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The Learning Company (TLC) was an American
educational software Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all th ...
company founded in 1980 in
Palo Alto, California Palo Alto ( ; Spanish language, Spanish for ) is a charter city in northwestern Santa Clara County, California, United States, in the San Francisco Bay Area, named after a Sequoia sempervirens, coastal redwood tree known as El Palo Alto. Th ...
and headquartered in
Fremont, California Fremont () is a city in Alameda County, California, United States. Located in the East Bay region of the San Francisco Bay Area, Bay Area, Fremont has a population of 230,504 as of 2020, making it the fourth List of cities and towns in the San F ...
. The company produced a grade-based line of learning software,
edutainment Educational entertainment, also referred to by the portmanteau edutainment, is media designed to education, educate through entertainment. The term has been used as early as 1933. Most often it includes content intended to teach but has inciden ...
games, and productivity tools. Its titles included the flagship series ''
Reader Rabbit ''Reader Rabbit'' is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called ''The ClueFinders'' was released f ...
'', for preschoolers through second graders, and '' The ClueFinders'', for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as
Arthur Arthur is a masculine given name of uncertain etymology. Its popularity derives from it being the name of the legendary hero King Arthur. A common spelling variant used in many Slavic, Romance, and Germanic languages is Artur. In Spanish and Ital ...
,
The Powerpuff Girls ''The Powerpuff Girls'' is an American Superhero fiction, superhero animated television series created by animator Craig McCracken and produced by Hanna-Barbera (later Cartoon Network Studios) for Cartoon Network. The show centers on Blossom ...
,
SpongeBob SquarePants ''SpongeBob SquarePants'' is an American animated television series, animated comedy television series created by marine science educator and animator Stephen Hillenburg for Nickelodeon. It first aired as a sneak peek after the 1999 Kids' C ...
and
Sesame Street ''Sesame Street'' is an American educational television, educational children's television series that combines live-action, sketch comedy, animation, and puppetry. It is produced by Sesame Workshop (known as the Children's Television Worksh ...
. In December 1995, the company was acquired by
SoftKey SoftKey International (originally SoftKey Software Products, Inc.) was a software company founded by Kevin O'Leary in 1986 in Toronto, Ontario. It was known as The Learning Company from 1995 to 1999 after acquiring The Learning Company an ...
in a
hostile takeover In business, a takeover is the purchase of one company (law), company (the ''target'') by another (the ''acquirer'' or ''bidder''). In the UK, the term refers to the acquisition of a public company whose shares are publicly listed, in contrast t ...
bid, at which point SoftKey assumed the Learning Company name and brand.


History

The Learning Company was founded on May 8, 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and
Warren Robinett Joseph Warren Robinett Jr. (born December 25, 1951) In the A. Merrill interview, Robinett says he was 26 in November 1977. is an American video game designer. He is most notable as the developer of the Atari 2600's ''Adventure'' and as a founder ...
, a former Atari, Inc. employee who had programmed the game ''
Adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
''. They saw the
Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills. Part of the original funding for the company came from a National Science Foundation grant. TLC produced launch titles for the IBM PCjr, PCjr, announced in late 1983. From 1980 through 1984, it created a line of 15 widely acclaimed children's educational software products, which were sold through the U.S. retail and school computer software channels. In the first half of 1985, the board hired as CEO Bill Dinsmore. Shortly thereafter, Reece Duca, a founding Partner of the Investment Group of Santa Barbara (IGSB), became a member of the board of directors and purchased shares from several founders and original venture firms. In late 1986, Duca was elected chairman of the board. At that time, IGSB became The Learning Company's largest shareholder. Between March 1985 and September 1995, TLC's revenues grew at a 36% compounded rate from $2.4M to $53.2M and profitability increased from breakeven in 1985 to a 20% pre-tax margin. The leading families of products were the ''Reader Rabbit'' series for ages 2–8, the ''Treasure Mountain'' Reading-Math-Science series for ages 5–9, the ''Super Solver'' series for ages 7–12, the ''Student Writing & Publishing Center'' for ages 7-adult, and the ''Foreign Language Learning'' series for ages 15-adult. TLC went public on April 28, 1992, in an IPO led by
Morgan Stanley Morgan Stanley is an American multinational investment bank and financial services company headquartered at 1585 Broadway in Midtown Manhattan, New York City. With offices in 42 countries and more than 80,000 employees, the firm's clients in ...
and Robertson, Stephens & Co. From 1992 to 1995, TLC achieved 16 consecutive quarters of revenues and profits growth, never experiencing a down quarter or year. TLC's early struggles, followed by 10 consecutive years of outstanding performance, were the subject of case studies at both Harvard and Stanford universities.


SoftKey acquisition

In December 1995, TLC was acquired by SoftKey for $606M in a hostile takeover bid, and a large percentage of the staff was fired. After the acquisition was complete, SoftKey changed its name to The Learning Company and continued to use its brand. The Learning Company née SoftKey was subsequently acquired by
Mattel Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
in August 1999.


Software

Note: When The Learning Company purchased Broderbund Software and
MECC The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1973 best known for developing the edutainment video game series ''The Oregon Trail (series), The Oregon Trail'' and i ...
, they gained the rights to the long-running ''Carmen Sandiego'' and ''Trail'' series, respectively. Only those games created during the ownership of The Learning Company are included here.


''Carmen Sandiego'' series

* '' Carmen Sandiego's ThinkQuick Challenge'' (1999) * ''
Where in the World is Carmen Sandiego? Treasures of Knowledge ''Where in the World Is Carmen Sandiego? Treasures of Knowledge'' (aka ''Where in the World is Carmen Sandiego?'' and ''Carmen Sandiego Treasures of Knowledge'') is a point-and-click adventure game in the ''Carmen Sandiego'' franchise, released i ...
'' (2001) * ''
Carmen Sandiego Adventures in Math ''Carmen'' () is an opera in four acts by the French composer Georges Bizet. The libretto was written by Henri Meilhac and Ludovic Halévy, based on the Carmen (novella), novella of the same title by Prosper Mérimée. The opera was first perfo ...
'' (2011–2012) * '' Carmen Sandiego Returns'' (2015)


''The ClueFinders'' series

* Grade-based titles ** '' The ClueFinders 3rd Grade Adventures'' (1998) ** '' The ClueFinders 4th Grade Adventures'' (1998) ** '' The ClueFinders 5th Grade Adventures'' (1999) ** '' The ClueFinders 6th Grade Adventures'' (1999) * Other titles ** '' The ClueFinders Math Adventures'' (1998) ** '' The ClueFinders Reading Adventures'' (1999) ** '' The ClueFinders Search and Solve Adventures'' (2000) ** ''The ClueFinders Real World Adventure Kit'' (2001) ** '' The ClueFinders: The Incredible Toy Store Adventure!'' (2001) ** ''The ClueFinders: Mystery Mansion Arcade'' (2002)


''Fisher-Price'' series

Created and published by
Davidson & Associates Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January 1 ...
/
Knowledge Adventure JumpStart Games, Inc., formerly Knowledge Adventure, Inc., was an American edutainment video game company based in Torrance, California. Founded in 1991, it was acquired by Chinese holding company NetDragon Websoft in 2017. History From 1991 ...
and re-released by The Learning Company. * ''Fisher-Price: Dream Dollhouse'' (1995) * ''Fisher-Price: Great Adventures: Castle'' (1995) * ''Fisher-Price: Great Adventures: Pirate Ship'' (1996) * ''Fisher-Price: Great Adventures: Wild Western Town'' (1997) * ''Fisher-Price: Big Action Garage'' (1998) * ''Fisher-Price: Big Action Construction'' (1998) * ''Fisher-Price: Little People Christmas Activity Center'' (1999) * ''Fisher-Price: Time to Play Dollhouse'' (1999) * ''Fisher-Price: Time to Play Pet Shop'' (1998) * ''Fisher-Price: Outdoor Adventures: Ranger Trail'' (1999) * ''Fisher-Price: Rescue Heroes: Hurricane Havoc'' (1999) * ''Fisher-Price: Toddler'' (1999) * ''Fisher-Price: Preschool'' (1999) * ''Fisher-Price: Kindergarten'' (1999)


''Reader Rabbit'' series

* Age-based titles ** '' Reader Rabbit Playtime for Baby'' (1999) ** ''
Reader Rabbit Toddler ''Reader Rabbit Toddler'' (also known as ''Reader Rabbit's Toddler'') is a 1997 educational video game developed by KnowWare and published by The Learning Company. It is part of the ''Reader Rabbit'' series. Development Production The game was p ...
'' (1997) * Grade-based titles ** ''Reader Rabbit Preschool'' (1995; originally titled ''Let's Start Learning!'') ** '' Reader Rabbit Preschool: Sparkle Star Rescue'' (2001) ** ''
Reader Rabbit Kindergarten ''Reader Rabbit Kindergarten'' is a video game within the edutainment series ''Reader Rabbit'', published by The Learning Company in July 1997. Gameplay Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the ...
'' (1997) ** ''Reader Rabbit Kindergarten: Bounce Down in Balloon Town'' (2001) ** '' Reader Rabbit: 1st Grade'' (1998) ** ''Reader Rabbit 1st Grade: Capers on Cloud Nine'' (2001) ** ''Reader Rabbit: 2nd Grade'' (1998) ** ''Reader Rabbit 2nd Grade: Mis-cheese-ious Dreamship Adventures'' (2001) * Other titles ** ''
Reader Rabbit ''Reader Rabbit'' is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called ''The ClueFinders'' was released f ...
'' (1984) ** ''
Math Rabbit ''Math Rabbit'' is a spin-off of the ''Reader Rabbit'' educational video game series. It was published by The Learning Company in 1986 for MS-DOS and Apple II. A ''Deluxe'' version was released in 1993 for MS-DOS, Mac (computer), Mac, and Windo ...
'' (1986; later titled ''Reader Rabbit Math'') ** ''
Writer Rabbit ''Writer Rabbit'' is a 1986 educational video game, part of the ''Reader Rabbit'' franchise. It was remade as ''Reader Rabbit 3'' for MS-DOS compatible operating systems in 1993, then re-released for Microsoft Windows and Macintosh in 1994 under ...
'' (1986) ** ''
Reader Rabbit 2 ''Reader Rabbit 2'' is a 1991 educational video game, the sequel to ''Reader Rabbit'' and the fourth game in the ''Reader Rabbit ''Reader Rabbit'' is an educational video game franchise created in 1984 by The Learning Company. The series i ...
'' (1991) ** ''
Reader Rabbit's Ready for Letters ''Reader Rabbit's Ready for Letters'' is a 1992 video game and the fifth game of the ''Reader Rabbit ''Reader Rabbit'' is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from inf ...
'' (1992) ** ''
Reader Rabbit 3 ''Reader Rabbit 3'' is a 1993 educational video game, part of the ''Reader Rabbit'' franchise. It was released for DOS that year, but was released for Windows and Macintosh in 1994 under the title ''Reader Rabbit 3 Deluxe!''. Plot The game see ...
'' (1993) ** ''
Reader Rabbit's Interactive Reading Journey ''Reader Rabbit's Interactive Reading Journey'' is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the ''Reader Rabbit'' franchise. Designed for ages 4 till 7, the game introduces the new main characters M ...
'' (1994) ** ''
Reader Rabbit's Reading Development Library ''Reader Rabbit's Reading Development Library'' is a series of four edutainment games from The Learning Company as part of the ''Reader Rabbit'' franchise. The first two games were developed in October 1995 and the last two were developed in 1996 ...
'' series *** ''Reader Rabbit's Reading Development Library 1'' (1995) *** ''Reader Rabbit's Reading Development Library 2'' (1995) *** ''Reader Rabbit's Reading Development Library 3'' (1996) *** ''Reader Rabbit's Reading Development Library 4'' (1996) ** ''
Reader Rabbit's Interactive Reading Journey 2 ''Reader Rabbit's Interactive Reading Journey 2'' is a 1996 video game released on the Windows and Macintosh systems and designed for ages 5 till 8. It is the seventh game in the ''Reader Rabbit'' franchise and a sequel to '' Reader Rabbit's Inte ...
'' (1996) ** ''Interactive Math Journey'' (1996) ** ''Reader Rabbit's Math Ages 6-9'' (1998) ** ''Reader Rabbit's Learn to Read'' (1999) ** ''Reader Rabbit Thinking Adventures'' (1999) ** ''Reader Rabbit Learn to Read With Phonics 1st & 2nd Grade'' (2002)


''StarFlyers'' series

* ''Royal Jewel Rescue'' (2002) * ''Alien Space Chase'' (2002)


''Super Seekers'' games

* '' Treasure Mountain!'' (1990) ** Note: This game was originally released as a regular ''Super Solvers'' title. * '' Treasure MathStorm!'' (1992) * '' Treasure Cove!'' (1992) * '' Treasure Galaxy!'' (1994)


''Super Solvers'' series

* '' Midnight Rescue!'' (later re-released as ''Super Solvers Reading'' and then ''Leap Ahead! 3rd Grade'') (1989) * '' OutNumbered!'' (later re-released as ''Leap Ahead! 3rd Grade'') (1990) * '' Challenge of the Ancient Empires!'' (''Ancient Empires'') (1990) * '' Spellbound!'' (later re-released as ''Leap Ahead! Spelling'') (1991) * '' Gizmos & Gadgets!'' (1993) * '' Mission: T.H.I.N.K.'' (1997)


''Trail'' series

*''
The Yukon Trail ''The Yukon Trail'' is a 1994 educational computer game from the Minnesota Educational Computing Consortium (MECC), similar to their previous ''Oregon Trail'' series but set during the Klondike Gold Rush of the late 19th century. Players sta ...
'' (1994) * ''
Africa Trail ''Africa Trail'' is an educational computer game developed by MECC and published by The Learning Company. The gameplay resembles that of MECC's other "Trail" games, in which players must prepare for a long journey, choose their traveling compani ...
'' (1995) * ''
The Oregon Trail 3rd Edition ''The Oregon Trail 3rd Edition'' (full title: ''The Oregon Trail 3rd Edition: Pioneer Adventures'') is the second sequel to the 1985 edutainment video game ''The Oregon Trail (1985 video game), The Oregon Trail'' after ''Oregon Trail II''. It was ...
'' (1997) * ''
Amazon Trail 3rd Edition ''Amazon Trail 3rd Edition: Rainforest Adventures'' is a 1998 game based on the video game '' The Oregon Trail''. It is not a true sequel to the franchise, but is rather largely the same game as '' Amazon Trail II'', only with updated graphics, ...
'' (1998) * '' The Oregon Trail 4th Edition'' (1999) * '' The Oregon Trail 5th Edition'' (2001)


''Zoombinis'' series

* '' Zoombinis Logical Journey'' (1996; remade 2015) * '' Zoombinis Mountain Rescue'' (2001) * '' Zoombinis Island Odyssey'' (2002)


Other games

* ''Explore Yellowstone'' (1997) * ''
The Powerpuff Girls ''The Powerpuff Girls'' is an American Superhero fiction, superhero animated television series created by animator Craig McCracken and produced by Hanna-Barbera (later Cartoon Network Studios) for Cartoon Network. The show centers on Blossom ...
: Mojo Jojo's Clone Zone'' (2002) * ''The Powerpuff Girls: Princess Snorebucks'' (2003) * '' Prince of Persia 3D'' (1999) * '' Soul Fighter'' (1999) * ''SpongeBob SquarePants Typing'' (2004) * '' Vlad Tepes Dracula'' (1997) * Real World series ** ''
Operation Neptune Operation or Operations may refer to: Arts, entertainment and media * ''Operation'' (game), a battery-operated board game that challenges dexterity * Operation (music), a term used in musical set theory * ''Operations'' (magazine), Multi-Man ...
'' (1991) *** Note: This game was eventually added to the ''Super Solvers'' series. ** ''Time Riders in American History'' ** ''Math For The Real World'' ** ''PokéROM'' * Adventure/puzzle games ** '' Rocky's Boots'' (1982) ** '' Gertrude's Secrets'' (1984) ** '' Gertrude's Puzzles'' (1984) ** '' Robot Odyssey'' (1984) ** '' Think Quick!'' (1987) ** ''Logic Quest 3D'' (1996) ** ''Road Adventures USA'' * Achieve! games ** ''Achieve! Math & Science: Grades 1–3'' ** ''Achieve! Phonics, Reading & Writing: Grades 1–3'' ** ''Achieve! Math & Science: Grades 3–6'' ** ''Achieve! Writing & Language Arts Grades 3–6'' *
PBS Kids PBS Kids (stylized as PBS KIDS) is the branding used for nationally distributed children's programming carried by the U.S. public television network PBS. The brand encompasses a daytime block of children's programming carried daily by most PBS ...
tie-in games ** ''
Caillou ''Caillou'' ( ; , stylized in lowercase) is an animated educational children's television series that aired on Teletoon (both English and French versions) with the first episode airing on the former channel on September 15, 1997 until the fou ...
's Magic Playhouse'' ** ''Caillou's Four Seasons of Fun'' ** ''Caillou's Party Fun and Games'' ** ''
Zoboomafoo ''Zoboomafoo'' is a live-action/animated children's television series that originally aired on PBS from January 25, 1999, to November 21, 2001. After the original run on public television, reruns were shown on Universal Kids#As PBS Kids Sprout/S ...
Animal Alphabet'' ** ''Zoboomafoo Creature Quest'' ** ''
Arthur Arthur is a masculine given name of uncertain etymology. Its popularity derives from it being the name of the legendary hero King Arthur. A common spelling variant used in many Slavic, Romance, and Germanic languages is Artur. In Spanish and Ital ...
: Ready to Race'' ** ''
Jay Jay the Jet Plane ''Jay Jay the Jet Plane'' is an American live-action/CGI-animated musical children's television series created by David and Deborah Michel and first aired on TLC and later moved to PBS Kids, with reruns on Qubo and TBN's Smile, which were both s ...
: Jay Jay Earns his Wings'' ** ''Jay Jay the Jet Plane: High-Flying Sky Circus'' ** ''Jay Jay the Jet Plane: Sky Heroes to the Rescue'' ** ''
Cyberchase ''Cyberchase'' is an animated series, animated science fantasy children's television series that airs on PBS Kids. The series centers around three children from Earth: Jackie, Matt and Inez, who are brought into Cyberspace, a digital universe, i ...
: Carnival Chaos'' ** ''Cyberchase: Castleblanca Quest'' ** ''
Liberty's Kids ''Liberty's Kids'' (stylized on-screen as ''Liberty's Kids: Est. 1776'') is an American animated historical fiction television series produced by DIC Entertainment Corporation, and originally aired on PBS Kids from September 2, 2002, to April 4 ...
'' ** '' Arthur's Absolutely Fun Day!'' (2000) * Tools and other programs ** ''All-Star Typing'' ** ''
The American Girls Premiere ''The American Girls Premiere'' is an educational computer game developed and published by The Learning Company for American Girl. The game allows players to create theatrical productions featuring characters from American Girl's Historical coll ...
'' ** '' Read, Write & Type'' ** ''MetroGnomes' Music'' ** ''The Children's Writing & Publishing Center'' ** ''The Writing Center'' ** ''Student Writing Center'' ** '' Pokémon Project Studio'' (1999) * Other early educational programs ** ''Magic Spells'' ** ''Bumble Games'' ** ''Bumble Plot'' ** ''Moptown Hotel'' ** ''Moptown Parade'' ** ''Wordspinner'' ** ''Juggles' Butterfly'' ** ''Juggles' Rainbow'' ** ''Juggles' House'' ** ''Ultimate Children's Encyclopedia''


References


External links

* (archived)
''The Learning Company''
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
{{DEFAULTSORT:Learning Company Houghton Mifflin Harcourt Companies based in San Francisco Video game companies established in 1980 Video game companies disestablished in 1995 Software companies based in Iowa Defunct educational software companies Defunct video game companies of the United States Video game development companies Video game publishers 1999 mergers and acquisitions 2001 mergers and acquisitions Companies formerly listed on the New York Stock Exchange 1980 establishments in California Mattel