
In
software engineering, the singleton pattern is a
software design pattern that restricts the
instantiation of a
class to a singular instance. One of the well-known
"Gang of Four" design patterns, which describe how to solve recurring problems in
object-oriented software,
the pattern is useful when exactly one object is needed to coordinate actions across a system.
More specifically, the singleton pattern allows objects to:
* Ensure they only have one instance
* Provide easy access to that instance
* Control their instantiation (for example, hiding the
constructors of a
class)
The term comes from the
mathematical concept of a singleton.
Common uses
Singletons are often preferred to
global variables because they do not pollute the global
namespace (or their containing namespace). Additionally, they permit
lazy allocation and initialization, whereas global variables in many languages will always consume resources.
The singleton pattern can also be used as a basis for other design patterns, such as the
abstract factory
The abstract factory pattern provides a way to encapsulate a group of individual factory object, factories that have a common theme without specifying their concrete classes. In normal usage, the client software creates a concrete implementation of ...
,
factory method,
builder
Builder may refer to:
* Construction worker, who specializes in building work
* Carpenter, a skilled craftsman who works with wood
* General contractor, that specializes in building work
** Subcontractor
* Builder (detergent), a component of moder ...
and
prototype
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used ...
patterns.
Facade objects are also often singletons because only one facade object is required.
Logging
Logging is the process of cutting, processing, and moving trees to a location for transport. It may include skidding, on-site processing, and loading of trees or logs onto trucks or skeleton cars.
Logging is the beginning of a supply cha ...
is a common real-world use case for singletons, because all objects that wish to log messages require a uniform point of access and conceptually write to a single source.
Implementations
Implementations of the singleton pattern ensure that only one instance of the singleton class ever exists and typically provide
global access
Global means of or referring to a globe and may also refer to:
Entertainment
* ''Global'' (Paul van Dyk album), 2003
* ''Global'' (Bunji Garlin album), 2007
* ''Global'' (Humanoid album), 1989
* ''Global'' (Todd Rundgren album), 2015
* Bruno ...
to that instance.
Typically, this is accomplished by:
* Declaring all
constructors of the class to be
private, which prevents it from being instantiated by other objects
* Providing a
static method that returns a
reference to the instance
The instance is usually stored as a private
static variable; the instance is created when the variable is initialized, at some point before when the static method is first called.
The following demonstrates an example implementation in
Java:
public class Coin
Lazy initialization
A singleton implementation may use
lazy initialization in which the instance is created when the static method is first invoked. In
multithreaded programs, this can cause
race conditions that result in the creation of multiple instances. The following Java example is a
thread-safe implementation, using lazy initialization with
double-checked locking.
public class Singleton
Criticism
Some consider the singleton to be an
anti-pattern that introduces
global state into an application, often unnecessarily. This introduces a potential dependency on the singleton by other objects, requiring analysis of implementation details to determine whether a dependency actually exists.
This increased
coupling can introduce difficulties with
unit testing.
In turn, this places restrictions on any abstraction that uses the singleton, such as preventing
concurrent use of multiple instances.
[Steve Yegge]
Singletons considered stupid
September 2004[Hevery, Miško,]
, ''Clean Code Talks'', 21 November 2008.
Singletons also violate the
single-responsibility principle because they are responsible for enforcing their own uniqueness along with performing their normal functions.
See also
*
Initialization-on-demand holder idiom
*
Multiton pattern
*
Software design pattern
References
External links
* Complete article
Java Singleton Pattern Explained
* Four different ways to implement singleton in Java
Ways to implement singleton in Java
* Book extract
Implementing the Singleton Pattern in C#by Jon Skeet
Singleton at Microsoft patterns & practices Developer Center* IBM article
Double-checked locking and the Singleton pattern by Peter Haggar
*
Google Singleton Detector(analyzes
Java bytecode to detect singletons)
{{DEFAULTSORT:Singleton Pattern
Software design patterns
Anti-patterns
Articles with example Java code