Tactics Ogre
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is a 1995
tactical role-playing game Tactical role-playing game (abbreviated TRPG), also known as strategy role-playing game or (both abbreviated SRPG), is a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-b ...
developed and published by
Quest Corporation was a Japanese video game company founded in 1988. Quest is best known for its critically acclaimed tactical role-playing game series '' Ogre Battle''. In 1990 Quest was merged with the company Bothtec, the latter focusing on the development o ...
for the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
. It was later ported to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
(1996) and the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
(1997), the latter released in North America in 1998 by
Atlus USA is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
. The second entry in the '' Ogre Battle'' series, the story takes place in the war-torn kingdom of Valeria, where protagonist Denim Powell works in a local resistance force against occupying powers, ending up caught in the ethnic conflicts driving the war. Battles are turn-based, taking place on grid-based maps from an overhead perspective with a focus on positioning and using
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
abilities. Production lasted two and a half years, with ''Ogre Battle'' creator
Yasumi Matsuno is a Japanese video game designer and writer. Matsuno was first introduced to video games in arcade game, arcades while waiting for the train, and first played ''Space Invaders'' and ''Xevious'' there. He attended Hosei University for foreign ...
acting as director, writer and lead designer. The storyline was inspired by conflicts in Europe and Asia, based heavily in personal and political drama over the fantasy-themed narrative of '' Ogre Battle: The March of the Black Queen''. The gameplay, inspired by the video game ''
Solstice A solstice is the time when the Sun reaches its most northerly or southerly sun path, excursion relative to the celestial equator on the celestial sphere. Two solstices occur annually, around 20–22 June and 20–22 December. In many countries ...
'', uses a chess-inspired combat system in contrast with the real-time battles of its predecessor. Hiroshi Minagawa was art director, while the characters were designed by Akihiko Yoshida. The music, composed by
Hitoshi Sakimoto is a Japanese composer and sound producer. He is best known for scoring the video games '' Final Fantasy Tactics'' and ''Final Fantasy XII'', though he has composed soundtracks for numerous other games. Sakimoto first played music and video games ...
and Masaharu Iwata, used the narrative as inspiration and remains fondly remembered by the composers. The Super Famicom release sold 500,000 units in Japan and met with positive reviews. Later ports also met with strong sales and reviews, with many praising its gameplay and narrative. The PlayStation version was met with criticism for technical issues. It has since been remembered as one of the best in its genre. Matsuno left Quest Corporation after completing ''Tactics Ogre'', joining
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
(later
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
) and developing ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation. It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Enterta ...
'' (1997) and other titles set within its universe of
Ivalice is a fictional universe Setting (narrative), setting primarily appearing in the ''Final Fantasy'' video game series. The world was created by Yasumi Matsuno and has since been expanded upon by several games as the ''Ivalice Alliance'' series. Iva ...
. Quest developed further titles in the series before being absorbed by Square in 2003. A remake of the same name for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
was released in 2010.


Gameplay

''Tactics Ogre: Let Us Cling Together'' is a
tactical role-playing game Tactical role-playing game (abbreviated TRPG), also known as strategy role-playing game or (both abbreviated SRPG), is a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-b ...
in which players take on the role of Denim Powell (renamable by the player), a soldier caught in the middle of a war in the nation of Valeria. The player moves between nodes on a worldmap, triggering story events followed by either a single battle or sequences of battles. Beginning the game, the player is asked to input the lead character's name, birthday, and answer a series of questions determining their alignment and statistics. Each movement on the world map equates to a single in-game day, which alters weather conditions. Prior to battles, the player can equip their preferred units with chosen weapons, armor, items and accessories. Also included is a training mode, where the player controls both sides of a battle and can raise unit strength. This mode allows for two-person
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
in the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
release. The game uses a
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
battle system dubbed the Non-Alternate Turn System. Battles and all actions within take place on a small map viewed from an overhead diagonal perspective, with spaces and level geography appearing as a square grid structure. The player team has a maximum of ten units on the field, and a maximum of thirty in their army. The enemy team and allied characters are controlled by the game's artificial intelligence. A unit has a set range of movement, and an attack range dictated by their position on the map. Turn order is dictated by a unit's Wait Turn (WT) points, which fluctuate depending on how many and what type of action is taken, with a unit's weight and agility statistic impacting how many WT are gained each turn. When an enemy is defeated, a
tarot card Tarot (, first known as '' trionfi'' and later as ''tarocchi'' or ''tarocks'') is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking ca ...
can randomly drop, able to bestow a temporary boost to a character. After a stage's victory condition is met, units can raise their
experience level An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
during battle. If Denim is killed, the game ends and must be restarted from an earlier save point. Units have a variety of commands including moving, attacking with either melee or ranged weapons, performing a spell if they are capable of magic once their magic has charged enough during battle, using an item, or performing a character-specific special move. An ability unique to the lead character is "Persuade", which has a chance of recruiting enemy units in battle. The terrain and weather conditions impact how a unit can move and act in each battle. Unit behavior is also influenced by their alignment to the story path, and their associated elemental affinity which impacts unit compatibility and can enhance attacks or other actions. An important feature is
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es with dedicated abilities, which can be evolved into more powerful classes through use in battle and transferred to compatible characters. A key element to progress is branching story paths, labelled as "Law", "Neutral" and "Chaos", built around the lead character either accepting or rejecting the commands of authority figures. Some characters will also live or die depending on these choices, represented through dialogue options during cutscenes. The narrative's branches occur in its first three chapters, with events coming back together for the final chapter's events before playing out an ending based on earlier decisions. Up to eight different ending variations can be unlocked. Character biographies and events both from cutscenes and beyond the revealed storyline are detailed in a separate menu named the Warren Report after one of the game's characters.


Synopsis

''Tactics Ogre'' takes place in Valeria, an archipelago united as a single kingdom under King Dolgare and worshipping a pantheon of six elemental gods, together with the Light Goddess Ishtar and the Chaos God Asmodeus. After Dolgare's apparent death with no direct heirs, the three primary ethnic groups of Valeria end up in a brief civil war, dividing into dedicated territories of varying sizes. The factions are Bacrum-Valeria, backed by the foreign nation of Lodis and ruled by its regent, Bishop Branta Mown; the Galgastan Kingdom led by Cardinal Barbatos; and the Walsta People led by Duke Ronway. After Galgastan gains the upper hand and declares itself ruler of Valeria, the neighbouring Walista are subjected to persecution and restricted to a small island. The story opens with a small Walsta resistance group−Denim Powell, his sister Kachua, and his childhood friend Vice Bozek−attack a group of roaming Zenobian mercenaries falsely believing their leader Lans Hamilton is the Black Knight Lans Tartare, a Lodis soldier who imprisoned Denim and Kachua's father Plancy in their childhood. The sympathetic Hamilton joins the group, bringing the old sage Warren, and Kachua vainly attempts to dissuade Denim from fighting. Denim's loyalty to the resistance is tested when Ronway orders the massacre of a town that refuses to join them, framing Gargastan for the crime. Whether Denim agrees or refuses the order, Vice disagrees and opposes him. If he rebels, Denim can later reconcile with Ronway or continue his own path. Following this Vice either becomes a fugitive for disagreeing with Denim's return, or secretly allies with Bacrum for his own ends as he serves Ronway. Eventually finding Plancy dying from a terminal illness, Plancy tells Denim he is of the Mown family, and Kachua is Dolgare's illegitimate daughter, giving her a direct claim to Valeria's throne. By this point, the revelations regarding their bloodline and the constant danger for Denim strain his relationship with Kachua, leading her to briefly join Tartare's forces. If Denim does not comfort her, she commits suicide. Hamilton is captured and tortured by Tartare during this period, and while rescued Hamilton is left crippled and mentally traumatized. Gargastan is conquered and Barbatos dies either by suicide or execution. In all routes, Ronway's complicity in the massacre is revealed, leading to his assassination by his own people. Tartare's forces are defeated and Denim kills Branta Mown. Survivors of Tartare's Dark Knights use the stolen Zenobian sword Brunhild to break the seal on a portal leading to the realm of Asmodeus, attempting to use its power to repel Denim's forces but are instead killed. It is revealed that Dolgare, overcome with despair over the death of his wife, made a pact with Asmodeus in an attempt to resurrect her and became an Ogre, one of humanity's ancient enemies. Dolgare attempts to return to reclaim Valeria, but Denim's forces defeat Dolgare and Warren sacrifices himself to seal the portal. Depending on Denim's actions and Kachua's fate, either Kachua is crowned queen and unites the groups in a time of peace, or Denim is crowned king and either sees Valeria conquered by Lodis or is assassinated during his inaugural speech by a Gargastan. Vice's fate varies depending on the route, either surviving as Kachua's ally, dying after killing Ronway, or being executed by Bacrum-Valeria to protect Branta Mown. In all endings, Hamilton is left in Valeria, his surviving forces return to Zenobia with Brunhild, and Tartare escapes back to Lodis.


Development

The production of ''Tactics Ogre'' began at series developer and publisher
Quest Corporation was a Japanese video game company founded in 1988. Quest is best known for its critically acclaimed tactical role-playing game series '' Ogre Battle''. In 1990 Quest was merged with the company Bothtec, the latter focusing on the development o ...
following the unexpected commercial success of '' Ogre Battle: The March of the Black Queen'' upon its 1993 release. The concept for ''Tactics Ogre'' was in place by 1992, though Matsuno's team had begun work on an untitled 3D action title which was abandoned when Quest Corporation requested a sequel to ''Ogre Battle''. Matsuno created a multi-page detailed proposal for the game, with it taking a few months to get the project started at Quest. During this period, frustration with Quest's corporate structure had convinced Matsuno to eventually leave, but he decided to complete ''Tactics Ogre''. Matsuno acted as the game's director, designer and writer. Production, including later delays, lasted two and a half years, involving a team of fifteen to sixteen people. Hiroshi Minagawa acted as art director, creating the sprites, effects and user interface, while Akihiko Yoshida created the new character designs and level backgrounds along with character portraits. The latter job was very difficult due to color limitations on the console. Minagawa used the character sprites from ''Ogre Battle'' as a base for the character animations. Yoshida's more realistic character designs following the "
Disney The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Di ...
-like" designs of ''Ogre Battle'' were Matsuno's choice and emerged naturally during production. Matsuno wanted Yoshida to base the character faces on notable actors of the time, such as requesting Hamilton be based on
Kevin Costner Kevin Michael Costner (born January 18, 1955) is an American actor and filmmaker. He has received List of awards and nominations received by Kevin Costner, various accolades, including two Academy Awards, three Golden Globe Awards, and a Primeti ...
from '' The Untouchables''. Yoshida ignored the instructions and created original designs, which Matsuno eventually accepted. Memory limitations were a constant issue, with walking and running animations being the only ones that could be on-screen at all times. The switch from real-time to turn-based tactics was born from Matsuno's boredom with the first game's systems, a situation he compared to the differing paces and audiences for '' Alien'' and '' Aliens''. He also wanted to fill a gap in the gaming landscape, creating a more approachable alternative to the notoriously difficult ''
Fire Emblem is a Video games in Japan, Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently con ...
'' series. The quarter-view perspective was directly inspired by ''
Solstice A solstice is the time when the Sun reaches its most northerly or southerly sun path, excursion relative to the celestial equator on the celestial sphere. Two solstices occur annually, around 20–22 June and 20–22 December. In many countries ...
'', a game Minagawa enjoyed. Minagawa created a prototype design which he showed Matsuno, which formed the technical foundation for ''Tactics Ogre''. The 3D-style levels were created using the custom-built Hermit technology, which could create large-scale levels based on positional data using a small amount of system memory. This allowed for more detailed graphic elements and for the time complex character animations. The battle system was inspired by
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
. The magic system, which started with an empty magic meter that charged over time, was chosen to represent the great power of magic in the game's world.


Scenario

While ''Ogre Battle'' is a broad tale focused on a
high fantasy High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Pres ...
battle between good and evil, Matsuno disliked the result. He wrote ''Tactics Ogre'' as a complex
dark fantasy Dark fantasy, also called fantasy horror, is a subgenre of fantasy literary, artistic, and cinematic works that incorporates disturbing and frightening themes. The term is ambiguously used to describe stories that combine horror fiction, horror ...
political tale focusing less on supernatural elements. He wanted people to be immersed in a foreign setting, basing the world's history on the
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the 5th to the late 15th centuries, similarly to the post-classical period of global history. It began with the fall of the Western Roman Empire and ...
and its population and society on the
Roman Empire The Roman Empire ruled the Mediterranean and much of Europe, Western Asia and North Africa. The Roman people, Romans conquered most of this during the Roman Republic, Republic, and it was ruled by emperors following Octavian's assumption of ...
. To help with creating the background, Matsuno bought a book on world mythology. Inspired by the acceptance of involved storylines with the ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' series, Matsuno decided to create a "thoroughly written scenario". The initial pitch included the first chapter's narrative split, a conversation scene between Hamilton and Tartare, and Hamilton's fate. The scene between Hamilton and Tartare was written to convey the game's narrative themes of asking the meaning of justice and the reason people fight. Story, system and tutorial text totalled 300,000 characters, the memory for which had been set aside at the start of production with a large scenario in mind. The limitations of the Super Famicom led Matsuno to stage the narrative scenes like a theatrical play. ''Tactics Ogre'' was designed as the seventh chapter of a larger narrative dubbed the "Ogre Battle Saga". While ''March of the Black Queen'' was the fifth chapter, Matsuno felt the gameplay of ''Tactics Ogre'' was a poor fit for the sixth chapter which would have directly continued the first game's narrative. ''Tactics Ogre'' runs parallel to the planned events of the sixth chapter. When it was decided to use the same world, characters from ''Ogre Battle'' such as Hamilton were incorporated into the narrative. The narrative was influenced by a number of real-life conflicts and war crimes, including territorial clashes in
Syria Syria, officially the Syrian Arab Republic, is a country in West Asia located in the Eastern Mediterranean and the Levant. It borders the Mediterranean Sea to the west, Turkey to Syria–Turkey border, the north, Iraq to Iraq–Syria border, t ...
,
Azerbaijan Azerbaijan, officially the Republic of Azerbaijan, is a Boundaries between the continents, transcontinental and landlocked country at the boundary of West Asia and Eastern Europe. It is a part of the South Caucasus region and is bounded by ...
and
Armenia Armenia, officially the Republic of Armenia, is a landlocked country in the Armenian Highlands of West Asia. It is a part of the Caucasus region and is bordered by Turkey to the west, Georgia (country), Georgia to the north and Azerbaijan to ...
, the
Yugoslav Wars The Yugoslav Wars were a series of separate but related#Naimark, Naimark (2003), p. xvii. ethnic conflicts, wars of independence, and Insurgency, insurgencies that took place from 1991 to 2001 in what had been the Socialist Federal Republic of ...
, and the
Rwandan genocide The Rwandan genocide, also known as the genocide against the Tutsi, occurred from 7 April to 19 July 1994 during the Rwandan Civil War. Over a span of around 100 days, members of the Tutsi ethnic group, as well as some moderate Hutu and Gre ...
. The portrayal of ethnic conflict was fairly rare in Japanese games of the time. He was also inspired by major events of his life in Europe including the fall of the
Berlin Wall The Berlin Wall (, ) was a guarded concrete Separation barrier, barrier that encircled West Berlin from 1961 to 1989, separating it from East Berlin and the East Germany, German Democratic Republic (GDR; East Germany). Construction of the B ...
, which were beginning to see regular broadcast on Japanese television. Rather than focusing only on ethnicity, Matsuno wrote the scenario to show how a conflict based on any differences between groups could be resolved. The implementation of multiple story routes was inspired by sound novels and
gamebook A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not ...
s of the time. The originally-planned protagonist was Hamilton, but after Matsuno created the character of Denim he focused the story around him. Denim's and Vice's names were respectively inspired by the material
denim Denim is a sturdy cotton warp-faced textile in which the weft passes under two or more Warp (weaving), warp threads. This twill weave produces a diagonal ribbing that distinguishes it from cotton duck. Denim, as it is recognized today, was f ...
and the clothing brand
Levi's Levi Strauss & Co. ( ) is an American clothing company known worldwide for its Levi's ( ) brand of denim jeans. It was founded in May 1853 when German-Jewish immigrant Levi Strauss moved from Buttenheim, Bavaria, to San Francisco, California, ...
, connecting to their origin in the world's lower social ranks. Following this logic, Kachua was not given a similar name, denoting her higher social status. Kachua's emotional instability and obsession with Denim was designed to contrast starkly against many fantasy heroines of the time, being compared to the later-common "
tsundere is a Culture of Japan, Japanese term for a character development process that depicts a character with an initially harsh personality who gradually reveals a warmer, friendlier side over time. The word is derived from the terms (adverb, 'mo ...
" and "
yandere The following is a glossary of terms that are specific to anime and manga. Anime includes animated series, films and videos, while manga includes graphic novels, drawings and related artwork. ''Note: Japanese words that are used in general ( ...
" anime archetypes. Matsuno found idealized heroines boring due to overuse in media, wanting a more complex female lead. The Zenobian mercenaries were featured as they were early characters in ''Ogre Battle'' and players would empathise with them. During their inclusion, Matsuno made character adjustments, particularly to the character Canopus so he would appear as a big brother figure. While originally considering the Chaos route to be the canon series of events, he later summarized the endings as alternate coexisting timelines with no "correct" choice. Matsuno originally planned for more divergence in the story paths, but memory limitations meant these and other systems relating to unit loyalty were trimmed down. The variations in Denim's endings as Valeria's king were dictated by a hidden algorithm of how the different factions viewed Denim, a version of ''Ogre Battle''s Chaos Frame. A cheat was included in the final game to show it through the Warren Report screen, but Matsuno lost the memo describing it and was only found by fans in 2014 through
data mining Data mining is the process of extracting and finding patterns in massive data sets involving methods at the intersection of machine learning, statistics, and database systems. Data mining is an interdisciplinary subfield of computer science and ...
.


Music

The music was composed by
Hitoshi Sakimoto is a Japanese composer and sound producer. He is best known for scoring the video games '' Final Fantasy Tactics'' and ''Final Fantasy XII'', though he has composed soundtracks for numerous other games. Sakimoto first played music and video games ...
and Masaharu Iwata, who had previously worked on the first ''Ogre Battle''. While the music of ''Ogre Battle'' had been lighter to match its narrative tone, the music for ''Tactics Ogre'' adopted a darker and more dramatic style. It was Sakimoto's first time creating orchestra-style music, learning to create equivalent sounds to a live orchestra using synthesizers. ''Tactics Ogre'' required a lot more work from Sakimoto than ''Ogre Battle'', and he remembered putting all his heart into the compositions. Iwata described his work on the ''Ogre Battle'' series overall as a chance to change his musical style, citing ''Tactics Ogre'' as his favorite from the period. A soundtrack album, featuring the original sound tracks on the first disc and in-game midi versions on the other two discs, was published by Datam Polystar on October 25, 1995. Tracks from ''Tactics Ogre'' were featured in the compilation album ''Ogre: Grand Repeat'', published by Datam Polystar on October 25, 1996.


Release

''Tactics Ogre'' was released in Japan on October 6, 1995, eighteen months after its initial announcement due to Matsuno wanting further polish in the character animations. The game's subtitle was inspired by the song of the same name by British rock band
Queen Queen most commonly refers to: * Queen regnant, a female monarch of a kingdom * Queen consort, the wife of a reigning king * Queen (band), a British rock band Queen or QUEEN may also refer to: Monarchy * Queen dowager, the widow of a king * Q ...
. Minagawa later said that Matsuno's love of Queen and sadness at the death of
Freddie Mercury Freddie Mercury (born Farrokh Bulsara; 5 September 1946 – 24 November 1991) was a British singer and songwriter who achieved global fame as the lead vocalist and pianist of the rock band Queen (band), Queen. Regarded as one of the gre ...
led to numerous Queen references in the game. A demo was broadcast shortly before release on the Super Famicom's
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Nintendo Entertainment System, Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, maga ...
peripheral. The game was also distributed through the Nintendo Power flash cartridge. It was compatible with
ASCII Corporation was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published ' ...
's Turbo File, allowing save data transfer between systems. This version was re-released in Japan for
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
on January 30, 2009. A Virtual Console version for
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
was released on November 21, 2016. It was ported to and published on the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
by
Riverhillsoft was a Japanese video game manufacturer in operation from 1982 to 2004. The studio focused in the 1980s developing games for Japanese home computers, in the 1990s shifted to console game development, and in the 2000s to mobile games. They also pu ...
on December 13, 1996. The port was produced by Junji Shigematsu, who also supervised the porting of the original ''Ogre Battle'' to the platform. A priority was ensuring the game ran with minimal lag, which was a potential issue caused by the new CD storage. The Saturn release included voices for selected story sequences from a cast of seventeen actors. Among them were
Nozomu Sasaki is a Japanese voice actor and singer. He is represented by the voice actor management firm, Aoni Production, and was previously represented by Arts Vision and 81 Produce. In 1988, he voiced the character Tetsuo Shima in the movie '' Akira'' ...
(Denim), Yumi Tōma (Kachua) and Toshihiko Seki (Vice). The voice work was managed by
Kazuhiko Inoue is a Japanese actor, voice actor, narrator and singer. His notable works include Anthony Brown in '' Candy Candy'', Joe Shimamura in the 1979 iteration of '' Cyborg 009'', Jerid Messa in '' Mobile Suit Zeta Gundam'', Kakashi Hatake in ''Naruto ...
. Further unique music was also created for the different endings. Promotional items were made available on the game's release, such as metal figures of some key characters, as well as stickers for the Sega Saturn Backup Memory cartridge. A
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
port was developed by Kuusou Kagaku and published by
Artdink is a Japanese video game developer based in Tsukishima, Tokyo. While Artdink had released a large variety of games, they are best known in Japan for the '' A-Train'' series. They are closely associated with Sony Computer Entertainment since t ...
on September 25, 1997. Artdink reissued this version in Japan on December 2, 2000.
Atlus USA is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
published the PlayStation version for North America, riding on the commercial success of the PlayStation version of the original ''Ogre Battle''. It was released in North America on May 6, 1998, dropping the original subtitle. The localization had been completed earlier than this, but Atlus chose to delay the release both to minimize competition with ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation. It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Enterta ...
'', and to target players which ''Final Fantasy Tactics'' would introduce to the genre. The localization was impacted due to strict word limitations on the old hardware. This version was never released in Europe. Multiple guidebooks were published in Japan for the various versions of ''Tactics Ogre''. The Super Famicom guides were published by Aspect Co. and
Shueisha is a Japanese publishing company headquartered in Chiyoda, Tokyo, Japan. Shueisha is the largest publishing company in Japan. It was established in 1925 as the entertainment-related publishing division of Japanese publisher Shogakukan. The ...
, the Saturn guide by Shufunotomo, and the PlayStation guides were published by Zest. A downloadable art collection was published for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
by Quest parent company Bothtec. It was also adapted into a manga series published by
Enix was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting t ...
, a gag comic anthology published by Studio DNA, and a further anthology published by Enix with a cover illustration by Akihiro Yamada. The Super Famicom original was never released outside Japan, a fact attributed to the console's waning lifespan, its complexity in narrative and mechanics, and a lack of interest from Western players. A fan translation of the Super Famicom version, which transcribed the PlayStation script using a patch, was released by translation group Aeon Genesis on April 25, 2010. A fan translation of the Saturn version, which transcribed the PlayStation Portable script, was released on February 27, 2023.


Reception

The Super Famicom release has sold over 500,000 copies in Japan. The Saturn version had sold over 70,000 units by February 1997, making it one of the console's best sellers at the time. During its release month, Western PlayStation release ranked ninth in
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PlayStation sales charts. Japanese gaming magazine ''
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'' gave the game a Gold Award as part of its review. Review aggregate website ''
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'' gave the PlayStation release a score of just over 81%, based on six reviews. ''Famitsu'' praised the implementation of the narrative into the gameplay. ''
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'' praised the narrative as easy to follow compared to ''Final Fantasy Tactics'' and noted its multiple endings, while a retrospective review from ''Nintendo Life''s Gonçalo Lopes praised the story as "anything but liche. Bryan Boulette of ''RPGamer'' gave extensive praise to the narrative, citing it as one of the best stories within the medium. Jeremy Tan of ''RPGFan'' was also fairly positive about the narrative due to its tone and variation, and magazine ''PlayStation Extreme'' lauded it as better than that of ''Tactics''. The ''Famitsu'' reviewers praised the gameplay in general, but some faulted its high difficulty causing the training area to become almost mandatory. ''Electronic Gaming Monthly'' praised it as a solid and enjoyable gameplay experience. ''
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'' praised its gameplay as more diverse, comparing it to the more complex but narrower gameplay approach of ''Final Fantasy Tactics''. Peter Bartholow of ''
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'' lauded the gameplay as enjoyable, noting its long playtime for each of its story routes. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' praised the amount of randomness in gameplay created by its narrative branches and questions during the opening section, in addition to the amount of options for unit customization. Lopes gave praise to the gameplay despite its age on the original hardware, Tan noted and enjoyed the simplicity of its unit customization compared to other titles including ''Tactics'', while ''PlayStation Extreme'' enjoyed the gameplay's approach to combat despite noting a lack of pacing and some repetition later in the game. French magazine ''Joypad'' noted that the game would give players hours of enjoyment due its complexity and length. The graphics were praised in general by both ''Famitsu'' and ''GamePro'', though the latter faulted the sound effects for their minimal use. Lopes also noted the small usage of sound effects, but praised the graphics and art direction. These sentiments were echoed by ''Electronic Gaming Monthly'' and Tan, who additionally praised its musical score. ''Game Informer'' also noted a lack of graphical power compared to ''Tactics''. Bartholow was fairly negative about the graphics, finding them dated compared to other titles on the platform. ''PlayStation Extreme'' was fairly mixed on the audio and graphics due to their age and origins on the Super Famicom. ''Joypad'' negatively noted the lack of extras and language options. Both ''Nintendo Life'' and ''RPGamer'' gave different versions of the Super Famicom original perfect scores. Both ''Famitsu'' and Japanese publication ''Sega Saturn Magazine'' praised the Saturn version, noting the inclusion of voice acting. ''Famitsu''s review of the PlayStation port praised it as a faithful adaptation of the Super Famicom original. The PlayStation version was faulted by Western reviewers for technical issues including frame rate drops, loading times and bugs. The Super Famicom version was awarded Best Import Strategy Game of 1995 by gaming magazine ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
''. In March 2006, the Japanese ''Famitsu'' magazine readers voted on their 100 all-time favorite games, and ''Tactics Ogre'' was named number seven. In 2017, ''
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'' placed ''Tactics Ogre'' as the 20th best RPG of all time, citing the mature themes, and multiple story paths and endings. In 2019, ''Famitsu'' conducted a poll of over 7000 readers to determine the best games of the
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era (1989-2019), with ''Tactics Ogre'' placing 15th. In a retrospective of tactical RPGs for the PlayStation, '' 1Up.com'' ranked ''Tactics Ogre'' as one of the best available at the time. A later retrospective of the game from the same website praised it as an innovator in the genre for its narrative and gameplay, but let down by a lack of accessibility outside Japan aside from the PlayStation port. Kat Bailey of ''
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'' praised its innovations for the time and mature storytelling compared to many other titles both in the genre and in general gaming. Kimberley Wallace of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' ranked it among the top ten best tactical RPGs, referencing its PlayStation Portable remake as an accessible means of enjoying the game.


Legacy

Matsuno left Quest in 1995 once ''Tactics Ogre'' was completed, eventually joining
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(later
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
). Together with a number of ''Tactics Ogre'' staff members who followed him, he developed ''Final Fantasy Tactics'' (1997) for the PlayStation. ''Final Fantasy Tactics'' proved a success, and Matsuno went on to create multiple titles set within its fictional universe of
Ivalice is a fictional universe Setting (narrative), setting primarily appearing in the ''Final Fantasy'' video game series. The world was created by Yasumi Matsuno and has since been expanded upon by several games as the ''Ivalice Alliance'' series. Iva ...
including '' Vagrant Story'' (2000) and ''
Final Fantasy XII is a 2006 role-playing video game developed and published by Square Enix. The twelfth main installment of the ''Final Fantasy'' series, it was first released for the PlayStation 2 in March 2006. It introduced several innovations to the series ...
'' (2007). The latter would be his final project for Square Enix, as he departed the company in 2005 citing ill health, though he would return in later years to collaborate with Square Enix on a freelance basis. Banri Oda, a lead scenario writer for ''
Final Fantasy XIV ''Final Fantasy XIV'' is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced ...
'', cited ''Tactics Ogre'' as a direct influence on his storytelling for the expansion '' Shadowbringers''. While he left Quest after completing ''Tactics Ogre'', Matsuno had been planning a third ''Ogre Battle'' title which would blend gameplay elements from the first ''Ogre Battle'' and ''Tactics Ogre'' into a mainstream experience. Quest continued production of the ''Ogre Battle'' series until 2003, when they were absorbed by Square following the completion and release of '' Tactics Ogre: The Knight of Lodis'', a spin-off prequel to ''Tactics Ogre'', going on to develop titles in the ''Final Fantasy Tactics'' subseries. Minagawa would reassemble most of the original staff, including Matsuno, for a
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
remake of ''Tactics Ogre'', released in 2010 in Japan and 2011 in the West. Released under its original title in the West and with the subtitle ''Wheel of Fortune'' in Japan, it received an expanded narrative, redesigned gameplay, artistic changes, graphical upgrades, and a new localization. A new update of the game was released on November 11, 2022, '' Tactics Ogre Reborn''. ''Reborn'' was based on the PSP version, but with further changes and adjustments to graphics and mechanics. It was made available for PC, Playstation 4 & 5, and Nintendo Switch.


Notes


References


External links

* (archived 1998) * {{Authority control 1995 video games Artdink games Atlus games Multiplayer and single-player video games Ogre Battle PlayStation (console) games PlayStation Portable games Sega Saturn games Super Nintendo Entertainment System games Tactical role-playing video games Video games about revenge Video games developed in Japan Video games scored by Hitoshi Sakimoto Video games scored by Masaharu Iwata Video games with isometric graphics Virtual Console games for Nintendo 3DS Virtual Console games for Wii U Virtual Console games for Wii Riverhillsoft games