Starseed Pilgrim
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''Starseed Pilgrim'' is a 2013
puzzle-platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
from independent developer droqen. Players plant 'starseeds' which grow into plants, each with different growth patterns and interaction mechanics. Players plant these starseeds on floating platforms and on fully-grown plants in order to traverse the game world. The game was developed in
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
and was released in April 2013 for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
. Reviewers praised ''Starseed Pilgrim'''s game mechanics and the process of learning their interactions, but criticized the learning curve as steep. The game was a finalist for the Excellence in Design award at the 2013
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
.


Gameplay

''Starseed Pilgrim'' is a two-dimensional
puzzle-platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
. The player begins the game in a
hub world An overworld or a hub world is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some pla ...
consisting of floating platforms. From the hub world, they can enter a different platforming world, which consists of a floating platform made out of blocks. The player is then given a few 'starseeds' at random, and can plant them in blocks to grow plants. Each plant has a different growth pattern and interaction mechanic based on the starseed's colour: for example, pink starseeds create a slowly growing vertical plant, and their blocks can be dug up to obtain more starseeds. The player grows plants on top of each other in order to reach keys floating above, while staying ahead of a corruption originating from the starting platform that steadily corrupts blocks. If the player touches a corrupted block, they are transported into an inverted version of the current world: plants and blocks turn into open space, and the previously-empty space turns into solid blocks. The player navigates this inverted world to return to where the starting platform was; there, the player can use a key they collected to return to the hub world. This also allows the player to bring with them any unused seeds from the platforming world, as well as any starseeds collected in the inverted world. The collected starseeds can then be planted on the hub world's platforms in order to gain access to other floating platforms.


Development

''Starseed Pilgrim'' was developed in
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
by Alexander Martin, also known as droqen, an
independent game developer An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
from Toronto. droqen released an initial prototype of the game on October 11, 2010, and completed most of the game 18 months before release. Ryan Roth contributed the sound effects and music, and Mert Batirbaygil created the art and visual assets; droqen also credits Allan Offal with providing important feedback during development. The game was released on the distribution platform
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
on April 16, 2013, for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
. This release was done through an agreement between the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
(IGF) and
Valve Corporation Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution pl ...
, the developer of Steam, that offered all 2013 IGF finalists a Steam distribution agreement.


Reception

''Starseed Pilgrim'' received "generally favorable" reviews according to the review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Reviewers praised the core gameplay loop and interactions between game mechanics, particularly the process of learning them, but criticized the learning curve as steep. Rich Stanton of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
praised the game's mechanics as "an absolute delight" once understood, particularly the inverted world which "delivers on a concept both narratively and mechanically", though characterized the learning curve as a "wall". Stanton also praised the sound effects as pleasing, while also functioning as a gameplay indicator of the corruption's spread.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
staff described the visual and sound design as utilitarian but aesthetically consistent and effectively communicating information, but singled out some sound effects as "harsh and discordant". The staff cautioned that learning the mechanics "can be exceptionally challenging", but that it ultimately rewarded players with "an intense feeling of satisfaction" from exploring and learning how the game works. Writing for
The Telegraph ''The Telegraph'', ''Daily Telegraph'', ''Sunday Telegraph'' and other variant names are often names for newspapers. Newspapers with these titles include: Australia * The Telegraph (Adelaide), ''The Telegraph'' (Adelaide), a newspaper in Adelaid ...
, Phill Cameron also praised the core gameplay loop, characterizing it as a process of "incremental understanding" that is continually subverted by new mechanics interactions to consistently surprise the player. Cameron opined that the lack of in-game explanations made the learning process more interesting, and that the randomized growth patterns of the starseeds rewarded player "improvisation and adaptation". Anthony Fordham was more critical of the lack of explicit instructions: in their review for PC PowerPlay, Fordham described ''Starseed Pilgrim'' as "a very interesting exercise in game design" and its mechanics as "original", but criticized the process of learning the game's systems as unclear and obfuscated. ''Starseed Pilgrim'' was nominated for the Excellence in Design award at the 2013 Independent Games Festival, with honourable mentions for the
Seumas McNally Grand Prize The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. It was first aw ...
and the Nuovo Award. The game was also showcased as a finalist at the 2013
IndieCade IndieCade is an international juried festival of independent games. Game types include video games, live-action games, and tabletop games. Independent game developers are selected to demo, screen, and promote their work at the annual IndieCade fe ...
exhibition. The game sold around 1,000 copies before being listed on Steam.


Notes


References


External links

* {{Authority control 2012 video games Flash games Indie games MacOS games Puzzle-platformers Side-scrolling platformers Single-player video games Video games about plants Video games developed in Canada Windows games