The Real Ghostbusters (1987 Video Game)
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''The Real Ghostbusters'' is a 1987
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
developed and published by
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
. It is loosely based on
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
. In Japan, Data East released it as a non-''Ghostbusters'' arcade game under the title In 1989,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
published ''The Real Ghostbusters'' for
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
.


Gameplay

''The Real Ghostbusters'' is a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
game loosely based on the
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
franchise. It features 10 levels, each viewed from an angled overhead perspective. The player controls a member of the Ghostbusters team who must defend against various monsters and ghosts while completing each level on a time limit. Monsters are killed if the player shoots at them, and the player can earn bonus points by trapping each monster's soul, which is done by using a
proton beam A charged particle beam is a spatially localized group of electrically charged particles that have approximately the same position, kinetic energy (resulting in the same velocity), and direction. The kinetic energies of the particles are much la ...
to suck in the ghost. Bonus items that can aid the player are hidden throughout the game in objects such as oil drums and wheelbarrows. Bonus items include weapon upgrades, or a
Slimer Slimer, originally referred to as "Onionhead" and sometimes "the Mean Green Ghost" and "Ugly Little Spud", is a character from the Ghostbusters (franchise), ''Ghostbusters'' franchise. He appears in the films ''Ghostbusters'' (1984), ''Ghostbuste ...
ghost who protects the player by killing enemies who get too close. The end of each level features a boss enemy ghost who must be defeated, leaving behind a key that allows the player to access the next level. The arcade version includes a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
option for up to three players, while the computer versions feature only a two-player option for multiplayer mode. ''Meikyuu Hunter G'' features eight levels, similar to ''The Real Ghostbusters'' but with different layouts. It features less weaponry than ''The Real Ghostbusters'' and the multiplayer mode supports only two players instead of three.


Development and release

Akira Sakuma, a former programmer at Data East, stated in 2023 on his
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account that ''The Real Ghostbusters'' was developed from the start as a
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
arcade game intended specifically for the overseas markets. Due to licensing restrictions, it was released in Japan with modifications as a non-''Ghostbusters'' arcade game. The letter "G" at the end of the Japanese title ''Meikyuu Hunter G'' was chosen directly in reference to Ghostbusters. Although ''The Real Ghostbusters'' is the original version of the game, ''Meikyuu Hunter G'' came out first albeit in the same year. Most of the enemies were redrawn for ''Meikyuu Hunter G'', which also removed
Ray Parker Jr. Ray Erskine Parker Jr. (born May 1, 1954) is an American guitarist, songwriter, and record producer. As a solo performer, he wrote and performed the theme song for the 1984 film '' Ghostbusters'' and also sounds from the animated series '' The ...
's song "
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
" from the game. In 1989,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
published conversions of ''The Real Ghostbusters'' for various computer platforms in Europe, including
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
(C64), and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
. In the United Kingdom in 1991, The Hit Squad published ''The Real Ghostbusters'' as a budget re-release for CPC and C64.


Reception

Chris Jenkins of ''
ACE An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or a club) located in the middle of the card, sometimes large and decorated, especially in the ...
'' called the arcade version "enormous fun" and believed it would become a hit, while John Cook of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (''CVG'') considered the arcade version and its computer conversions to be mediocre, and believed that the game would primarily appeal to ''Ghostbusters'' fans and "undemanding gamers". Some reviewers criticized the computer versions for their graphics, character sprites, and
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
. Critics had differing opinions as to whether ''The Real Ghostbusters'' was a superior game to Activision's original ''
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
'' game. Andy Smith of ''ACE'' reviewed the Atari ST and ZX Spectrum versions and considered them to be an accurate reproduction of the arcade game, but he criticized the graphics, the
collision detection Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detect ...
, the gameplay, and the "confusing" perspective. ''
Zzap!64 ''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazi ...
'' criticized the graphics and sound of the C64 and Amiga versions, while also criticizing the latter version for poor collision detection. ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' considered the color scheme of the Amstrad CPC version unattractive, and stated that the Atari ST version was as "unimpressive" as the Amiga version. The ST version was criticized for its animation, "crude" music and sound, and jerky movements, with the conclusion that it would only appeal to ''Real Ghostbusters'' fans. Mark Patterson of '' CU Commodore User Amiga-64'' considered the playable character to be "tiny, blocky, and poorly animated", and considered the character movements difficult to perform due to the game's perspective. Reviewers for '' Crash'' called the game "addictive and highly enjoyable", praising the graphics, music, and gameplay, although one reviewer criticized the two-player mode for issues involving the controls and scrolling. Stuart C. Russell of ''
Amiga Computing ''Amiga Computing'' is a discontinued monthly computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming ...
'' praised the sound and the two-player option, but was critical of the graphics, scrolling, gameplay, and character sprites. Russell mentioned that the arcade version had very smooth, clear graphics and superior sound. Gordon Hamlett of ''Your Amiga'' considered the graphics to be adequate, but criticized the presence of a loading sequence that occurs in order to restart each level whenever the player is killed. Hamlett considered it an average shoot 'em up game stated that the screen does not scroll unless the player is at the edge of it, with the result being that "you are frequently getting shot at, and killed, by creatures that you can't actually see!" The ZX Spectrum was criticized for
attribute clash Attribute clash (also known as colour clash or bleeding) is a display Visual artifact, artifact caused by limits in the graphics circuitry of some colour 8-bit home computers, most notably the ZX Spectrum, where it meant that only two colours ...
, while ''The Games Machine'' criticized the playable character sprites for being outlined "thickly and unattractively in black", but said that the creatures were well animated. ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' criticized the graphics, music, difficult controls, and jerky scrolling of the ZX Spectrum version, while ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'' criticized the perspective and believed it would only appeal to ''Ghostbusters'' fans.


Later reception

''CVG''s Richard Leadbetter, reviewing the Amstrad CPC re-release, criticized the game's jerky scrolling, repetitive gameplay, and its color scheme. ''
Commodore Format ''Commodore Format'' was a British magazine for users of the Commodore 64 home computer. It was published on the third Thursday of every month. All 61 issues were produced by Future plc. These came towards the end of the machine's commercial li ...
'' considered the C64 re-release to be worth a look, praising its sound and abundance of gameplay, while writing that the graphics looked fairly well. ''Zzap!64'' criticized the small character sprites, as well as the bland and repetitive graphics. In 2014, Robert Workman of
Shacknews ''Shacknews'' is an American video game journalism website founded in 1996. It that publishes news articles, reviews, and cheat codes. History ''Shacknews'' was founded in 1996 by Steve Gibson. The website, originally named 'Quakeholio', was ...
ranked it among the top three best ''Ghostbusters'' games, calling it a classic and a delight, but thought that the main theme song is over-used. In 2016, Luke McKinney of
Den of Geek ''Den of Geek'' is a UK and US-based website covering entertainment with a focus on pop culture. The website also issues a biannual magazine. History ''Den of Geek'' was founded in 2007 by Simon Brew in London. In 2012, DoG Tech LLC licensed ' ...
also ranked it among the series' best, writing that it delivered the chunky pixel graphics and action that fans had wanted. He also said that the game would have benefited from controls similar to ''
Smash TV ''Smash TV'' is a 1990 arcade video game created by Eugene Jarvis and Mark Turmell for Williams Electronics Games. It is a twin-stick shooter in the same vein as 1982's '' Robotron: 2084'', which was co-created by Jarvis. The Super Nintendo Ent ...
'' and more music, but concluded that the game was a good way to fire off a few coins and proton streams. In 2019, Kurt Kalata of HardcoreGaming101.net stated that ''The Real Ghostbusters'' was more refined than its Japanese counterpart, and wrote that while the ''Ghostbusters'' version was "not exactly exciting", ''Meikyuu Hunter G'' was not fun because of the large amount of enemies, whereas ''Ghostbusters'' is playable on the virtue of giving the players more powerful weapons. Kalata considered the main "Ghostbusters" theme music to be well rendered, but wrote that it later becomes repetitive. Kalata said that the Amiga and Atari ST versions have choppy animation and some annoying sound effects; Commodore 64 version is smoother, but the hit detection is iffy; the Amstrad CPC version has some bad colors and is quite choppy; and the ZX Spectrum is a little smoother and more playable, and less garish.


Notes


References


External links


''The Real Ghostbusters''
at
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{{DEFAULTSORT:Real Ghostbusters (1987 video game), The 1987 video games Ghostbusters video games Video games based on animated television series Video games based on adaptations Data East video games Activision games Amiga games Amstrad CPC games Arcade video games Atari ST games Commodore 64 games ZX Spectrum games Shoot 'em ups Multiplayer and single-player video games Video games developed in Japan Data East arcade games