is a 1998 Japanese
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
for the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. It followed ''
Tempo
In musical terminology, tempo ( Italian, 'time'; plural ''tempos'', or ''tempi'' from the Italian plural) is the speed or pace of a given piece. In classical music, tempo is typically indicated with an instruction at the start of a piece (ofte ...
'' for the
Sega 32X
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X us ...
and ''Tempo Jr.'' for the
Game Gear
The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
. The game uses stylized 2D cartoon graphics.
Plot
In the winter music world, the Prince of Music World is kidnapped and taken to The Planet Technotch. Meanwhile, the green
grasshopper boy “Tempo” and his girlfriend,
the cabbage white butterfly girl “Katy” went bankrupt. After discovering a happy blue bird, the two follow the bird and find a mysterious house. There, they realized that the Prince of Music World was kidnapped. Tempo now teams up with Katy to rescue the Prince of Music World from Planet Technotch and thus, the story of their exit from bankruptcy began.
Development
''Super Tempo'' is a sequel to the Sega 32X title ''Tempo'', and marks the third and final game in the Tempo series.
The series was developed by RED Company, who also developed the ''
Sakura Taisen'' and ''
Bonk's Adventure
''Bonk's Adventure'', known as in Japan and ''PC Kid'' in Europe, is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16. The Japanese title ''PC Ge ...
'' series of games.
The game was featured at the 1998
Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. Th ...
video game convention.
Gameplay
The game offers 2D platforming sections, as well as musical themed rhythm sections. Players take control of the character Tempo, who can create bubbles to defeat enemies.
Musical notes are collected throughout the stages, and if enough are found, they can be exchanged in an arcade to play
mini-games
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
.
Release
''Super Tempo'' was released on April 29, 1998 for the Sega Saturn and was published by MediaQuest.
Reception
''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' gave the game a score of 25 out of 40.
Three reviewers for the Japanese publication ''Sega Saturn Magazine'' gave the game a score of 8, 6, and 5, for a total of 19 out of 30.
The UK ''
Sega Saturn Magazine
''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which include ...
'' compared the game to the game ''
Rayman
''Rayman'' is a franchise of platform video games, created by video game designer Michel Ancel for Ubisoft. Since the release of the original '' Rayman'' game in 1995, the series has produced a total of 45 games across multiple platforms.
Th ...
'', however noting that Rayman was the better game and cheaper than importing a game from Japan. They noted the graphics were "colorful", however they seemed rather basic and said it looked too similar to 16 bit games. They also said that some stages were inappropriate for children, including a
pet cemetery
A pet cemetery is a cemetery for pets.
History
Many human cultures buried animal remains. For example, the Ancient Egyptians mummified and buried cats, which they considered deities, and the largest known dog cemetery in the ancient ...
stage that includes the ghosts of dead yard animals.
''Gamers' Republic'' gave the game a B.
Reviewing it as an import, the Brazilian magazine ''Ação Games'' gave it 7.5/10, comparing it to ''
Rayman
''Rayman'' is a franchise of platform video games, created by video game designer Michel Ancel for Ubisoft. Since the release of the original '' Rayman'' game in 1995, the series has produced a total of 45 games across multiple platforms.
Th ...
'' and praising its graphics, but noting its high difficulty and young target demographic.
References
{{Reflist, 2
1998 video games
Red Entertainment games
Aspect Co. games
Platformers
Sega Saturn games
Sega Saturn-only games
Japan-exclusive video games
Video games about insects
Video games developed in Japan
Single-player video games