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role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed and published by FromSoftware for the PlayStation 2. The game is a sequel to '' Shadow Tower'' and features a number of genre and mechanical elements that can also be found in ''
Demon's Souls is a 2009 action role-playing game developed by FromSoftware for the PlayStation 3 under the supervision of Japan Studio. It was published in Japan by Sony Computer Entertainment in February, in North America by Atlus USA in October, and in PA ...
'' and the '' King's Field'' series. ''Shadow Tower Abyss'' was announced on 22 August 2001 and released in Japan on 23 October 2003. An English version was being developed by Agetec, but the project was cancelled by
Sony Computer Entertainment America Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
(SCEA), its publisher, prior to completion. A
fan translation Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available. ...
was released in 2011.


Development

Three years after the release of its predecessor, From Software announced ''Shadow Tower Abyss'' in 2001 and unveiled the game's website on 13 December 2002. A demonstration version, presented at the
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. Th ...
between 26 and 28 September 2003, suggested that development was almost finished. ''Shadow Tower Abyss'' was the only role-playing game in From Software's stall, and the company's other ventures at the time included '' Otogi: Myth of Demons'', ''
Kuon ''Kuon'' is a 2004 survival horror video game developed by FromSoftware for the PlayStation 2. Published by FromSoftware in Japan, it was released in North America by Agetec, and in Europe by Nobilis and Indie Games Productions in 2006. The ...
'', '' Armored Core: Nexus'' and '' Echo Night: Beyond''. While the Japanese release of ''Shadow Tower Abyss'' continued as planned, the English version was cancelled during the localisation stage. Mark Johnson, Agetec's producer, announced the cancellation on the SCEA website and stated that "for the most part the localization was completed, aside from package and manual". According to Johnson, the publisher had expressed concerns over its projected sales outside of its home market. Although ''Shadow Tower Abyss'' was ranked 14th overall and had been released mid-week, only 12,908 units were sold in Japan in the period from 20 to 26 October 2003. SCEA was also worried at the game's visual quality in comparison with its contemporary rivals within the role-playing and first-person genres. Johnson went on to say that the cancellation was "by far the hardest thing for me to accept and I did everything possible to fight for its release". A petition to SCEA was unsuccessful. Instead, Agetec went on to publish one of From Software's other games, ''Echo Night: Beyond'', in the United States in 2004.


Plot

The game is set within the citadel first featured in '' Shadow Tower'', and sees the return of a number of familiar non-player characters. The protagonist, an explorer, is in search of an arcane spear thought to have given great powers to the long-dead ruler of the kingdom, and ushered in an age of unrivalled prosperity. What remains of the kingdom today is largely covered over by the forest, save for the tower itself. Once inside the citadel, the protagonist encounters a mysterious Old Man, who traps him within and forces him to climb to the very top of the structure to escape.


Gameplay

''Shadow Tower Abyss'' is played entirely from the first-person perspective, and requires the player to navigate through a series of catacombs, caverns and open-air walkways in an effort to ascend the tower. There are numerous regions within the citadel, including subterrean forests, hellish caverns, waterfalls and temple-like chambers. While exploring, the player encounters a variety of friendly and aggressive characters, and collects keys, armour and up to 500 different weapons. Furthermore, the game features the ability to wield two weapons, a detail that allows players to easily switch between a handgun and a dagger, for example. Unlike ''Shadow Tower'', the sequel does not feature a multiplayer mode. The game world is populated with a total of 68 monsters and non-player characters, who "seem to have regular schedules and activities--that take place independent of ne'sactions--such as burning a bonfire and talking amongst themselves". The majority are aggressive and attack the protagonist on sight, while others provide information and serve to further the plot. During battle, players can sever segments of a creature's body with knives and decapitate them with carefully placed shots from their firearm. Indeed, the wings of aerial combatants can be targeted with a sniper rifle, causing them to plummet to earth when struck. Additionally, the game's Artificial Intelligence (A.I.) results in opponents often fleeing from the player when injured. Typical to a number of games within the role-playing genre, ''Shadow Tower Abyss'' features a statistics-orientated character development system. Unusually, however, the protagonist does not gain experience points, but 'grows' by destroying the numerous denizens of the tower and harvesting their souls. Thus, over time the player will gradually become stronger and inflict comparatively more damage. This 'growth' mechanic is also found in the game's predecessor, and serves to encourage players to explore as much as possible. Hit points, which represent the life force of the player, and magic points, for casting spells, are determined by additional mental and physical attributes. Vitality, for example, directly affects the number of hit points, while Strength influences the maximum weight that can be carried. Break, Pierce and Slash each determine the damage done by the relevant melee weapon, whether it be a hammer, dagger, or an axe. In addition, certain items grant permanent or temporary bonuses to the player's attributes. A Soul Pod, for example, will grant the player an extra twenty points for any attribute, while the Symbol of Elements increases the magical Elements statistic by fifty percent for a brief period. Although there are firearms spread throughout the game, ammunition is scarce, and the various melee weapons are all durable. If the player uses their axe excessively, for example, it will eventually deteriorate to the point of breaking. While replacement weaponry can be found in containers and retrieved from corpses, the game features a number of different shops, which are each represented by glowing crystalline structures: Merchants (green), Blacksmiths (purple) and Healers (red). 'Cunes' are the game's unit of currency, and are typically looted from cadavers. In addition, there are save points, which are represented by a cyan crystal.


Reception

The Japanese gaming publication ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' gave the game a score of 30 out of 40.


Legacy

In 2009, From Software revisited the dark fantasy role-playing genre with the critically acclaimed ''
Demon's Souls is a 2009 action role-playing game developed by FromSoftware for the PlayStation 3 under the supervision of Japan Studio. It was published in Japan by Sony Computer Entertainment in February, in North America by Atlus USA in October, and in PA ...
'' on the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
(PS3). As with ''Shadow Tower Abyss'', ''Demon's Souls'' centres on the collection of the souls of the dead as a means of developing the statistics and equipment of one's character. Also like ''Abyss'', Sony once again declined to publish ''Demon's Souls'' overseas, and instead publishing rights for the American release were obtained by
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Perso ...
. While
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
reported that the game had sold out in Japan, with 39,689 units shipped during its first week, the game also fared well in the United States with 150,000 units sold by October 2009 and 250,000 by mid-March 2010. Given its overseas performance, Yeonkyung Kim, a Sony employee responsible for localisation, remarked that the company's decision not to publish world-wide was "a mistake", and ''Demon's Souls'' should have "come out as a first-party title". As the spiritual successor to ''Shadow Tower Abyss'' and the ''King's Field'' series, the game received multiple accolades, obtaining a
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
score of 89.


References


External links


Official website
{{Authority control 2003 video games Fantasy video games FromSoftware games Japan-exclusive video games PlayStation 2 games PlayStation 2-only games Role-playing video games Video game sequels Video games developed in Japan Single-player video games