The Crystal Shard
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''The Crystal Shard'' is a 1988
fantasy novel Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. magic (paranormal), Magic, the supernatural and Legendary creature, magical creatures are common i ...
by American writer R. A. Salvatore. The first book in
The Icewind Dale Trilogy ''The Icewind Dale Trilogy'' is a trilogy of epic fantasy novels by the American writer R.A. Salvatore. The books are ''The Crystal Shard'', '' Streams of Silver'' and '' The Halfling's Gem''. They tell the tale of ranger Drizzt Do'Urden the d ...
, it was his first published novel.


Plot summary

Even in the remote far northern region of Icewind Dale, the renegade dark elf ranger
Drizzt Do'Urden Drizzt Do'Urden () is a fictional character appearing in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the '' Icewind D ...
is not fully accepted, except by the dwarves whom he had eventually befriended. He roams the tundra, hunting down yeti and
giants A giant is a being of human appearance, sometimes of prodigious size and strength, common in folklore. Giant(s) or The Giant(s) may also refer to: Mythology and religion *Giants (Greek mythology) * Jötunn, a Germanic term often translated as 'g ...
that threaten the
Ten Towns Ten, TEN or 10 may refer to: * 10, an even natural number following 9 and preceding 11 * one of the years 10 BC, AD 10, 1910, 2010, 2110 * October, the tenth month of the year Places * Mount Ten, in Vietnam * Tongren Fenghuang Airport (IATA co ...
of Icewind Dale. When the Dale's native barbarians band together to slaughter the people of Ten-Towns, whom they view as invaders, Drizzt, with his drow stealth and ranger's knowledge of the terrain, discerns their plan and relays the information to his friends, the halfling Regis and the dwarf
Bruenor ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
. Regis, on the council of Ten-Towns, uses persuasion and a magical hypnotic ruby pendant to convince the stubborn leaders of the towns to work together to thwart the barbarian attack. Because of the warning and their unified efforts, Ten-Towns and the dwarves successfully repel the barbarian attackers. Drizzt personally meets the barbarian king, Heafstaag, in combat. He wounds Heafstaag many times, including a stab to the stomach that should have been fatal, but the king manages to survive and escape after wounding Drizzt. Meanwhile, Bruenor clashes with a young barbarian standard bearer, who breaks the shaft of his banner over the dwarf's head to no effect. Bruenor then slams the youth with his shield, rendering him unconscious. After the battle, Bruenor saves him from being killed in cold blood by the townspeople, instead taking the young man, Wulfgar, son of (the late) Beornegar into his care. Bruenor also defends the wounded and unconscious Drizzt, slamming Kemp to the ground and breaking the nose of his lieutenant when he finds them kicking the injured drow. Bruenor tells the people of Ten Towns that if not for Drizzt Do'Urden, they would now be dead, which grants Drizzt a measure of acceptance and respect in Icewind Dale. Five years pass, with Wulfgar indentured to the dwarves. Bruenor teaches him to smith and mine, and comes to love him like a son. Though Wulfgar initially resents the dwarves and his indenture, he grows to respect and even love Bruenor, like his own father who had died years past. During this time, the failed wizard Akar Kessel, left to die in the Spine of the World, finds Crenshinibon, the Crystal Shard, a magical, sentient crystal with the ability to lend power to its wielder, make tower sanctuaries in the likeness of itself, and insinuate itself into the minds of others, including that of its wielder. Crenshinibon, obsessed with gaining power, twists Akar Kessel's mind into doing its will. Kessel, oblivious to the manipulation, decides to conquer Icewind Dale for his own. He enslaves the goblins and orcs of the nearby mountains, building them into his own army, their wills completely destroyed by Crenshinibon. He even manages to gain control of Heafstaag, and through him the tribes of barbarians. He also acquires the services of a
balor In Irish mythology, Balor or Balar was a leader of the Fomorians, a group of malevolent supernatural beings, and considered the most formidable. He is often described as a giant with a large eye that wreaks destruction when opened. Balor takes ...
demon named Errtu to be his general, though the demon has more interest in obtaining Crenshinibon for himself than in serving Akar Kessel. Near the end of Wulfgar's indenture, Bruenor forges ''Aegis-fang'', a magical warhammer, for his adopted son. He then takes Wulfgar to be trained in the ways of battle, choosing Drizzt as the young man's instructor. Despite his ambivalence about training under a drow, Wulfgar quickly comes to respect and admire the dark elf, and Drizzt turns the young man into a formidable warrior. The two of them clear out an entire lair of verbeeg (the least of the giant species, around a height of ten feet), led by a frost giant named Biggrin with only the help of Drizzt's magical black panther companion Guenhwyvar. Wulfgar then leaves to hunt down a white
dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
, Ingeloakastimizilian, more commonly known as Icingdeath. Drizzt tracks him, and the two of them kill the dragon. Drizzt finds a scimitar in the treasure hoard and claims it for his own, eventually naming it after the dragon. As Akar Kessel moves on Ten-Towns, his armies sweeping aside the disorganized defense with little trouble, Wulfgar takes the horns of Icingdeath and challenges Heafstaag for kingship. He wins the challenge, killing the old king. Drizzt, sensing the demon Errtu, and recognizing the balor from his days living in the deep underground drow city of
Menzoberranzan Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the ''Forgotten Realms'', a ''Dungeons & Dragons'' campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the ...
, calls the demon and faces it alone with Guenhwyvar. With the aid of the fire-banishing properties of the scimitar Icingdeath, he manages to defeat Errtu, banishing it to the abyss for one hundred years. After defeating the demon, Drizzt uses his stealth and Guenhwyvar's unnatural eyes to find his way into the Crystal Tower, Cryshal-Tirith, where he fights his way past Akar Kessel's orcs and trolls to face the wizard himself. The wizard, sure of victory, imprisons the drow in a cage of magical light, and taunts him with images of the barbarians joining the battle for Ten-Towns, thinking that Heafstaag still led them. However, Wulfgar leads his people not against Ten-Towns, but against Kessel. With the help of Regis, a halfling prisoner in the tower, Drizzt escapes his cage, and follows Kessel through a portal to the top of Kelvin's Cairn, the sole mountain in Icewind Dale. There, after a short battle, the magical heat of Crenshinibon destabilizes the snow cap, and an avalanche kills Kessel and takes Drizzt back down the mountain. Crenshinibon, buried under the avalanche and blocked from the light of the sun (its power source) and weakened by Regis' destruction of Cryshal-Tirth, loses its control over the remaining orcs and goblins, who are ultimately slaughtered. Bruenor, faking mortal injury, tricks Drizzt into agreeing to search for Mithral Hall, Bruenor's boyhood home.


Development

In 1987 R.A. Salvatore sent
Mary Kirchoff Mary L. Kirchoff is an American author of fantasy and young adult novels. Biography Kirchoff was born and raised in Lake Geneva, Wisconsin, the city where the ''Dungeons & Dragons'' role-playing game was invented. "I went to school with Ernie G ...
, then managing editor of TSR's book department, a manuscript for what would become his 1990 novel ''
Echoes of the Fourth Magic Chronicles of Ynis Aielle is a fantasy trilogy by American author R. A. Salvatore, published between 1990 and 2000. It comprises ''Echoes of the Fourth Magic'' (1990), ''The Witch's Daughter'' (1991), and ''Bastion of Darkness'' (2000). The first ...
''. She liked it, but asked if he could rewrite it to take place in the Forgotten Realms. She sent him ''
Darkwalker on Moonshae ''Darkwalker on Moonshae'' is a fantasy novel by Douglas Niles and the first novel written for the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Published originally as a standalone novel, it is also ...
'' by
Douglas Niles Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the '' Star Frontiers'' spac ...
, the only novel at the time set in the Forgotten Realms. Salvatore sent her a proposal for a sequel to ''Darkwalker'', but Kirchoff sent back a large map of the Forgotten Realms and told him she wanted a new story set in a different part of the Realms. After two weeks of phone calls, Salvatore found a spot on the map that was not already designated for another project, and he located Icewind Dale there. According to Salvatore, the book was "set on the
Moonshae Isles ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
, because at the time I thought that ''was'' the Realms. When I found out how big the Realms were, I moved the story a thousand miles to the north." Salvatore had planned to include some characters from ''Darkwalker'' but when his editor moved the setting of the book to the far north of the Realms in Icewind Dale, he replaced Tristan and his animal companion Canthus with new characters of his own creation, Drizzt Do'Urden and his magic panther companion Guenhwyvar. Salvatore had sent an early version of ''The Crystal Shard'' (what would become his first published novel) to TSR, and one day Kirchoff called him. She was on her way to a marketing meeting concerning the book, and informed him that they could not use one of the characters. He asked for time to think, but she was already late for the meeting. Off the top of his head, Salvatore said he had a Dark Elf. Kirchoff was skeptical, but Salvatore convinced her it would be fine because he was just a sidekick. She asked his name, and he replied Drizzt Do'Urden. She asked if he could spell it, and he said "not a chance".


Reception

Banophernalia gave 3 stars for ''The Crystal Shard''. ''The Crystal Shard'' was #5 on '' CBR'''s 2020 "10 Of The Best DnD Stories To Start Off With" list — the article states that "The reason why this book is a great entry point is that it provides a great introduction to the Icewind Dale region of Faérun that is featured in a ton of other ''D & D'' products. The trilogy also has a neat familial dynamic to its party of heroes that can be used to spice up a player's party in ''D & D''." In the ''
Io9 ''io9'' is a sub-blog of the technology blog ''Gizmodo'' that focuses on science fiction and fantasy pop culture, with former focuses on science, technology and futurism. It was created as a standalone blog in 2008 by editor Annalee Newitz under ...
'' series revisiting older ''Dungeons & Dragons'' novels, Rob Bricken commented that "Even though I ended up finding the writing more tolerable than I had suspected, the book is deeply, deeply flawed to say the least. So for my rating, ''The Crystal Shard'' rolls a 3 on a 1d20."


Reviews

*''Coleção Dragão Brasil''


References

{{DEFAULTSORT:Crystal Shard 1988 American novels Dwarves in popular culture Forgotten Realms novels Novels by R. A. Salvatore