Storyland (narrative Generator)
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''Storyland'' is a browser-based narrative work of
electronic literature Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or Generative literature, algorithmic text generation are used aesthetically. Works of electronic literature ar ...
. The project is included in the first ''Electronic Literature Collection'' from the
Electronic Literature Organization The Electronic Literature Organization (ELO) is a nonprofit organization "established in 1999 to promote and facilitate the writing, publishing, and reading of electronic literature". It hosts annual conferences, awards annual prizes for works of a ...
. It was created by
Nanette Wylde Nanette Wylde is an American artist and writer. Wylde is known for her early incorporation of digital media as a fine art media, her work in net.art, electronic literature, and artwork which takes book form. Wylde makes works which are interdiscip ...
in 2000 and is considered a form of Combinatory Narrative or Generative
Poetry Poetry (from the Greek language, Greek word ''poiesis'', "making") is a form of literature, literary art that uses aesthetics, aesthetic and often rhythmic qualities of language to evoke meaning (linguistics), meanings in addition to, or in ...
which is created with the use of the computer's
random function In probability theory and related fields, a stochastic () or random process is a mathematical object usually defined as a family of random variables in a probability space, where the index of the family often has the interpretation of time. Stoc ...
.


Versions

''Storyland v1'' was created in
Javascript JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior. Web browsers have ...
in 2000. It premiered at the 2002
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
conference art exhibition in San Antonio, Texas. The code is documented in ''Computer Graphics'', Vol. 36 No.3, Summer 2002. ''Storyland v2'' was created in
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
in 2004. This version included animation and sound. Version 2 was included in the first
Electronic Literature Organization The Electronic Literature Organization (ELO) is a nonprofit organization "established in 1999 to promote and facilitate the writing, publishing, and reading of electronic literature". It hosts annual conferences, awards annual prizes for works of a ...
Directory in 2006. When Flash software was entirely deprecated in 2021 Wylde archived the project and re-published the Javascript version.


Description

''Storyland'' is a narrative work which employs the computer's random function to display stereotypical characters in stereotypical relationships. Upon entering the project, and when the "New Story" button is engaged, a brief story is displayed. In version 1 (Javascript) the story develops over nine lines of text displayed all at once. In version 2 (Flash) the story develops through six segments which are displayed over a short time. The first version has a subtitle of "Postmodern Conditions, Contemporary Tales" which is not included in Version 2. According to the project statement the work ''"''exposes its narrative formula, thus mirroring aspects of contemporary cultural production: sampling, appropriation, hybrids, stock content, design templates. It risks discontinuity and the ridiculous providing opportunities for contemplation beyond the entertainment factor." Many reviewers comment on the work as being amusing.


Reception

''Storyland'' has received attention in the form of gallery exhibitions and academic review. Its inclusion in the ''Electronic Literature Collection Volume One'' brought the project to international recognition. Samira Nadkarni writes about ''Storyland'', "Wylde’s choice of music is not unintentional. On one hand, it immediately indicates its use of re-purposed material, as Fučík’s original composition is intended to depict a military march drawing from the composer’s interest in the Roman Empire. In contrast, Laurendeau’s pared down small band version is commonly associated with the entrance of circus clowns, a far cry from the grandeur originally intended by Fučík. On the other, its use meta-textually gestures to the manner in which performers within a circus, while inhabiting certain fixed roles, use new guises to play a multiplicity of parts for their audience. The work’s use of its own template within which to use material that is sampled and appropriated, combined and recombined, displays not just the cultural production that occurs within performances such as those within a circus, but on a larger scale to our own performances of digital and popular culture. ''Storyland''‘s display of the poignant as well as the absurd mirrors contemporary creation of narratives, the manner in which information is purposed and re-purposed to new ends." Nadkarni continues, "Additionally, much like circus clowns, the piece gains a great deal of its impetus from its pretense of immediacy. The stories create the impression that they are only just formed, working with the reader to veil the fact that the work’s random text generation is intentional and written into the piece. However, eventually the stories begin to betray themselves, revealing these repetitive elements. Wylde’s digital work asks the reader to confront and question our use of language, the narratives we structure, and the manner in which these are purposed within the performances of our everyday lives." Daniela Ghiragossian posits, "The work mocks socially accepted standards and behaviors, while simultaneously touching upon a variety of major themes. . . Sometimes, the narrative, along with the circus themed presentation, evokes the uncanny because it depicts an environment that seems familiar, yet it conceals the way in which the events occur, leaving the reader to wonder in darkness about the content and the contradictions composed in this strange story. In addition, this circular motion suggests that all things are connected to each other, and in relation all people are influenced by one another." Jonathan Baillehache compares ''Storyland'' to
Surrealist Surrealism is an art movement, art and cultural movement that developed in Europe in the aftermath of World War I in which artists aimed to allow the unconscious mind to express itself, often resulting in the depiction of illogical or dreamlike s ...
writing, "When compared to earlier uses of chance operation in literature, a piece like this one resembles some of the automatic writings produced by
André Breton André Robert Breton (; ; 19 February 1896 – 28 September 1966) was a French writer and poet, the co-founder, leader, and principal theorist of surrealism. His writings include the first ''Surrealist Manifesto'' (''Manifeste du surréalisme'') ...
and
Philippe Soupault Philippe Soupault (2 August 1897 – 12 March 1990) was a French writer and poet, novelist, critic, and political activist. He was active in Dadaism and later was instrumental in founding the Surrealist movement with André Breton. Soupault ini ...
in their collective work ''The Magnetic Fields''. . . The difference between Nanette Wylde’s ''Storyland'' and Breton and Soupault’s ''Magnetic Fields'' is that the former is produced according to a computational algorithm involving randomizers and user interaction, and the latter by two free-wheeling human subjects. But the resemblance between the two is uncanny, and part of ''Storyland’s'' interest is to question, through its resemblance with surrealist writing, the assumed difference between the human mind and cybernetics. Generative poetry has indeed a tendency to present itself as a simulation of such or such print literature or writer. One could argue that a piece like ''Storyland'' is the only one of the two that could claim to be randomly generated because it relies on computational randomizers, the computing equivalent of dice. . ." ''Storyland'' is taught in university level literature classes.{{Cite web , title=Storyland {{! ELMCIP , url=https://elmcip.net/creative-work/storyland , access-date=2023-11-29 , website=elmcip.net


References


External links


''Storyland'' v1 in Rhizome Artbase

''Storyland'' archive

Cell Project Review by Daniela Ghiragossian

Dena Eber, "SIGGRAPH 2002 Art Gallery: Process and Product" ''Computer Graphics'', Vol. 36 No.3, Summer 2002.

''Storyland'' screen grab on Youtube
2000s electronic literature works 2000 in Internet culture American contemporary art Art websites Digital art Digital poems Internet art Interactive art Narrative poems Surrealism Generative literature