Snowblind Studios was an American
video game developer located in
Kirkland,
Washington.
They were founded in 1997, specializing in
role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s.
In February 2009, Snowblind Studios was acquired by
Warner Bros. Home Entertainment
Warner Bros. Home Entertainment Inc. (formerly known as Warner Home Video and WCI Home Video and sometimes credited as Warner Home Entertainment) is the home video distribution division of Warner Bros.
It was founded in 1978 as WCI Home Video ...
. Originally located in
Bothell, Washington, after the Warner Bros. acquisition, the studio was relocated to Kirkland. Following the release of ''
The Lord of the Rings: War in the North'', the studio was merged in with
Monolith Productions in 2012.
Game engine
The Snowblind engine, also referred to as the Dark Alliance game engine, is a
game engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
created by Snowblind Studios for perspective correct overhead third person view role-playing games. It was first used by Snowblind Studios to create ''
Baldur's Gate: Dark Alliance''. The previous ''Baldur's Gate'' games used the
Infinity Engine which was created by
BioWare for isometric role-playing games.
The first game to use the engine was ''Baldur's Gate: Dark Alliance'', a joint collaboration between
Interplay Entertainment and Snowblind Studios. Interplay then used the engine for all their ports of the game except the Game Boy Advance version, which used its own game engine. These ports of the game greatly expanded on how much content the game was able to use and the amount of save slots present in the game.
The engine was then used by Snowblind Studios in its ''
EverQuest'' games starting with ''
Champions of Norrath''. Snowblind improved the engine in their own ways, such as adding new features such as character creation and online multiplayer. Interplay, however, continued to use the engine, due to the fact they partly owned the engine, for their console games. Interplay used the engine for their sequel to ''Dark Alliance'', ''
Baldur's Gate: Dark Alliance II'', which was developed by
Black Isle Studios. This sequel once again improved on the engine's capabilities and added more features, improved graphics and better audio; it added features from the Infinity Engine ''Baldur's Gate'' games such as ''Companions''. Interplay then released ''
Fallout: Brotherhood of Steel'' and ''
The Bard's Tale''; both games improved on the engine in their own way. ''Brotherhood of Steel'' added a
reputation system to the game and ''The Bard's Tale'' improved on other features of the engine, such as audio. ''The Bard's Tale'' was the Dark Alliance Engine's first
PC release. Interplay was developing a sequel to ''Brotherhood of Steel'', ''
Fallout: Brotherhood of Steel 2''. This game would have added the features of sniping, stealth and a more advanced reputation system. It was, however, canceled.
Snowblind Studios then released ''
Champions: Return to Arms'', which refined the online multiplayer and changed the linear portion of the games released for the engine and allowed characters to change the ending. Around this time, Snowblind began to license the engine out to indie developers; however, of these developers, only one could make a game. The game was met with a lawsuit by
Titus Software, the owners of Interplay, and
Acclaim Entertainment but in the end, it was ultimately released as ''
Combat Elite: WWII Paratroopers''.
Snowblind then created ''
Justice League Heroes'' with the same engine in 2006. The game was released around the time the next gen of video game consoles was out, but due to it being created for the previous gen, it was released for
Xbox and
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. A portable version of the engine was used for the
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
. The
Game Boy Advance version, which was released as
Justice League Heroes: The Flash, used its own engine, and the
Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
version did the same thing. To fit the
superhero
A superhero or superheroine is a stock character that typically possesses ''superpowers'', abilities beyond those of ordinary people, and fits the role of the hero, typically using his or her powers to help the world become a better place, ...
theme of the game, Snowblind Studios put most of their effort into the length of the game, thereby taking out many features of the engine.
Games developed
References
External links
* via
Internet ArchiveSnowblind Studios'profile at
MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{Authority control
Defunct video game companies of the United States
Video game development companies
Defunct companies based in Kirkland, Washington
Video game companies established in 1997
Video game companies disestablished in 2012
Video game companies of the United States
Warner Bros. Interactive Entertainment