Toru Iwatani
   HOME

TheInfoList



OR:

is a Japanese
video game design Video game design is the process of designing the content and rules of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#P ...
er who spent much of his career working for
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
. He is best known as the creator of the arcade game ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its l ...
'' (1980).


Early life

Iwatani was born in the
Meguro is a special ward in Tokyo, Japan. The English translation of its Japanese self-designation is Meguro City. The ward was founded on March 15, 1947. Meguro is predominantly residential in character, but is also home to light industry, corporat ...
ward of
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, ...
, Japan on January 25, 1955. While in kindergarten, he and his family moved to the
Tōhoku region The , Northeast region, or consists of the northeastern portion of Honshu, the largest island of Japan. This traditional region consists of six prefectures (''ken''): Akita, Aomori, Fukushima, Iwate, Miyagi, and Yamagata. Tōhoku ret ...
of Japan after his father got a job as an engineer for the Japan Broadcasting Corporation. After becoming a junior high student, Iwatani returned to Tokyo and graduated from the Tokyo Metropolitan University High School, before graduating from the Tokai University Faculty of Engineering. Iwatani was self-taught in computers without any formal training in programming or graphical design. He often filled his school textbooks with scattered
manga Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is use ...
, which he claims had a major influence on the character designs of his games.


Career

At the age of 22 Iwatani joined the Japanese video game publisher
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
in 1977. Before he had joined, Namco had acquired the rights to the Japanese division of Atari, Inc. from
Nolan Bushnell Nolan Kay Bushnell (born February 5, 1943) is an American businessman and electrical engineer. He established Atari, Inc. and the Chuck E. Cheese's Pizza Time Theatre chain. He has been inducted into the Video Game Hall of Fame and the Consum ...
, giving them the rights to distribute many of the company's games, such as '' Breakout'', across the country. This became an unprecedented success for Namco, and made them interested in producing their own video games in-house instead of relying on other companies to make games for them. Iwatani was assigned to the video game development division of the company upon arrival. He originally wanted to create pinball machines, however Namco executives declined the idea due to patent-related issues. As a sort-of compromise, Iwatani was allowed to create a video game based on the concept of pinball. With the assistance of programmer Shigeichi Ishimura, Iwatani created '' Gee Bee'', released in 1978. While not as successful as the company hoped, ''Gee Bee'' helped Namco get a foothold in the gradually-expanding video game market. Two sequels were released in 1979, '' Bomb Bee'' and '' Cutie Q'', which Iwatani worked on as a designer. Towards the end of 1979, Iwatani grew disappointed towards the video game industry, thinking that the market only appealed to men through its usage of violent "war" games, such as '' Space Invaders'', and sports games reminiscent of ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan A ...
''. He decided to create a video game that appealed to women, with cute, colorful character design and easy-to-understand gameplay, based around the concept of eating. Working with a small team of nine employees, Iwatani created ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its l ...
'', test-marketed on May 22, 1980, and released in Japan in July and in North America in October. While it proved to be only a moderate success in Japan, being outperformed by Namco's own ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who ...
'', ''Pac-Man'' was an astronomical success in North America, quickly selling over 100,000 arcade units and becoming the best-selling and highest-grossing arcade game of all time. ''Pac-Man'' has since become Namco's most-successful video game of all time and the company's signature title. After its release, Iwatani was promoted within the ranks of Namco, eventually becoming responsible for overseeing the administration of the company. Despite the success of ''Pac-Man'', Iwatani did not receive any kind of bonus or change of salary. An often-repeated story is that Iwatani left Namco furious at the lack of any recognition or additions to his pay, which he has claimed to be false. Iwatani went on to design '' Libble Rabble'' in 1983, a twin-stick puzzler based on a game he had played in his childhood. Iwatani claims ''Libble Rabble'' to be his favorite game. He also worked as a producer for many of Namco's arcade games, including ''
Rally-X is a List of maze video games, maze chase arcade video game developed Namco and released in 1980. Players drive a blue Formula One race car through a multidirectional scrolling maze to collect yellow flags. Boulders block some paths and must be ...
'', ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to ''Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a starshi ...
'', ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the ra ...
'', '' Ridge Racer'' and ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
''. From April 2005, he taught the subject of Character Design Studies at Osaka University of Arts as visiting professor. Iwatani left Namco in March 2007 to become a full-time lecturer at Tokyo Polytechnic University. Iwatani returned to his ''Pac-Man'' roots in 2007 when he developed '' Pac-Man Championship Edition'' for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
, which he states is the final game he will develop. On June 3, 2010, at the Festival of Games, Iwatani received a certificate from
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
for ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its l ...
'' having the most "coin-operated arcade machines" installed worldwide: 293,822. The record was set and recognized in 2005, and recorded in the ''Guinness World Records: Gamer's Edition 2008''. He was portrayed in the Adam Sandler sci-fi comedy adventure ''
Pixels In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
'' by actor Denis Akiyama, while Iwatani himself has a cameo as an arcade repairman.


Works


Writings

* *


References


External links

*
Detailed Toru Iwatani biography
at PAC-MAN Museum
Q&A: Pac-Man Creator Reflects on 30 Years of Dot-Eating
at
Wired.com ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fran ...
{{DEFAULTSORT:Iwatani, Toru 1955 births People from Meguro Living people Japanese video game designers Namco Pac-Man