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user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
design for computer applications, a modal window is a graphical control element subordinate to an application's
main window In computing, a window is a graphical control element. It consists of a visual area containing some of the graphical user interface of the program it belongs to and is framed by a window decoration. It usually has a rectangular shape that can ove ...
. A modal window creates a mode that disables the main window but keeps it visible, with the modal window as a child window in front of it. Users ''must'' interact with the modal window before they can return to the
parent A parent is a caregiver of the offspring in their own species. In humans, a parent is the caretaker of a child (where "child" refers to offspring, not necessarily age). A ''biological parent'' is a person whose gamete resulted in a child, a male ...
application. This avoids interrupting the
workflow A workflow consists of an orchestrated and repeatable pattern of activity, enabled by the systematic organization of resources into processes that transform materials, provide services, or process information. It can be depicted as a sequence ...
on the main window. Modal windows are sometimes called heavy windows or modal dialogs because they often display a
dialog box The dialog box (also called dialogue box (non-U.S. English), message box or simply dialog) is a graphical control element in the form of a small window that communicates information to the user and prompts them for a response. Dialog boxes ar ...
. User interfaces typically use modal windows to command user awareness and to display emergency states, though
interaction designer Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." Beyond the digital aspect, interaction design is also useful when creating physical (non-digital) produ ...
s argue they are ineffective for that use. Modal windows are prone to mode errors. On the Web, they often show images in detail, such as those implemented by Lightbox library, or are used for hover ads. The opposite of modal is modeless. Modeless windows don't block the main window, so the user can switch their focus between them, treating them as palette windows.


Relevance and usage


Use cases

Frequent uses of modal windows include: * Drawing attention to vital pieces of information. This use has been criticized as ineffective because users are bombarded with too many dialog boxes, and habituate to simply clicking "Close", "Cancel", or "OK" without reading or understanding the message. * Blocking the application flow until information required to continue is entered, as for example a
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
in a
login In computer security, logging in (or logging on, signing in, or signing on) is the process by which an individual gains access to a computer system by identifying and authenticating themselves. The user credentials are typically some form ...
process. Another example are file dialogs to open and save files in an application. * Collecting application configuration options in a centralized dialog. In such cases, typically the changes are applied upon closing the dialog, and access to the application is disabled while the edits are being made. * Warning that the effects of the current action are not reversible. This is a frequent interaction pattern for modal dialogs, but some usability experts criticize it as ineffective for its intended use (protection against errors in destructive actions) due to
habituation Habituation is a form of non-associative learning in which an innate (non-reinforced) response to a stimulus decreases after repeated or prolonged presentations of that stimulus. Responses that habituate include those that involve the intact org ...
. They recommend making the action reversible (providing an "undo" option) instead.


Modal sheets in Mac OS X

Many features that would typically be represented by modal windows are implemented as modal
transient ECHELON, originally a secret government code name, is a surveillance program ( signals intelligence/SIGINT collection and analysis network) operated by the five signatory states to the UKUSA Security Agreement:Given the 5 dialects that ...
panels called "Sheets" on Mac OS X. Transient windows behave similarly to modal windowsthey are always on top of the parent window and are not shown in the window list, but they do not disable the use of other windows in the application. Sheets slide out of the window's title bar, and usually must be dismissed before the user can continue to work in the window, but the rest of the application stays usable. Thus they create a mode inside the window that contains them, but are modeless with respect to the rest of the application.


Control of interaction flow

Modal windows are common in GUI toolkits for guiding user workflow.
Alan Cooper Alan Cooper (born June 3, 1952) is an American software designer and programmer. Widely recognized as the "Father of Visual Basic", Cooper is also known for his books ''About Face: The Essentials of Interaction Design'' and ''The Inmates Are R ...
contends that the importance of requiring the user to attend to important issues justifies restricting the user's freedom and that the alternative would increase user frustration.


Unexpected interruptions

Unexpected alert dialogs are particular culprits of mode errors with potentially severe consequences. Usability practitioners prescribe that dangerous actions should be undoable wherever possible; an alert box that appears unexpectedly or is dismissed by
habituation Habituation is a form of non-associative learning in which an innate (non-reinforced) response to a stimulus decreases after repeated or prolonged presentations of that stimulus. Responses that habituate include those that involve the intact org ...
doesn't protect from the dangerous action. A modeless infobar is increasingly seen as preferable to a dialog box because it does not interrupt the user's activities, but rather allows the user to read extra information in their own time. One proposed approach is to design every input element as a self-contained, task-oriented interaction, guided by its own specific requirements rather than by the global state of the entire application. For example, required elements might be preceded with an
asterisk The asterisk ( ), from Late Latin , from Ancient Greek , ''asteriskos'', "little star", is a typographical symbol. It is so called because it resembles a conventional image of a heraldic star. Computer scientists and mathematicians often vo ...
, elements with invalid data might acquire a red border, and so on. With this approach, users actually benefit from seeing many input elements at once — they can enter data in a way that makes sense to them, instead of having all the other unrelated elements blocked until a predefined data-entry sequence is completed.


Problems

A modal window blocks all other workflows in the top-level program until the modal window is closed, as opposed to modeless dialogs that allow users to operate with other windows. Modal windows are intended to grab the user's full attention. Users may not recognize that a modal window requires their attention, leading to confusion about the main window being non-responsive, or causing loss of the user's data input intended for the main window (see Mode error). In severe cases, the modal window appears behind another window controlled by the same program, potentially rendering the entire program unresponsive until the modal window can be located manually. However, many interface designers have recently taken steps to make modal windows more obvious and user friendly by darkening the background behind the window or allowing any mouse click outside of the modal window to force the window to close – a design called a Lightbox – thus alleviating those problems. Jakob Nielsen states as an advantage of modal dialogs that it improves user awareness: "When something does need fixing, it's better to make sure that the user knows about it." For this goal, the Lightbox design provides strong visual contrast of the dialog over the rest of the visuals. The Lightbox technique is now a common tool in website design. Modal windows are commonly implemented in ways that block the possibility to move, minimize, iconify, or push that window back, and they grab input focus, which often prevents use of a system's
cut, copy, and paste In human–computer interaction and user interface design, cut, copy, and paste are related commands that offer an interprocess communication technique for transferring data through a computer's user interface. The ''cut'' command removes t ...
facilities. This can interfere with the use of their parent applications by blocking access to other windows and data within the same application, particularly in cases where the modal window is requiring the user to input information only available in one of the windows it's covering. For users using virtual work areas larger than their actual screens, modal windows can cause further undesirable behavior, including creating the modal on a portion of the virtual screen not currently on the display, or abruptly switching the display from what the user was working on to an entirely different section. Modal windows tend to create an abrupt diversion of text input, especially typed input intended for other programs, into themselves. Further, modals usually interpret actuation of the enter key (or in rare cases the presence of a newline in pasted input) as a cue to accept the input and process it—or, in rare cases, may intercept a mouse click intended for a different application that has suddenly been covered. Such interception, called focus stealing (or stealing focus) can compromise privacy and security practices, as well as capture inappropriate, out-of-context input that can cause undefined, arbitrary results in the program that generated the modal window. Depending on the specifics of implementation, modal windows can violate the
principle of least surprise The principle of least astonishment (POLA), aka principle of least surprise (alternatively a law or rule), applies to user interface and software design. It proposes that a component of a system should behave in a way that most users will expect ...
.


Recommendations

Modal dialogs are part of a task flow, and recommendations are given to place them where the focus is in that flow. For example, the window could be placed near the graphical control element that triggers its activation. Using a semi-transparent dark background can obscure information in the main window, so it is best used only when that information would be distracting. A semi-transparent background can be made less intrusive by having the whole background area function as a close button: this is standard on most mobile operating systems, avoids making the user feel trapped, and makes modal windows feel less like malicious pop-ups. Design should follow common practices in the platform the program is running on. Microsoft Windows uses standard controls for modal window dialogs, with affirmative action buttons at the lower right of the panel.
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
uses modal sheets with affirmative action buttons being the right-most command.


See also

* Application posture * Popover (GUI)


References

{{DEFAULTSORT:Modal Window Graphical user interface elements