Tactical Shooter Game
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A tactical shooter is a
sub-genre Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a Category of being, category of literature, m ...
of first- and
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
s, associated with using
strategy Strategy (from Greek στρατηγία ''stratēgia'', "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " a ...
,
planning Planning is the process of thinking regarding the activities required to achieve a desired goal. Planning is based on foresight, the fundamental capacity for mental time travel. Some researchers regard the evolution of forethought - the cap ...
, and
tactics Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics In chess, a tac ...
in
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
, as well as the realistic simulations of
ballistics Ballistics is the field of mechanics concerned with the launching, flight behaviour and impact effects of projectiles, especially weapon munitions such as bullets, unguided bombs, rockets and the like; the science or art of designing and acceler ...
,
firearm A firearm is any type of gun that uses an explosive charge and is designed to be readily carried and operated by an individual. The term is legally defined further in different countries (see legal definitions). The first firearms originate ...
mechanics,
physics Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
, stamina, and low time to kill. Dating back to
strategy games A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinki ...
from the late 1980s, the genre first rose to prominence in the late 1990s with the releases of several well-received tactical shooters. The popularity of the genre saw a decline in the late 2000s as fast-paced "arcade"-like action shooters rose to prominence, it has seen a revitalization since the mid-2010s with the successful releases of several modern tactical shooters. Tactical shooters involving military operations in grounded and realistic settings are sometimes known as milsims. These games and (often) mods enhance the genre's realism to include aspects such as individual limb damage, realistic multi-step injury treatment, enhanced ballistic and
ricochet A ricochet ( ; ) is a rebound, bounce, or skip off a surface, particularly in the case of a projectile. Most ricochets are caused by accident and while the force of the deflection decelerates the projectile, it can still be energetic and almost ...
simulations, weapon wear and malfunctions, detailed vehicle damage and repairs, and lengthy trips to the
area of operations In U.S. armed forces parlance, an area of operations (AO) is an operational area defined by the force commander for land, air, and naval forces' conduct of combat and non-combat activities. Areas of operations do not typically encompass the entire ...
, to authentically simulate military procedure.


Game design

According to ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'', tactical shooters "are about caution, care, cooperation, coordination, planning, and pacing. In these games, making decisive pushes, quick moves for cover, strategic retreats, and last ditch grabs at the gold are not only important to success, but balanced in such a way that they become enjoyable activities in play." David Treharne of ''GameSpew'' identifies four criteria for what qualifies as a tactical shooter: " you're looking for the use of: realistic constraints of player movement; realistically simulated ballistics and accuracy; squad based or multiple approach/style accessibility; and a low tolerance or low health realistic damage model. Basically, you usually move slower than most shooters, your accuracy is much lower and bullets drop over a distance, you usually have a squad to command, and all of you only being able to take two or three shots before dying." Tactical shooters are designed around realism and authenticity, primarily in regards to weapon functionality, movement, and mission objectives. A staple of tactical shooters is their low time to kill, where players and NPCs can be killed in a short amount of time or with very few attacks. To account for this, a number of tactical shooters implement different levels of body armor, such as in the ''Rainbow Six'' and ''SWAT'' series, though these only offer a modicum of safety and do not guarantee player survival. The consequences of death may also be high: players may have to be revived, have lengthy
respawn Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reint ...
times, or have their character killed permanently; there may also be a lack of
checkpoints Checkpoint may refer to: Places * Border checkpoint, a place on the land border between two states where travellers and/or goods are inspected * Security checkpoint, erected and enforced within contiguous areas under military or paramilitary cont ...
in levels, forcing players to restart upon failure or continue with their inflicted losses. Due to this realistic but punishing gameplay, the individual heroism seen in other shooter games is drastically restrained, players are forced to rely on proper
military tactics Military tactics encompasses the art of organizing and employing fighting forces on or near the battlefield. They involve the application of four battlefield functions which are closely related – kinetic or firepower, Mobility (military), mobil ...
and teamwork to succeed, and playstyles are typically slower than other types of shooters. More caution and patience is required in combat, such as methodically advancing through cover and concealment as opposed to charging toward the enemy and shooting in the open. Emphasis is placed on realistic modeling of
weapon A weapon, arm, or armament is any implement or device that is used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime (e.g., murder), law ...
s and
ballistics Ballistics is the field of mechanics concerned with the launching, flight behaviour and impact effects of projectiles, especially weapon munitions such as bullets, unguided bombs, rockets and the like; the science or art of designing and acceler ...
, and
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s are generally more limited than in other shooters, if existent at all. Weapons in tactical shooters are usually designed to be inaccurate while moving and more accurate while in crouching or prone stances. Jumping, which is seldom performed in real combat, is de-emphasized or even omitted, though some games may offer limited climbing or vaulting mechanics. Many tactical shooters feature "leaning", where the player can lean left or right to peek and fire around corners or behind cover without exposing the rest of their body to attack. A majority of tactical shooters have
sight Visual perception is the ability to detect light and use it to form an image of the surrounding Biophysical environment, environment. Photodetection without image formation is classified as ''light sensing''. In most vertebrates, visual percept ...
mechanics, where players are able to either "hip-fire" (fire without aiming the weapon's sights), which is less accurate but gives a wider view of the area; or "aim down sights" (ADS) for better accuracy, increased zoom, or an aiming reticle, at the cost of restricted visibility and camera sensitivity. To highlight their emphases on realism, tactical shooters feature limited or minimalistic HUD elements compared to most other shooters, the extent of which can vary depending on the game, difficulty, or selected options, ranging from the absence of a minimap or
health bar Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
to the full or partial absence of HUD staples such as crosshairs and
ammunition Ammunition, also known as ammo, is the material fired, scattered, dropped, or detonated from any weapon or weapon system. The term includes both expendable weapons (e.g., bombs, missiles, grenades, land mines), and the component parts of oth ...
counters. Some tactical shooters make use of
squad In military terminology, a squad is among the smallest of Military organization, military organizations and is led by a non-commissioned officer. NATO and United States, U.S. doctrine define a squad as an organization "larger than a fireteam, ...
-based tactics, where the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
(and usually also the enemy) is supported by a team of allied units, typically computer-controlled. While early tactical shooters had simple AI allies who followed set pathing, AI in later games has evolved with more complex responses such as autonomously seeking cover. In games with sufficiently robust AI, the player character may be able to issue commands to AI squadmates, such as ordering them to cover an advance, flank a position, or clear an area of hostiles such as in ''Brothers in Arms''. Some games in the genre allow players to plan their team's movements before a mission, which the AI then follows independently.
Multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
tactical shooters may allow other players to assist each other either in the same squad or even commanding their own squads, allowing human players to strategize and coordinate more effectively compared to the limited commands available for AI. Team tactics are emphasized in tactical shooters more than other shooter genres, and thus accurate aiming and quick reflexes are not always sufficient for victory. The game's setting and scope are usually reflected in the game's level designs and mechanics. For example, in ''
SWAT 4 ''SWAT 4'' is a 2005 tactical first-person shooter video game developed by Irrational Games and published by Sierra Entertainment ( Vivendi Universal Games) exclusively for Microsoft Windows. It is the ninth installment in the ''Police Quest' ...
'', the player leads a contemporary
SWAT A SWAT (''Special Weapons and Tactics'') team is a generic term for a police tactical unit within the United States, though the term has also been used by other nations. SWAT units are generally trained, equipped, and deployed to res ...
team against criminals and terrorists in an East Coast metropolis; thus, it follows that most levels in the game are inspired by the urban and suburban
Eastern United States The Eastern United States, often abbreviated as simply the East, is a macroregion of the United States located to the east of the Mississippi River. It includes 17–26 states and Washington, D.C., the national capital. As of 2011, the Eastern ...
, with most levels set indoors, and most level layouts and gameplay focusing on the
close-quarters combat Close-quarters battle (CQB), also called close-quarters combat (CQC), is a close combat situation between multiple combatants involving ranged (typically firearm-based) or melee combat. It can occur between military units, law enforcement and Cr ...
that SWAT teams specialize in; and therefore, the game features equipment that work within the game's setting, such as door wedges to seal doors and
tasers Taser (stylized in all caps) is a line of handheld conducted energy devices (CED) sold by Axon Enterprise (formerly Taser International). The device fires two small barbed darts intended to puncture the skin and remain attached to the targe ...
to stun and arrest enemies. The setting itself defines how "realistic" the game may be: a game depicting
modern warfare Modern warfare is warfare that diverges notably from previous military concepts, methods, and technology, emphasizing how combatants must modernize to preserve their battle worthiness. As such, it is an evolving subject, seen differently in dif ...
set in the present may use modern combat tactics with realistic weapons, while a game set in the near future or a different universe may incorporate elements of
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
and use fictional or theoretical advanced technology, while still using generally sensible combat tactics. The setting may also determine what level objectives the game may feature: the ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counte ...
'' and '' Rainbow Six'' series each depict
counterterrorist Counterterrorism (alternatively spelled: counter-terrorism), also known as anti-terrorism, relates to the practices, military tactics, techniques, and strategies that governments, law enforcement, businesses, and intelligence agencies use to com ...
tactical units, so the objectives seen in most of their games are centered around the typical duties of those units, namely defeating
terrorists Terrorism, in its broadest sense, is the use of violence against non-combatants to achieve political or ideological aims. The term is used in this regard primarily to refer to intentional violence during peacetime or in the context of war aga ...
, rescuing
hostages A hostage is a person seized by an abductor in order to compel another party, one which places a high value on the liberty, well-being and safety of the person seized—such as a relative, employer, law enforcement, or government—to act, o ...
, and defusing bombs.


Weapons

Tactical shooters feature a wide variety of weapons often modeled on real firearms. The weapons featured depend on the setting, but are generally intended to suit the period (so a game set in
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
would feature period-accurate weaponry and lack modern weapons such as the
M16 rifle The M16 (officially Rifle, Caliber 5.56 mm, M16) is a family of assault rifles adapted from the ArmaLite AR-15 rifle for the United States Armed Forces, United States military. The original M16 was a 5.56×45mm NATO, 5.56×45mm automatic ...
).
Ballistics Ballistics is the field of mechanics concerned with the launching, flight behaviour and impact effects of projectiles, especially weapon munitions such as bullets, unguided bombs, rockets and the like; the science or art of designing and acceler ...
are typically simulated, as are elements of authenticity such as
recoil Recoil (often called knockback, kickback or simply kick) is the rearward thrust generated when a gun is being discharged. In technical terms, the recoil is a result of conservation of momentum, for according to Newton's third law the force requ ...
,
motion blur Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation. It results when the image being recorded changes during the recording of a single exposure, due to rapid movement or l ...
, ear-ringing from
explosions An explosion is a rapid expansion in volume of a given amount of matter associated with an extreme outward release of energy, usually with the generation of high temperatures and release of high-pressure gases. Explosions may also be generate ...
, and the feeling of being suppressed. Some developers of tactical shooters may hire technical advisors from
military A military, also known collectively as armed forces, is a heavily armed, highly organized force primarily intended for warfare. Militaries are typically authorized and maintained by a sovereign state, with their members identifiable by a d ...
,
law enforcement Law enforcement is the activity of some members of the government or other social institutions who act in an organized manner to enforce the law by investigating, deterring, rehabilitating, or punishing people who violate the rules and norms gove ...
, or
firearms A firearm is any type of gun that uses an explosive charge and is designed to be readily carried and operated by an individual. The term is legally defined further in different countries (see legal definitions). The first firearms originated ...
specializations to ensure accuracy in in-game depictions. April 7, 2005 Simulating actual combat is often sacrificed in favor of balance as well as playability. There may be considerable modifications to in-game weapons and ballistics compared to real life, deliberately done to ensure
game balance Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pl ...
in multiplayer PvP or competitive modes. For instance, tactical shooters with notable competitive scenes such as the ''Counter-Strike'' series typically allow the player to survive multiple bullet hits to the torso (ignoring the bullet resistance of different types of
ballistic vest A bulletproof vest, also known as a ballistic vest or bullet-resistant vest, is a type of body armor designed to absorb impact and prevent the penetration of firearm projectiles and Fragmentation (weaponry), explosion fragments to the torso. The ...
s) and even more to the legs (rarely armored in real life), while registering an automatic kill for melee hits to the back (whether punches or knife stabs) and headshots (regardless of weapon caliber, impact point, or whether the target is wearing a
helmet A helmet is a form of protective gear worn to protect the head. More specifically, a helmet complements the skull in protecting the human brain. Ceremonial or symbolic helmets (e.g., a policeman's helmet in the United Kingdom) without protecti ...
). In contrast to run-and-gun shooters such as '' Quake'' which allow players to carry full arsenals, tactical shooters place considerable restrictions on what players may be equipped with, requiring players to carefully select their weapons, equipment, and inventories accordingly. The typical loadout setup used in tactical shooters is that of one "primary weapon" (traditionally a
long gun A long gun is a category of firearms with long Gun barrel, barrels. In small arms, a ''long gun'' or longarm is generally designed to be held by both hands and braced against the shoulder, in contrast to a handgun, which can be fired being held w ...
such as a
rifle A rifle is a long gun, long-barreled firearm designed for accurate shooting and higher stopping power, with a gun barrel, barrel that has a helical or spiralling pattern of grooves (rifling) cut into the bore wall. In keeping with their focus o ...
,
shotgun A shotgun (also known as a scattergun, peppergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which discharges numerous small ...
,
submachine gun A submachine gun (SMG) is a magazine (firearms), magazine-fed automatic firearm, automatic carbine designed to fire handgun cartridges. The term "submachine gun" was coined by John T. Thompson, the inventor of the Thompson submachine gun, to descri ...
, or
light machine gun A light machine gun (LMG) is a light-weight machine gun designed to be operated by a single infantryman, with or without an assistant, as an infantry support weapon. LMGs firing cartridge (firearms), cartridges of the same caliber as the othe ...
) and one "secondary weapon" (traditionally a sidearm such as a
handgun A handgun is a firearm designed to be usable with only one hand. It is distinguished from a long gun, long barreled gun (i.e., carbine, rifle, shotgun, submachine gun, or machine gun) which typically is intended to be held by both hands and br ...
).
Grenades A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade g ...
of both "explosive"/"lethal" (such as
fragmentation grenades A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a Shell (projectile), shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A mod ...
and
Molotov cocktails A Molotov cocktail (among several other names – ''see '') is a hand-thrown incendiary weapon consisting of a frangible container filled with flammable substances and equipped with a fuse (typically a glass bottle filled with flammable l ...
) and "tactical"/"non-lethal" (such as
stun grenades A stun grenade, also known as a flash grenade, flashbang, thunderflash, or sound bomb, is a non-lethal explosive device used to temporarily disorient an enemy's senses. Upon detonation, a stun grenade produces a blinding flash of light and an ...
and
smoke grenades A smoke grenade is a canister-type grenade used as a signaling device, target or landing zone marking device, or as a screening device for unit movements. Smoke grenades are generally more complex and emit a far larger amount of smoke than sm ...
) varieties, and useful equipment such as medkits, are often under their own slots, sometimes used with a single input as opposed to individually equipping them. Melee weapons such as combat knives may also have their own slot, though games with more distant or firearm-based combat (such as ''
Arma 3 ''Arma 3'' is an open world tactical shooter simulation video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. It is the third main entry in the ''Arma'' series, and the eighth installment ...
'') may lack melee weapons entirely.
Rocket launchers A rocket launcher is a weapon that launches an rocket (weapon), unguided, rocket-propelled projectile. History The earliest rocket launchers documented in History of China#Ancient China, imperial China consisted of arrows modified by the a ...
and
grenade launchers A grenade launcher is a weapon that fires a specially designed, large caliber projectile, often with an explosive, smoke, or gas warhead. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The mo ...
, occasionally having their own "launcher" slot, may have varying focuses compared to their "general purpose" depictions in arcade shooters, such as dedicated
ATGM An anti-tank guided missile (ATGM), anti-tank missile, anti-tank guided weapon (ATGW) or anti-armor guided weapon is a guided missile primarily designed to hit and destroy heavily armored military vehicles. ATGMs range in size from shoulder ...
and
MANPADS Man-portable air-defense systems (MANPADS or MPADS) are portable shoulder-launched surface-to-air missiles. They are guided weapons and are a threat to low-flying aircraft, especially helicopters and also used against low-flying cruise missi ...
launchers, or underbarrel anti-personnel grenade launchers that can be equipped on some rifles and
carbine A carbine ( or ) is a long gun that has a barrel shortened from its original length. Most modern carbines are rifles that are compact versions of a longer rifle or are rifles chambered for less powerful cartridges. The smaller size and ligh ...
s. In many instances, the player's selected
class Class, Classes, or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used d ...
affects what weapons are available to them; a
rifleman A rifleman is an infantry soldier armed with a rifling, rifled long gun. Although the rifleman role had its origin with 16th century hand cannoneers and 17th century musketeers, the term originated in the 18th century with the introduction o ...
class, for example, may only have rifles and carbines as their available primary weapons. This prevents "jack-of-all-trades" loadouts where one player can carry everything they need, and promotes cooperation between players with different loadouts and classes In most tactical shooters, the basic weapon and equipment slots are the extent of the player's inventory; however, in some more expansive games, such as the ''Arma'' series, individual items such as
magazines A magazine is a periodical literature, periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content (media), content forms. Magazines are generally fin ...
for equipped weapons are carried in the player's inventory, which must be managed to mitigate its effects on the player character's weight. Carry weight is a game mechanic in many tactical shooters, increasing with the weapons, armor, or items carried by the player character, and affecting movement speed, stamina, time taken to aim down sights, and the ability to focus while aiming. The weight mechanic forces players to properly manage their inventory and choose whether they value mobility, effectiveness, or protection, preventing "jack-of-all-trades" loadouts where one player can carry everything they need, and promoting cooperation between players with different loadouts and classes. In many tactical shooters featuring a weight system, weight is always a present factor that must be dealt with; however, in some, such as the ''Counter-Strike'' series, weight only applies to what is currently equipped—so a machine gun would be "heavier" than a knife, despite them both being carried by the player—meaning loopholes around weight restrictions may be found, such as equipping a knife to move faster. Many tactical shooters (especially modern releases) feature varying degrees of weapon customization. In most modern tactical shooters, this is limited to the addition of firearm attachments such as a variety of scopes, holographic sights, laser sights,
flashlights A flashlight (US English) or electric torch (Commonwealth English), usually shortened to torch, is a portable hand-held electric lamp. Formerly, the light source typically was a miniature incandescent light bulb, but these have been displaced ...
, foregrips, and
suppressors A silencer, also known as a sound suppressor, suppressor, or sound moderator, is a gun barrel#Muzzle, muzzle device that suppresses the muzzle blast, blast created when a gun (firearm or airgun) is discharged, thereby reducing the sound inten ...
. In games where weight is a factor, the player's equipped attachments may add to their character's weight. In less-grounded shooters, weapon customization may extend to stylized weapon
camouflage Camouflage is the use of any combination of materials, coloration, or illumination for concealment, either by making animals or objects hard to see, or by disguising them as something else. Examples include the leopard's spotted coat, the b ...
skins and
keychain A keychain () (also keyring) is a small ring or chain of metal to which several keys, or fobs can be attached. The terms keyring and keychain are often used interchangeably to mean both the individual ring, or a combined unit of a ring and fob ...
-style "charms" (as seen in ''
Rainbow Six Siege ''Tom Clancy's Rainbow Six Siege'' is a 2015 tactical shooter game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control o ...
''), while in more detailed and comprehensive shooters, individual components of the gun itself such as the
barrel shroud A barrel shroud is an external covering that envelops (either partially or full-length) the barrel of a firearm to prevent unwanted direct contact with the barrel (e.g. accidental collision with surrounding objects or the user accidentally touch ...
and
stock Stocks (also capital stock, or sometimes interchangeably, shares) consist of all the Share (finance), shares by which ownership of a corporation or company is divided. A single share of the stock means fractional ownership of the corporatio ...
may be customized or replaced (as seen in ''
Escape from Tarkov ''Escape from Tarkov'' is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking place b ...
''). Despite generally aiming for realism and accuracy, some tactical shooters tend to make exceptions with their weapon accuracy. "Akimbo" (
dual wield Dual wielding or Macedonian shooting is the technique of using two weapons, one in each hand, for training or combat. It is not a common combat practice. Although historical records of dual wielding in war are limited, there are numerous weapon-b ...
ing) of firearms is generally rare in tactical shooters, yet it still appears as an option occasionally, such as in ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counte ...
'' with weapons ranging from small pistols to long-barreled shotguns. The
Desert Eagle The Desert Eagle is a trigger (firearms), single-action, Gas-operated reloading, gas-operated, semi-automatic pistol capable of chambering the .50 Action Express, the largest centerfire cartridge of any magazine-fed, self-loading pistol and a nu ...
, despite being unsuitable for actual military applications, is still frequently found in many tactical shooters as a high-powered handgun option. Outdated weapons such as the
AK-47 The AK-47, officially known as the Avtomat Kalashnikova (; also known as the Kalashnikov or just AK), is an assault rifle that is chambered for the 7.62×39mm cartridge. Developed in the Soviet Union by Russian small-arms designer Mikhail Kala ...
are often seen in modern military service in some games, despite them being mostly replaced by modern times (the AK-47 in particular having been replaced in
Soviet Army The Soviet Ground Forces () was the land warfare service branch of the Soviet Armed Forces from 1946 to 1992. It was preceded by the Red Army. After the Soviet Union ceased to exist in December 1991, the Ground Forces remained under th ...
service by the
AK-74 The AK-74 ( Russian: , tr. ''Avtomat Kalashnikova obraztsa 1974 goda'', lit. 'Kalashnikov assault rifle model 1974') is an assault rifle designed by small arms designer Mikhail Kalashnikov in 1974 as a successor to the AKM. While primarily ...
in the 1970s). Experimental weapons, such as the OICW, are commonly seen in many titles, such as the ''Ghost Recon'' and ''Delta Force'' series, and modern tactical shooters have tended to place more of an emphasis on the future of warfare through the implementation of drones and micro-cameras.


History

Features now common to the tactical shooters genre originated in the late 1980s and early 1990s, starting with '' Airborne Ranger'' (1987) by
Microprose MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizat ...
. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' compared it to the earlier 1985 arcade game ''
Commando A commando is a combatant, or operative of an elite light infantry or special operations force, specially trained for carrying out raids and operating in small teams behind enemy lines. Originally, "a commando" was a type of combat unit, as oppo ...
'', a more typical action shooter of the period, but commented that it was "deeper and more versatile". The game featured a limited inventory which had to be carefully managed, a variety of mission types which often promoted guile over violence, and the impetus to plan ahead and outmaneuver the enemy—all of which are features common in the tactical shooter genre as a whole. ''Airborne Ranger'' was followed by ''
Special Forces Special forces or special operations forces (SOF) are military units trained to conduct special operations. NATO has defined special operations as "military activities conducted by specially designated, organized, selected, trained and equip ...
'' (1992), also by Microprose, which first introduced squad mechanics to the genre. Also considered an early tactical shooter is ''Hostages'' (1988) by
Infogrames Atari SA (formerly Infogrames Entertainment SA ()), also known as Atari Group, is a French holding company headquartered in Paris that owns mainly video gaming-related interactive entertainment properties. Atari SA's core subsidiaries include ...
, in which the player takes the role of French
GIGN The GIGN ( ; ) is the elite police tactical unit of the French National Gendarmerie. Among its missions are counterterrorism, hostage rescue, surveillance of national threats, protection of government officials, critical site protection (such ...
operatives to besiege and raid an embassy that has been taken over by terrorists, which ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' compared to the later ''Rainbow Six'' franchise of tactical shooters. The next technical breakthrough came in 1993 with the release of '' SEAL Team'' by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. This game already offered many of the basic features associated with the genre, including utilizing support elements and vehicular units, and running a real-time simulated environment (with 3D
Vector graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
) that reacts to the player's actions. Experiments in tactical shooter design were sparse over the next five years, and included '' Terra Nova: Strike Force Centauri'', released in 1996—one of first 3D-rendered games with squad-oriented gameplay. The first major successes of the genre came in 1998, with games such as '' Rainbow Six'', '' Ghost Recon'', and ''
Delta Force The 1st Special Forces Operational Detachment–Delta (1st SFOD-D), also known as Delta Force, Combat Applications Group (CAG), or within Joint Special Operations Command (JSOC) as Task Force Green, is a Special operation forces, special operat ...
'', which are credited for defining and refining the genre. Other influences on the genre included games such as the ''SOCOM ''series, as well as the ''SWAT'' series, a tactical shooter spin-off of the ''
Police Quest ''Police Quest'' (or ''SWAT'') is a series of police simulation game, simulation video games produced and published by Sierra On-Line between 1987 and 1998. The first five were adventure game, adventure simulation game, simulation games, the f ...
'' series of
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s. ''Rainbow Six'' (1998) in particular has been credited as a revolutionary game which defined the conventions of the tactical shooter genre. The game was inspired by (and, before its connection with
Tom Clancy Thomas Leo Clancy Jr. (April 12, 1947 – October 1, 2013) was an American novelist. He is best known for his technically detailed espionage and military science, military-science storylines set during and after the Cold War. Seventeen of ...
's novel ''Rainbow Six'', initially focused on) the
FBI The Federal Bureau of Investigation (FBI) is the domestic Intelligence agency, intelligence and Security agency, security service of the United States and Federal law enforcement in the United States, its principal federal law enforcement ag ...
Hostage Rescue Team The Hostage Rescue Team (HRT) is the Federal Bureau of Investigation's (FBI) elite tactical unit. The HRT was formed to provide a full-time federal law enforcement tactical capability to respond to major terrorist incidents throughout the Uni ...
. The game was designed to emphasize strategy in a way that would be fun for players without the best reflexes. The series has since become a benchmark for the genre in terms of detail and accuracy. Some of the most notable tactical shooters have been total conversion mods of first-person shooters which have been released for free. ''Infiltration'', a total conversion of ''
Unreal Tournament ''Unreal Tournament'' is a 1999 first-person shooter game developed by Epic Games and Digital Extremes. The second installment in the '' Unreal'' series, it was first published by GT Interactive in 1999 for Windows, and later released on the P ...
'' (1999), has been described as "turning ''Unreal Tournament'''s wild cartoon action into a harrowing game of cat and mouse". ''Infiltration'' has been noted for detailed aiming system including hip-fire and sights while lacking a crosshair, different movement stances (running, walking, crouching, and prone, leaning around corners), and a weapon customization feature with a weight penalty. ''Counter-Strike'' (2000), a mod of
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
's ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'' (1998), was the most popular multiplayer game of its era, in spite of the release of arcade-style first-person shooters with more advanced graphics engines such as ''
Unreal Tournament 2003 ''Unreal Tournament 2003'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the ''Unreal'' franchise, and is a sequel to 199 ...
''. One of the developers of the ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'' expansions was
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
, who later released the game '' Brothers in Arms: Road to Hill 30'' (2005) that further defined the genre. March 18, 2005 March 15, 2005 Critics praised the game for not only adding realism to its first-person shooter gameplay, but also in its unique tactical gameplay that allows players to command soldiers and teams during combat.


Decline and resurgence

By the late 2000s, arcade-style casual shooters such as '' Call of Duty 4: Modern Warfare'' (2007) began to prove more popular than classic-style shooters such as '' Quake'' and ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'', although the field of true tactical shooters was largely neglected by developers since the mid-to-late 2000s. At that point, most tactical shooter franchises such as ''SWAT'' and ''SOCOM'' were discontinued, while developers such as Red Storm and Sierra went defunct or were absorbed by larger companies. Traditionally tactical shooter series like ''Rainbow Six'' and ''Ghost Recon'' drifted away from tactical realism towards cinematic action-centered themes, as can be witnessed by contemporary ''Rainbow Six'' sequels, which completely do away with the series' pre-action planning stage (last seen in 2003's '' Rainbow Six 3: Raven Shield'') and the series' established counterterrorism setting as of ''Rainbow Six Siege'' (2015, in updates released later) and ''Rainbow Six Extraction'' (2022); and the futuristic settings of '' Ghost Recon: Future Soldier'' (2012), which features invisibility cloaks and shoulder-mounted anti-tank rockets. Even the '' Spec Ops'' series, which began as a brutally realistic, almost impenetrably-so, tactical shooter, was transformed into a more cinematic story-focused generic third-person shooter. In the 2010s, the tactical shooter genre underwent a significant resurgence, propelled by the successful releases of ''
Arma 3 ''Arma 3'' is an open world tactical shooter simulation video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. It is the third main entry in the ''Arma'' series, and the eighth installment ...
'' (2013), ''
Insurgency An insurgency is a violent, armed rebellion by small, lightly armed bands who practice guerrilla warfare against a larger authority. The key descriptive feature of insurgency is its asymmetric warfare, asymmetric nature: small irregular forces ...
'' (2014), and ''
Squad In military terminology, a squad is among the smallest of Military organization, military organizations and is led by a non-commissioned officer. NATO and United States, U.S. doctrine define a squad as an organization "larger than a fireteam, ...
'' (2015) early in the decade. This revival gained further traction with later titles, including '' Rising Storm 2: Vietnam'' (2017), '' Insurgency: Sandstorm'' (2018), and '' Ready or Not'' (2021), which reinvigorated the genre through the late 2010s and early 2020s. Further examples into the 2020s include Bohemia Interactive's '' Arma 4'', announced in early 2025 with a planned release in 2027, and '' Bellum'' (2025), developed by Astarte Industries with a team comprising former developers from ''Arma'', ''Squad'', and ''Ready or Not''. Tactical shooters continue to sustain a dedicated fanbase, primarily driven by
indie developers Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media *Independent media, media free of influence by government or corporate interests * Indie art, fine arts made by artists independent of comme ...
who emphasize the genre's focus on strategic gameplay and realism. Outside typical tactical shooters, the game mechanics and realistic simulations of the genre have also been used in
battle royale game A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration, and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who ...
s,
extraction shooter Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, an ...
s, and
esports Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
-centric games. However, as few of them feature the game design staples of tactical shooters (such as strategic planning, squad-level tactics, slow-paced gameplay, and a realistic premise), they are usually not considered as such. Casual games like ''Rainbow Six Siege'' and ''
Battlefield V ''Battlefield V'' is a 2018 first-person shooter game developed by DICE and published by Electronic Arts. The game is the successor to 2016's '' Battlefield 1'' and the eleventh main installment in the ''Battlefield'' series. It is based on Wor ...
'' have also demonstrated "back to roots" philosophies, such as the removal of regenerative health and "3D spotting" in the latter. Tactical shooters have also been released as
virtual reality game A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player Immersion (virtual reality), immersion, typically through a virtual reality headset, head-mounted display unit or headset ...
s, such as '' Hot Dogs, Horseshoes & Hand Grenades'', ''Pavlov VR'', ''Onward'', and '' Breachers VR''.


Military use

'' Virtual Battlespace'' is a series of tactical shooter
simulators A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in ...
developed by ''Arma'' series creators
Bohemia Interactive Bohemia Interactive a.s. is a Czech video game developer and video game publisher, publisher based in Prague. The company focuses on creating military simulation games such as ''Operation Flashpoint: Cold War Crisis'' and the ''Arma (series), A ...
, used for infantry training by the
United States military The United States Armed Forces are the Military, military forces of the United States. U.S. United States Code, federal law names six armed forces: the United States Army, Army, United States Marine Corps, Marine Corps, United States Navy, Na ...
and several
NATO The North Atlantic Treaty Organization (NATO ; , OTAN), also called the North Atlantic Alliance, is an intergovernmental organization, intergovernmental Transnationalism, transnational military alliance of 32 Member states of NATO, member s ...
militaries. Its Pointman user interface combines head tracking, a motion-sensitive gamepad and sliding foot pedals to increase the precision and level of control over one's avatar, enabling users to more realistically aim their weapon and practice muzzle discipline, to take measured steps when moving around obstacles or cover, and to continuously control their postural height to make better use of cover and concealment.


See also

*
Military simulation Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop Military tactics, t ...
*
MilSim MilSim, an abbreviation of military simulation, refers to live-acted simulation of armed conflict scenarios conducted by civilians for entertainment, sporting, or nostalgic purposes. It has been described as both a form of "extreme sport" and a ...


References

{{VideoGameGenre Video game genres