Tau Ceti (video Game)
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''Tau Ceti'' is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
published in 1985 by CRL for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
and converted to the
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Amstrad PCW The Amstrad PCW series is a range of personal computers produced by United Kingdom, British company Amstrad from 1985 to 1998, and also sold under licence in Europe as the "Joyce" by the German electronics company Schneider Computer Division, Schn ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
. It was designed and programmed by
Pete Cooke Pete Cooke (born 1956) is a British computer games programmer, best known for his work published in the 1980s for the ZX Spectrum. Career His software often used a point and click GUI. As most Spectrum users did not own a mouse (computing), mou ...
. The world, set on Tau Ceti III orbiting
Tau Ceti Tau Ceti, Latinized from τ Ceti, is a single star in the constellation Cetus that is spectrally similar to the Sun, although it has only about 78% of the Sun's mass. At a distance of just under from the Solar System, it is a relativ ...
, is displayed using 3D graphics with shadow effects. The planet has a day and night cycle. ''Tau Ceti: The Special Edition'', was released for the 128K Spectrum and
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
in 1987, with extra coding by Chris Newcombe. A sequel, ''
Academy An academy (Attic Greek: Ἀκαδήμεια; Koine Greek Ἀκαδημία) is an institution of tertiary education. The name traces back to Plato's school of philosophy, founded approximately 386 BC at Akademia, a sanctuary of Athena, the go ...
'', was released in 1986.


Origins and development

The origins of ''Tau Ceti'' and its game engine came from Cooke attempting to work out how the spheres in the game ''
Gyron A gyron is a triangular heraldic ordinary having an angle at the fess point and the opposite side at the edge of the escutcheon. A shield divided into gyrons is called gyronny, the default is typically of eight if no number of gyrons is specifi ...
'', released by
Firebird Software Telecomsoft was a British video game publisher and a Division (business), division of British Telecom. The company was founded by Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee ...
for the ZX Spectrum in 1985, had been created: Having created the basics of a game engine, Cooke had to decide on a scenario for his new game: Cooke was also inspired when writing ''Tau Ceti'' by the works of the science-fiction writers
Larry Niven Laurence van Cott Niven (; born April 30, 1938) is an American science fiction writer. His 1970 novel ''Ringworld'' won the Hugo Award for Best Novel, Hugo, Locus Award, Locus, Ditmar Award, Ditmar, and Nebula Award for Best Novel, Nebula award ...
and
Isaac Asimov Isaac Asimov ( ;  – April 6, 1992) was an Russian-born American writer and professor of biochemistry at Boston University. During his lifetime, Asimov was considered one of the "Big Three" science fiction writers, along with Robert A. H ...
, and the space-simulator ''
Elite In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
''.


Plot

Humanity has spread out and colonised nearby star systems but a plague in 2150 led to the colonies being abandoned and left to their automated robotic maintenance systems. While several of these colonies have been successfully re-inhabited, the colony on the planet Tau Ceti III (orbiting the star
Tau Ceti Tau Ceti, Latinized from τ Ceti, is a single star in the constellation Cetus that is spectrally similar to the Sun, although it has only about 78% of the Sun's mass. At a distance of just under from the Solar System, it is a relativ ...
) has been uncontactable since a
meteor A meteor, known colloquially as a shooting star, is a glowing streak of a small body (usually meteoroid) going through Earth's atmosphere, after being heated to incandescence by collisions with air molecules in the upper atmosphere, creating a ...
smashed into the planet. A mission sent to Tau Ceti III in 2164 landed on the planet but broadcast a mayday message followed by silence. Experts decided that the planet's robots were running amok as a result of the meteorite impact. The only chance, it was decided, of successfully stopping the defence systems without destroying the cities already there is to send a single pilot in an armoured Gal-Corp skimmer to the planet's surface with the task of shutting down the central reactor in Tau Ceti III's capital, Centralis.


Gameplay

The planet Tau Ceti III consists of several cities which themselves consist of clusters of buildings with their defensive laser towers and patrolling robot Hunter ships. The player's skimmer can dock with some of these buildings and find parts needed to help shut down the central reactor as well as refuel and find vital information. The cities themselves can be travelled to by means of a "jump pad" which makes the long trips between them much quicker. The gameworld is displayed in a 3D view from the skimmer. As well as displaying these 3D graphics, Cooke's game engine renders them with simple shadows in order to simulate the day and night cycle of Tau Ceti III. These days are much shorter than Earth's consisting of one spin of the planet per hour with sixteen "spins" to a Cetian day. The cities of Tau Ceti III are extremely hostile places as they are full of robot defences. These consist of laser towers, Fortresses (which are essentially better-armoured Towers), Hunter ships (of which there are three types: Mark I, Mark II and Mark III), and slowly moving mines. To defend itself against these, the skimmer is armed with lasers, missiles, and ammunition (to destroy missiles fired by robot Hunters). The skimmer also has a shield although its power is limited and if the shield is badly depleted or exhausted, the skimmer will take damage and some of its systems will fail. They can be repaired at any supply centre. Any static defences (e.g. buildings) which are destroyed are permanently destroyed. Any mobile defences (Hunters, droids, etc.) are renewed when the player leaves a city; so cities are never fully cleared. Cities vary greatly in their defences; a few cities are almost undefended (just minefields), a few cities are intensely defended (e.g. Centralis, where the main reactor is). The skimmer is also fitted with a scanner in order to detect buildings or Hunters not in its forward view or at a distance, and a compass to aid navigation. To cope with Tau Ceti III's frequent hours of darkness, the skimmer has an infra-red display mode and also carries a limited number of short-lived flares. Although ''Tau Ceti'' is primarily an action game, it has some text-input sections when the skimmer docks or lands on the planet's surface. When this happens, the player can communicate with the skimmer using simple commands such as "HELP", "STATUS" or "SCORE" to get access to game information. If docked with a building, "LOOK" will display a picture of the inside of the building and "EQUIP" will allow access to anything useful in that building. As with some other Cooke games, the game also has an inbuilt note-taking system (accessed via the command "PAD") to take notes without using pen and paper.


Reactor rods

In order to shut down the central reactor, the main objective of the game, the player must first locate the forty pieces of the reactor cooling rods and assemble them into twenty complete rods which can then be inserted into the reactor to shut it down. The assembly of the rods is achieved by using the command "RODS" which displays a screen showing found rod-pieces which can then be assembled in a manner similar to a simple
jigsaw puzzle A jigsaw puzzle (with context, sometimes just jigsaw or just puzzle) is a tiling puzzle that requires the assembly of often irregularly shaped interlocking and mosaicked pieces. Typically each piece has a portion of a picture, which is comple ...
.


Reception

Response from the gaming media was very positive. '' CRASH'', a Spectrum gaming magazine, summed ''Tau Ceti'' up in 1985 as "an excellent game, combining several elements with stunning graphics" and gave it an overall rating of 94%. Another Spectrum magazine, ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'', gave it a 5 star rating and declared "It's hard to imagine a better space game, unless one's talking about ''
Elite In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
'', with its intergalactic scope and strategic depth. Viewed as a shoot 'em up with a purpose to the carnage, ''Tau Ceti'' has to be one of the all-time greats." ''
Commodore User ''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial pr ...
'' magazine provoked controversy in their tips page for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
version of the game, when they announced that the final two reactor parts necessary could never be made to fit, and that it was impossible to complete the game which is contradicted on the C64-Wiki Tau Ceti page.


Reviews

*'' Jeux & Stratégie'' #39 *'' Jeux & Stratégie'' HS #3


References


External links

* *
Preview in ''Crash''




{{DEFAULTSORT:Tau Ceti (Video Game) 1985 video games Amstrad CPC games Amstrad PCW games Atari ST games Commodore 64 games CRL Group games DOS games Fiction set around Tau Ceti Science fiction video games Single-player video games Telecomsoft games Video games developed in the United Kingdom Video games set on fictional planets ZX Spectrum games