Super Crate Box
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''Super Crate Box'' is a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
and
indie game An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
by
Vlambeer Vlambeer is a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman. The studio is known for the games ''Super Crate Box'' (2010), ''Serious Sam: The Random Encount ...
. It was first released for
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on 22 October 2010, and was followed with ports to
Mac OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on 26 November 2010, to
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
on 4 January 2012, and to
PlayStation Vita The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
on 3 October 2012. A
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
demake of the game was developed by Paul Koller, with music by Mikkel Hastrup, and published by RGCD as ''Super Bread Box'' on 22 October 2013.


Gameplay

''Super Crate Box''s core gameplay revolves around a 2D map. Enemies continually spawn from the top of the map, and come in three varieties: small, large and flying. A crate is always available in a random location on the map, and picking up a crate gives one of 14 weapons, selected at random. At all times, there is a fire pit at the bottom of the map. If an enemy reaches the bottom of the map and falls into the pit, it will respawn at the top of the map with the same health but moving considerably faster. Contact with an enemy results in immediate death. The goal of the game is to survive as long as possible by using the different weapons obtained from crates to kill enemies. The number of crates that the player picks up before dying constitutes the score. By attaining certain numbers of crates in the game the player can unlock new weapons, game modes and cosmetic character skins. There is a leaderboard available on the official website that tracks high scores for the various modes. The game supports joypad controls.


Development


Commodore 64 version

In 2012, ''Super Crate Box'' was ported to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
home computer by Paul Koller. This conversion became available as a cartridge on 3 October 2013 under the title ''Super Bread Box''. The version features three new and exclusive Commodore 64-themed levels, in addition to the original three, as well as online high score tables, but lacks the SFMT and Ambush modes due to limitations of the hardware.


Reception

The PlayStation Vita and iOS versions received "generally favourable reviews", while the Switch version received "mixed" reviews, according to the review aggregation website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Mike Mason of ''Push Square'' said of the Vita version, "it's a twitch platformer-cum-shooter that preys on compulsion", and added, "If you dare to open the box on a lazy day, don't expect to close it again for an hour." ''
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'' said of the iOS version, "The challenge is fierce; as your tally climbs above its previous best, the accompanying exclamation mark is a virtual eyebrow raised in surprise at your achievement." Brad Nicholson of ''
TouchArcade ''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. ...
'' said of the same iOS version, "The hooks are in its constituent parts, which seamlessly blend into a cacophony of arcade action surrounding this pure purpose of play."


References


External links

* * * {{Vlambeer 2010 video games Action games Commodore 64 games Freeware games GameClub games Indie games IOS games MacOS games Multiplayer and single-player video games Nintendo Switch games Ouya games PlayStation Network games PlayStation Vita games Shoot 'em ups Video games developed in the Netherlands Vlambeer games Windows games