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''Tikal'' is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English. Set in a Central American jungle, in ''Tikal'' players aim to discover artifacts, excavate, and maintain temple control to gain victory points.


Gameplay

The gameplay is turn-based, with the victor decided by victory points which can be achieved by finding artifacts, excavating, and maintaining control over temple sites. The theme of the game is that of adventurers exploring parts of a Central American jungle in which artifacts and temples are discovered.


Reception

''Tikal'' received positive reviews and won numerous awards, including the Spiel des Jahres, the Deutscher Spiele Preis in 1999, and the Games Magazine Best Multiplayer Strategy Game in 2000. It was the first game in the Mask Trilogy, followed by '' Java'' and ''
Mexica The Mexica (Nahuatl: , ;''Nahuatl Dictionary.'' (1990). Wired Humanities Project. University of Oregon. Retrieved August 29, 2012, frolink/ref> singular ) were a Nahuatl-speaking indigenous people of the Valley of Mexico who were the rulers of ...
''. Warren Spector comments: "Once you're hooked on ''Tikal'', you can move on to the other games in Kiesling and Kramer's 'Mask' trilogy. The games ''Mexica'' and ''Java'' share some mechanics, but feature different settings, fiction, and some new gameplay elements. Try them, for sure, but if you're like most people, you'll find yourself coming back to ''Tikal'', once the novelty of the newer games wears off. As is so often the case, the first is still the best."


References


External links

* * Board games introduced in 1999 Board games about history Board games using action points Deutscher Spiele Preis winners Spiel des Jahres winners Board games with a modular board Wolfgang Kramer games Michael Kiesling games Ravensburger games Rio Grande Games games {{board-game-stub