Spiritfarer
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''Spiritfarer'' is an indie management sim and
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developed and published by Canadian studio
Thunder Lotus Games Thunder Lotus Games is an independent video game development studio based in Montreal, Canada. Founded in 2014, the company is most known for developing '' Jotun'' (2015), '' Sundered'' (2017) and '' Spiritfarer'' (2020). History The studio was ...
. It was released for
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,
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,
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,
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,
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, Android and Stadia in August 2020. The main character, Stella, becomes a "Spiritfarer" whose job is to ferry the spirits of the deceased to the
afterlife The afterlife or life after death is a purported existence in which the essential part of an individual's Stream of consciousness (psychology), stream of consciousness or Personal identity, identity continues to exist after the death of their ...
. It received generally positive reviews from critics praising its slow-paced gameplay, detailed animation, orchestral musical score, and unique themes, and had sold over a million units by December 2021. Following the game's initial release, Thunder Lotus supported ''Spiritfarer'' by adding new content via free updates; upon the final update on December 13, 2021, it was retitled ''Spiritfarer: Farewell Edition''. The game was released for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android via
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on October 2022.


Gameplay

The core gameplay consists of the player, in the role of Stella, meeting the needs of the spirits aboard their ship with food and completing tasks for them, as well as building new additions to their ship. This leads to the player collecting materials while on their journey to build kitchens, gardens, and other amenities to help the spirits feel more at home. New ship sections are placed on a square grid and can be stacked on top of one another, with more room becoming available as the player upgrades the ship's capacity. As they progress through their given tasks, the player uncovers more of each spirit's backstory, culminating in their crossing over to the afterlife through the Everdoor, a gateway into the afterlife to which the player must ferry them. The characters that Stella meets throughout the game unlock mini-games to play for materials and in-game currency. These games are often relevant to the spirit's character traits and backstory, such as collecting a creature's offspring alongside the maternal grandmother character, Alice. The game also has vendors that sell items such as seeds for the player's gardens and ingredients to use in various dishes, some of which are specifically requested by the spirit passengers.


Plot

The player takes the role of Stella, accompanied by her pet cat Daffodil, who takes over from the mythological
Charon In Greek mythology, Charon or Kharon ( ; ) is a psychopomp, the ferryman of the Greek underworld. He carries the souls of those who have been given funeral rites across the rivers Acheron and Styx, which separate the worlds of the living and ...
as the new Spiritfarer, a ferrymaster who must sail the sea to find spirits and grant their last wishes and finally take them to the Everdoor, a gateway to the afterlife. In order to assist with her journey, Charon gifts both Stella and Daffodil with the magical Everlight. After Charon passes through the Everdoor, Stella procures a ship of her own and begins travelling the world, picking up spirits and helping them fulfill their last wishes while befriending them along the way. As she picks up more spirits and collects resources, Stella expands the ship and its capabilities further. However, Stella must eventually begin sending the spirits to the Everdoor. Each of them gives an emotional sendoff as they thank Stella for everything she has done for them, leaving her a spirit flower to remember them by. As Stella sends off more and more spirits, she begins occasionally encountering
Hades Hades (; , , later ), in the ancient Greek religion and Greek mythology, mythology, is the god of the dead and the king of the Greek underworld, underworld, with which his name became synonymous. Hades was the eldest son of Cronus and Rhea ...
, in the form of a giant owl. Hades shows Stella images of what was apparently her past life as a
palliative care Palliative care (from Latin root "to cloak") is an interdisciplinary medical care-giving approach aimed at optimizing quality of life and mitigating or reducing suffering among people with serious, complex, and often terminal illnesses. Man ...
nurse, taking care of terminally ill patients before falling terminally ill herself. Hades then questions Stella's motivations, wondering whether her desire to help spirits is altruistic or simply a selfish means to ease her insecurities. Eventually, Stella sends off the last spirit through the Everdoor and she has one final confrontation with Hades. Hades reveals that Stella's body is on the verge of death in the real world, and it is now her time to pass through the Everdoor. With her purpose fulfilled, Stella sails back to the Everdoor with Daffodil one last time. She passes through the Everdoor with Daffodil, and, like the spirits before them, they both become a constellation in the sky.


Development

Creative director Nicolas Guérin mentions that the game's stories are based on his own experiences of loss. He wanted to make a game that handled death in a way that felt more personal and intimate, referencing the loss of family and loved ones. The original concept had the game take place on a train instead of a boat, but the team decided that it did not really fit what they wanted. Changing seasons were also discussed but then scrapped because the scope of putting that into the game was much too large and served little importance to the game as a whole. Farming sections were much larger too, putting the original concept closer to competing simulation games like '' Harvest Moon'' and ''
Stardew Valley ''Stardew Valley'' is a 2016 farm life simulation game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". ''Stardew Valle ...
''. Thunder Lotus made the decision to tone it back, making the resource collecting portions not as time consuming and setting it apart from those competitors. The game is also padded with stories from the spirits that measure up to 90,000 words at the time ''
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'' published the interview with Guérin on July 28, 2021. Guérin also mentioned doing research at end-of-life care facilities for a month as well as asking staff for ''Spiritfarer'' personal stories of loved ones to help flesh out the characters that were already in the works. The characters were designed first and then given raw personality traits, such as being attuned with their inner animal or more human in nature. The game itself is described as a construct of Stella's mind and how she develops her views and understanding of death. Guérin mentions that this is also shown in the landscapes of the islands as the game flows and Stella travels the map.


Reception

''Spiritfarer'' received "generally favorable reviews" for the PC version, according to
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. ''
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''s Tom Marks rated the game 9/10 and gave it the Editor's Choice award, comparing the game to a combination of ''
Animal Crossing is a social simulation video game series developed and published by Nintendo. It was created by Katsuya Eguchi and Hisashi Nogami. The player character is a human who lives in a village inhabited by various anthropomorphic animals and can ...
'' and an action platformer. He stated that, while the game "tackle the heavy topic of death and those left behind in its wake", it is nonetheless "colorful" and "feel-good". He called the campaign "full of charming characters with somber, touching stories", though stating that "not all the characters are as impactful as others". He stated that the backtracking got "tiresome" and the formula of the game became predictable, with mundane tasks becoming "repetitive fast" if the player attempted to optimize their efficiency, but that the game forcing beloved characters to leave was emotionally affecting. Rachel Watts of ''
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'' rated the game 85/100, saying that it is a "wholesome life-sim" that "deals with the topic of death and compassion with masterful balance". However, she criticized the "purposeful vagueness" about the nature of the afterlife and its inhabitants as "muddl ngthe clarity of the characters' intentions". Eric Van Allen of ''
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'' rated the game 4/5, saying its writing is "warm, funny and charming", and the game is "best enjoyed in small pieces". It was nominated for Games For Impact and Best Indie Game at
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. It was also a finalist for the
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SFWA Announces the 56th Annual Nebula Award Finalists
. SFWA. Retrieved 2021-03-19.
and the Hugo Award for Best Video Game. During the
24th Annual D.I.C.E. Awards The ''24th Annual D.I.C.E. Awards'' was the 24th edition of the D.I.C.E. Awards ("Design Innovate Communicate Entertain"), an annual awards event that honored the best games in the video game industry during 2020. The awards were arranged by the ...
, the
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nominated ''Spiritfarer'' for " Outstanding Achievement in Animation". Thunder Lotus announced that by December 2021, the game had sold one million copies.


Notes


References


External links

* {{Thunder Lotus 2020 video games Indie games Linux games MacOS games Adventure games Windows games PlayStation 4 games Nintendo Switch games Xbox Cloud Gaming games Xbox One games Video games about the paranormal Science fantasy video games Video games developed in Canada Cooperative video games Video games featuring black protagonists Video games featuring female protagonists Stadia games Video games about cats Video games about death Netflix games Thunder Lotus Games Video games set on ships Cozy games