Sega Swirl
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''Sega Swirl'' is a
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
that was created for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
,
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and
Palm OS Palm OS (also known as Garnet OS) is a discontinued mobile operating system initially developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. Palm OS was designed for ease of use with a touchscreen-based graphical user interface. ...
. The game was included in various demo discs released for the Dreamcast (through the ''
Official Dreamcast Magazine (UK) ''Official Dreamcast Magazine'' (commonly abbreviated as ''ODM'') was a video game magazine published by Dennis Publishing in the United Kingdom between 1999 and 2001. The magazine held the license for the Sega Dreamcast console in the UK and f ...
'' and ''
Official Dreamcast Magazine (US) The ''Official Dreamcast Magazine'' (commonly abbreviated as ''ODCM'' and formerly known as ''Official Sega Dreamcast Magazine'') was a video game magazine for the Dreamcast video game console published in the United States. It was published by ...
'' magazines and on newly released consoles), and is free to download and play on the PC. ''Sega Swirl'' was created by Scott Hawkins, while he worked at
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. Scott Hawkins designed the game and programmed the original PC version of the game. Scott Hawkins worked with Tremor Entertainment to develop the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
version of the game. The game presented swirls of different colors stacked upon each other. The player would try to match up as many of the same colored swirls onscreen as possible, then, when satisfied with a combo, they would press the color, making them disappear. The more swirls one can gather together, the more points earned, as well as a reward of seeing the swirls disappear in different ways. The most rewarding way to see the swirls disappear is when they all go into the air and burst with firework-like sounds and cheers. If a swirl of a certain color is alone within a stack of other colored swirls, the player actually loses points. The Dreamcast version featured a snake in the bottom right corner of the screen, who would act pleased when the player did well and shook his head when they did poorly. If the player did nothing for an extended length of time, the snake would stare at them and then gesture to the left, towards the play field. On the Dreamcast, it could be played on Versus mode (players compete with one swirl screen) with up to four players, an email mode (if you used the Dreamcast modem), and it also allowed split screen (four players with their own swirl play fields). On the PC, split screen is not available, and versus is up to two players. Both versions allowed one to compete with another human player via
email Electronic mail (usually shortened to email; alternatively hyphenated e-mail) is a method of transmitting and receiving Digital media, digital messages using electronics, electronic devices over a computer network. It was conceived in the ...
(Dreamcast players may also play against PC players through this). The Palm version of ''Sega Swirl'' includes a two player head-to-head mode that can be played in real-time over the handheld's infrared port.


See also

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SameGame is a tile-matching puzzle video game originally released under the name ''CHAIN SHOT'' in 1985 by Kuniaki "Morisuke" Moribe. It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016 ...
1999 video games Dreamcast games Palm OS games Puzzle video games Sega video games Split-screen multiplayer games Video games developed in the United States Windows games {{puzzle-videogame-stub