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''Skate'' (stylized as ''skate.'') is a skateboarding
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
for
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,
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and
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s. It was developed by EA Black Box and released in 2007. Two sequels, '' Skate 2'' and '' Skate 3'', have been released for PlayStation 3 and Xbox 360, as well as '' Skate It'', a spin-off for Wii, Nintendo DS and iOS platforms. In June 2020, EA announced plans for a new ''Skate'' game.


Development

The game's "flick it" control system began development long before any graphics had been implemented: the initial prototype simply read
analog stick An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joy ...
motions and displayed a basic text message saying what trick had been performed, along with speed and accuracy ratings. The developers found that in order to receive accurate information from the very fast analog stick motions used when playing the game, input data from each control pad had to be read at a rate of 120 Hz. The game relies extensively on physics to model the skateboarders' movement. Havok,
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and others were considered, but ultimately a RenderWare package called "Drives" was used to model the joints of the human body. Technical limitations and animation issues at the time resulted in certain planned features being cut and postponed to later installments, such as the ability to play as a girl (which debuted in ''Skate It'') or dismount and walk around (which was not possible until ''Skate 2''). Evidence from different versions of EA's official website for ''Skate'' show that the game has been through some major changes in development. For example, one screenshot, dated "04/06/2007", shows that San Vanelona was originally planned to be a coastal city, featuring a football stadium, harbour and cruise liner. Major changes were also made to the soundtrack. Originally planned to feature "Roadhouse Blues" by
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, the soundtrack now focuses more heavily on hip-hop. Some songs appear in both studio and remixed form. The demo was scheduled for release on
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for August 15, 2007 but was delayed (as stated by Scott Blackwood on the ''Skate'' forum) due to a sudden problem with the demo's Skate Reel (video editing) feature, releasing on August 21. It was released on
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
in September. The demo let players skate around the San Vanelona Community Center for thirty minutes and learn how to do various tricks as well as create and edit videos. The multiplayer of the game was shut down in July 2011. ''Skate'' joined to
Microsoft Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
's backwards compatibility program in June 2019. As of now, ''Skate'' is now available to be played on Microsoft's
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and
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consoles.


Mobile version

The mobile version of ''Skate'' features two game modes: Thrasher Mode (the main game mode, in which the player completes goals to make the cover of skateboarding magazine '' Thrasher'') and Free Skate (where the player can play on levels previously unlocked in Thrasher Mode). The player plays as a customized skater, who receives tips from pro skaters Chris Cole and Rob Dyrdek, among others, through twelve missions divided in four goals each. Though the game is still set in San Vanelona, there are only three explorable areas: Plaza, Halfpipe and Downtown, aside from linear levels only playable in Thrasher Mode. The mobile version of ''Skate'' later won "Cellular Game of the Year" award at the 2008
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.


Reception

''Skate'' received "generally favorable" reviews from critics on both platforms according to
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. Praise was given to the environments, control scheme, and soundtrack. Criticisms included latency issues with the online multiplayer, odd physics glitches, and the lack of freestyle tricks in both the PS3 and Xbox 360 versions of the game (although it is possible to do lip tricks because of the unique grind engine built into the game). The reviews praised the game for a good start and innovation, but the game was criticized for the
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and product placement. GameSpy praised the Xbox 360 version for the control scheme, presentation, expansive environments, audio, and amount of content. It was criticized for the learning curve, frustrating camera, and the slowdown in online game modes. In Japan, where the PS3 and Xbox 360 versions were ported for release on March 19, 2008, ''
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'' gave both console versions each a score of two eights, one seven, and one eight for a total of 31 out of 40. ''
The New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' gave the game universal acclaim. ''
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'' gave the Xbox 360 version four stars out of five and called it a superb example of how an extreme sports game should be done. However, '' The A.V. Club'' gave the game a C+ because of its difficult learning curve and the game made more for hardcore gamers rather than casual ones.


Sequels and spin-off

A spin-off game, titled ''Skate It'', was released on the Nintendo DS, Wii and iOS on November 19, 2008. Achieving the commercial success, EA decided to work on a sequel to ''Skate''. ''Skate 2'' was released at the end of January 2009. The third installment in the ''Skate'' franchise, ''Skate 3'', was released on the PlayStation 3 and Xbox 360 in May 2010. The game is set in a new fictional city called Port Carverton. New gameplay features include the ability to perform dark slides and underflips. ''Skate 3'' has a stronger emphasis on content creation and online team play than the previous games. At the June 2020 EA Play event, a new ''Skate'' title was confirmed to be in development. EA established Full Circle, a new studio in Vancouver, British Columbia, to lead its development. The studio is led by Daniel McCulloch, and includes Deran Chung and Cuz Parry, who had created the original ''Skate'' games. The game will be called ''skate.'', and it will be offered as a free to play title when it launches.


References


External links

* {{Skate Skate (series) 2007 video games Electronic Arts games Mobile games Multiplayer and single-player video games Open-world video games PlayStation 3 games Skateboarding video games Video games developed in Canada Xbox 360 games Interactive Achievement Award winners Spike Video Game Award winners D.I.C.E. Award for Sports Game of the Year winners