is a trilogy of
fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama ...
turn-based tactics role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s designed for the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. These games served as sequels to
Shining the Holy Ark
is a first person role-playing video game released in 1997 for the Sega Saturn. It is a part of Sega's '' Shining series'' of video games, and marked a new direction for the series, utilizing polygons as well as sprites for the visuals and a s ...
and were the final entries in the
Shining series
is a series of role-playing video games developed by Sega. The first game, ''Shining in the Darkness'', was a first-person dungeon crawler with random encounter, randomly encountered, Turn-based game, turn-based battles (comparable to ''Wizard ...
to be developed by
Camelot Software Planning
(doing business as Camelot Software Planning) is a Japanese video game developer established in 1990 under the name Sega CD4, but quickly renamed to Sonic! Software Planning. Named after Sonic the Hedgehog, they were closely involved with Sega ...
. was released in 1997 with and arriving the following year. Game data could be saved and transferred forward to later scenarios in order to influence events and obtain rewards in-game.
Camelot issued a supplemental piece of software, ''Shining Force III Premium Disk'', to Japanese players who submitted
proof of purchase for the entire trilogy. The Premium Disk included concept art, a character model viewer, and bonus battles to play with data imported from prior Shining Force III games. Scenario 1 was released in North America and Europe under the title of ''Shining Force III'' with minor edits to the game script that resolved the original game's
cliffhanger ending. Scenario 2 and Scenario 3 were never released outside of Japan.
Gameplay
Like earlier ''Force'' games in the ''Shining'' series, ''Shining Force III'' is a
turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based.
Real-time
Real-time games have game time progress cont ...
tactical role-playing game
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical ( turn-b ...
. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area. Some commands, such as equipping or dropping items, do not count as actions. The order of turns is determined by the unit's agility score and a
random seed
A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator.
For a seed to be used in a pseudorandom number generator, it does not need to be random. Because of the nature of number ge ...
.
As is typical for an RPG, units become stronger by fighting enemies or by performing other actions in battle, such as healing allies. These actions give the units
experience points (EXP), which allow them to gain
levels.
Each character has a
class, which defines a set of abilities for that unit and determines the spells and equipment they have access to. A character can be promoted to another class at any level between 10 or 20. Upon promotion the character's level resets to 1 and statistics are reduced by a fixed amount, although they begin higher if the character had been promoted at a higher level.
Battle goals for the player are fairly simple: kill all enemies, kill the enemies' leader, or advance to a town or landmark. The enemy side wins if they kill the player's leader (Synbios in Scenario 1, Prince Medion in Scenario 2 and Julian in Scenario 3), or if the player chooses to escape the battle by casting Return. Even if the player army is defeated, the player can recover allies and retry the battle. The Force keeps any experience that is obtained, regardless of the battle's outcome. Thus, there is no
Game Over, and the player's army gets stronger even upon its defeat, although the leader's death results in the player losing half of their money.
Characters which fight together develop stronger friendships, which causes their battle stats to increase when the two characters are close to each other.
''Shining Force III'' also possesses an exploration mode that occurs outside of battle. This gameplay mode is essentially a Japanese-style traditional RPG, along the lines of ''
Final Fantasy
is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' or ''
Dragon Quest
previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project ( Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo ( Koichi Sugiyama) to its pu ...
'', although there are no labyrinths and few puzzles to solve. In this mode, the player's army is represented by its leader, who is able to walk around, interact with people, find treasure, buy equipment and items, outfit the army and choose which of the army's members will be used in battle.
Plot
''Scenario 1'' features Synbios, a young lord from the Republic of Aspinia. Aspinia was once a part of the Empire of Destonia, but seceded after a war of independence spearheaded by some of the more democratic-minded nobles. They opposed Emperor Domaric's totalitarian policies, which disenfranchised a large number of people, creating a huge disparity between the wealthy and the poor. Tensions remained between Aspinia and Destonia after the secession, marked by occasional border disputes.
As the game begins, Synbios is part of a military force representing Aspinia at a peace conference in the neutral city of Saraband. Due to manipulation by outside forces - later discovered to be connected with a religious cult known as the "Bulzome Sect" - full-scale war breaks out again between Aspinia and Destonia. The majority of the game's storyline covers this conflict as well as Synbios and his team's fight against the Bulzome sect. Throughout the game Synbios has periodic encounters with Medion, Destonia's youngest prince, who also recognizes the truth behind the war. Although on opposite sides of the war, the two work together to identify the real threat. Medion's role is portrayed in more detail in Scenario 2.
''Scenario 2'' features Medion, Prince of Destonia, and youngest of three sons of Emperor Domaric. Although loyal to his father and his country, he senses that there are other forces at work beneath the tensions between Aspinia and Destonia. He attends the conference in Saraband on behalf of Destonia, along with his brothers Arrawnt and Mageron. As discovered in Scenario 1, much of this influence comes from the Bulzome sect, as well as collaborating separatist factions within both Destonia and Aspinia. Medion works parallel to Synbios of Aspinia, often disposing of rogue Aspinian elements to spare Synbios's force from fighting against its own countrymen. At the end of the game, Medion is forced to battle with Synbios' force when Julian steps in to stop them.
''Scenario 3'' stars Julian, a mercenary who appears as a secondary character in both Scenario 1 and Scenario 2. He is for all intents and purposes the true main character of Shining Force III. His initial motivation as the story begins is to track down and kill Galm, one of, if not the, most powerful member of the Vandals, a powerful race of beings that existed over 1,000 years ago. Julian believes that Galm killed his father and is seeking revenge. This story arc is first introduced in an earlier Shining game,
Shining the Holy Ark
is a first person role-playing video game released in 1997 for the Sega Saturn. It is a part of Sega's '' Shining series'' of video games, and marked a new direction for the series, utilizing polygons as well as sprites for the visuals and a s ...
, in which Julian appears as a young boy who asks the party to search for his missing father.
Julian joins Synbios in the midst of his quest in Scenario 1, but after an encounter with Galm, he is tossed over a waterfall at the suspension bridge and believed by Synbios' army to be dead. He reappears in Scenario 2, apparently washing ashore at the site of a battle between Medion's army and the Bulzome Sect. Knowing the sect's ties to the Vandals, Julian agrees to fight alongside Medion. As it becomes clear that the sect is trying to kill Gracia, a child intended to become the next Innovator (A Shining Series figure equatable to a god), Julian takes on the task of protecting him and helping him realize his destiny.
Scenario 3 starts about 60% through scenario 2's story, and focuses primarily on battles against the Bulzome Sect and their allies in both Aspinia and Destonia. While scenarios 1 & 2 happen at roughly the same time, much of scenario 3 takes place after both, but there is some "overlap". Eventually Julian leads a three-party coalition consisting of the armies of both Synbios and Medion, to engage in the final conflict against Bulzome, a powerful Vandal long sealed in another dimension, and the true orchestrator of the conflict.
Development
The game was announced in August 1997.
Reception
''
Next Generation
Next Generation or Next-Generation may refer to:
Publications and literature
* ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company
* Next Generation poets (2004), list of young ...
'' reviewed the game, rating it four stars out of five, and stated that "it's a worthy upgrade to a game series that's already proven itself."
''Next Generation'' reviewed the game again, rating it four stars out of five, and stated that "Like Saturn itself, ''Shining Force III'' will end up being an effort that was underproduced, underrated, but fun as hell."
Ashley Day of ''
Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' magazine named it his favorite game of all time.
References
Notes
External links
Official site of Camelot Software Planning (Japanese)
{{Authority control
Role-playing video games
Camelot Software Planning games
Episodic video games
Sega video games
Sega Saturn games
Sega Saturn-only games
Shining (series)
Strategy video games
Tactical role-playing video games
Video game sequels
Video games with isometric graphics
1997 video games
Video games scored by Motoi Sakuraba
Video games developed in Japan
Single-player video games