setjmp
and longjmp
provide this functionality.
A typical use of setjmp
/longjmp
is implementation of an exception mechanism that exploits the ability of longjmp
to reestablish program or thread state, even across multiple levels of function calls. A less common use of setjmp
is to create syntax similar to coroutines.
Member functions
setjmp
saves the current environment (the program state), at some point of program execution, into a platform-specific data structure (jmp_buf
) that can be used at some later point of program execution by longjmp
to restore the program state to that saved by setjmp
into jmp_buf
. This process can be imagined to be a "jump" back to the point of program execution where setjmp
saved the environment. The (apparent) setjmp
indicates whether control reached that point normally (zero) or from a call to longjmp
(nonzero). This leads to a common setjmp
and longjmp
save and restore the current set of blocked sigsetjmp
/siglongjmp
.
Member types
The C99 Rationale describesjmp_buf
as being an array type for jmp_buf
storage locations by name (without the &
address-of operator), which is only possible for array types.C99 Rationale, version 5.10, April 2003Caveats and limitations
When a "non-local goto" is executed viasetjmp
/longjmp
in C++, normal " stack unwinding" does not occur. Therefore, any required cleanup actions will not occur either. This could include closing setjmp
was called returns, it is no longer possible to safely use longjmp
with the corresponding jmp_buf
object. This is because the stack frame is invalidated when the function returns. Calling longjmp
restores the stack pointer, which—because the function returned—would point to a non-existent and potentially overwritten or corrupted stack frame.longjmp
preserve the current stack frame. This means that jumping into a function which was exited via a call to longjmp
is undefined.ISO/IEC 9899:1999longjmp
leave the stack frame intact, allowing setjmp
and longjmp
to be used to jump back-and-forth between two or more functions—a feature exploited for multitasking.
Example usage
Simple example
The example below shows the basic idea of setjmp. There,main()
calls first()
, which in turn calls second()
. Then, second()
jumps back into main()
, skipping first()
's call of printf()
.
second mainNotice that although the
first()
subroutine gets called, "first
" is never printed. "main
" gets printed as the conditional statement if (!setjmp(buf))
is executed a second time.
Exception handling
In this example,setjmp
is used to bracket exception handling, like try
in some other languages. The call to longjmp
is analogous to a throw
statement, allowing an exception to return an error status directly to the setjmp
. The following code adheres to the 1999 ISO C standard and Single UNIX Specification by invoking setjmp
in a limited range of contexts:
* As the condition to an if
, switch
or iteration statement
* As above in conjunction with a single !
or comparison with an integer constant
* As a statement (with the return value unused)
Following these rules can make it easier for the implementation to create the environment buffer, which can be a sensitive operation. More general use of setjmp
can cause undefined behaviour, such as corruption of local variables; conforming compilers and environments are not required to protect or even warn against such usage. However, slightly more sophisticated idioms such as switch ((exception_type = setjmp(env)))
are common in literature and practice, and remain relatively portable. A simple conforming methodology is presented below, where an additional variable is maintained along with the state buffer. This variable could be elaborated into a structure incorporating the buffer itself.
In a more modern-looking example, the usual "try" block would be implemented as a setjmp (with some preparation code for multilevel jumps, as seen in ), the "throw" as longjmp with the optional parameter as the exception, and the "catch" as the "else" block under "try".
calling first entering first calling second entering second second failed, exception type: 3; remapping to type 1 first failed, exception type: 1
Cooperative multitasking
longjmp
is guaranteed to work only when the destination is a calling function, i.e., that the destination scope is guaranteed to be intact. Jumping to a function that has already terminated by return
or longjmp
is undefined. However, most implementations of longjmp
do not specifically destroy local variables when performing the jump. Since the context survives until its local variables are erased, it could actually be restored by setjmp
. In many environments (such aif(!setjmp(child_env)) longjmp(caller_env);
can allow a called function to effectively pause-and-resume at a setjmp
.
This is exploited by thread libraries to provide cooperative multitasking facilities without using setcontext
or other setjmp
to a child function will generally work unless sabotaged, and setcontext
, as part of setcontext
alternative fails.
Since no exception will be generated upon overflow of one of the multiple stacks in such a mechanism, it is essential to overestimate the space required for each context, including the one containing main()
and including space for any signal handlers that might interrupt regular execution. Exceeding the allocated space will corrupt the other contexts, usually with the outermost functions first. Unfortunately, systems requiring this kind of programming strategy are often also small ones with limited resources.
References
External links
* {{man, sh, setjmp, SUS, set jump point for a non-local goto