Star Wars Role-playing Game (Wizards Of The Coast)
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The ''Star Wars Roleplaying Game'' is a
d20 System The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the Editions of Dungeons & Dragons#Dungeons & Dragons 3rd edition, 3rd edition of ''Dungeons & Dragons''. The system is named after ...
roleplaying game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
set in the ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'' universe. The game was written by
Bill Slavicsek Bill Slavicsek (born October 6, 1971) is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products ...
, Andy Collins and J. D. Wiker and published by
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
in late 2000 and revised in 2002. In 2007, Wizards released the '' Saga Edition'' of the game, which made major changes in an effort to streamline the rules system. The game covers three major eras coinciding with major events in the ''Star Wars'' universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the
New Jedi Order ''Star Wars: The New Jedi Order'' (or ''New Jedi Order'' or ''NJO'') is a series of 19 science fiction novels, published from 1999 to 2003, set in the Star Wars Expanded Universe, ''Star Wars'' Expanded Universe. The series revolves around the ...
. An earlier but unrelated ''Star Wars'' role-playing game was published by
West End Games West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia' ...
between 1987 and 1999.
Bill Slavicsek Bill Slavicsek (born October 6, 1971) is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products ...
was one of the designers of that former game as well. This game from Wizards of the Coast is currently out of print. The current official ''Star Wars'' role-playing game is the game of same title published by Fantasy Flight Games.


Original and revised editions

The original '' Star Wars: The Roleplaying Game'' was originally published by
West End Games West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia' ...
as a d6 product, enjoying many years of play before WEG went bankrupt. The d20 rebooted ''Star Wars Roleplaying Game'' was originally published in November 2000. It included statistics for many of the major characters of the movie '' Star Wars Episode I: The Phantom Menace''. The later Revised game included material from '' Star Wars: Episode II – Attack of the Clones'' and changed various feats and classes. The ''Star Wars Roleplaying Game'' uses a Vitality/Wound point system instead of standard
hit points Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
, dividing damage into superficial harm (Vitality) and serious injury (Wounds). A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. A character's Wound points are equal to their Constitution score. Most game mechanics are familiar to players of ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' and other d20-based games. Characters have six Ability Scores (i.e., the standard Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma), a
class Class, Classes, or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used d ...
and
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, feats, and skills. Most actions are resolved by rolling a twenty-sided die and adding a modifier; if the result equals or exceeds the difficulty, the check succeeds.


Species and classes

As with most d20 System games, ''Star Wars'' offers playable races (called species) and classes to the Player Characters (PCs). The species of ''Star Wars d20'' that are included with the Revised Core Rulebook are:
Humans Humans (''Homo sapiens'') or modern humans are the most common and widespread species of primate, and the last surviving species of the genus ''Homo''. They are Hominidae, great apes characterized by their Prehistory of nakedness and clothing ...
, Bothans, Cereans,
Duros Intarcia Therapeutics is an American biopharmaceutical company based in Boston, MA and incorporated under the laws of Delaware. It was founded in 1995 under the name "BioMedicines" and changed to its present name in 2004. In 2013, Intarcia relocat ...
,
Ewok The Ewoks (singular: Ewok) are a fictional species of small, furry, mammaloid, bipeds in the ''Star Wars'' universe. They inhabit the forest moon of Endor and live in arboreal huts and other simple dwellings, being seen as primitive in com ...
s, Gungans, Ithorians,
Kel Dor Kiel Airport (, ) is a small regional airport in Kiel, Germany. It is located in the borough of Holtenau, north of the city centre. It is registered as a ''public airfield'' (). As of 2006, it served 30,528 passengers p. a. History The ...
, Mon Calamari, Quarren, Rodians, Sullustans, Trandoshans, Twi'leks,
Wookiee Wookiees () are fictional humanoid aliens in the ''Star Wars'' universe, native to the forest planet Kashyyyk. They are distinguished from humans by their gigantism, hirsutism, and physical strength. The most prominent Wookiee in the films is ...
s, and Zabrak and the unusual option for d20 games, Droid (this is unusual because it allows you to create your own race to an extent, and also you are ruled - technically mastered - by another player). The
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es are Fringer, Noble, Scoundrel, Soldier, Force Adept,
Jedi Jedi (), Jedi Knights, or collectively the Jedi Order are fictional characters, and often protagonists, featured in many works within the '' Star Wars'' franchise. Working symbiotically alongside the Galactic Republic, the Jedi Order is depic ...
Guardian,
Jedi Jedi (), Jedi Knights, or collectively the Jedi Order are fictional characters, and often protagonists, featured in many works within the '' Star Wars'' franchise. Working symbiotically alongside the Galactic Republic, the Jedi Order is depic ...
Consular, Scout, and Tech Specialist (added with the Revised Edition). Prestige classes allow advanced characters who wish to specialize in certain suites of abilities to join a class devoted to them. For example, Jedi with special talents at helping others can choose to specialize as a Jedi Healer, while a blaster-wielding mercenary might earn a reputation as a
Bounty Hunter A bounty hunter is a private agent working for a bail bondsman who captures fugitives or criminals for a commission or bounty. The occupation, officially known as a bail enforcement agent or fugitive recovery agent, has traditionally operated ...
. The core rulebook includes the Jedi Master, Jedi Ace, Crime lord, Elite Trooper, Starship Ace, Officer, Darkside Marauder, and Darkside Devotee. Supplements to the core rulebook introduce many more prestige classes. Saga edition changed things around and made Force Adept a prestige class.


Original and revised editions releases

The following books are available for the original edition. The following books are available for the revised edition.


Saga Edition

On June 5, 2007, Wizards released ''Star Wars: Roleplaying Game - Saga Edition Core Rulebook''. The game was streamlined to be easier to play and a greater emphasis was placed on miniatures. Some of the major changes include: *Standard hit points have replaced the former Wounds/Vitality system. Each character begins first level with three times their maximum hit die in hit points based on their class which is modified by the character's Constitution bonus. Jedi and Soldiers for instance, have a hit die of d10, and begin 1st level with 30 hit points + Con bonus. Characters then roll a hit die for additional hit points as they progress in level. Characters also have a Condition Track which measures how much they are currently impaired. If Damage from a single attack exceeds the damage threshold, the PC is moved down the condition track. Each level of the track enforces progressively worse penalties until the PC is knocked out. Further damage can kill the character. *The number of character classes have been reduced to five — Jedi, Noble, Scoundrel, Scout and Soldier. Each class progresses along "character trees" similar to the ''
d20 Modern ''d20 Modern'' is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supp ...
'' system where characters are built with talents and feats. Jedi for instance, can follow talent paths such as Jedi Guardian, Jedi Consular, plus the new Jedi Sentinel and Lightsaber Combat talent trees. This allows for greater customization and more variety amongst characters of the same class. Prestige Classes are still available, but they each also have one or more talent trees. *Saving Throws have been changed to a series of "Defenses". Virtually all attacks and offensive powers now require a roll against one of three defenses — Reflex Defense, Fortitude Defense, or Will Defense. These Defenses are analogous to both Saving Throws and Armor Class (or Defense as in the previous system) in other d20 games. *Skill points have been eliminated. Characters have a number of "trained" skills they can pick based on their class and Intelligence bonus. When a character makes a skill check, they roll a d20 and add half their character level + any other bonuses. If they roll for a trained skill they get a +5 bonus to the die roll, and certain applications of some skills cannot be attempted unless trained in the skill. Skills themselves have been simplified and integrated, with such skills as Deception covering the former skills of Bluff, Disguise, and Forgery. The Mechanics skill now encompasses Repair, Disable Device, and Demolitions (as well as crafting devices in the expansion books). Likewise, the new Perception skill combines the Spot, Search, Sense Motive, and Listen skills. *Force sensitive characters now have a single "Use the Force" skill, which allows them to do a number of things such as moving small objects and searching their feelings. Force Powers are special abilities such as Force Choke or Move Object that form a "suite" of powers, similar to a hand of cards, which are used up, and recharge between encounters; all Force Powers involve a "Use the Force" skill check, and a greater margin of success on the check will produce a stronger effect. Force users can also select Talents related to the Force, and prestige classes grant Force Techniques and Force Secrets which further improve their ability to use the Force. *The game includes an optional Destiny system. Characters receive "Destiny Points" which are more powerful than Force Points. They allow such things as scoring an automatic critical hit without rolling, gaining 3 Force Points, or automatically succeeding at a virtually impossible task. Destiny Points are used to help characters with a predetermined fate (usually determined during character creation) eventually fulfill their specific overarching goal. *The character class Attack Bonus progressions no longer allow for multiple attacks during a full-round action. Instead, a character wielding a single weapon must pick the new "Double Attack" feat (for one extra attack) and "Triple Attack" feat (for two extra attacks), but both incurring significant attack roll penalties uniformly to all attacks that turn. Multiple attacks are, in general, less common, streamlining and speeding up combat turns. *Rules and stats for NPCs have been refined. There is only one non-heroic class for NPC characters. They do not get heroic Defense bonuses, their Hit Points are limited to 1d4 + Con bonus per level (and they do not receive triple maximum starting hit points at first level), they receive less ability score increases for every four levels they have, and they get only the feats granted by gaining levels; non-heroic characters do not gain Talents. Non-sentient creatures in the game use the "Beast" class and gain 1d8 + Con hit points per level. *Many minor bonuses have been eliminated. Alien races and classes now rarely grant bonuses to skill checks; instead they often allow a reroll of the check under particular circumstances.


Saga Releases

The following books were released: The Core Rulebook exists as an original and as a revised printing. On January 28, 2010, Wizards of the Coast announced on their website that they would not be renewing their license to produce Star Wars products for their roleplaying and miniature gaming lines. Their license ended in May 2010.


Reception

''Star Wars Roleplaying Game Saga Edition'' won the Gold ENnie Awards for Best Game, Best d20/OGL Product, and Best Rules, and the Silver award for Product of the Year.


Reviews

*''
Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...
'' *''
Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...
'' - Saga Edition *'' Backstab'' #26


References


External links

{{D20 D20 System publications ENnies winners Role-playing games introduced in 2000 Star Wars role-playing games