is a 2006
tactical role-playing video game developed and published by
Banpresto
(formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-ow ...
for the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
in Japan. Part of the company's ''
Super Robot Wars
''Super Robot Wars'', known in Japan as is a series of tactical role-playing video games produced by Bandai Namco Entertainment, formerly Banpresto. Starting out as a spinoff of the ''Compati Hero'' series, the main feature of the franchise ...
'' series, it is an updated version of the
GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the W ...
installment ''Super Robot Wars GC'' (2004). Players control a fleet of
mecha
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the mean ...
s from a variety of
super robot
Mecha anime and manga, known in Japan as and , are anime and manga that feature robots (mecha) in battle. The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are ...
anime series, including ''
Mobile Suit Gundam
, also known as ''First Gundam'', ''Gundam 0079'' or simply ''Gundam '79'', is an anime television series, produced and animated by Nippon Sunrise. Created and directed by Yoshiyuki Tomino, it premiered in Japan on Nagoya Broadcasting ...
'' and ''
Getter Robo
is a Japanese mecha media franchise created by Ken Ishikawa and Go Nagai. An anime television series produced by Toei Animation was broadcast on Fuji TV from April 4, 1974, to May 8, 1975, with a total of 51 episodes. The manga was seria ...
'', to defeat opponents on a grid-based map. ''XO'' combines tactical role-playing game mechanics with action sequences, which use stylized anime-esque cutscenes unique for each character.
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
enlisted the help of Banpresto and other third-party developers to support the Xbox 360 after its largely unsuccessful launch in Japan. As such, Banpresto designed ''XO'' to take advantage of the console's hardware capabilities and online support, specifically the
Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. An u ...
online network service. The online multiplayer game mode was added as a means to provide a unique and fresh take on the series's gameplay that had not been seen in earlier installments. Though ''XO'' was well-received for its gameplay and tweaks made to its predecessors, the failure of the Xbox 360 in the region made it a
commercial failure
Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
and among the franchise's worst-selling titles.
Gameplay
''Super Robot Wars XO'' is a
tactical role-playing game
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical ( turn-b ...
where players control a fleet of
mechas
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is m ...
that must destroy an alien race plotting to seize control of Earth.
These mecha are drawn from a variety of
real robot
Mecha anime and manga, known in Japan as and , are anime and manga that feature robots (mecha) in battle. The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are ...
and
super robot
Mecha anime and manga, known in Japan as and , are anime and manga that feature robots (mecha) in battle. The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are ...
anime series, such as ''
Mobile Suit Gundam
, also known as ''First Gundam'', ''Gundam 0079'' or simply ''Gundam '79'', is an anime television series, produced and animated by Nippon Sunrise. Created and directed by Yoshiyuki Tomino, it premiered in Japan on Nagoya Broadcasting ...
'', ''
Getter Robo
is a Japanese mecha media franchise created by Ken Ishikawa and Go Nagai. An anime television series produced by Toei Animation was broadcast on Fuji TV from April 4, 1974, to May 8, 1975, with a total of 51 episodes. The manga was seria ...
'', and ''
Matchless Raijin-Oh''.
The gameplay is divided into multiple levels, or "scenarios", that provide more insight on the game's plot with character interactions and cut-ins as the player progresses.
In these scenarios, players move their mecha on a grid-based stage to destroy all of the enemies.
Moving a mecha next to an enemy initiates a combat sequence, which uses stylized anime-like cutscenes that are unique for each of the player's mechas.
The outcome of these sequences is determined by the mecha's speed, attack power, and weapon accuracy.
In addition to a standard single-player campaign, ''XO'' features an online multiplayer game mode that allows players to fight with somebody else around the world.
The multiplayer mode has players controlling a duo of mechas and engaging in combat scenarios with each other to be the last one standing.
Players can also use the online mode to trade items with others and customize their mecha to increase its power or agility.
Development

The launch of the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
in Japan in December 2005 was seen as largely unsuccessful. Though the system was a resounding success in North America, it received tepid interest from Japan due to its software library and the console market having already been dominated by
Nintendo and
Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
.
As a way to drive interest in the console and Xbox brand,
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
began enlisting the help of third-party developers to begin production of games that catered specifically to the Japanese market.
Banpresto
(formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-ow ...
was among the first companies to apply, announcing it was developing a new entry in its ''
Super Robot Wars
''Super Robot Wars'', known in Japan as is a series of tactical role-playing video games produced by Bandai Namco Entertainment, formerly Banpresto. Starting out as a spinoff of the ''Compati Hero'' series, the main feature of the franchise ...
'' series specifically to take advantage of the console's online and hardware capabilities.
''Super Robot Wars XO'' is an updated version of the
GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the W ...
installment ''Super Robot Wars GC'', released in 2004.
In addition to expanding on several of the mechanics and concepts in ''GC'', ''XO'' contains a number of new additions, such as additional animations and new scenarios and events.
As the Xbox 360 possessed powerful graphical capabilities, the development team was able to greatly improve the texture quality and visual effects, which they believed helped to invoke a sense of power in players.
The online multiplayer mode was designed to be a different take on the gameplay in the series.
Banpresto demonstrated ''XO'' at the 2006
Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. Th ...
event as part of Microsoft's booth, and released the game on November 30.
To coincide with its release, a strategy guide by Shiranui Pro was published that detailed its story, setting, and characters.
Like most ''Super Robot Wars'' games, licensing issues prevented it from seeing an international release.
On January 10, 2008, ''XO'' was re-released under Microsoft's ''Platinum Collection'' budget title label.
Reception
During its launch week, ''Super Robot Wars XO'' sold 4,909 copies, which climbed to 7,812 copies by the end of 2006 and 12,000 by 2007.
The Platinum Collection re-release sold less than 3,000.
Having sold an estimated 15,000 copies total, significantly less than ''GC'', ''XO'' is among the lowest-selling games in the ''Super Robot Wars'' series, which has been attributed to the Xbox 360's largely unwelcoming commercial and critical reception in Japan.
Four reviewers from ''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' were generally impressed with its higher production value and additions to the gameplay of ''GC''. One reviewer positively noted its online multiplayer capabilities, but another was critical at the lack of a tutorial for newer players.
In a preview, Ricardo Torres of ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' felt that the visuals in ''XO'' lacked polish and its 3D cinematics were not very impressive, but its gameplay and tweaks made to ''GC'' mechanics made up for it. Torres said it was "shaping up to be a solid little game", and expressed disappointment at licensing issues preventing a worldwide release.
''Gamekult'' writer Greg believed the online mode would provide little excitement for players, and "seemed a bit anecdotal" to use. However, he complimented the high-resolution textures and short load times, even if the game itself likely would not seem "essential" for ''Super Robot Wars'' fans. As part of a retrospective on the series in 2020, ''
USgamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' Kat Bailey ranked ''XO'' as being one of the worst entries in the series, which she collectively referred to as the "Scrap Heap". Bailey believed that games like ''XO'' were of poor quality since they disregarded what she considered key features of the series in an attempt to be experimental, while replacing its 2D sprite art with unimpressive and featureless 3D models.
Notes
References
External links
*
{{Super Robot Wars
2006 video games
Banpresto games
Japan-exclusive video games
Super Robot Wars
Tactical role-playing video games
Video games developed in Japan
Xbox 360 games
Xbox 360-only games