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Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
series and
media franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program, o ...
created and published by the Japanese company
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. Since the release of the original ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
in 1991, several ''Sonic'' games have been canceled or reworked into other projects. Builds of unreleased ''Sonic'' games have leaked online, and some introduced concepts that were reincorporated in released games. Early in ''Sonic'' history, two
spin-off Spin-off, Spin Off, Spin-Off, or Spinoff may refer to: Entertainment and media *Spinoff (media), a media work derived from an existing work *''The Spinoff'', a New Zealand current affairs magazine * ''Spin Off'' (Canadian game show), a 2013 Canad ...
games—the
edutainment Educational entertainment, also referred to by the portmanteau edutainment, is media designed to education, educate through entertainment. The term has been used as early as 1933. Most often it includes content intended to teach but has inciden ...
game ''Sonic's Edusoft'' and the
falling block puzzle This is a partial list of notable puzzle video games, sorted by general category. Tile matching Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matchi ...
game ''SegaSonic Bros.''—were completed, but Sega declined to publish them. Sega and
Nihon Falcom is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the u ...
planned to
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
Falcom's
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the four major Japanes ...
game '' Popful Mail'' (1991) for the
Sega CD The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
as a ''Sonic'' game, but canceled it in favor of a more faithful remake after a negative fan response. Unreleased Genesis ''Sonic'' games include three spin-offs pitched by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
(STI) and ''Sonic Crackers'', which was reworked into the
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
game '' Knuckles' Chaotix'' (1995). STI began working on '' Sonic X-treme'', planned as the first ''Sonic'' 3D platformer and the first ''Sonic'' game for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, after the release of ''
Sonic & Knuckles is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik fro ...
'' (1994). Development was hindered by company politics, problems adapting ''Sonic'' to 3D, and crunch. After two lead developers became ill, Sega canceled ''X-treme'' and released a Saturn
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of the Genesis game ''
Sonic 3D Blast , known in PAL regions as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The ...
'' (1996) in its place. The cancellation is considered an important factor in the Saturn's
commercial failure Failure is the social concept of not meeting a desirable or intended objective, and is usually viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
, as it left the console with no original ''Sonic'' platform game. After Sega exited the
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
market to become a
third-party developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
, plans to develop a sequel to ''
Sonic Adventure 2 is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast. It features two Conflict between good and evil, good-vs-evil stories: Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Prower, and K ...
'' (2001) were canceled twice, first in favor of ''
Sonic Heroes is a 2003 platform game developed by Sonic Team USA and published by Sega. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. Wit ...
'' (2003) and later in favor of ''
Sonic Unleashed is a 2008 platform game developed by Sonic Team and published by Sega. An installment in the ''Sonic the Hedgehog'' series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful las ...
'' (2008). Other unreleased ''Sonic'' games include the
skateboarding Skateboarding is an extreme sport, action sport that involves riding and Skateboarding trick, performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry Profession, job, and a method of tr ...
game '' Sonic Extreme'', which may have served as the basis for ''
Sonic Riders is a 2006 racing video game developed by Sonic Team and Now Production and published by Sega for the GameCube, PlayStation 2, and Xbox. In the game, the player controls characters from the ''Sonic the Hedgehog'' series on hoverboards and compe ...
'' (2006), and proposed follow-ups to '' Sonic Chronicles: The Dark Brotherhood'' (2008), '' Sonic the Hedgehog 4: Episode II'' (2012), and ''
Sonic Mania ''Sonic Mania'' is a 2017 platform video game developed by Christian Whitehead, PagodaWest Games and Headcannon and published by Sega. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays hom ...
'' (2017).


Early projects


''Sonic's Edusoft''

''Sonic's Edusoft'', the first game in
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' franchise developed outside Japan, was developed by the British studio Tiertex Design Studios for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
in 1991. The
edutainment Educational entertainment, also referred to by the portmanteau edutainment, is media designed to education, educate through entertainment. The term has been used as early as 1933. Most often it includes content intended to teach but has inciden ...
game comprised
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s that players accessed from an isometric hub world. The minigames included math and spelling questions; three were non-educational. ''Edusoft'' was virtually finished and Tiertex conducted
focus testing A focus group is a group interview involving a small number (sometimes up to ten) of demographically predefined participants. Their reactions to specific researcher/evaluator-posed questions are studied. Focus groups are used in market research ...
at a
Didsbury Didsbury is a suburb of Manchester, England, on the north bank of the River Mersey, south of Manchester city centre. The population at the United Kingdom Census 2011, 2011 census was 26,788. Within the boundaries of the Historic counties of ...
school. It would have been published by U.S. Gold, but Sega was uninterested in licensing the project. Information about ''Edusoft'' surfaced when one of its programmers wrote a
Wikipedia Wikipedia is a free content, free Online content, online encyclopedia that is written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and the wiki software MediaWiki. Founded by Jimmy Wales and La ...
page about it. The page was deleted after editors deemed it a hoax, so he emailed screenshots to ''Sonic''
fansite A fansite, fan site, fan blog or fan page is a website created and maintained by a fan of or devotee to a celebrity, thing, or particular cultural phenomenon. Fansites may offer specialized information on the subject (e.g., episode listings, ...
s, but the online ''Sonic'' community also deemed it a hoax. By 2010, the
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory Computer chip, chip, often from a ROM cartridge, video game cartridge, or used to contain a computer's firmware, or from an arcade game's arc ...
had leaked online and its authenticity was verified.


Home computer game

During the development of ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' (1991) for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, U.S. Gold acquired the license to develop versions for
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
s, including the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
. The computer versions were planned for release in 1992, but Sega revoked the license following ''Sonic the Hedgehog'' success to keep the franchise exclusive to its platforms. The Italian magazine ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' published screenshots purportedly from the Amiga version alongside its review of ''Sonic the Hedgehog'', though ''Games That Weren't'' wrote they appeared to have been mockups created in
Deluxe Paint Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported ...
.


''SegaSonic Bros.''

''SegaSonic Bros.'' was part of a series of
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s that Sega commissioned after the success of ''Sonic the Hedgehog''. It was a
falling block puzzle This is a partial list of notable puzzle video games, sorted by general category. Tile matching Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matchi ...
game designed by the
Taito is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
alumnus
Fukio Mitsuji , also known as "MTJ", was a Japanese game designer and artist. Mitsuji is best known for his work at Taito, where he created popular arcade platform game ''Bubble Bobble'' and its follow-up '' Rainbow Islands''. He later ran a game design schoo ...
, who created the ''
Bubble Bobble is a platform game series originally developed and published by Taito. The first entry in the series, '' Bubble Bobble'', was released in 1986 as an arcade cabinet. In most entries in the series, players control two dragons named Bub and Bob. Th ...
'' series, and featured multicolored Sonics as the blocks. It ran on the Sega System C2, an arcade board based on the Genesis hardware. Although ''SegaSonic Bros.'' was complete, Sega decided against a wide release after it performed poorly in late 1992
location test A location test is a statistical hypothesis test that compares the location parameter of a statistical population to a given constant, or that compares the location parameters of two statistical populations to each other. Most commonly, the locat ...
s. Some of its music was recycled in later projects; Sega rearranged the main theme for the Sega CD port of '' Teddy Boy Blues'' (1985) and reused one of the gameplay tracks as the special stage theme in ''
Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), ri ...
'' (1994). ''SegaSonic Bros.'' was considered
lost media Lost media is any piece of media thought to no longer exist in any format, or for which no copies can be located. The term primarily encompasses visual, audio, or audiovisual media such as films, television, radio broadcasts, music, and video ...
for many years, but a working board was discovered in 2016 and the ROM image was leaked in 2018. Reviewing the leaked ROM, ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata in 2004. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more boo ...
'' wrote that it was "easy to see why" ''SegaSonic Bros.'' was canceled, with complicated rules, needlessly difficult gameplay, and jumbled, cheap-looking visuals. They felt that falling-block puzzle games such as Taito's '' Cleopatra Fortune'' (1996) better executed its design elements.


Console ports

Sega planned to
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
''Sonic the Hedgehog'' and ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
'' (1992) to the
Sega CD The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
, a CD-based add-on for the Genesis. Sega showcased the ''Sonic the Hedgehog'' port at Summer CES in 1992. The ports were canceled in favor of an original game, ''
Sonic CD is a 1993 platform game developed and published by Sega for the Sega CD. As Sonic the Hedgehog, the player attempts to protect an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs through the ...
'' (1993). A Master System port of the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
game '' Sonic the Hedgehog: Triple Trouble'' (1994) was also planned, but it ultimately remained a Game Gear exclusive.


''Sister Sonic''

''Sister Sonic'' was a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of '' Popful Mail'' (1991), an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
developed by
Nihon Falcom is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the u ...
for the
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the four major Japanes ...
. It was developed for the Sega CD by Sega Falcom, a joint venture between Sega and Nihon Falcom. ''Sister Sonic'' replaced ''Popful Mail'' characters with those from the ''Sonic'' franchise, with the protagonist, Mail, recast as Sonic's female relative. It would have been the first ''Sonic''
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
, predating '' Sonic Chronicles: The Dark Brotherhood'' (2008). Sega Falcom's director, Kazutaka Yano, announced ''Sister Sonic'' in the November 1992 issue of the Japanese magazine '' Beep, Beep! MegaDrive''. In response, ''Popful Mail'' fans launched a letter-writing campaign urging Sega to remove the ''Sonic'' connections in favor of a more faithful remake. By November 1993, Sega had decided to release the game as ''Popful Mail'' in Japan and turn ''Sister Sonic'' into its Western localization. For unknown reasons, this did not come to fruition, and
Working Designs Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it ...
released a faithful localization of ''Popful Mail'' in the US in 1995.


Sega Genesis


''Treasure Tails''

In February 1993,
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
(STI) pitched the
spin-off Spin-off, Spin Off, Spin-Off, or Spinoff may refer to: Entertainment and media *Spinoff (media), a media work derived from an existing work *''The Spinoff'', a New Zealand current affairs magazine * ''Spin Off'' (Canadian game show), a 2013 Canad ...
''Treasure Tails'', an isometric
puzzle-platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
for the Genesis that starred Sonic's sidekick
Miles "Tails" Prower Miles "Tails" Prower is a character created by the Japanese game designer Yasushi Yamaguchi. He is a major character in Sega's ''Sonic the Hedgehog'' franchise. Tails is an anthropomorphic fox cub with two tails (hence his nickname) who serv ...
. In 2020, the STI artist Craig Stitt shared mockup screenshots he created for the pitch on
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
after discovering them in a 1995
video resume Video résumé or video resume is a recording promoting a job seeker. History Video resumes, sometimes called Visumé or Video CV, were first introduced in the 1980s for use and distribution via VHS tape, but the idea never took off beyond the v ...
.


''Astropede''

Stitt pitched ''Astropede'', a spin-off starring a caterpillar-like character, that Sega of America executives approved. He worked with another developer, Ken Rose, to create a playable build for the Genesis that reused graphics from a deleted ''Sonic 2''
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, but development never progressed beyond further. Gameplay footage surfaced in 2020.


''Sonic-16''

Roger Hector, the head of STI, wanted to develop a game based on the Saturday morning ''Sonic the Hedgehog'' cartoon (1993–1994), and took STI developers to DiC Animation's studios in
Burbank, California Burbank is a city in the southeastern end of the San Fernando Valley in Los Angeles County, California, United States. Located northwest of downtown Los Angeles, Burbank had a Census-estimated population of 102,755 as of 2023. The city was ...
after the release of ''
Sonic Spinball ''Sonic the Hedgehog Spinball'', also known as ''Sonic Spinball'', is a 1993 pinball video game developed by Sega Technical Institute and published by Sega for the Sega Genesis. It is a spin-off of the ''Sonic the Hedgehog'' series. Players ...
'' (1993) to demonstrate his idea. The STI developer Peter Morawiec began designing ''Sonic-16'', a
side-scrolling video game A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
for the Genesis with more focus on story than previous ''Sonic'' games. Morawiec and STI's art director, John Duggan, created a demo in under a week using Brilliance software. The demo featured slow gameplay due to the difficulty of animating fast backgrounds with Brilliance, though Morawiec planned to include speed-based sequences. Sega management was not interested in a spin-off and felt the idea was too slow for Sonic, and ''Sonic'' co-creator
Yuji Naka , credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006. Naka joined Sega in 1984 and w ...
disliked its design, so Morawiec worked on '' Comix Zone'' (1995) instead. In 2007, Morawiec said that canceling ''Sonic-16'' "was probably the right decision", as the ''Sonic'' franchise was still in its infancy and would have been harmed by too many spin-offs. He noted the ''Sonic'' cartoon had not even aired yet when ''Sonic-16'' was pitched. Some gameplay elements later surfaced in '' Sonic X-treme''.


''Sonic Crackers'' / ''Sonic Stadium''

''Sonic Crackers'', also known as ''Sonic Stadium'' (the title on the ROM image header), was a platform game for the Genesis developed by a Japanese Sega team in 1994. It was intended as the last Genesis ''Sonic'' game and to succeed ''
Sonic & Knuckles is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik fro ...
'' (1994). Most of the team had never worked on a ''Sonic'' game before, aside from a producer and some artists who contributed to ''Sonic CD''. The name likely comes from
clackers Clackers (also known as Clankers, Ker-Bangers, latto-latto in the Philippines and most of Southeast Asia, and numerous other names) are toys that were popular in the late 1960s and early 1970s. In 1968, tempered glass sphere models emerged tha ...
, a toy comprising two balls connected by string. Sega presented ''Crackers'' to
video game journalist Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core ...
s in secret showings, but canceled and reworked it into '' Knuckles' Chaotix'' (1995), a spin-off starring
Knuckles the Echidna is a character from Sega's ''Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's secondary best friend and former rival. Determined and serious, but sometimes gullible, he fights his enemies using bru ...
for the
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
add-on. A ROM image,
compiled In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
at some time in 1994, was leaked online by a Belgian hacking group in June 1995 and can be played with
emulators In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
. The ROM features Sonic and Tails joined by an elastic band of energy and is split between two side-scrolling and two isometric top-down levels. The levels appear to be early versions of two ''Chaotix'' areas. ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' and ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' described ''Crackers'' as a proof-of-concept or
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
test, as it features broken
collision In physics, a collision is any event in which two or more bodies exert forces on each other in a relatively short time. Although the most common use of the word ''collision'' refers to incidents in which two or more objects collide with great for ...
, unpolished physics, and no enemies. According to the author Ken Horowitz, Sega canceled ''Crackers'' in response to a downturn in the 16-bit market as next-generation hardware was approaching. By December 1994, ''Crackers'' had been reworked into ''Chaotix'', which retains the tethering mechanic, music, and some visual elements but removes Sonic and Tails, the top-down levels, and the art. Horowitz wrote that the top-down levels instead served as the basis for ''
Sonic 3D Blast , known in PAL regions as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The ...
'' (1996). Some fans speculated that the ''Crackers'' ROM was an
April Fools' Day April Fools' Day or April Fool's Day (rarely called All Fools' Day) is an annual custom on the 1st of April consisting of practical jokes, hoaxes, and pranks. Jokesters often expose their actions by shouting "April Fool " at the recipient. ...
hoax due to one reading of its build date, but its authenticity was corroborated by references in an internal Sega design document, leftover sprites in a prototype build of '' Yu Yu Hakusho Makyō Tōitsusen'' (1994), and text found in a leaked ''Knuckles' Chaotix'' prototype. A cartridge version was auctioned for $146.50 in 2001.


Sega Saturn and Dreamcast


''Sonic X-treme''

Described by ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' as "arguably the most famous unreleased ''Sonic'' game", ''Sonic X-treme'' was developed by STI from 1994 until its cancellation in 1996. It would have been the first ''Sonic'' 3D platformer, predating the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
game ''
Sonic Adventure is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main ''Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Pr ...
'' (1998), and the first ''Sonic'' game for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
. The story went through several iterations; the one described in promotional materials involved Tiara Boobowski and her father, Professor Gazebo Boobowski, calling on Sonic to help defend the six magical Rings of Order from
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
. ''X-treme'' featured a fisheye camera system and levels that rotated around a fixed center of gravity, meaning Sonic could run up walls and arrive at what was previously the ceiling. Like previous ''Sonic'' games, ''X-treme'' emphasized speed and
physics Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
, and featured special stages and collectible rings. STI began developing ''X-treme'' as a side-scrolling Genesis game to succeed ''Sonic & Knuckles''. They shifted to the 32X and then the Saturn and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, and the game was scheduled to be released during the 1996
holiday shopping season A holiday is a day or other period of time set aside for festivals or recreation. ''Public holidays'' are set by public authorities and vary by state or region. Religious holidays are set by religious organisations for their members and are ofte ...
. Development was hindered by disputes between Sega of America and Japan, Naka's reported refusal to let STI use development tools from
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
's game ''
Nights into Dreams is a 1996 action game developed by Sonic Team and published by Sega for the Sega Saturn. The story follows the teenagers Elliot Edwards and Claris Sinclair, who enter Nightopia, a Dream world (plot device), dream world where all dreams take pl ...
'' (1996), and problems adapting ''Sonic'' to 3D. The developers worked under crunch conditions, to the point that one programmer moved into STI's offices to work 20-hour days. By August 1996, two lead developers became severely ill, making meeting the deadline impossible, and the producer Mike Wallis canceled ''X-treme''. In its place, Sega released a Saturn port of the Genesis game ''Sonic 3D Blast'' as the holiday ''Sonic'' game. A Saturn test build leaked in 2007, gameplay footage surfaced in 2008, and playable builds for the Saturn and Windows leaked in 2015. ''X-treme'' cancellation is considered an important factor in the Saturn's
commercial failure Failure is the social concept of not meeting a desirable or intended objective, and is usually viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
, as it left the console with no original ''Sonic'' platform game. Journalists and fans have speculated about its potential; Wallis believed it "definitely would have been competitive" with the rival ''
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
'' franchise's first 3D game, ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'' (1996). Some ''X-treme'' elements appeared in later games. Sonic's
model A model is an informative representation of an object, person, or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin , . Models can be divided in ...
was reused in the edutainment game '' Sonic's Schoolhouse'' (1996), while one of the proposed storylines featured the character
Chaos Chaos or CHAOS may refer to: Science, technology, and astronomy * '' Chaos: Making a New Science'', a 1987 book by James Gleick * Chaos (company), a Bulgarian rendering and simulation software company * ''Chaos'' (genus), a genus of amoebae * ...
, who appeared as an antagonist in ''Sonic Adventure''. '' Sonic Lost World'' (2013) features similar level design and gameplay elements. ''
Siliconera The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports'', '' ...
'' asked Sonic Team's head, Takashi Iizuka, if the similarities were intentional; he replied that they were coincidental and that he was the only ''Lost World'' staffer aware of ''X-treme'' existence.


''Sonic Saturn''

In addition to ''Sonic X-treme'', STI worked on another ''Sonic'' game for the Saturn, known as ''Sonic Saturn''. At the request of Hector and Sega of America's vice president Shinobu Toyoda, Morawiec, Adrian Stephens, and Howard Drossin—who had worked together on ''Comix Zone''—established an STI office in Burbank to develop the game. The special stages would have featured Sonic rolling on a
billiard table A billiard table or billiards table is a bounded table on which cue sports are played. In the modern era, all billiards tables (whether for carom billiards, Pool (cue sports), pool, Russian pyramid, pyramid or snooker) provide a flat surface us ...
to collect the
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
. While Morawiec felt their concepts and technology were interesting, Naka rejected them and the project was canceled. STI attempted to rework the special stages into the Saturn version of ''3D Blast'', but Sega opted to remake ''Sonic 2'' special stages in 3D.


''Sonic Adventure 3''

''Sonic Adventure 3'' was in preproduction for the Dreamcast by January 31, 2001, when Sega announced it was discontinuing the Dreamcast to become a
third-party developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
. After the release of ''
Sonic Adventure 2 is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast. It features two Conflict between good and evil, good-vs-evil stories: Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Prower, and K ...
'' (2001), Iizuka chose to develop a standalone game, ''
Sonic Heroes is a 2003 platform game developed by Sonic Team USA and published by Sega. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. Wit ...
'' (2003), to appeal to the broader multiplatform audience, as he worried that ''Adventure 3'' would only appeal to ''Sonic'' fans. Sonic Team returned to ''Adventure 3'' after the critical failure of ''Sonic the Hedgehog (2006 video game), Sonic the Hedgehog'' (2006), but as development progressed, they replaced the ''Adventure'' format of multiple playable characters with a new approach by which Sonic becomes a werewolf-like beast. The director, Yoshihisa Hashimoto, changed the title to ''
Sonic Unleashed is a 2008 platform game developed by Sonic Team and published by Sega. An installment in the ''Sonic the Hedgehog'' series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful las ...
'' (2008), removing its connections to the ''Adventure'' games. In 2017, Iizuka said Sonic Team was uninterested in developing ''Adventure 3'', as they felt it would not advance ''Sonic'' design. He said: "If we can get the gameplay to evolve and get to a place where ''Adventure 3'' makes sense, then you might see an ''Adventure 3'' come out. But we don't want to take the entire series back to where it was just to make people happy." In 2024, Iizuka said that while Sonic Team had no plans for ''Adventure 3'', they would "love to make it".


Third-party console games


''Sonic Extreme''

After they produced cutscenes for ''Sonic Heroes'', the San Diego-based studio Vision Scape Interactive pitched ''Sonic Extreme'', a
skateboarding Skateboarding is an extreme sport, action sport that involves riding and Skateboarding trick, performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry Profession, job, and a method of tr ...
game for the GameCube, PlayStation 2, and Xbox (console), Xbox similar to the ''Tony Hawk's, Tony Hawk's Pro Skater'' series. Their tech demo featured Sonic and Shadow the Hedgehog, Shadow riding hoverboards in a Green Hill Zone-themed environment with single-player and multiplayer modes. Naka was interested and requested a software design description and estimated budget. Vision Scape supplied them, but Sega ceased communications afterward. ''Extreme'' may have served as the basis for Sonic Team's ''
Sonic Riders is a 2006 racing video game developed by Sonic Team and Now Production and published by Sega for the GameCube, PlayStation 2, and Xbox. In the game, the player controls characters from the ''Sonic the Hedgehog'' series on hoverboards and compe ...
'' (2006), a racing game that features similar gameplay concepts such as hoverboards. Vision Scape's head felt that ''Riders'' was clearly based on ''Extreme'' and considered taking legal action, but discovered that the non-disclosure agreement Vision Scape signed during the ''Sonic Heroes'' development gave Sega ownership of anything they made using a Sega property. The ''Extreme'' tech demo was discovered on an Xbox development kit and leaked in 2011.


Wii ports

Sega canceled ports of ''Sonic the Hedgehog'' (2006), ''Sonic Generations'' (2011), and '' Sonic the Hedgehog 4: Episode II'' (2012) for Nintendo's Wii. ''Sonic the Hedgehog'' would have required a lengthy porting process, so Sonic Team opted to make a separate game, ''Sonic and the Secret Rings'' (2007), that could be released close to the Wii's launch window. Sonic Team abandoned development on the Wii version of ''Generations'' due to the console's limited graphical capabilities, and developed a Nintendo 3DS version for Nintendo audiences instead. While ''Sonic 4: Episode I'' (2010) was released as a downloadable WiiWare game, ''Episode II'' switch from pre-rendered to Real-time computer graphics, real-time 3D graphics made its file size too large for distribution.


''Sonic the Hedgehog 4: Episode III''

''Sonic the Hedgehog 4'' was planned as a trilogy of episodic video game, episodic games. Sega released ''Episode I'' and ''Episode II'', developed by Sonic Team and Dimps, via digital distribution platforms between 2010 and 2012. Before ''Episode I'' release, Sega confirmed plans for a third episode, and before ''Episode II'' release, Iizuka said that he did not expect a long wait for ''Episode III''. ''VG247'' reported that Sega was expected to Product bundling, bundle the ''Sonic 4'' episodes on a retail disc after the last episode's release. In March 2012, Iizuka announced that Sonic Team had canceled ''Episode III.'' In 2015, the Australian developer Christian Whitehead, Christian "Taxman" Whitehead, who developed remakes of ''Sonic CD'', ''Sonic the Hedgehog'', and ''Sonic 2'' and later led the development of ''
Sonic Mania ''Sonic Mania'' is a 2017 platform video game developed by Christian Whitehead, PagodaWest Games and Headcannon and published by Sega. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays hom ...
'' (2017), said Sega asked him about developing ''Episode III'' with Sega Studios Australia, but the division was shut down and he instead worked on the ''Sonic'' remakes between 2012 and 2013. He surmised that the ''Episode III'' plans "fizzled out" as the circumstances regarding Sega of America, Sega Networks, and free-to-play games changed. In April 2025, an unused ''Episode II'' ending cutscene surfaced online; it depicts the Master Emerald rebooting the Death Egg after Sonic and Tails disable it during ''Episode II'' conclusion and features a Cameo appearance, cameo from Knuckles. ''ComicBook.com'' wrote that the cutscene suggests ''Episode III'' would have featured Eggman tricking Knuckles into helping him.


Evening Star game

After the release of ''Sonic Mania'', Sonic Team and the ''Mania'' developers led by Whitehead, who formed Evening Star Studio in 2018, began discussing another collaboration. They did not want to make a ''Mania'' sequel since Iizuka felt casual audiences would dismiss it as a rehash. Evening Star created a 2.5D prototype that experimented with depth using its in-development Star Engine. Sonic Team and Evening Star decided against developing the prototype into a full game, and Evening Star moved on to develop ''Penny's Big Breakaway'' (2024). Whitehead denied rumors that the decision was caused by creative differences and said that Evening Star's relationship with Sega remained friendly. Many of the ideas Iizuka had discussed with Whitehead influenced those he developed with Naoto Ohshima for ''Sonic Superstars'' (2023), in which Evening Star received a "special thanks" credit.


Third-party handheld games


''Sonic E3 Demo'' / ''Sonic DS''

''Sonic E3 Demo'', also known as ''Sonic DS'', was a demo that Sega showcased during the Nintendo DS's reveal at E3 2004. It featured simple 3D gameplay in which players made Sonic sprint by rubbing the DS's touchscreen to reach a finish line. Frank Cifaldi, writing for ''UGO Networks, UGO'', said it was unclear if it was planned as a full game or merely a tech demo. The demo was not developed further, and Sega announced ''Sonic Rush'' (2005) as the first ''Sonic'' game for the DS at E3 2005.


''Sonic Riders'' for Game Boy Advance

As Sonic Team developed ''Sonic Riders'' for consoles, Backbone Entertainment worked on a Game Boy Advance version that featured gameplay similar to Sega's arcade game ''Out Run'' (1986). Sega of America canceled it after 3D elements requested by Japanese management could not be accomplished within the production schedule.


''Sonic Chronicles 2''

BioWare's Nintendo DS role-playing game ''Sonic Chronicles: The Dark Brotherhood'' ends on a cliffhanger in which Sonic and his friends return from an alternate dimension to discover that Eggman has taken over the world. BioWare planned a sequel in which the ''Sonic'' characters assembled an army and Sonic and Eggman were forced to collaborate to confront a god, Argus, mentioned in ''The Dark Brotherhood''. BioWare drew inspiration from the films ''Back to the Future Part II'' (1989) and ''Terminator 2: Judgment Day'' (1991). ''Sonic Chronicles 2'' was canceled due to factors including Electronic Arts' (EA) acquisition of BioWare and claims by Ken Penders that ''The Dark Brotherhood'' characters were derivative of those he created for Archie Comics' Sonic the Hedgehog (Archie Comics), ''Sonic'' comic books. Penders sued Sega and EA for copyright infringement twice. While both lawsuits were unsuccessful, Sega has not used characters from ''The Dark Brotherhood'' since, which ''Intelligencer (website), Intelligencer'' wrote was likely due to the threat of another lawsuit.


''Sonic Generations'' for PlayStation Portable

In 2017, a group of fans discovered a disc containing an unreleased PlayStation Portable (PSP) version of ''Sonic Generations'', developed in November 2009. The disc was damaged but somewhat functional. The fans recovered assets including an early logo, button prompts, a debug menu, and a level screenshot; the recoveries suggested that the PSP version of ''Generations'' was identical to the 3DS version. They shared their discoveries in 2021. ''TheGamer'' suggested that Sega canceled the PSP version due to the impending launch of the PlayStation Vita.


''Sonic the Hedgehog 3 & Knuckles'' for Android and iOS

After developing the 2013 remakes of ''Sonic the Hedgehog'' and ''Sonic 2'' for Android (operating system), Android and iOS devices, Whitehead and his collaborator Simon Thomley pitched a similar remake of ''Sonic the Hedgehog 3 & Knuckles'' (1994). They developed a demo featuring the first level and four special stages in widescreen. Thomley expressed interest in expanding ''Sonic 3'' small multiplayer levels and adding online multiplayer, time attack, and boss rush modes. Whitehead and Thomley released footage of the pitch in October 2014 to coincide with the 20th anniversary of ''Sonic & Knuckles''. Unlike the previous remakes, Sega rejected the pitch, despite interest from fans. ''VG247'' wrote the rejection was likely due to legal problems stemming from Michael Jackson's Sonic the Hedgehog 3#Michael Jackson, involvement with the ''Sonic 3'' soundtrack. Thomley and his studio, Headcannon, were later contracted to develop a ''Sonic 3 & Knuckles'' remake for consoles, which Sega incorporated in the compilation ''Sonic Origins'' (2022). It replaces the music in several ''Sonic 3'' levels to sidestep legal problems.


Nitrome game

Nitrome, which developed games such as ''Leap Day (video game), Leap Day'' (2016), ''Bomb Chicken'' (2020), and ''Shovel Knight Dig'' (2022), pitched a ''Leap Day''-style ''Sonic'' mobile game, but Sega rejected it. The game, controlled with one button, was a platformer that emphasized vertical movement and wall running, which Nitrome reused in their Apple Arcade game ''Super Leap Day'' (2021). They shared footage of the pitch in 2021 and said they were still interested in developing it if Sega reconsidered.


Notes


References


Citations


Works cited

* * * * * * * * * * * * {{Sonic the Hedgehog Cancelled video games Sonic the Hedgehog video games