''Simon the Sorcerer'' is a series of
point-and-click adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
s created by British developer
Adventure Soft. The series follows the adventures of an unwilling hero of the same name and has a strong
fantasy setting similar to
Sierra
Sierra (Spanish for "mountain range" and "saw", from Latin '' serra'') may refer to the following:
Places Mountains and mountain ranges
* Sierra de Juárez, a mountain range in Baja California, Mexico
* Sierra de las Nieves, a mountain range i ...
's ''
King's Quest'' and
Westwood's ''
The Legend of Kyrandia
''The Legend of Kyrandia: Book One'' is a 2D point-and-click adventure game, and the first game in the ''Fables & Fiends'' series. It was developed by Westwood Studios and published by Virgin Games in August 1992. Players take on the role of a yo ...
'' series. The game varies in style, however, as it is more poised to be a parody of the fantasy genre than a member of the genre itself, with many renowned folklore characters appearing differently from what they are generally presumed to be.
The first two games are often compared with the
''Monkey Island'' series in terms of style and humour, and the
Terry Pratchett ''
Discworld'' novels and derivative
games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ...
.
Unlike many older adventure games, several of the titles in the series are still available for purchase. The first and second games in the series are also playable using
ScummVM.
Titles
''Simon the Sorcerer''
''Simon the Sorcerer'' was released by Adventure Soft on 2 January 1993 in
DOS and
Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
formats. The story begins with the protagonist, Simon, as an ordinary teenager. His dog Chippy discovers a chest in the loft of his house containing a spellbook titled "Ye Olde Spellbooke". Simon throws the book onto the floor in contempt, but a portal opens above it. Chippy goes through the portal and Simon follows.
After entering the portal, Simon finds himself in another world. After escaping from some goblins who intended to eat him, he discovers that he has been brought on a quest to rescue the wizard Calypso from the evil sorcerer Sordid.
The game includes parodies of various popular books and
fairy tale
A fairy tale (alternative names include fairytale, fairy story, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic (paranormal), magic, incantation, enchantments, and mythical ...
s, including
Rapunzel, ''
The Lord of the Rings'', ''
The Chronicles of Narnia'',
Jack and the Beanstalk and the
Three Billy Goats Gruff.
Simon is voiced by
Chris Barrie. This game marks the first appearance of two somewhat inept demons, who are recurring characters throughout the remainder of the series.
''Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe''
''Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe'' was released by
Adventure Soft in 1995. The title is a parody of the ''
Chronicles of Narnia'' book ''
The Lion, the Witch and the Wardrobe
''The Lion, the Witch and the Wardrobe'' is a fantasy novel for children by C. S. Lewis, published by Geoffrey Bles in 1950. It is the first published and best known of seven novels in ''The Chronicles of Narnia'' (1950–1956). Among all the ...
''. Brian Bowles voices Simon, making him sound older, presumably in his late-teens.
In the game, the father of a peasant boy, Runt, burns his book of magic and throws it into the centre of a
pentagram on the floor, inadvertently bringing Sordid back to life as a spirit. He transfers his spirit to a robotic body, and sends a magical
wardrobe to retrieve Simon from his own dimension. The wardrobe mistakenly brings Simon to the doorstep of Calypso's Magic Shop. Upon returning to consciousness Simon learns that, in order to return home, he must find the wardrobe's power source, called ''mucusade'' (a pun on
Lucozade).
''Simon the Sorcerer's Pinball''
A
pinball video game released in 1998 by
Adventure Soft for
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
.
''Simon the Sorcerer's Puzzle Pack''
A
puzzle game released in 1998 by Adventure Soft for Microsoft Windows. It contains three games:
* ''Swampy Adventures'' – The player must help the Swampling through 50 levels of puzzles as he attempts to rescue his children from the evil Sordid.
* ''NoPatience'' – A set of four
solitaire
Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These game ...
card games, featuring a unique ''Simon the Sorcerer'' themed deck.
* ''Jumble'' – A twist on a
sliding puzzle featuring a constantly changing animation.
The game also features a desktop
virtual pet known as "''Demon in My Pocket''" as well as three ''Simon the Sorcerer'' desktop themes.
''Simon the Sorcerer 3D''
The third adventure game in the series, Simon the Sorcerer 3D was initially designed fully in 2D and was intended to be released as a high quality 2D adventure. Due to publisher hesitation in picking up a 2D title, the developers later decided to switch it to a 3D adventure game.
The game follows on directly after ''Simon the Sorcerer IIs open ending, with a cutscene at the beginning telling the player a connecting story of how Simon's body was rejoined to his soul by a new character, Melissa.
''Simon the Sorcerer 4: Chaos Happens''
The fourth adventure game marks a return to the heralded
point-and-click interface and features high quality pre-rendered backgrounds. The characters are in 3D.
The German version of this game was released 23 February 2007, and was developed by
Silver Style Entertainment.
The English version of this game was released on 17 October 2008, and was published by
Playlogic
Playlogic Entertainment NV was a company active in mobile gambling and console publishing, established in 2002.
Their gaming and gambling products are ''Fun Play'' and ''Real Play'', handled by Microgaming Ltd. The company operates their ''R ...
.
''Simon the Sorcerer 5: Who'd Even Want Contact?!''
In the fifth adventure game, aliens threaten the fantasy world. The German version was released for PC on 26 March 2009. It was released for digital download in English on 17 February 2010.
''Simon the Sorcerer 6: Between Worlds''
StoryBeasts, an Irish company based in Dublin undertook the sixth release of the series, announcing in 2014 that the original voice actor Chris Barrie was enrolled for Simon's voice.
In ''Between Worlds'' Simon returns to his British slacker roots and is forced to deal with a convergence of two worlds. As portals to another dimension begin to open up, he is forced to come face-to-face with his more hard-working, respectful and competent counterpart Simone with whom he must work to bring balance back to their universes.
The game harkens back to the original two ''Simon the Sorcerer'' games and was to feature fully hand-drawn 2D animated worlds and characters.
On February 10, 2016, StoryBeasts announced via their website that after two years of work in the game, both the planned Kickstarter campaign and the game development had been halted indefinitely due to unforeseen events.
The game was intended to be episodic. The game didn't get made due to funding and publisher difficulties.
''Simon the Sorcerer: Origins ''
In the May 2022 the prequel game Simon the Sorcerer: Origins was announced as being in development by Smallthing Studios. The game is supposed to be set shortly before the events of the first installment and is scheduled for the release in March 2023.
Common elements
About Simon
Simon the Sorcerer is a
teenager
Adolescence () is a transitional stage of physical and psychological development that generally occurs during the period from puberty to adulthood (typically corresponding to the age of majority). Adolescence is usually associated with the te ...
transported into a fantasy world as a
sorcerer dressed in a cloak and
pointy hat; his cloak and hat are purple in the first game, but change to red for the rest of the series (aside from possible magical colour changes in the third game). He must use his logic and magical skills to solve puzzles as he progresses through the games.
Simon is rude and insulting to many of the characters he meets. This tends to interfere with the success of his quests, forcing him to go to ridiculous lengths in order to complete puzzles. Simon also breaks the
fourth wall with his comments about adventure games.
See also
*
ScummVM – Software that allows to play ''Simon the Sorcerer'' and ''Simon the Sorcerer II'' on several platforms
References
External links
Adventure Soft PublishingScummVM Music Enhancement ProjectEnhanced music for ''Simon the Sorcerer'' by James Woodcock
*
{{DEFAULTSORT:Simon The Sorcerer Series
Crossover video games
Video game franchises