is a
Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
sequel to ''
Mario's Picross
''Mario's Picross'' is a 1995 puzzle video game for the Game Boy. Developed by Jupiter and Ape and published by Nintendo, it is a compilation of nonogram logic puzzles. The game stars Mario who chisels away at puzzle grids to form pictures. Th ...
''. The game is compatible with the
Super Famicom Mouse. Developed by
Jupiter
Jupiter is the fifth planet from the Sun and the largest in the Solar System. It is a gas giant with a mass more than two and a half times that of all the other planets in the Solar System combined, but slightly less than one-thousandt ...
and
Ape
Apes (collectively Hominoidea ) are a clade of Old World simians native to sub-Saharan Africa and Southeast Asia (though they were more widespread in Africa, most of Asia, and as well as Europe in prehistory), which together with its sister ...
and published by
Nintendo.
After the failure of ''
Mario's Picross
''Mario's Picross'' is a 1995 puzzle video game for the Game Boy. Developed by Jupiter and Ape and published by Nintendo, it is a compilation of nonogram logic puzzles. The game stars Mario who chisels away at puzzle grids to form pictures. Th ...
'' in North America,
Nintendo decided not to release this game in that region. The game was made available for download on the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
's
Virtual Console
A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Un ...
service on December 19, 2006, in Japan and later in PAL regions on September 14, 2007, the 12th anniversary of the game's original Japanese release - marking the first Western release of the game, which has been left nontranslated with original Japanese text intact.
">Too Good To Be True: Nintendo Begins "Hanabi Festival" For PAL Virtual Consoles
This game was re-released for download on the Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
Th ...
's Virtual Console service in both Japan and the PAL regions on April 27, 2013. It was made available worldwide on Nintendo Switch Online
Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Nintend ...
in September 2020.
Gameplay
Gameplay remains the same as in ''Mario's Picross'', where the player must decipher the picture in each level, progressing to harder and harder puzzles. However, after completing the first level the player may also play "as" Wario
is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
, who presents a different challenge due to changes in the gameplay.
Each game is played against the clock. Opposing the picross tradition of black and white squares, the puzzles are set in stone and are picked out by Mario with a hammer and chisel. When the player solves a puzzle correctly, the black-and-white representation becomes colored and animated, and the game shows the player the title of the puzzle. When the player finishes a level, Mario will congratulate them on their progress and either bow (in the first and last levels) or give a thumbs up (in all other levels).
The player must work through levels in order to get access to harder levels, with more rows and columns. In Mario's puzzles, if the player marks an incorrect cell, they receive a time penalty. The amount of time lost doubles for every mistake (one minute, two minutes, four, and finally eight). In Wario's puzzles, the time counts up from zero, and the player is not penalized for marking an incorrect cell. However, the player will not be notified if they make a mistake.
Reception
Notes
References
External links
*
*
{{Mario puzzle games
1995 video games
Jupiter (company) games
Nonograms
Video game sequels
Picross (video game series)
Super Nintendo Entertainment System games
Video games developed in Japan
Virtual Console games
Virtual Console games for Wii U
Mario puzzle games
Single-player video games
Nintendo Switch Online SNES games