, is a
snowboarding video game for the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
. It was
developed by
Racdym and
published
Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribu ...
by
Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
. Many reviewers compared its style to that of the ''
Mario Kart
is a series of kart racing games based on the ''Mario (franchise), Mario'' franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up item (game terminology), items. It features Characters in ...
'' series. An enhanced port, ''Snowboard Kids Plus'', was released in Japan in January 1999 for the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
.
Gameplay
In addition to the usual gameplay of a snowboarding game, ''Snowboard Kids'' adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both.
Modes of play include a single-player adventure game, head-to-head racing between up to four players, and time trials.
The game has nine main courses. Although many of the courses are snowy mountains, some are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the
cherry blossom festival. Each track has a unique shape, containing various obstacles, hazards, and short-cuts.
There are two item slots, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Players are required to pay 100 gold in order to collect an item during a race. Gold can be obtained either through performing tricks or collecting coins scattered across the course. All courses also require players to race down the hill for multiple laps. At the bottom of the hill, the player needs to pass through the lift gate to be transported back to the top of the hill, and cannot be attacked by other players in this transition.
Playable characters
''Snowboard Kids'' features six
playable characters: Slash, Nancy, Jam, Linda, Tommy, and Shinobin, the last being the only unlockable character in the game, becoming available after the player completes all nine tracks. The characters have three aspects which affect their racing style: speed, which determines the straight line speed of the character; corner, which determines how quickly the character is able to turn; and trick, which determines the hangtime characters get while jumping, allowing for tricks to be executed to earn the player coins.
Development
The game was showcased at the
Tokyo Game Show
, commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
held on September 5–7, 1997.
Reception
The game was generally well received by critics. The most common criticism made against it was lack of originality, with most reviews characterizing it as a ''
Mario Kart
is a series of kart racing games based on the ''Mario (franchise), Mario'' franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up item (game terminology), items. It features Characters in ...
'' clone which fails to offer any meaningful innovation to interest ''Mario Kart'' enthusiasts.
[ However, most concluded that while the lack of innovation prevents ''Snowboard Kids'' from being a great game, it is still a good one. Some of the more common praises were that the controls are smooth and effectively communicate the sensation of snowboarding,][ the course designs are inventive and pleasing,][ and the variety of modes and minigames offer a good deal of depth and replay value.][ '']IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' referred to the game as "a solid title that incorporates the graphic and gameplay styles of Mario Kart into a snowboarding environment. The result is a satisfyingly cute snow racer that's sure to please gamers more interested in a simplistic shreddin' experience than a realistic one." '' Next Generation'' stated that "In the final analysis, ''Snowboard Kids'' is an entertaining title that, despite its lack of originality, does most things right. Considering the infrequency of truly compelling N64 titles, gamers could do worse than spending some time on the slopes with ''Snowboard Kids''."
''Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' dismissed ''Snowboard Kids'' as "very average and not worth more than a few hours play."[ '']GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' commented that the game lacks longevity and that many gamers would not have the stomach to endure its "stifling kiddie atmosphere", but found that the game offers enough underlying depth and fun, especially in multiplayer mode, to be an outstanding experience for the right players. They recommended renting it to test out one's taste for it. The ''Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' review team were more unreservedly enthusiastic. Crispin Boyer was particularly pleased with the way power-ups are purchased rather than merely collected and how, similarly to '' Mario Kart 64'', the power-ups are used to dynamically balance the race to always be a close contest. Contradicting the usual assessment that ''Snowboard Kids'' lacks originality, his co-reviewer Dan Hsu commented, "This Mario-Kart-on-the-snowy-slopes sleeper hit has just about everything going for it: solid controls, great graphics and semiradical action. This is more than just a Mario Kart wanna-be - a few new features make it stand out over its competition."[
In a retrospective review, '']Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' concluded that "With bold, colourful graphics, tons of charm, memorable tunes and, most importantly, tight gameplay, ''Snowboard Kids'' is worthy of a place in anyone’s collection. Atlus’s first foray into the world of snowboarding on the Nintendo 64 may not present a particularly lengthy challenge or deep experience, but it can always be relied upon to provide a quick blast of fun now and then, alone or with friends."
Sequels
In 1999 a sequel, '' Snowboard Kids 2'', was released for the Nintendo 64. '' SBK: Snowboard Kids'' was released for the Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in 2005.
Notes
References
{{Authority control
1997 video games
Atlus games
Multiplayer and single-player video games
Nintendo 64 games
PlayStation (console) games
Racing video games
Sega video game franchises
Snowboarding video games
Video game franchises
Video games developed in Japan