''Space Quest'' is a tabletop role-playing game published by Tyr Gamemakers Ltd. in 1977.
Description
''Space Quest'' is a science-fiction space-adventure system, an early class-and-level game.
The rules cover character abilities, caste and rank, skills, races,
psionics
In American science fiction of the 1950s and 1960s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as telepathy and psychok ...
, and character classes: spacers, warriors, mutates (psionics), technics, or biotechs.
The game also includes rules for starships and equipment.
Space encounters include traders, pirates, roboids, and space monsters such as voidsharks.
Publication history
''Space Quest'' was designed by
Paul Hume and
George Nyhen
George may refer to:
People
* George (given name)
* George (surname)
* George (singer), American-Canadian singer George Nozuka, known by the mononym George
* George Washington, First President of the United States
* George W. Bush, 43rd Pres ...
, and published by
Tyr Gamemakers Ltd. in 1977 as a 110-page digest-sized book.
Reception
Robert C. Kirk reviewed ''Space Quest'' in ''
The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' No. 14.
Kirk commented that "Given an imaginative gamemaster and daring players, ''Space Quest'' can become an open-ended campaign providing hours of fun, escapism, or what-have-you."
Steve Winter
Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast.
Early life
Winter ...
reviewed ''Space Quest'' in ''
The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' No. 33.
Winter commented that "There are innovations in ''Space Quest'' which can be added to any system, and material that will enrich any campaign. Dropping the character classes and redesigning the class powers would make this a really good shoot-the-BEM-and-grab-the-girl space opera system. I would recommend it for any serious SF referee, if only for the hardware and incidentals."
Reviews
*''
Fantastic Science Fiction'' v27 n10
[https://archive.org/details/fantastic-v-27n-10-1980-07-daisy-chainsaw/page/16/mode/2up]
References
{{reflist
External links
* http://sf-encyclopedia.com/entry/space_quest_2
Role-playing games introduced in 1977
Science fiction role-playing games