Gameplay
Titan takes the '' Breakout'' concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.Reception
External links
* 1988 video games Amiga games Amstrad CPC games Atari ST games Breakout clones Commodore 64 games DOS games FM Towns games Titus Software games TurboGrafx-16 games Video games developed in France ZX Spectrum games {{videogame-stub