TigerShark
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''TigerShark'' is a 1997 video game published by
GT Interactive Atari, Inc. is an American video gaming company based in New York City, and a subsidiary of the Atari SA holding company. It is the main entity serving the commercial Atari brand globally since 2003. The company currently publishes games based o ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
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, and the first game to be released by its developer, n-Space.


Story

''TigerShark'' is set in the
Japanese Archipelago The is an archipelago of list of islands of Japan, 14,125 islands that form the country of Japan. It extends over from the Sea of Okhotsk in the northeast to the East China Sea, East China and Philippine Sea, Philippine seas in the southwest al ...
in the near future, where the Japanese Economic Collective have turned to sources of geothermal power known as 'geothermal taps' in the faultline across the Japanese coast. A series of major earthquakes caused by tapping into this faultline destabilise and sink many of the Japanese islands. Sensing an opportunity, a rogue commander of the Federated States of Russia invades and occupies the remainder of Japan, planning to continue to mine the faultline for energy. The player is tasked to launch a counter-invasion by the United States against the rogue Russian commander, and in turn save the world.


Gameplay

''TigerShark'' is a naval combat game in which the player operates the titular Tigershark, a futuristic hydrofoil powered submarine. It features a unique mechanic in which the player alternates between navigating the vessel both at and below the ocean's surface in 3D. Players encounter varied enemies, including small and large ships, cruisers, fixed and moving guns, and mines, and can use a number of weapons, including torpedoes, flak, and main guns. The game features one training level and nine regular levels, assigning players with multiple targets, from radars to large installations, which the player must destroy to reach the next mission. Some missions require the player to complete additional objectives, such as escorting and protecting allies, or escaping a volcano before it erupts.


Reception

Reviews for ''TigerShark'' were average. Positive reviews focused upon the novelty of the gameplay, with praise for the originality of its mechanics. Peter Sharpe of PC Powerplay remarked that "being able to quickly submerge and surface is enjoyable as the action dynamically changes depending on your depth". A reviewer for
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
agreed, praising how the "controls available expand considerably at the same time that you have to start thinking in 3D" when in the underwater mode. A reviewer for
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
stated that ''TigerShark's'' premise is "promising and earns points for uniqueness". Negative reviews of ''TigerShark'' critiqued the repetition and difficulty of the gameplay. In a particularly low review, Peter Sharpe of ''PlayStation Pro'' expressed that the game "plays badly", stating that "variation is something that doesn't feature strongly in ''TigerShark''", as "players will soon bore of blasting the copious, bland and uninteresting enemies". Reviewers for
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
expressed frustration for the "unfair" and unbalanced difficulty of the game, as "enemy opponents are everywhere and are practically unstoppable".
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
also expressed annoyance that "many of the missions are very difficult, and you must start each one from the beginning every time if you die". Reviewers provided mixed opinions about the presentation of the game. A reviewer for
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
critiqued the lack of detail in the game, noting "the undersea and surface environments are not very graphically compelling". Jeff Gerstmann of GameSpot stated "''Tigershark's'' graphics are decent, but the murky sea depths lack detail...The game moves smoothly enough, though the objects could have use more polygons - as it is everything looks square". Reviewers also expressed mixed opinions on the graphics requirements. Peter Smith of
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
stated "''TigerShark'' looks good normally, but throw a
3Dfx 3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the f ...
accelerator card into your rig and it looks spectacular". Peter Sharpe of PC Powerplay critiqued the system requirements for the game with other cards, stating "a stock standard Pentium 133 will move the frame rate along at an acceptable rate, but the graphics are best described as average.


References


External links

*{{moby game, id=/tigershark, name=''Tigershark'' 1997 video games Combat flight simulators Multiplayer and single-player video games N-Space games PlayStation (console) games Video games developed in the United States Video games set underwater Windows games