HOME

TheInfoList



OR:

''Titan'' is a fantasy
board game A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
for two to six players, designed by Jason B. McAllister and David A. Trampier. Each player controls an army of
mythological Myth is a genre of folklore consisting primarily of narratives that play a fundamental role in a society. For scholars, this is very different from the vernacular usage of the term "myth" that refers to a belief that is not true. Instead, the ...
creatures such as
gargoyle In architecture, and specifically Gothic architecture, a gargoyle () is a carved or formed Grotesque (architecture), grotesque with a spout designed to convey water from a roof and away from the side of a building, thereby preventing it from ...
s,
unicorn The unicorn is a legendary creature that has been described since Classical antiquity, antiquity as a beast with a single large, pointed, spiraling horn (anatomy), horn projecting from its forehead. In European literature and art, the unico ...
s, and griffons, led by a single
titan Titan most often refers to: * Titan (moon), the largest moon of Saturn * Titans, a race of deities in Greek mythology Titan or Titans may also refer to: Arts and entertainment Fictional entities Fictional locations * Titan in fiction, fictiona ...
. The titan is analogous to the
king King is a royal title given to a male monarch. A king is an Absolute monarchy, absolute monarch if he holds unrestricted Government, governmental power or exercises full sovereignty over a nation. Conversely, he is a Constitutional monarchy, ...
in
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
in that the death of a titan eliminates that player and his entire army from the game. The player controlling the last remaining titan wins the game. The game was first published in
1980 Events January * January 4 – U.S. President Jimmy Carter proclaims a United States grain embargo against the Soviet Union, grain embargo against the USSR with the support of the European Commission. * January 6 – Global Positioning Sys ...
by ''Gorgonstar''; the rights were later licensed to ''
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
'' and ''Valley Games''. Upon its release, the game received positive reviews.


Background

''Titan'' was first published in 1980 by ''Gorgonstar'', a small company created by the designers. Soon afterward, the rights were licensed to ''
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
'', which made several minor revisions and published the game for many years. ''Titan'' went out of print in 1998, when ''
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
'' was sold and ceased operations. A new edition of ''Titan'', with artwork by Kurt Miller and Mike Doyle and produced by Canadian publisher ''Valley Games'' became available in late 2008. The Valley Games edition was adapted to the Apple iPad and released on December 21, 2011.


Gameplay

The main game board consists of 96 interlocking hexes, each with a specified terrain type and color. Each player's army is organized into "legions" of one to seven creature tokens stacked face down. The legions move according to die roll, subject to restrictions marked on the board—Most board spaces can only be entered or exited from certain directions. No two legions may occupy the same hex on the game board. If a legion moves into a hex which is occupied by an enemy legion, the two legions must fight to the death on a tactical map specific to that terrain. The terrain usually gives a battle advantage to creatures native there. Each time a legion moves, it may recruit one additional creature if the territory to which it moves is native to at least one creature already in the legion. For example,
centaur A centaur ( ; ; ), occasionally hippocentaur, also called Ixionidae (), is a creature from Greek mythology with the upper body of a human and the lower body and legs of a horse that was said to live in the mountains of Thessaly. In one version o ...
s may recruit in the plains and woods,
ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
s may recruit in the marsh and hills. Each creature may recruit its own kind, but multiple weak creatures may be eligible to recruit more powerful creatures. For example, one ogre in the marsh or hills may recruit only another ogre, but two ogres in the marsh may recruit a
troll A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human bei ...
, while three ogres in the hills may recruit a
minotaur In Greek mythology, the Minotaur (, ''Mīnṓtauros''), also known as Asterion, is a mythical creature portrayed during classical antiquity with the head and tail of a bull and the body of a man or, as described by Roman poet Ovid, a being "par ...
. The victor of each battle is awarded points based on strength of the creatures vanquished. For each hundred points a player earns, he is awarded an angel, a strong creature which can teleport from its own legion to aid an attacking legion in future battles. Also, for each one hundred points a player earns, his titan becomes stronger in battle. Finally, at four hundred points, a player's titan gains the ability to teleport on a roll of six, attacking any enemy legion regardless of position.


Strategy

Designer McAllister writes of the importance of blocking in ''Titan'' and arranging one's legions in a defensive position to prevent another player from easy movement of recruiting. There are a variety of general strategies players use to traverse the map with their legions. One example of this is what McCallister calls "the caravan", which is keeping legions following each other on the outer ring of map spaces where they can protect and support each other. Given that the outer ring is not the most desirable place for recruiting, the Caravan is usually used as a short term strategy for protecting forces until a better recruiting area can be found. Writer Gerald Lientz emphasizes that the main strategic rule of movement is to keep one's enemies in front of you at all times. Since the movement system often allows movement in one direction but not another, the worst situation a player can find oneself in is one in which an opponent can follow one's legions with no risk of retaliation. Unlike many wargames, players are not allowed to examine opposing enemy forces (they are hidden under legion markers) until they engage them in battle. This secrecy allows opportunities for deception and bluffing.


Reception

In the November 1980 edition of ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' (No. 33) Jerry Epperson commented that "If you don't mind having a fragile, 'blood-bath' game in your collection, ''Titan'' is definitely for you. If you do not care for slaughter-type games, the ''Titan'' will be a little rough, especially for he price" In the April 1981 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (No. 48), Bill Fawcett found the production values of the first edition produced by GorgonStar were questionable, especially the playing pieces silk-screened with a water-soluble ink that came off on fingers as they were handled. But he found the game itself "is a very sophisticated fantasy game with original ideas, clearly written rules and a very playable game system." He did note that the game was not perfect. "Play occasionally gets bogged down. This is especially true in games where everyone plays conservatively and avoids battles, which will commonly occur the first few times new players try the game." Fawcett concluded that "All in all, ''Titan'' is far higher in quality than were the first efforts some companies that are now major manufacturers." In the December 1982 edition of ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' (No. 58), Paul Manz commented that "''Titan'' is a refreshing change from involved FRP games. For those of you who haven't tried a fantasy game, ''Titan'' is a good one to start out with." Charles Vasey reviewed ''Titan'' for ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' #46, and stated that "The game is not only tightly designed, it is pretty vicious. If you go into a fight, then only one side can survive, and if the attacker does not win within a certain time-frame in each battle he is defeated." In the October 1983 edition of '' Imagine'', Paul Cockburn stated that "in the end, you have an abstracted wargame, attractively packaged, in which the pieces do represent something, as in chess, but where this has no importance to the playing of the game, just to its ''feel''. And ''Titan'' has a very good feel to it indeed. It is the best boardgame I have come across for a while." In Issue 4 of ''AGS'', Deke Young noted that the game "is both easy to learn and impossible to master. A player can build up a tremendous position yet still be eliminated as quickly by another player." Young called the movement rules "hard to understand at first" but concluded, "''Titan'' is a game every gamer can enjoy." In a retrospective review of ''Titan'' in '' Black Gate'', John ONeill said "There are classic fantasy games and there are classic fantasy games. Jai Kamani and David A. Trampier's ''Titan'', a massive game of conflict between mythological armies of ogres, unicorns, griffons, and other creatures, was perhaps the most ubiquitous fantasy game of my youth."


Reviews

*''
Asimov's Science Fiction ''Asimov's Science Fiction'' is an American science fiction magazine edited by Sheila Williams and published by Dell Magazines, which is owned by Penny Press. It was launched as a quarterly by Davis Publications in 1977, after obtaining Isaac ...
'' v7 n13 (1983 12 Mid)


References


External links

*
''Titan''
- Bruno Wolff Titan webpage, with rules errata, tournament results, etc.
''Colossus''
- a Java rendition of the board game {{DEFAULTSORT:Titan (Game) Avalon Hill games Board games introduced in 1980 Fantasy board wargames