Shu Takumi
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is a Japanese
video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
, director, and
writer A writer is a person who uses written words in different writing styles, genres and techniques to communicate ideas, to inspire feelings and emotions, or to entertain. Writers may develop different forms of writing such as novels, short sto ...
at
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
. He is best known for his work on the ''
Ace Attorney ''Ace Attorney'' is a visual novel franchise developed by Capcom. With storytelling fashioned after legal dramas, the first entry in the series, '' Phoenix Wright: Ace Attorney'', was released in 2001; since then five further main series game ...
'' series, serving as director and scenario writer for the original trilogy. In addition, he provided the Japanese voice of
Phoenix Wright Phoenix "Nick" Wright, known as in the original Japanese language versions, is the fictional titular defense attorney and the protagonist in '' Ace Attorney'', a visual novel adventure video game series created by Shu Takumi, who was an emp ...
for the first four games. He then served as director and scenario writer for '' Ghost Trick: Phantom Detective'' in 2010.


Career

Shu Takumi joined Capcom in 1994 along with
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
. His first game was ''Gakkou no Kowai Uwasa: Hanako-san ga Kita!!'' ( 学校のコワイうわさ 花子さんがきた!!), a 1995 video game adaptation of an anime of the same name. He was designated as a planner, and because the director was busy with multiple projects, Takumi had some freedom in his role. In the years that followed, Takumi came up with an idea for a detective game, though nothing came out of it at first.Ash
Takumi Special InterviewCourt Records Forums
Retrieved September 9, 2015.
Takumi was later picked up by
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
to work on ''
Dino Crisis is a survival horror and action-adventure video game series created by Shinji Mikami and developed and published by Capcom. The plot focuses on recurring outbreaks of deadly dinosaurs in closed environments, such as a laboratory on an island. T ...
''. However, in early 1997, the ''Dino Crisis'' team was temporarily redirected to help work on the ill-fated original version of ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon ...
''. Takumi was then made director of the ''Dino Crisis'' project before being demoted to planner, being responsible for the first half of the game. He was then made director of ''
Dino Crisis 2 is a 2000 action-adventure game developed by Capcom Production Studio 4 and published by Capcom for the PlayStation. It is the second installment in the ''Dino Crisis'' series, with designer Shu Takumi taking over as game director from Shinji ...
'', and was able to maintain his position throughout the game's development. After the release of ''Dino Crisis 2'', Mikami gave Takumi an opportunity to make whatever game he wanted with a small team of seven. He conceived of a detective-themed adventure game that would allow the player to input his or her deductions in some way. He thought of two ways to achieve this, one being a "joint reasoning" system in which the player would correct the deductions of a detective, and a court system in which the player, as a lawyer, would point out contradictions between witness testimony and evidence. His team began work on '' Phoenix Wright: Ace Attorney'', a realization of the latter concept. ''Phoenix Wright: Ace Attorney'' was originally intended for the
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
, but after being shown a demo of ''
Mega Man Battle Network is a Tactical role-playing game, tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the ''Mega Man'' series. Released in 2001 for the Game Boy Advance, it takes place in an a ...
'' on a prototype
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
, development moved enthusiastically to the then-upcoming handheld. Despite being such a small project with only two programmers and two graphical asset developers, with Takumi taking on the roles of planner, director and scenario writer, the team managed to finish the game in ten months. The producer,
Atsushi Inaba is a Japanese video game producer and businessman. He was the former Chief executive officer, CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe (video game), Viewtiful Joe'', ''Ōkami'', and ''God Ha ...
, liked the game so much that he requested that it be made into a trilogy. Thus, '' Phoenix Wright: Ace Attorney – Justice for All'' and '' Phoenix Wright: Ace Attorney – Trials and Tribulations'' were produced in 2002 and 2004, respectively, followed by
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
ports of the three games, which were released internationally. The 2007 game '' Apollo Justice: Ace Attorney'' was the last entry in the main series made under Takumi, who went on to create the standalone title '' Ghost Trick: Phantom Detective''. After the release of the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, Takumi came back as scenario writer for the crossover game '' Professor Layton vs. Phoenix Wright: Ace Attorney''. Takumi was not involved in the development of '' Phoenix Wright: Ace Attorney – Dual Destinies'' due to concentrating his efforts on said crossover game at the time. He worked on a spinoff series of the ''Ace Attorney'' games taking place in Victorian London and incorporating the "joint reasoning" system that he had conceived all those years before, including '' The Great Ace Attorney: Adventures'' and '' The Great Ace Attorney 2: Resolve'', which were released in 2015 and 2017 respectively. Takumi also acted as a script supervisor for the 2016–2018 ''Ace Attorney'' anime series. After working almost exclusively on the ''Ace Attorney'' series for two decades, Takumi contributed to the 2020 mobile game ''Monster Hunter Riders'' as a questline writer.


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External links

* {{DEFAULTSORT:Takumi, Shu Ace Attorney Capcom people Japanese video game designers Japanese video game directors Japanese video game producers Living people Japanese video game writers 1971 births