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Skeleton programming is a style of
computer programming Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of proc ...
based on simple high-level program structures and so called dummy code. Program skeletons resemble
pseudocode In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actio ...
, but allow
parsing Parsing, syntax analysis, or syntactic analysis is a process of analyzing a String (computer science), string of Symbol (formal), symbols, either in natural language, computer languages or data structures, conforming to the rules of a formal gramm ...
, compilation and testing of the code. Dummy code is inserted in a program skeleton to simulate processing and avoid compilation error messages. It may involve empty function declarations, or functions that return a correct result only for a simple test case where the expected response of the code is known. Skeleton programming facilitates a top-down design approach, where a partially functional system with complete high-level structures is designed and coded, and this system is then progressively expanded to fulfill the requirements of the project. Program skeletons are also sometimes used for high-level descriptions of
algorithm In mathematics and computer science, an algorithm () is a finite sequence of Rigour#Mathematics, mathematically rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algo ...
s. A program skeleton may also be utilized as a template that reflects syntax and structures commonly used in a wide class of problems. Skeleton programs are utilized in the template method design pattern used in
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
. In
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
, dummy code corresponds to an
abstract method A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of ''state data'' and ''behavior''; these compose an ''interface'', which specifies how the object may be u ...
, a method stub or a
mock object In computer science, a mock object is an object that imitates a production object in limited ways. A programmer might use a mock object as a test double for software testing. A mock object can also be used in generic programming. Analogy A mo ...
. In the Java remote method invocation (Java RMI) nomenclature, a stub communicates on the client-side with a skeleton on the server-side. A class skeleton is an outline of a
class Class, Classes, or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used d ...
that is used in
software engineering Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining Application software, software applications. It involves applying engineering design process, engineering principl ...
. It contains a description of the class's roles, and describes the purposes of the variables and
method Method (, methodos, from μετά/meta "in pursuit or quest of" + ὁδός/hodos "a method, system; a way or manner" of doing, saying, etc.), literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In re ...
s, but does not implement them. The class is later implemented from the skeleton. The skeleton can also be known as either an interface or an
abstract class In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state ( variables) and behavior ( ...
, with languages that follow a polymorphic paradigm.


Background

Modern
software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital comput ...
is often complicated due to a host of reasons. This can mean that not just a single
programmer A programmer, computer programmer or coder is an author of computer source code someone with skill in computer programming. The professional titles Software development, ''software developer'' and Software engineering, ''software engineer' ...
can develop it, or that other modules or parts have to be separately imported. The programs can also be too complex on their own, some with multiple methods accessing a single variable at the same time or even generating
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a Raster graphics, raster image, or the smallest addressable element in a dot matrix display device. In most digital display devices, p ...
s for displays. Skeleton code is used to assist programmers to develop their code with the fewest errors during the time of compilation. Skeleton code is most commonly found in
parallel programming Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. ...
, but is also applied in other situations, like
documentation Documentation is any communicable material that is used to describe, explain or instruct regarding some attributes of an object, system or procedure, such as its parts, assembly, installation, maintenance, and use. As a form of knowledge managem ...
in
programming language A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
s. This helps to simplify the core functionality of a potentially confusing method. It can also be used to allow for a small function within a larger program to operate without full functionality temporarily. This method of programming is easier than writing a complete function, as these skeleton functions do not have to include main functionalities and can instead be hardcoded to use during development. They usually involve syntactically correct code to introduce the method, as well as comments to indicate the operation of the program. This is not always necessary to call a piece of text skeleton code.


Relation to pseudocode

Pseudocode In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actio ...
is most commonly found when developing the structure of a new piece of
software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital comput ...
. It is a plain English portrayal of a particular function within a larger system, or can even be a representation of a whole program. Pseudocode is similar to skeleton programming, however deviates in the fact that pseudocode is primarily an informal method of programming. Dummy code is also very similar to this, where code is used simply as a placeholder, or to signify the intended existence of a method in a class or interface.
Computer programmers A programmer, computer programmer or coder is an author of computer source code someone with skill in computer programming. The professional titles ''software developer'' and ''software engineer'' are used for jobs that require a progr ...
are extremely dependent on pseudocode, so much so that it has a measurable impact on their psyche. A typical programmer is so conditioned with the idea of writing simplified code in some manner, be it by writing pseudocode or skeleton code, or even just by drawing a diagram, that this has a measurable impact on how well they can write their final implementation. This has been found over a number of applications, with different programmers working in different languages and varied
programming paradigm A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and descri ...
s. This method of program design is also most often done on pen and paper, further moving the text from what is actually to be implemented. Skeleton programming mimics this, but differs in the way that it is commonly written in an
integrated development environment An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, an ...
, or
text editor A text editor is a type of computer program that edits plain text. An example of such program is "notepad" software (e.g. Windows Notepad). Text editors are provided with operating systems and software development packages, and can be used to c ...
s. This assists the further development of the program after the initial
design A design is the concept or proposal for an object, process, or system. The word ''design'' refers to something that is or has been intentionally created by a thinking agent, and is sometimes used to refer to the inherent nature of something ...
stage. Skeleton programs also allow for simplistic functions to operate, if run.


Implementation

Skeleton programming can be implemented in a range of different programming applications.


Programming language documentation

Most, if not all programming languages have skeleton code used to assist in the definition of all built-in functions and methods. This provides a simple means for newer programmers to understand the syntax and intended implementation of the written methods.
Java Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
, an object oriented language, focuses heavily on a structured documentation page with completely separated methods for each object part of Java's packages. Object oriented languages focus on a hierarchy based structure to their implementations, rather than a simple top-down approach found in other languages. ‘Objects’ store data and variables in them, allowing for a typically more efficient program to be written. These objects have individual functions that can access internal variables, known as methods. Each method is defined in the same format, with the name of the method as well as the syntax to be used in an
integrated development environment An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, an ...
clearly visible at the top of a block. With Java's focus on scope,
data type In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these ...
s and
inheritance Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Offi ...
, this syntax is extremely useful for new, if not all programmers. This is followed by an in-depth explanation of the operation of the method, with errors below. Python has a similar approach to document its in-built methods, however mimics the language's lack of fixation on scope and data types. This documentation has the syntax of each method, along with a short description and an example of the typical use of the method or function. The skeleton code provided in the example gives programmers a good understanding of the function at a quick glance.


Class definition

Classes written by third-party developers, primarily as a part of libraries, also showcase their programming in the form of skeleton code. This helps to inform any that are new to the library as to how the functions and methods operate. P5.Js uses this format on their documentation page to explain the intended use of certain included functions. This is different to the programming language documentation however, using skeleton code to display parameters rather than all possible uses of the method. Natural Language Interfaces (NLIs) are most typically found in situations where programmers attempt to take an input, usually
colloquially Colloquialism (also called ''colloquial language'', ''colloquial speech'', ''everyday language'', or ''general parlance'') is the linguistic style used for casual and informal communication. It is the most common form of speech in conversation am ...
termed (without the use of programming language specific
jargon Jargon, or technical language, is the specialized terminology associated with a particular field or area of activity. Jargon is normally employed in a particular Context (language use), communicative context and may not be well understood outside ...
) and use this to create a program or a method. An implementation of this uses a small set of skeleton code to imply the function running in the background. Other forms of NLIs use different forms of input, ranging from other users speaking different languages, to gesture based input to produce a very similar result. With programming languages being developed and written primarily in English, people speaking other languages find it hard to develop new software. NLIs have been used in some studies to assist people in these situations. The study showed classes written in Java through the use of NLIs. This removed the need for learning syntactical rules, however meant that the class was written using a basic set of skeleton code.


Polymorphism-based definitions

Polymorphism is an ideology that follows with the
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
paradigm, where methods can be overridden or overloaded (methods with the same name in a child class which will take priority over a method written in a parent class). The definition of methods is based on a skeleton framework defined by the
syntax In linguistics, syntax ( ) is the study of how words and morphemes combine to form larger units such as phrases and sentences. Central concerns of syntax include word order, grammatical relations, hierarchical sentence structure (constituenc ...
of the language. Very similar to class implementation, skeleton code can be used to define the methods that are part of an interface. An interface is essentially a
blueprint A blueprint is a reproduction of a technical drawing or engineering drawing using a contact print process on light-sensitive sheets introduced by Sir John Herschel in 1842. The process allowed rapid and accurate production of an unlimited number ...
of a class, which allows for strict object oriented languages (such as
Java Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
) to use classes from different packages without the need to fully understand the internal functions. Interfaces simply define the methods that have to be present within the class, allowing anyone else to use the methods or implement the class for their personal needs public skeletonExample(); An
abstract class In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state ( variables) and behavior ( ...
is almost the same as a class implementation, however depending on the language, at least one method is defined as abstract. This implies that any children of this class (any classes that extend or implement) need to have a method defined for this. Abstract classes have a very similar definition style to interfaces, however a keyword ‘abstract’ is typically used to identify the fact that it needs to be implemented in child classes. public abstract skeletonExample(); These examples use the Java syntax.


Parallel programming

Parallel programming Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. ...
is the operation of multiple functions simultaneously most commonly used to increase efficiency. These are typically the hardest types of programs to develop, due to their complexity and interconnectedness with the hardware in question as well. Many developers have attempted to write programs with this core functionality, however this has been met by varied results.
Algorithmic skeleton In computing, algorithmic skeletons, or parallelism patterns, are a high-level parallel programming model for parallel and distributed computing. Algorithmic skeletons take advantage of common programming patterns to hide the complexity of paral ...
frameworks are used in parallel programming to abstractly describe the methods in question for later development. The frameworks are not limited to a single type, and each of these types have different purposes to increase the efficiency of the developer's program. These can be categorised into three main types: data-parallel, task-parallel and resolution.


Data-parallel

These skeleton algorithms are used to develop programs that work on large data based software, usually identifying the connections between data for later use. Data parallel algorithms include ‘maps’, ‘forks’ and ‘reduces’ or ‘scans’. * ‘Maps’ are the most commonly used data parallel algorithms, and typically involve a single operation completed on a large set of data. To increase efficiency, a number of data sets have this operation applied to them simultaneously, before the data is structured together again at the end. * ‘Forks’ are similar to ‘maps’ but they use a different operation for certain data types. This is known as multiple data parallelism. * ‘Reduces’ or ‘scans’ are used to apply prefixes to a set of data, before then applying an operation upon the data. These are different to ‘maps’ as they have a set of partial results during the runtime of the method itself.


Task-parallel

These operations, as their name suggests, work on tasks. Each type of algorithm under this is different due to a change in the behaviour between tasks. Task parallel algorithms include ‘sequentials’, ‘farms’, ‘pipes’, ‘if’, ‘for’ and ‘while’. * ‘Sequential’ closes and terminates a nested set of skeleton algorithms. The methods and programs that are part of the skeletons are included as terminating aspects of the program, before closing. * ‘Farms’ are known as a group of tasks, a worker, or as a master or slave of another function. It completes the given tasks by replicating the tasks over multiple threads and running these concurrently. This divides the load for a specific thread, effectively creating a master / slave relationship between the threads. * ‘Pipes’ are the more traditional forms of algorithms, where each method or function is run in a sequence. This follows the order in which the programmer has written their code. This is made parallel by computing varied tasks on a set of data, typically input, simultaneously to improve performance and speed. Each simultaneous computation is known as a stage. The pipe algorithm can be nested, where one is within another, each splitting up responsibilities to increase speed and also the number of stages. * ‘If’ gives the program a conditional split of tasks, where a set of skeleton code is split into two main sections. A conditional statement is given to the program, therefore giving it a specified algorithm to follow. * ‘For’ operates a task a number of times, both specified by the programmer, allowing for a more efficient set of code. The number of times that the code runs is a preset value, indicating that at runtime, this cannot be changed. It must complete the task the number of times given. * ‘While’ is an algorithm very similar to the operation of a ‘for’ algorithm, where a task is completed a number of times. However, in ‘while’ algorithms, the program computes the task a number of times before a conditional statement is met. This means that the ‘while’ algorithm can perform its task a different number of times for each time it is run.


Resolution skeletons

These skeletons are very different to the typical skeletons found above. ‘Resolution’ algorithms use a combination of methods to solve a specified problem. The algorithm's given problem can be a “family of problems”. There are two main types of these skeletons, ‘divide and conquer’ or ‘brand and bound’. * ‘Divide and conquer’ uses a map skeleton as its basis, combining this with a while skeleton to solve the problem. In map algorithms, functions on data are applied simultaneously. In ‘divide and conquer’ the set of data provided has a function applied to it using the map skeleton, however this can be applied recursively using the ‘while’ algorithm. The ‘while’ is only broken when the entire problem is solved. * ‘
Branch and bound Branch and bound (BB, B&B, or BnB) is a method for solving optimization problems by breaking them down into smaller sub-problems and using a bounding function to eliminate sub-problems that cannot contain the optimal solution. It is an algorithm ...
’ is an algorithm that also uses map algorithms, however instead of applying the ‘while’ algorithm to run the tasks simultaneously, this algorithm splits the tasks into branches. Each branch has a specific purpose, or ‘bound’, where the conditional statement will cause it to stop.


References

{{DEFAULTSORT:Skeleton (Computer Science) Computer programming Programming language topics Software