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''Serious Sam'' is a
video game series This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942'' *'' 3D Ultra Minigolf'' *'' 3-D Ultra Pinball'' *'' ...
created and primarily developed by Croteam. It consists predominantly of
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s. The series follows the advances of Sam "Serious" Stone against Mental, an extraterrestrial overlord who attempts to destroy humanity at various points in time. The first game, '' Serious Sam: The First Encounter'', was released for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in March 2001. Several spin-offs were developed by other developers, such as a
Palm OS Palm OS (also known as Garnet OS) is a discontinued mobile operating system initially developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. Palm OS was designed for ease of use with a touchscreen-based graphical user interface. ...
conversion of ''The First Encounter'' by InterActive Vision, '' Serious Sam: Next Encounter'' (on
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
) by
Climax Solent Climax Studios is a British video game developer based in Portsmouth that is best known for their work on the 2004 action role-playing game ''Sudeki'' and the 2007 and 2009 survival horror video games ''Silent Hill: Origins'' and ''Silent Hill ...
, and '' Serious Sam Advance'' (on
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
) by Climax London. All three were published by
Global Star Software Global Star Software was a Canadian video game publisher based in Mississauga. It was founded in 1995 by Craig McGauley and Damian Cristiani and operated alongside their Triad Distributors, which had been founded in 1993. Both companies were acqu ...
.


Development

Croteam created a proprietary engine for use in both '' Serious Sam: The First Encounter'' and '' Serious Sam: The Second Encounter''. At the time Croteam was making ''Serious Sam'', licensing other engines was costly (upwards of ), so they made their own from scratch, following the feature set of the first ''Doom'' engine, which simulated 3D spaces in 2D, and did not include up or down targeting. As they were creating their own, both ''
Duke Nukem 3D ''Duke Nukem 3D'' is a 1996 first-person shooter, first-person shooter game developed by 3D Realms and published by FormGen for MS-DOS. It is a sequel to the platform games ''Duke Nukem (video game), Duke Nukem'' and ''Duke Nukem II'', published ...
'' (which added up-and-down freelook) and '' Quake'' (a fully 3D rendered environment) were released, requiring Croteam to incorporate these features into their engine for their game to be competitive. Development was further complicated when the first 3D accelerators were released, prompting Croteam to develop for hardware rendering over software. Recognizing they needed to bring something new to what other games were pushing at that time, Croteam decided that they would make their Serious Engine support extremely large environments, with virtual view distances of over a kilometre, physics support, and capability of rendering up to a hundred enemies on screen at a time, and do this on the processing power of what current low-end computers using the original
Pentium Pentium is a series of x86 architecture-compatible microprocessors produced by Intel from 1993 to 2023. The Pentium (original), original Pentium was Intel's fifth generation processor, succeeding the i486; Pentium was Intel's flagship proce ...
CPUs could handle. The team devised ways of doing object path caching so that they only had to perform
collision detection Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detect ...
with environmental features every few seconds rather than every cycle. Collision detection was also sped up by approximating the environment with spheres rather than boxes. This also enabled them to have multidirection gravity which was used for some of the game's secret areas. Serious Engine 1 is available as open-source software. A more powerful iteration of the Serious Engine was developed for use in '' Serious Sam 2'' and is known as Serious Engine 2. It supports many features of modern GPUs such as pixel and vertex shaders, HDR, bloom and parallax mapping. Serious Engine 3 was used in '' Serious Sam HD: The First Encounter'' and '' Serious Sam HD: The Second Encounter''. It includes detailed shading, and enemies are re-modelled to look more realistic. This engine is also being developed to harness the full capacity of HDR and high definition mapping. An updated version, Serious Engine 3.5, is used in ''Serious Sam 3''. Serious Sam is voiced by John Dick. After the release of both HD remakes of the original ''Serious Sam'' episodes, Devolver Digital re-released both classic encounters in 2010 and '' Serious Sam 2'' in 2011.


Games


Main series


Spin-offs


Notes


References


External links

* {{Serious Sam Video game franchises introduced in 2001 Indie games