The Extraordinary Adventures Of Baron Munchausen
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''The Extraordinary Adventures of Baron Munchausen'' is a
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
published by
Hogshead Publishing Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis ba ...
in 1998 that is based on the fictional character
Baron Munchausen Baron Munchausen (; ) is a fictional German nobleman created by the German writer Rudolf Erich Raspe in his 1785 book '' Baron Munchausen's Narrative of His Marvellous Travels and Campaigns in Russia''. The character is loosely based on baron ...
.


Description

''The Extraordinary Adventures of Baron Munchausen'' is a multi-player
storytelling Storytelling is the social and cultural activity of sharing narrative, stories, sometimes with improvisation, theatre, theatrics or embellishment. Every culture has its own narratives, which are shared as a means of entertainment, education, cul ...
/
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
based on stories about
Baron Munchausen Baron Munchausen (; ) is a fictional German nobleman created by the German writer Rudolf Erich Raspe in his 1785 book '' Baron Munchausen's Narrative of His Marvellous Travels and Campaigns in Russia''. The character is loosely based on baron ...
. The book, illustrated with artwork by
Gustave Doré Paul Gustave Louis Christophe Doré ( , , ; 6January 1832 – 23January 1883) was a French printmaker, illustrator, painter, comics artist, caricaturist, and sculptor. He is best known for his prolific output of wood-engravings illustrati ...
, begins with a preface supposedly written by the grandfather of game creator James Wallis, who apparently had learned the rules of the game directly from Baron Munchausen. The next 14 pages outline the rules and optional rules, with examples of play. The rules are then summarized in half a page. An appendix lists a hundred single-sentence story starters.


Set-up

Players are seated around a table. Each has a purse in front of them that contains a number of coins equal to the number of players.


Gameplay

Play begins with one player adding a coin to the center of the table — in game terms, this is "buying the table another round" —and saying to the player to their right, "So Baron, tell us the story of the time _____", filling in the blank with a completely absurd story idea. Game historian Stu Horvath uses the example "tell us the story of the time you fed the entire city of Luxembourg with bacon from a single pig." The storyteller then creates a five-minute narrative larded with highly far-fetched, implausible and difficult to believe events, finishing the story with a vow of truthfulness. During this storytelling, another player can add further complications by placing one of their coins in the center of the table and offering a suggestion to take the story in a new direction. Stu Horvath uses the example "But Baron, wherever did you find a frying pan the size of Versailles?" The storyteller can either accept the coin and add the suggestion into their story, or refuse the coin, insulting the questioner. If the coin is refused, the questioner can raise the stakes by adding another coin, take back their coin and drop the idea, or challenge the storyteller to a duel for the insult, with the winner taking all of the coins in the center of the table as a prize. Once the storyteller is finished, they collect the coins in the center of the table, "buy the next round" with a coin and make a story suggestion to the player on their right, continuing the game. Players can beg off telling a story by buying a round. Once everyone has had a chance to tell a story, players give all their coins to the player they feel told the best story. The player that collects the most coins is declared the winner of that round of play. Coins are equally redistributed, and the winner starts the next round of play by using a coin to buy a round and giving a story suggestion to the player on their right. The rules instruct players that each subsequent story should out-do the previous story.


Publication history

James Wallis created ''The Extraordinary Adventures of Baron Munchausen'', which was published by
Hogshead Publishing Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis ba ...
in 1998 as a 24-page booklet. It was the first of what would later be called the "" RPGs. In 2008, a second edition was published by Magnum Opus Press. The first 1000 copies, called Gentleman's Edition, came out in a hardback deluxe format with a black leather effect cover with gold embossing; the rest of the print was published in softcover and was called the Wives' and Servants' Edition. A digital version, called the Difference Engine Number 3 Edition was available exclusively from E23, the digital store of
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
, and DriveThruRPG. All three editions are the same, except for one illustration which is only present in the Gentleman's Edition. The Wives' and Servants' Edition was reprinted in 2013. In 2016,
Fantasy Flight Games Fantasy Flight Games (FFG) is a game developer based in Roseville, Minnesota, United States, that creates and publishes role-playing game, role-playing, board game, board, card game, card, and dice game, dice games. As of 2014, it is a division of ...
released a new, third edition of the book in full color and with all-new artwork.


Reception

The reviewer from the online second volume of ''
Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...
'' stated that "I should tell you up front that this role-playing game sort of isn't. I mean, you're playing a role, all right. At least one, that of a gentleman ..of the eighteenth century telling tall stories to his peers, among whom is (in spirit if not flesh) the Baron Munchausen. In the course of that story, you may find yourself playing yet another role, one that a too-stringent regard for the letter of the truth oft miscalled "Gospel" might prevent you from playing with quite the verve and elan that the potent spirits coursing through your veins demand. In short, you win drinks by lying well. You can already tell why writers love this game." In his 2023 book ''Monsters, Aliens, and Holes in the Ground'', RPG historian Stu Horvath noted that this game was possibly "the most minimal set of rules to see release" up that point in time, but pointed out "While it is a fairly simple game, ''Munchausen'' demands much of its players for all its simplicity. They must be able to improvise wildly, often at the drop of a dime (literally, thanks to the wagering system), while injecting ever more absurdity." Horvath warned, "a sort of paralysis can set in, or worse, apathy, both of which are more likely the responses of players with long histories of traditional role-playing." Horvath pointed out that this game was the start of the story-telling movement in the role-playing game world, saying "Many of these ideas and conventions are taken further in the next decade by games like ''
Sorcerer Sorcerer may refer to: Magic * Sorcerer (supernatural), a practitioner of magic that derives from supernatural or occult sources * Sorcerer (fantasy), a fictional character who uses or practices magic that derives from supernatural or occult sou ...
'', ''
Universalis ''Universalis'', subtitled "The Game of Unlimited Stories", is a role-playing game (RPG) published by Ramshead Publishing in 2002 that stresses interactive storytelling. The game uses a unique system, based on "coins" that are used to make add ...
'', and the broader indie/storygame movement."


References


External links


The Extraordinary Adventures of Baron Munchausen at rpggeek
{{DEFAULTSORT:Extraordinary Adventures of Baron Munchausen Baron Munchausen British role-playing games Hogshead Publishing games Role-playing games based on novels Role-playing games introduced in 1998