''Telengard'' is a 1982
role-playing dungeon crawler video game developed by Daniel Lawrence and published by
Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
. The player explores a dungeon, fights monsters with magic, and avoids traps in
real-time without any set mission other than surviving. Lawrence first wrote the game as ''
DND'', a 1976 version of ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' for the
DECsystem-10 mainframe computer
A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
. He continued to develop ''DND'' at
Purdue University
Purdue University is a Public university#United States, public Land-grant university, land-grant research university in West Lafayette, Indiana, United States, and the flagship campus of the Purdue University system. The university was founded ...
as a hobby, rewrote the game for the
PET 2001 after 1978, and
ported it to
Apple II+,
TRS-80
The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer developed by American company Tandy Corporation and sold through their Radio Shack stores. Launched in 1977, it is ...
, and
Atari 8-bit computers before Avalon Hill found the game at a convention and licensed it for distribution. Its
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
release was the most popular. Reviewers noted ''Telengard''s similarity to ''Dungeons and Dragons''. RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and ''
Gamasutra''s Barton considered ''Telengard'' consequential in what he deemed "The Silver Age" of computer role-playing games preceding the
golden age
The term Golden Age comes from Greek mythology, particularly the ''Works and Days'' of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages of Man, Ages, Gold being the first and the one during wh ...
of the late 1980s. Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as ''
Tunnels of Doom'' (1982).
Gameplay
In ''Telengard'', the player travels alone through a dungeon fraught with monsters, traps, and treasures in a manner similar to the original ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''.
[ The game has 50 levels with two million rooms, 20 monster types, and 36 spells. It has no missions or quests, and its only objective is to survive and improve the ]player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
. The game is set in real-time and cannot be paused, so the player must visit an inn to save game progress. In the early releases such as Apple II
Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
, the Virtual world, game world has no sound and is represented by ASCII characters, such as Slash (punctuation)#Computing, slashes for stairs and Dollar sign#Use in computer software, dollar signs for treasure.[ Unless the player enters a special ]cheat code
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
, progress is lost upon dying.[
The single-player adventure begins by personalizing a player character. Each character has randomly generated values for their statistical character attributes: charisma, constitution, dexterity, intelligence, strength, and wisdom. The algorithm never changes, but the player can randomize repeatedly for new character attribute distributions until satisfied. The player begins with a sword, armor, shield, and no money, and can only see the immediate surroundings, rather than the whole level.]
Monsters spawn randomly, and players have three options in battle: fight, use magic, or evade. Magic includes combative missiles, fireballs, lightning bolts, turning the undead, health regeneration, and trap navigation. The effects of the game's most complex spells are not outlined in the instruction manual and must be learned by trial and error. Like the game, the battle events are carried out in real-time instead of in turns. Enemies increase in difficulty as the player progresses through the dungeon.[ They include both living and undead monsters such as elves, dragons, mummies, and wraiths. Defeating enemies awards experience points, which accrete to raise the player's experience level and increase player stats.][ The player is rewarded with treasures that include magical weapons, armor items, and potions. Players can code their own features into the game.]
Development
While a computer science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
student at Purdue University
Purdue University is a Public university#United States, public Land-grant university, land-grant research university in West Lafayette, Indiana, United States, and the flagship campus of the Purdue University system. The university was founded ...
, Daniel Lawrence wrote several games for the university's PDP-11 RSTS/E
RSTS () is a multi-user time-sharing operating system developed by Digital Equipment Corporation (DEC, now part of Hewlett-Packard) for the PDP-11 series of 16-bit minicomputers. The first version of RSTS (RSTS-11, #Versions, Version 1) was implem ...
mainframe computer
A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
, and one grew into ''Telengard''. In his 1976/77 college summer breaks at home, he worked at BOCES in Spencerport, New York, where he wrote a dungeon crawl game called '' DND'' in the BASIC
Basic or BASIC may refer to:
Science and technology
* BASIC, a computer programming language
* Basic (chemistry), having the properties of a base
* Basic access authentication, in HTTP
Entertainment
* Basic (film), ''Basic'' (film), a 2003 film
...
programming language for the DECsystem-10's TOPS-10 operating system. He had been influenced by the pen and paper role-playing game ''Dungeons & Dragons''.[ At college, he ported the game to Purdue's PDP-11 RSTS/E.] The game's mechanics grew from conversations at the Purdue engineering building. Part of its real-time nature descended from the need to not have players monopolize the few shared computer terminals.[
In 1978, Lawrence purchased the PET 2001 and no longer needed the university's computer, though the microcomputer's lack of memory was his primary design obstacle.][ He rewrote ''DND'' as ''Telengard'' within eight kilobytes of memory] and designed the dungeon to be procedurally generated based on the player-character's position so the maps would not have to be stored in memory. The final version almost completely used 32 kilobytes of memory. It was easily ported to the Apple II+ and TRS-80
The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer developed by American company Tandy Corporation and sold through their Radio Shack stores. Launched in 1977, it is ...
platforms due to their similar usage of the 8K BASIC programming language. The port to Atari 8-bit computers required more complicated handling of string variables. Movement is not by WASD keys (S is stay and X is south), perhaps the first video game to use them.
The three ports were finished before Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
saw the game at a gaming convention and licensed it in 1982 as one of its first computer games.[ The IBM PC port required a rewrite into the ]C programming language
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of ...
; the source code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer.
Since a computer, at base, only ...
for this version was later lost. The Heath/Zenith CP/M
CP/M, originally standing for Control Program/Monitor and later Control Program for Microcomputers, is a mass-market operating system created in 1974 for Intel 8080/Intel 8085, 85-based microcomputers by Gary Kildall of Digital Research, Dig ...
version requires MBASIC. The VIC-20 version requires 24K memory expansion. The Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
port was the most popular.
Matt Barton of '' Gamasutra'' reported that Lawrence's ''DND'' (and consequently, his ''Telengard'') was directly inspired by Whisenhunt and Wood's '' dnd'' for PLATO
Plato ( ; Greek language, Greek: , ; born BC, died 348/347 BC) was an ancient Greek philosopher of the Classical Greece, Classical period who is considered a foundational thinker in Western philosophy and an innovator of the writte ...
, with its randomized dungeons and minimalist graphics, though Lawrence recalled in an interview that he had not seen or known of their game.[ ''Computer Gaming World''s Scorpia wrote that ''Telengard'' was based on the earlier, ]public domain software
Public-domain software is software that has been placed in the public domain, in other words, software for which there is absolutely no ownership such as copyright, trademark, or patent. Software in the public domain can be modified, distributed, ...
''Castle Telengard''.
The game's BASIC
Basic or BASIC may refer to:
Science and technology
* BASIC, a computer programming language
* Basic (chemistry), having the properties of a base
* Basic access authentication, in HTTP
Entertainment
* Basic (film), ''Basic'' (film), a 2003 film
...
source code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer.
Since a computer, at base, only ...
was available, so ports and remasters were made by the fan community.Telengard Remaster 1.1
on the C-64 scene database (2016)
Reception and legacy
Norman Banduch provided an early review for ''Telengard'' in the December 1982 issue of '' The Space Gamer'', saying that "''Telengard'' could have been a good game, but is marred by poor programming and lack of polish. If you don't want to rewrite it yourself, wait for the second edition".
Troy Christensen reviewed ''Telengard'' for '' Different Worlds'' magazine and stated that "''Telengard'' is one of the finest computer games around today, it is inexpensive, full of excitement and it has the ability to intrigue both the inexperienced and experienced alike. ''Telengard'' reminds me of a mixture of adventure games like ''Dungeons & Dragons'', ''RuneQuest'', and the boardgame ''Dungeon''. I would strongly recommend this game to anyone who has a Commodore 64 and who enjoys adventure gaming. I don't think anyone will find this game disappointing or boring."
RPG historian Shannon Appelcline identifies ''Telengard'' as one of the first professionally produced computer role-playing games. ''Gamasutra''s Barton described the game as a "pure dungeon crawler" for its lack of diversions, and noted its expansive dungeons as a "key selling point". AllGame's Earl Green remarked that the game's mechanics were very similar in practice to ''Dungeons & Dragons'',[ ''The Commodore 64 Home Companion'' described it to have ''Dungeons-and-Dragons'' style,] ''Computer Gaming World''s Dick McGrath also said the game "borrowed heavily" from the original such that he expected its creators to be thanked in the end credits, and Scorpia cited four specific similarities with ''Dungeons & Dragons''.
Green described the game as "exceedingly simple ... yet very addictive" and rated it four of five stars.[ McGrath wrote that he wanted to have more control over his money, and added that a store for purchasing upgrades would have been useful. He thought that games such as '' Dunjonquest'' and ''Maces and Magic'' handled this aspect better. McGrath suggested that the player draw their own map in the absence of an overview mapping system.] He said that his appreciation for the game grew with time and that it had the necessary hook to make him continually return and play again. Tony Roberts of '' Compute!'' considered the Commodore 64 version of the game best for its enhanced graphics.[ ''The Commodore 64 Home Companion'' agreed, stating that it "has some fine sprite graphics and sound effects not found in other versions of the game". Scorpia in 1993 stated that while ''Telengard'' was "interesting for its time, the game would be pretty dated today" compared to the Gold Box games; "back then, however, it was hot stuff, and a fun way of passing the time".
Barton of ''Gamasutra'' placed ''Telengard'' alongside '' Wizardry'' and the early ''Ultima'' series in what he deemed "The Silver Age" of computer role-playing games that preceded the ]golden age
The term Golden Age comes from Greek mythology, particularly the ''Works and Days'' of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages of Man, Ages, Gold being the first and the one during wh ...
of the late 1980s. Yet in 1992, ''Computer Gaming World'' Gerald Graef wrote that ''Telengard'' and ''Temple of Apshai
''Temple of Apshai'' is a dungeon crawl role-playing video game developed and published by Automated Simulations (later renamed to Epyx) in 1979. Originating on the TRS-80 and Commodore PET, it was followed by several updated versions for othe ...
'' were "quickly overshadowed" by the ''Wizardry'' and ''Ultima'' series. Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as '' Tunnels of Doom'' (1982), and '' Sword of Fargoal'' (1982) has similar features. Barton wrote in 2007 that ''Telengard'' "still enjoys considerable appreciation today" and questioned whether the ''Diablo'' series was "but an updated ''Telengard''".
Notes
References
External links
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*
*
{{Avalon Hill
1982 video games
Apple II games
Atari 8-bit computer games
Avalon Hill video games
BASIC software
CP/M games
Commercial video games with freely available source code
Commodore 64 games
Commodore PET games
DOS games
Dungeon crawler video games
Fantasy video games
FM-7 games
Freeware games
Roguelike video games
Role-playing video games
Single-player video games
TRS-80 games
Video games developed in the United States
Video games using procedural generation