Shin Megami Tensei V
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role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
, originally for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
. It is part of the ''Shin Megami Tensei'' series, the central series in the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' franchise. It was published by Atlus in Japan,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in North America, and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
in Europe. The game follows a high school student drawn into
Da'at In the branch of Jewish mysticism known as Kabbalah, Daʻat or Da'ath (, in pausa: ', ) is the location (the mystical state) where all ten ''sefirot'' in the Tree of Life are united as one. In Daʻat, all ''sefirot'' exist in their perfected ...
, a post-apocalyptic realm inhabited by warring factions of angels and demons after Lucifer kills the Creator and triggers a conflict over who will remake the world. The story has multiple endings dictated by moral choices and alliances. The gameplay features free-roaming exploration of Da'at, a turn-based battle system based on exploiting weaknesses, and a system allowing the Nahobino to recruit and fuse demons to fight alongside them. Production of ''Shin Megami Tensei V'' began in 2016, with the aim being to blend elements from '' Shin Megami Tensei III: Nocturne'' and ''
Shin Megami Tensei IV is a role-playing video game, role-playing video game developed and published by Atlus for the Nintendo 3DS. It is part of the ''Shin Megami Tensei'' series, the central series of the ''Megami Tensei'' franchise, though no direct story connect ...
''. Returning staff included planner Kazuyuki Yamai, artist Masayuki Doi, and composers Ryota Kozuka and Toshiki Konishi. Production was prolonged due to using the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
and developing for the Switch. Journalists praised the gameplay design and graphics, but faulted aspects of its story and technical performance. The original release sold over 1.1 million units worldwide by 2022. An expanded version for eighth and ninth generation consoles and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, ''Shin Megami Tensei V: Vengeance'', was released in 2024 by Atlus in Japan and Sega worldwide. In addition to expanding and refining the gameplay, new storyline elements were introduced, and some planned or cut content was used. ''Vengeance'' met with critical acclaim from journalists, with praise going to the new story campaign, gameplay adjustments, and improved technical performance. ''Vengeance'' sold over 500,000 copies within three days of release.


Gameplay

''Shin Megami Tensei V'' is a
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
in which the player controls the Nahobino, a fusion of human and demon who explores the post-apocalyptic realm of
Da'at In the branch of Jewish mysticism known as Kabbalah, Daʻat or Da'ath (, in pausa: ', ) is the location (the mystical state) where all ten ''sefirot'' in the Tree of Life are united as one. In Daʻat, all ''sefirot'' exist in their perfected ...
. Da'at is fully explorable and divided into open areas with different environmental themes and enemies. In Da'at, the Nahobino can run around as normal, dash at great speed, jump, and slash at objects or enemies with the Nahobino's sword. The Nahobino can find friendly
non-playable character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs) who have dialogue and can provide
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
, hidden beings called Miman which grant an upgrade currency called Glory, and small orbs which restore
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
(HP),
magic Magic or magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces ** ''Magick'' (with ''-ck'') can specifically refer to ceremonial magic * Magic (illusion), also known as sta ...
(MP), and the special Magatsuhi gauge. In some areas, a companion character will lead the Nahobino to items and treasure. Completing quests rewards
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s which raise character levels, and the in-game currency Macca. Some areas are blocked off by Demon Abscesses, growths with demon mobs which must be destroyed to progress. Within Da'at, enemy demons roam the open areas, and can be engaged to begin combat, with the Nahobino able to strike first to get the first round of combat. The game uses the series' recurring turn-based combat, dubbed the Press Turn System. The player party is made up of the Nahobino and up to three allied demons, with each side taking turns to perform actions including a standard physical attack; using skills that can attack, heal, or alter character statistics positively or negatively; guarding, using an item, or escaping from battle. An important element of battle is the "Press Turn": striking an weakness or landing a critical attack grants an additional turn, while missing or voiding an attack removes a turn. A new addition is Magatsuhi Skills, activated when the Magatsuhi Gauge is full and able to be used without using up a Press Turn icon. Magatsuhi Skills grant a skill to the party for a single round of battle, with effects including guaranteed critical hits and full healing. Demons can be swapped or summoned in exchange for a turn, and the player hits a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
if the Nahobino dies. Completing battles rewards Macca, experience points and items. The Nahobino can recruit demons during battle by talking to them via Demon Negotiation, and giving the right responses to questions based on a demon's personality type. After answering their questions, the demon may ask for items, money, or HP or MP from the Nahobino, and successfully bargaining prompts to demon to join. Demon behavior and responses are influenced by the current Moon Phase, with the full moon preventing Negotiation while the new moon makes Negotiation easier. Only demons of a lower level than the Nahobino can be successfully recruited, although higher-level demons will remember successful negotiations and join the party when the Nahobino's level has surpassed them. Leyline Founts scattered through Da'at are used to save progress, and access a shop to buy and sell items, and the World of Shadows where Demon Fusion is performed. Fusion entails using between two and four demons to create a new stronger demon: demons logged in the Demon Compendium can be summoned for a Macca fee for use in fusion or the party. Reverse Fusion allows the selection of a desired Fusion based on current demon stock, while random Fusion accidents produce a different demon from that predicted. Alongside standard fusion, items called Demon Essences can be used to grant new skills and traits to both the Nahobino and demons, and spend Glory to purchase permanent boons called Miracles with effects including lowering Fusion costs or granting additional skill slots for the Nahobino and demons party members. The expanded version ''Vengeance'', alongside having a larger roster of demons and a new storyline route, adds new gameplay elements. Rest spots called Demon Haunts allow the Nahobino to speak with demons in their party, with some offering side quests and boosting the Nahobino's statistics. Traversal across Da'at is expanded with Magatsu Rails, grind rails connecting different areas or leading to secret locations with enemies and collectables. Demon navigators can be used to hunt for items outside of story sequences. Consecutive battles can be triggered if other demon groups are near an attacked enemy. Human characters can now join as party members in combat, having an assigned demon that dictates their abilities and strengths. If certain demons are held by in the Nahobino's stock, a special attack combining their powers can be used on enemies. There is also the ability to save progress anywhere in the environment, and trigger an overhead view of areas to help with navigation.


Synopsis


Setting and characters

The events of ''Shin Megami Tensei V'' are divided between two settings: modern-day Tokyo and a post-apocalyptic landscape called Da'at. Da'at was originally an alternate version of Tokyo destroyed in a war between the Angels, who follow the Creator, and the demons loyal to the rebel angel Lucifer. Before the game's opening, Lucifer kills the Creator, triggering a power vacuum where other deities, robbed of their Knowledge by the Creator, seek to regain it and ascend the Throne of Creation. The Bethel Organization, an alliance of polytheistic divine beings and human operatives from across the world, protects the real world from Da'at's influence. With ''Vengeance'', the story splits into two branches: the "Canon of Creation", which is the original storyline, and the "Canon of Vengeance" with altered events. The storyline is influenced by in-game dialogue choices. The game's silent protagonist is a high school student who is drawn into Da'at, and through fusion with the artificial Proto-Fiend Aogami, becomes the Nahobino, a demon-like being who has regained their divine Knowledge. Multiple supporting characters represent the game's moral alignments: the friendly but dim-witted Ichiro Dazai represents "Law", Bethel agent Yuzuru Atsuta represents "Chaos", while the rogue Shohei Yakumo and his demon companion
Nüwa Nüwa, also read Nügua, is a mother goddess, culture hero, and/or member of the Three Sovereigns of Chinese mythology. She is a goddess in Chinese folk religion, Chinese Buddhism, Confucianism and Taoism. She is credited with creating humani ...
represent "Neutrality". Supporting characters include Tao Isonokami, Bethel's mystical Saint; Yuzuru's shy younger sister, Miyazu Atsuta; and Sahori Itsukishima, a bullied fellow student. Supernatural representatives are the angel Abdiel, who remains devoted to the Creator, Hayao Koshimizu, Bethel Japan's leader, and the human form of
Tsukuyomi , or simply or , is the moon kami in Japanese mythology and the Shinto religion. The name "Tsukuyomi" is a compound of the Old Japanese words and . The ''Nihon Shoki'' mentions this name spelled as , but this ''yumi'' is likely a variation ...
, and
Lahmu Laḫmu ( or , d laḫ-mu, ) is a class of apotropaic creatures from Mesopotamian mythology. While the name has its origin in a Semitic language, Lahmu was present in Sumerian sources in pre- Sargonic times already. Iconography and characte ...
, an antagonistic fallen deity. ''Vengeance'' adds Yoko Hiromine, an independent Saint; the
Qadištu ''Qadištu'' were a social class, class of women in ancient Mesopotamian societies. They are commonly understood as priestesses. In Babylonia they occupied a position analogous to the ''nadītu'', and were similarly forbidden from having children, ...
, a group of female demons composed of Naamah,
Eisheth In Kabbalah, Eisheth Zenunim () is a princess of the qlippoth who rules Gamaliel, the order of the qlippoth of Yesod. She is found in Zohar 1:5a as a feminine personification of sin. Eisheth Zenunim is one of the four mates of Samael, who is a ...
, Agrat, and their leader
Lilith Lilith (; ), also spelled Lilit, Lilitu, or Lilis, is a feminine figure in Mesopotamian and Jewish mythology, theorized to be the first wife of Adam and a primordial she-demon. Lilith is cited as having been "banished" from the Garden of Eden ...
: and the angel Mastema.


Plot

Coming home from school one day, the protagonist and Ichiro are pulled into Da'at, where Aogami saves the protagonist from a demon attack by merging with him, becoming a Nahobino. After escaping from Da'at and returning to Tokyo, He and Ichiro are met by Yuzuru, who, together with Koshimizu, recruits them into Bethel, where they keep demons from leaving Da'at. The protagonist learns the current version of Tokyo is not the true one, but a copy generated by the Creator when the real Tokyo was swallowed by a supernatural phenomenon, becoming Da'at. During an attack on the protagonist's school, Miyazu is briefly kidnapped, and Sahori is influenced by Lahmu into killing her bullies and becoming its Nahobino. The protagonist is mortally wounded by Lahmu, but Tao sacrifices herself to revive the protagonist, who then kills Lahmu and Sahori. The protagonist then travels to Chiyoda and kills the leader of the demons, Arioch. During these conflicts, the protagonist frequently crosses paths with Yakumo and Nüwa, who seek to destroy the Throne of Creation and allow humanity to control their future. Afterward, at a meeting with Bethel's branch leader, the Nahobino is revealed to be an existence forbidden by the Creator. Abdiel is defeated when she attacks the protagonist while denying the Creator's death. The other deities, including Koshimizu, dissolve Bethel to recover their Knowledge and ascend the Throne of Creation. Tao is reborn as a goddess who will lead a Nahobino to the Throne of Creation, choosing to guide the protagonist when the false Tokyo collapses and Da'at overwhelms reality. In parallel, Yuzuru unites with Koshimizu to restore the prominence of all deities despite inevitable conflict, while Dazai convinces Abdiel to merge with him and create a conforming world of peace in the Creator's name. The protagonist gains keys from the former Bethel deities to access the Temple of Eternity, which holds the Throne of Creation. At this point, the protagonist can side with either Ichiro or Yuzuru or agree with Yakumo's goal to destroy the Throne; the latter choice causes Tao to abandon him. Regardless of choice, all the other candidates are killed, and the protagonist ascends to the Throne. If the protagonist completes certain side missions and sides with Yakumo, Nüwa reveals an alternate possibility of using the Throne to create a world free of gods and demons, which Tao is willing to support. In all but the ending where the Throne is destroyed, Lucifer grants his Knowledge to the protagonist in a final battle so the new world will potentially be everlasting. In the ''Vengeance'' storyline, Yoko accompanies the protagonist for much of their journey, and the Qadištu interfere with events while gathering power to awaken the goddess
Tiamat In Mesopotamian religion, Tiamat ( or , ) is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic '' Enûma Elish'', which translates as "when on high". She is referred to as a woman, an ...
, whose overthrow by
Marduk Marduk (; cuneiform: Dingir, ᵈAMAR.UTU; Sumerian language, Sumerian: "calf of the sun; solar calf"; ) is a god from ancient Mesopotamia and patron deity of Babylon who eventually rose to prominence in the 1st millennium BC. In B ...
led to the Throne of Creation's role in managing the world. Sahori falls to an attack by Lilith, Miyazu is briefly kidnapped by Eisheth before finding sanctuary with a sympathetic demon, while Mastema blesses Ichiro to fight within Da'at after Agrat spreads a plague of agony. The Qadištu succeed in gathering the required energy and completing Tiamat's summoning by sacrificing the protagonist and themselves. Tiamat's awakening devastates Da'at and kills Nüwa. Tao and Aogami sacrifice themselves to save the protagonist, and Yoko awakens as a goddess carrying Lilith's will to destroy and remake the world free of ruling gods. In the aftermath, Ichiro and Abdiel kill Yuzuru, and Koshimizu merges with the protagonist to restore his Nahobino form. Tao, in her goddess form, guides the protagonist to the Temple of Eternity, seeking to restore and preserve the world while granting everyone a chance at happiness. On the way, he is forced to kill Ichiro and Abdiel. Depending on the protagonist's choices during the game, he sides with either Tao or Yoko to support their respective goals. In both routes, Tiamat attacks either at Yoko's or Mastema's command. Aogami is freed from Tiamat and reunites with the protagonist to defeat her, while Koshimizu dies saving the chosen heroine. After a final fight, either with the primal
Tehom Tehom ( ''təhôm'') is a Northwest Semitic and Biblical Hebrew word meaning "the deep" or "abyss" (literally "the deeps"). It is used to describe the primeval ocean and the post- creation waters of the earth. It is a cognate of the Akkadian word ...
in Tao's route or Mastema in Yoko's route, the protagonist creates a new world with Lucifer granting his Knowledge as before.


Development

''Shin Megami Tensei V'' began development in 2016 at ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' developer
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
. The staff included multiple veterans of earlier Atlus titles. The game plan was created by series veteran Kazuyuki Yamai, while director Shigeo Komori had worked on both the ''Megami Tensei'' and ''
Etrian Odyssey ''Etrian Odyssey'' is a dungeon crawler role-playing video game series. It is primarily developed and published by Atlus and currently owned by Sega. By 2016, the series had sold a combined total of 1.5 million copies worldwide. Each installme ...
'' series. The producer was Shinjiro Takata, the lead designer was Masaru Watanabe, and the scenario written by Yoh Haduki. Komori wanted to bring all the series' established elements into a game featuring a more graphically vivid world, while Yamai wanted the game's tone and themes to reflect then-recent world events as earlier ''Shin Megami Tensei'' titles had done in their time. The setting and storyline were decided upon at an early stage by core staff, but to finish it multiple newer staff members had to be brought on throughout production. Yamai wanted to combine the "thick" content and atmosphere of '' Shin Megami Tensei III: Nocturne'' with the portable demon-raising experience of ''
Shin Megami Tensei IV is a role-playing video game, role-playing video game developed and published by Atlus for the Nintendo 3DS. It is part of the ''Shin Megami Tensei'' series, the central series of the ''Megami Tensei'' franchise, though no direct story connect ...
''. In February 2018, Yamai described the project as having entered "full-scale development". The team chose to develop the game for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
due to it combining high-definition game capabilities with portability. It was the team's first time developing for the Switch, which prolonged the game's development. The game was built using
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
, with the engine being chosen after six months of prototyping and after the Switch had been launched. This was the first time Atlus had outsourced a third-party engine, previously creating ''Megami Tensei'' titles on in-house engines. At the time, Epic Games Japan was reaching out to development studios for partners, and Atlus accepted their offer to use Unreal Engine over an in-house engine. Lead programmer Yoshiki Oyamada enjoyed the eventual ease of working with the new tools. Yamai was surprised at the speed of development and graphics rendering in the new engine compared to their in-house development, allowing more time for trial-and-error design. During early production the team were unused to the development tools, choosing the SpriteStudio middleware to create the user interface due to good compatibility with the engine. The art direction was handled by Hiroshi Sasazu. The characters and demons were designed by Masayuki Doi, who had previously worked on the characters of ''Shin Megami Tensei IV''. Doi's focus for the character designs was to make them realistic and grounded, while the demon characters were made more "alien" to heighten the game's overarching theme of normality being under threat. Doi designed the protagonist during 2016. Inspired by the excitement surrounding the planned
Summer Olympics The Summer Olympic Games, also known as the Summer Olympics or the Games of the Olympiad, is a major international multi-sport event normally held once every four years. The inaugural Games took place in 1896 in Athens, then part of the King ...
in Japan, Doi wanted his design to be distinctly Japanese. The Nahobino form was intended as a balance between the protagonist's human form and the otherworldly Aogami. For the demon designs, Doi incorporated references to each demon's original mythology, including redesigns for some established demons. Out of his designs, Doi described Nüwa as his favorite due to finding a way of balancing her human and demonic elements.


Music

The music was co-composed by Ryota Kozuka and Toshiki Konishi; Kozuka had previously worked on ''Shin Megami Tensei IV'' and its sequel ''
Apocalypse Apocalypse () is a literary genre originating in Judaism in the centuries following the Babylonian exile (597–587 BCE) but persisting in Christianity and Islam. In apocalypse, a supernatural being reveals cosmic mysteries or the future to a ...
'', while Konishi was known for his work on multiple ''Megami Tensei'' spin-off titles. Kozuka described the game as having changed compared to earlier series titles, wanting his music to "keep up" with those changes. Tracks from earlier ''Shin Megami Tensei'' titles by Kenichi Tsuchiya and
Shoji Meguro is a Japanese composer, guitarist, and video game designer. Formerly an employee of the game company Atlus, he is best known for his work in their ''Shin Megami Tensei'' and ''Persona'' series. His music spans several genres, such as rock, elec ...
were included in arranged forms; Konishi arranged Meguro's tracks related to the guest character Demi-fiend from ''Nocturne'', while Tsuchiya arranged the theme "Battle -Fiend-". A five-disc original soundtrack album was co-published by Atlus and Mastard Records on March 30, 2022. The album was nominated for Best Soundtrack at the
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
2024.


Release

''Shin Megami Tensei V'' was revealed in January 2017 as part of
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's unveiling of the Nintendo Switch console in the form of a teaser trailer. Confirmations of its title and a Western release followed later that year. According to Doi, the game was initially planned for release in 2020. The game was released worldwide in November 2021, launching in Japan on November 11, and overseas on November 12. The game was published by Atlus in Japan,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in North America, and Nintendo in Europe. In Japan, the game was released in both a standard and limited edition with additional items, and released alongside themed Switch accessories. In the West, it released as both a standard edition, a Steelbook version, and a limited "Fall of Man" version featuring additional themed merchandise. Localization of the game ran parallel to the game's writing and development, which lead editor John Moralis called both positive due to the need to closely communicate with the team, and challenging due to needing to rewrite or scrap lines. Localizing demon conversations, which was a large task, was split up with different writers assigned different demon groups so there could be consistent running gags between different demons. Translating the main story was a collaborative effort, with regular staff communication to ensure everyone knew how different characters had to talk.
Casey Mongillo Casey Mongillo (born October 22) is an American voice actor, who has played roles in animation and video games. Mongillo is best known for portraying lead character Shinji Ikari in the Netflix English dub of ''Neon Genesis Evangelion'' in 2019, ...
, who voiced the protagonist in English, kept their delivery "fairly neutral" while allowing for tonal variation. Due to the protagonist's silent role in-story, Mongillo did not know the game's story prior to release. Aogami's voice actor
Daman Mills Daman Mills is an American voice actor known for his work in anime and video game dubs. He served as an understudy for fellow voice actor Christopher Ayres for the role of Frieza in the '' Dragon Ball Super'' anime until he assumed the role co ...
described his line delivery as initially "robotic" without being emotionless, and growing audibly attached to the protagonist over time. The game was supported by
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
. A free day one patch introduced a new easier "Safety" difficulty and the Japanese voice track. The rest of the DLC was available for purchase either individually, or bundled into special editions. Three new demons were released as recruitable allies, and a special quest featured the Demi-fiend from ''Nocturne'' and nine associated demons which can be recruited into the party. Another set of DLC featured passive gameplay enhancements including increased experience, adjusted enemy spawns. A patch was released that reduced the number of jumps required in a late-game dungeon, and added camera options and lighting adjustments. On June 13, the original version and its DLC were delisted from digital stores in anticipation of the release of ''Vengeance''.


''Shin Megami Tensei V: Vengeance''

Following the success of ''Shin Megami Tensei V'', the team wanted to expand the title and series onto other platforms, taking criticism of the original into account. This expanded version, ''Shin Megami Tensei V: Vengeance'', was developed for Switch,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
. Takata and Komori returned respectively as producer and director, and Doi as character and demon designer. The team focused on refining and rebalancing existing elements, such as improving navigation, adding new difficulty levels, adjusting items and demon behaviors, rebalancing level scaling to be fairer to lower-level parties, and adding new gameplay elements. The new narrative borrowed from a backstory element of an ancient battle between the "Horned God" and the "Serpent" which was part of the overarching scenario but never touched on in-game. While the original narrative used the perspective of the Horned God, the new one would focus on the Serpent. This story decision influenced the overarching theme of vengeance by an oppressed group, and which demons would be added to the new version. In addition to the new campaign, the team added dialogue and quests to the original to flesh out the cast, which had seen criticism by players for a lack of depth. Yoko was planned for the original release but dropped to focus on the other characters. Yoko as a character was intended as a "heroine of chaos" to contrast against Tao. Doi proposed the presence and designs of the Qadištu, drawing on one interpretation of the word as representing an oppressed minority and choosing demons who were associated with ruin and temptation. Kozuka returned to create new music for ''Vengeance'', estimating that the music had been increased by 80% counting the new tracks for the ''Vengeance'' storyline and other additions, including twenty new battle themes. Kozuka described the new scenario's music as "dark and a bit bewitching", stating that he and other members of the Atlus Sound Team remained conscious during development about incorporating the new tracks while maintaining the pre-established musical tone. A soundtrack album was released on June 14. After being leaked during 2023 and 2024, ''Vengeance'' was officially announced February 2024. Initially announced for a worldwide release on June 21, 2024, it was later moved up to June 14. It was published by Atlus in Japan and Sega worldwide. ''Vengeance'' includes all the original version's DLC, and two new pieces of DLC featuring two demons:
Dagda The Dagda ( , ) is considered the great god of Irish mythology. He is the chief god of the Tuatha Dé Danann, with the Dagda portrayed as a father-figure, king, and druid.Koch, John T. ''Celtic Culture: A Historical Encyclopedia''. ABC-CLIO ...
from ''Shin Megami Tensei IV: Apocalypse'', and new demon
Konohana Sakuya Konohanasakuya-hime is the goddess of Mount Fuji and all volcanoes in Japanese mythology; she is also the blossom-princess and symbol of delicate earthly life. She is often considered an avatar of Japanese life, especially since her symbol is th ...
. Switch save data cannot be transferred between the original and ''Vengeance'', but having save data from the original allows players to transfer three demons in the ''Vengeance'' compendium. Promotional materials included a themed bottle of
sake Sake, , or saki, also referred to as Japanese rice wine, is an alcoholic beverage of Japanese origin made by fermenting rice that has been polished to remove the bran. Despite the name ''Japanese rice wine'', sake, and indeed any East Asi ...
in Japan, and a promotional video featuring the heavy metal band
Slipknot The slip knot is a stopper knot which is easily undone by pulling the tail ( working end). The slip knot is related to the running knot, which will release when the standing end is pulled. Both knots are identical and are composed of a slipp ...
.


Reception

''Shin Megami Tensei V'' received "generally favorable reviews" according to review aggregate website ''
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
'', earning a score of 84 out of 100 based on 103 journalist reviews. The game was nominated for Best Role-Playing Game at
The Game Awards 2021 The Game Awards 2021 was an award show that honored the best video games of 2021. The event was hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles on D ...
, and for Role-Playing Game of the Year at the
25th Annual D.I.C.E. Awards The ''25th Annual D.I.C.E. Awards'' was the 25th edition of the D.I.C.E. Awards ("Design Innovate Communicate Entertain"), an annual awards event that honored the best games in the video game industry during 2021 in video games, 2021. The awards ...
. Japanese gaming magazine ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' praised the gameplay design, with the reviewers applauding its difficulty balance even on the easiest setting, though two of the reviewers had trouble navigating the open areas. Mitch Vogel of ''Nintendo Life'' lauded both the new accessibility options in world design and gameplay, and a continued refinement of the Press Turn system. Heidi Kemps of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' praised the combat and noted the sense of accomplishment when defeating a difficult enemy, and Donald Theriault of ''Nintendo World Report'' enjoyed exploring Da'at and praised the gameplay systems depth and usability options. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' Leana Hafer praised the combat depth and character customization, but disliked the amount of combat grinding required in some areas to advance through the game. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' Kimberley Wallace also disliked the amount of grinding required, but enjoyed the combat and new exploration elements. ''
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' Diego Nicolás Argüello appreciated the additions to the core combat gameplay, and Mollie L. Patterson of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' enjoyed the more open exploration and customization options but felt the combat design lacked truly new features. Multiple reviewers pointed out the high combat challenge even on lower difficulty settings. Argüello described the demon and environmental design as one of the game's most enjoyable features. Kemps gave praised to the "eerie art direction", and Vogel positively noted the high-definition graphics gave the demons a realistic appearance lacking from previous entries. Hafer praised the main character's design and overall art direction, positively noting the demons' designs and animations. Wallace was similarly positive about the reworked designs, and appreciated the environmental design despite navigation difficulties. Patterson praised the overall art and graphical design, but felt the game's performance difficulties on Switch let that element down. Multiple other reviewers noted technical issues, including frame rate drops and graphical glitches. When mentioned, the music and voice acting met with praise, though Wallace felt the soundtrack grew repetitive. ''Famitsu'' positively noted the "mood of a mixture of evil and godliness" in the narrative. Argüello praised the darker tone compared to the ''
Persona A persona (plural personae or personas) is a strategic mask of identity in public, the public image of one's personality, the social role that one adopts, or simply a fictional Character (arts), character. It is also considered "an intermediary ...
'' series, while Vogel appreciated the more character-focused approached to established series tropes. Theriault praised the lack of sexualization in the main cast, but faulted unspecified "script issues" and the lack of a female playable character. Kemps enjoyed the atmosphere and narrative, but noted long periods where the story did not progress meaningfully. Hafer felt that weak writing and shallow characters undermined the story premise, while Wallace stated that the story suffered from a similar poor execution to earlier ''Shin Megami Tensei'' games. Patterson was saddened by the lack of a gripping story, negatively comparing it both to ''Nocturne'' and the 2021 remaster of ''
Nier ''Nier'' is an action role-playing video game developed by Cavia and published in 2010 by Square Enix for the PlayStation 3 and Xbox 360. In Japan, the game was released as for the PlayStation 3 with a younger main character, while an alterna ...
''. ''Vengeance'' also saw generally positive reviews, with ''Metacritic'' assigning scores of 86, 87 and 90 out of 100 to the Switch, PS5 and PC versions respectively. ''Famitsu'' positively highlighted the improved interface and gameplay refinements, with several of the reviewers enjoying the deviations present in the new storyline. ''
TouchArcade ''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. ...
'' Mikhail Madnani lauded the story additions and improved graphics and technical performance, calling it one of Atlus's best RPGs in recent years. Kemps praised the new narrative despite its close adherence to several of the original release's story beats, and said the new combat and gameplay elements contributed to a more enjoyable experience. Theriault positively noted the gameplay and music additions, citing it as a better enhanced version than the similar ''Persona 5 Royal'', but faulted the prominence of human party members. Vogel described the new storyline as superior to the original, and lauded the additions to the already-strong gameplay and combat. Lucas White of ''Game Informer'' appreciated the gameplay enhancements, and enjoyed the new narrative depiste not agreeing with earlier criticisms of the original release's story. ''IGN'' Michael Higham praised the improvements to combat and gameplay across both campaigns, but noted continued story weaknesses and stated "as
he game He or HE may refer to: Language * He (letter), the fifth letter of the Semitic abjads * He (pronoun), a pronoun in Modern English * He (kana), one of the Japanese kana (へ in hiragana and ヘ in katakana) * Ge (Cyrillic), a Cyrillic letter cal ...
tries harder to deliver more story, it opens itself up to a few pitfalls along the way." While otherwise positive about the Switch version of ''Vengeance'', Vogel mentioned continued technical issues. By contrast, Theriault noticed none of the ones he found in the original. Higham lauded the increased graphical and technical performance provided by the new platforms. Madnani felt the PC and PS5 versions were the best technically and graphically, while the Switch release had few performance differences from the original version. Higham also noted the improved performance on other consoles, citing them as the best way to play ''Vengeance''. White specifically praised the more stable frame rate.


Sales

The game debuted as the highest selling physical video game of the week in Japan, selling over 143,000 copies and remaining in the top ten for another two weeks. According to
the NPD Group Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
, ''Shin Megami Tensei V'' reached sixteenth place in the combined game charts, the highest grossing debut in the main series, and was the sixth best-selling Switch release. In the UK, it debuted as the ninth highest selling game across platforms and outperformed other recent role-playing games in the region. By the end of 2022, the game had sold 1.1 million copies. During its debut week in Japan, ''Vengeance'' sold over 56,800 copies, with the Switch and PS5 releases reaching first and second place respectively in ''Famitsu'' sales charts. Within three days, ''Vengeance'' had sold 500,000 copies worldwide.


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External links

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