The
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
is a
home video game console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, the first one introduced in the
sixth generation of video game consoles
In the history of video games, the sixth generation era (in rare occasions called the 128-bit era; see "bits and system power" below) is the era of computer and video games, video game consoles, and handheld gaming devices available at the turn ...
. With the release of the Dreamcast in 1998 amid the
dot-com bubble
The dot-com bubble (or dot-com boom) was a stock market bubble that ballooned during the late-1990s and peaked on Friday, March 10, 2000. This period of market growth coincided with the widespread adoption of the World Wide Web and the Interne ...
and mounting losses from the development and introduction of its new home console, Sega made a major gamble in attempting to take advantage of the growing public interest in the Internet by including online capabilities in the console as a selling point. As such, the Dreamcast was the first console to include a built-in
modem
The Democratic Movement (, ; MoDem ) is a centre to centre-right political party in France, whose main ideological trends are liberalism and Christian democracy, and that is characterised by a strong pro-Europeanist stance. MoDem was establis ...
for Internet support and online play. Sega would end up leaning heavily into the online capabilities to sell the Dreamcast as hype grew for
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's then-upcoming competitor, the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, which also promised online gaming in addition to its DVD capabilities.
To create further incentive for use of the Dreamcast's online capabilities, Sega went beyond the scope of their prior online ventures and invested heavily in the development of unified online services for it, a concept that predated former partner
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's
Xbox Live
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
service by a few years. Sega also predated Microsoft in pioneering the concept of
downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
for games released on a console, though it was hampered by the small memory of the
VMU. Despite the foresight Sega had in the emergence of broadband
Internet access
Internet access is a facility or service that provides connectivity for a computer, a computer network, or other network device to the Internet, and for individuals or organizations to access or use applications such as email and the World Wide ...
by making the modem modular and upgradeable with a
broadband adapter, the services mainly supported
dial-up Internet access
Dial-up Internet access is a form of Internet access that uses the facilities of the public switched telephone network (PSTN) to establish a connection to an Internet service provider (ISP) by dialing a telephone number on a conventional telepho ...
throughout their lifetimes; only in Japan did broadband service arrive for the Dreamcast before Sega discontinued it in 2001, abandoning the console business altogether with its transition to third-party publishing. The services were gradually discontinued by Sega in the subsequent years; the last remaining service lingered on in Japan before it was shut down in 2007. In response, hobbyists have revived parts of the online services by creating
private servers for a handful of games that had their official servers shut down.
Hardware

Sega produced two networking accessories for the Dreamcast worldwide, one for dial-up connections and one for broadband connections. A third accessory, also intended for broadband connections, was only available in Japan. All adapters are visually similar to each other; however, the first accessory includes a
telephone jack while the latter two accessories include an
RJ45 jack for
Ethernet
Ethernet ( ) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 198 ...
instead. The adapters attach flush to an
expansion port on the side of the Dreamcast.
Sega also produced a
keyboard and a
computer mouse
A computer mouse (plural mice; also mouses) is a hand-held pointing device that detects Plane (mathematics), two-dimensional motion relative to a surface. This motion is typically translated into the motion of the Cursor (user interface)#Po ...
for easier navigation of the Internet on the Dreamcast.
Modem Adapter

The Modem Adapter is a
dial-up
Dial-up Internet access is a form of Internet access that uses the facilities of the public switched telephone network (PSTN) to establish a connection to an Internet service provider (ISP) by dialing a telephone number on a conventional telepho ...
modem
The Democratic Movement (, ; MoDem ) is a centre to centre-right political party in France, whose main ideological trends are liberalism and Christian democracy, and that is characterised by a strong pro-Europeanist stance. MoDem was establis ...
that was included with most Dreamcast consoles sold worldwide, excluding Brazil and regions of Asia outside Japan.
In Brazil, where the adapter was excluded due to the high price of the console there, it was sold separately for
R$49.99 as the Dreamcast Link.
European, Australian, and early Japanese models came with a 33.6 kbit/s modem, while North American and later Japanese models included a 56 kbit/s modem.
However, with no
region lock present, it is possible for models bundled with the 33.6 kbit/s modem to use the 56 kbit/s one instead for faster Internet access. To produce the modem, Sega partnered with
Rockwell International
Rockwell International was a major American manufacturing conglomerate (company), conglomerate. It was involved in aircraft, the space industry, defense and commercial electronics, components in the automotive industry, printing presses, avioni ...
through its semiconductor division, which was spun off as
Conexant on January 4, 1999.
There are two models of the modem adapter, 670-14140A and 670-14140B. The "A" model can use power from the Dreamcast game console to allow it to operate without the need of power from the telephone line. The "B" model does not use power from the Dreamcast; thus, it is dependent on the power from the telephone line or a modem that runs power through the telephone line.
Custom dial-up server
There are multiple ways to create a server between a Dreamcast and a personal computer (PC) using the standard modem which allows the Dreamcast to share the PC's network connection.
* PC-DC Server using
Windows 95
Windows 95 is a consumer-oriented operating system developed by Microsoft and the first of its Windows 9x family of operating systems, released to manufacturing on July 14, 1995, and generally to retail on August 24, 1995. Windows 95 merged ...
/
98.
* PC-DC Server using a
Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
distribution like
Ubuntu
Ubuntu ( ) is a Linux distribution based on Debian and composed primarily of free and open-source software. Developed by the British company Canonical (company), Canonical and a community of contributors under a Meritocracy, meritocratic gover ...
.
* Dial-up Network by using a LAN modem (like a
Netopia R2020) with a telephone line simulator.
* PC-DC Server using Dreamcast Now software on a
Raspberry Pi
Raspberry Pi ( ) is a series of small single-board computers (SBCs) developed in the United Kingdom by the Raspberry Pi Foundation in collaboration with Broadcom Inc., Broadcom. To commercialize the product and support its growing demand, the ...
.
Broadband Adapter

The Broadband Adapter is a
network adapter
A network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter and physical network interface) is a computer hardware component that connects a computer to a computer network.
Early network interface ...
that was released as a separate accessory for the Dreamcast in Japan on July 15, 2000, retailing at
¥8,800;
the United States followed suit on January 9, 2001, with a retail price of $59.95.
CSI Co., Ltd. manufactured the adapter in Japan.
The adapter was never bundled with any console; it was sold in Japan through CSI's website and
cable Internet access providers, while the adapter was sold in the United States exclusively through Sega's online store from launch until March 2001, when it started appearing in retail stores.
A European release for the adapter was planned for early 2001, but it ultimately did not materialize with the Dreamcast's discontinuation; despite that, use of an American (or Japanese) adapter on a
PAL
Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
system is possible since the adapter is not
region locked.
Only a few hundred thousand units of the Broadband Adapter were produced as worldwide broadband adoption was still poor at the time.
While it was solely mass produced in white to match the console's default model color, a black model was produced on a limited
build to order
Build to Order (BTO: sometimes referred to as Make to Order or Made to Order (MTO)) is a production approach where products are not built until a confirmed order for products is received. Thus, the end consumer determines the time and number of ...
basis; orders were accepted throughout much of December 2001, with a minimum of 2,000 units produced from February to March 2002.
Due to the adapter's launch late in the lifespan of the Dreamcast, only a handful of games supported the adapter as developers had to explicitly include support for the adapter in their games; the games that did support it were able to take advantage of the 10 and 100 Mbit speeds provided by the adapter.
However, it also had an unintended consequence of much faster Dreamcast
GD-ROM
The GD-ROM (gigabyte disc read-only memory) is a proprietary optical disc format developed as a collaboration between Sega and Yamaha for the Dreamcast and other Sega systems.
Specification
A double-density format based on the CD-ROM that cou ...
copying, leading to a dramatic increase in game piracy towards the end of the console's North American lifespan. CSI announced that it would discontinue production of the adapter on April 24, 2002, citing Sega's discontinuation of Dreamcast production and transition to third-party development.
It is a common misconception that the Broadband Adapter was released with two model numbers (HIT-0400 for the US, and HIT-0401 for Japan); in actuality, both Japan and US models have the code HIT-0400 and use a
Realtek
Realtek Semiconductor Corp. () is a Taiwanese fabless semiconductor company situated in the Hsinchu Science Park, Hsinchu, Taiwan. Realtek was founded in October 1987 and subsequently listed on the Taiwan Stock Exchange in 1998. Realtek has manu ...
8139 chip. The code HIT-0401 refers to the Japanese model's packaging and documentation, while the code HIT-0400 refers to the adapter hardware.
Besides the Broadband Adapter, Sega also released the LAN Adapter in 1999 for sale in Japan only. The LAN Adapter is technically inferior compared to the Broadband Adapter as it supports only the low 10 Mbit speed with the use of a
Fujitsu MB86967 chip; it is practically inferior as well since it is not compatible with any online Dreamcast games and works only with the included Japanese browser disk.
Due to the decline of
dial-up networking and the rise of the more modernized, faster
LAN connection, the Broadband Adapter has reached very high demand over the pre-packaged Modem Adapter. Combined with the scarcity of the adapter, this has resulted in highly inflated prices for it; as early as 2004, third-party retailers such as
eBay
eBay Inc. ( , often stylized as ebay) is an American multinational e-commerce company based in San Jose, California, that allows users to buy or view items via retail sales through online marketplaces and websites in 190 markets worldwide. ...
sold the adapter alone for around $100 to $150, and it still regularly sells for more than the Dreamcast itself. Some games are still playable online via the Broadband Adapter through private servers, such as ''
Phantasy Star Online'', ''
Toy Racer'', and ''
Quake III Arena''.
Online services
Unlike the
Xbox Live
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
service launched by
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
in 2002, Sega never had a unified worldwide service for the Dreamcast. Instead, Sega created separate regional services that were developed independently of each other, with different companies from different regions participating in the development of the services in their respective regions. Former Microsoft executive Sam Furukawa recalled in 2010 that Sega chairman
Isao Okawa
(May 19, 1926 – March 16, 2001) was a Japanese businessman and the former chairman of Sega.
History
Okawa was born in Osaka, Japan. As a young adult, he studied at Waseda University in Tokyo. After graduating from Waseda, he formed Com ...
proposed adding Dreamcast compatibility into the
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
several times to Microsoft chairman
Bill Gates
William Henry Gates III (born October 28, 1955) is an American businessman and philanthropist. A pioneer of the microcomputer revolution of the 1970s and 1980s, he co-founded the software company Microsoft in 1975 with his childhood friend ...
as Sega explored a sale to Microsoft after the launch of the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, though negotiations ultimately failed due in part to the latter balking at the former's insistence on including online gaming with supported Dreamcast titles.
Dricas (Japan)
Dricas was an Internet service intended for Dreamcast consoles in Japan. The service launched the week of October 28, 1998, with only a few features such as e-mail available; the feature set expanded in the weeks preceding the Dreamcast's launch in Japan on November 27, 1998. Much of its infrastructure was developed by ISAO Corporation, which was
spun-off from Sega on November 26, 1999. Its accompanying web browser, Dream Passport, provided the ability to connect via dial-up, browse the Internet, receive and send e-mail, chat with other users, and so on.
The
Dreameye accessory, which was only sold in Japan, added the ability to send images and videos through e-mail and video chat.
On March 30, 2000, Sega announced that Dream Passport 3, which was due for release on April 29, would include an online rental service called Dream Library, where users could download and play emulated
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
and
PC Engine
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
games; a small fee was charged daily throughout the rental period of each title.
Initially scheduled to launch with the browser, Sega delayed it to May 30, then delayed it again for two days due to "final testing"; the service went live at 18:00
JST on June 1 with 17 Mega Drive and 13 PC Engine titles available. Five Mega Drive titles were added to the service the same month along with 15 PC Engine titles. The service was temporarily suspended from January 27, 2001, to March 2001 due to Sega implementing compatibility with the Broadband Adapter through server modifications.
Dricas persisted until March 7, 2000, when the service was consolidated into ISAO's multi-platform online service, isao.net. Broadband support arrived for the service a few months later on July 15 of that year, launching with the debut of the Broadband Adapter in Japan.
Isao.net maintained online services and game servers for the Dreamcast until Sega ceased the online servers for the last remaining Dreamcast game, ''
Phantasy Star Online'', along with its
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
port on March 31, 2007. Sega ultimately terminated the Dreamcast-dedicated portion of the isao.net service on September 28, 2007, officially eliminating the last remaining vestige of its ambitious plan for online gaming with the Dreamcast.
SegaNet (United States)
SegaNet was a short-lived
Internet service geared for
dial-up
Dial-up Internet access is a form of Internet access that uses the facilities of the public switched telephone network (PSTN) to establish a connection to an Internet service provider (ISP) by dialing a telephone number on a conventional telepho ...
-based
online gaming on the
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
game console
A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location conne ...
in the United States. The service was created by Sega in collaboration with
GTE
GTE Corporation, formerly General Telephone & Electronics Corporation (1955–1982), was the largest independent telephone company in the United States during the days of the Bell System. The company operated from 1926, with roots tracing furth ...
through its GTE Internetworking division, which was spun-off from GTE and renamed
Genuity in the midst of development as GTE merged with Bell Atlantic to form
Verizon Communications
Verizon Communications Inc. ( ), is an American telecommunications company headquartered in New York City. It is the world's second-largest telecommunications company by revenue and its mobile network is the largest wireless carrier in the ...
on June 30, 2000. As such, it was Genuity that ended up providing the dial-up service and network infrastructure.
Sega also announced a partnership with
AT&T
AT&T Inc., an abbreviation for its predecessor's former name, the American Telephone and Telegraph Company, is an American multinational telecommunications holding company headquartered at Whitacre Tower in Downtown Dallas, Texas. It is the w ...
on August 4, 1999, making the
AT&T WorldNet service the preferred ISP to connect the Dreamcast online in the United States. Sega additionally announced an agreement to have
Excite@Home as the exclusive portal partner for SegaNet on December 14, 1999, bringing
Excite's services and content to the online platform.
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
participated somewhat in the development of the service, but they terminated their relationship with Sega just a few months before its launch over differences in its direction.
As a replacement for Sega's original
PC-only online gaming service,
Heat.net, SegaNet was initially quite popular when it launched on September 7, 2000. Just over a month after launch, by October 27, 2000, SegaNet had 1.55 million Dreamcast consoles registered online, including 750,000 in Japan, 400,000 in North America, and 400,000 in Europe. This was somewhat surprising given that Sega initially set a monthly subscription fee of $21.95, relatively expensive compared to other
Internet service provider
An Internet service provider (ISP) is an organization that provides a myriad of services related to accessing, using, managing, or participating in the Internet. ISPs can be organized in various forms, such as commercial, community-owned, no ...
s (ISPs) of the time. However, it was unavailable outside of the
contiguous United States
The contiguous United States, also known as the U.S. mainland, officially referred to as the conterminous United States, consists of the 48 adjoining U.S. states and the District of Columbia of the United States in central North America. The te ...
; support for Canada,
Alaska
Alaska ( ) is a non-contiguous U.S. state on the northwest extremity of North America. Part of the Western United States region, it is one of the two non-contiguous U.S. states, alongside Hawaii. Alaska is also considered to be the north ...
, and Hawaii was planned, but never realized.
Unlike a standard ISP,
game server
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain thei ...
s were connected directly into SegaNet's internal network, providing very low connection latency between the consoles and servers along with standard Internet access via the included PlanetWeb browser.
SegaNet originally offered a rebate for a free Dreamcast with a two-year contract along with a free keyboard to encourage sales of the console.
However, with pressure mounting from
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
and the announcements of
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, sales of the Dreamcast continued to drop and, on July 20, 2001, Sega announced they would discontinue the service just less than 11 months after launch. At this point, all subscribers were given the option to transfer their accounts to
EarthLink
EarthLink is an American Internet service provider.
Earthlink went public on NASDAQ in January 1997. Much of the company's growth was via acquisition. In 2000, ''The New York Times'' described it as the "second largest Internet service provider ...
. Sega continued to operate the online game servers, initially removing the subscription fee for accessing them before reinstating it, albeit reduced to $9.95 per month, on November 1 of that year. They permanently eliminated the required subscription at the beginning of August 2002 with the intention of shutting down the servers by the end of that year; however, they decided to extend the service by six months, officially ending online support for most Dreamcast games effective June 2003. Sega continued to provide online support for ''
Phantasy Star Online'' and
''Phantasy Star Online Ver. 2'' until September 30, 2003; the online servers for both games were shut down at that point, officially ceasing online gaming on the Dreamcast in the United States.
Dreamarena (Europe)
Dreamarena was a free
dial-up
Dial-up Internet access is a form of Internet access that uses the facilities of the public switched telephone network (PSTN) to establish a connection to an Internet service provider (ISP) by dialing a telephone number on a conventional telepho ...
-based online gaming service provided for all
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
consoles in Europe, launching with the debut of the Dreamcast in Europe on October 14, 1999.
The service was created and operated for
Sega Europe
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
by a partnership between
ICL,
BT and various
ISPs; ICL developed the web sites and software, with BT providing the dial-up capabilities and network infrastructure,
and the ISPs (one for each country) providing the Internet dial-up connection and telephone service. The service was initially available in France, Germany, Italy, Spain, and the United Kingdom; it was expanded in December 2000 to include Belgium, Finland, the Netherlands, Sweden, and Switzerland. Although the service was free to access in the United Kingdom, ISPs in other European countries placed different requirements and prices for accessing it; the game servers hosted within the service were not accessible elsewhere on the Internet.
Dreamarena Ltd was formed as a subsidiary of Sega Europe with around 20 staff to focus on development of the service.
Some games released in Europe after the Dreamcast was discontinued did not include the online functionality present in other regions, infuriating some consumers who anticipated using the online features.
The service was accessed via the DreamKey browser, which was also built into some games such as ''
Sonic Adventure 2
is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast. It features two Conflict between good and evil, good-vs-evil stories: Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Prower, and K ...
''.
As of September 2000 Sega had passed 300,000 registrations in Europe on Dreamarena, with "more than half" deemed "active or very active users".
The first three versions of DreamKey (1.0, 1.5, and 2.0) did not allow users to enter their own ISP phone number and login details, locking them with the ISPs that partnered with Sega; this resulted in Dreamarena being an expensive affair for many of the users.
After the discontinuation of the Dreamcast and its transition away from console hardware, Sega closed Dreamarena on February 28, 2002; subsequent online access required version 3.0 of DreamKey, which was released on February 1 and provided users the ability to access the Internet via an ISP of their choice.
Users ordering DreamKey 3.0 after the Dreamarena closure had to use a PC to visit Sega of Europe's website and order it there with their service credentials; European Dreamcast customers that failed to register for the service by its closure were completely unable to go online with the console. Online functions for the Dreamcast continued to run for another year until they were shut down on February 28, 2003.
Comma (Australia)
On November 2, 1999, Sega announced its partnership with
Telstra
Telstra Group Limited is an Australian telecommunications company that builds and operates telecommunications networks and markets related products and services. It is a member of the S&P/ASX 20 stock index, and is Australia's largest telecomm ...
to develop an online service for the Dreamcast in Australia through regional distributor
Ozisoft
is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
.
This was just weeks before the Dreamcast was supposed to launch there on November 30; the online service was ultimately unavailable at launch due in part to the signing of the ISP contract only occurring the previous day. However, it was an ironic inconvenience as the consoles initially did not ship with Internet access discs; they were detained the previous week along with much of the other supplied launch software by
customs officers for lack of information about the
country of origin
Country of origin (CO) represents the country or countries of manufacture, production, design, or brand origin where an article or product comes from. For multinational brands, CO may include multiple countries within the value-creation proce ...
on the packaging. Ozisoft claimed that the delay in the network launch was due to the time required for developing and testing the network on the Dreamcast hardware, which was compounded by the Dreamcast's use of a proprietary
web browser
A web browser, often shortened to browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's scr ...
. The network finally went live in mid-March 2000, with Internet access discs sent to registered Australian Dreamcast users that filled out a
reply paid card shipped with the console.
To gain access to the network, Australian Dreamcast users were forced to use Telstra's Big Pond service; the Internet access disc, which had Dreamkey software similar to the European version, was bundled with a
voucher
A voucher is a bond of the redeemable transaction type which is worth a certain money, monetary value and which may be spent only for specific reasons or on specific goods. Examples include house, housing, travel, and food vouchers. The term vou ...
for 150 hours of free Internet access that users were required to use within three months of activation.
Upon connecting, the browser went to the default Comma
web portal
A web portal is a specially designed website that brings information from diverse sources, like emails, online forums and search engines, together in a uniform way. Usually, each information source gets its dedicated area on the page for displayin ...
, which Sega hoped would develop similarly to
Yahoo!
Yahoo (, styled yahoo''!'' in its logo) is an American web portal that provides the search engine Yahoo Search and related services including My Yahoo, Yahoo Mail, Yahoo News, Yahoo Finance, Yahoo Sports, y!entertainment, yahoo!life, and its a ...
as an all-encompassing destination for users' Internet needs;
LookSmart
LookSmart is an American search advertising, content management, online media, and technology company. It provides search, machine learning and chatbot technologies as well as pay-per-click and contextual advertising services.
LookSmart a ...
powered the portal's
search engine
A search engine is a software system that provides hyperlinks to web pages, and other relevant information on World Wide Web, the Web in response to a user's web query, query. The user enters a query in a web browser or a mobile app, and the sea ...
.
Supported games
Despite the emphasis of online gaming by Sega, no games supported online play at launch despite a handful of games offering free
downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC) to store on a
VMU, including ''
Sonic Adventure
is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main ''Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Pr ...
''.
This caused much ire among consumers such that complaints were filed to the
BBC
The British Broadcasting Corporation (BBC) is a British public service broadcaster headquartered at Broadcasting House in London, England. Originally established in 1922 as the British Broadcasting Company, it evolved into its current sta ...
's
Watchdog
Watchdog or watch dog may refer to:
Animals
*Guard dog, a dog that barks to alert its owners of an intruder's presence
* Portuguese Watchdog, Cão de Castro Laboreiro, a dog breed
* Moscow Watchdog, a breed of dog that was bred in the Soviet U ...
programme and the
Independent Television Commission
The Independent Television Commission (ITC) licensed and regulated commercial television services in the United Kingdom (except S4C in Wales) between 1 January 1991 and 28 December 2003.
History
The creation of ITC, by the Broadcasting Act ...
(ITC) in the United Kingdom, accusing Sega of
misleading advertising. The ITC subsequently forced Sega to remove references to online gaming in Dreamcast advertisements, with Sega deciding to switch European advertising agencies from WCRS to
Bartle Bogle Hegarty
Bartle Bogle Hegarty (BBH) is a British global advertising agency. Founded in 1982 by British ad men John Bartle, Nigel Bogle, and John Hegarty, BBH has offices in London, New York City, Singapore, Shanghai, Mumbai, Stockholm and Los Angeles ...
as a result of the controversy. The first game to support online play was ''
ChuChu Rocket!'', which first released in Japan on November 11, 1999.
Online games on the Dreamcast initially allowed free access to their game servers with expectations of cost offsetting through SegaNet subscriptions and game sales. ''
Phantasy Star Online Ver. 2'' was one of the exceptions to the free access, charging a monthly fee throughout the existence of its official servers. There are some private servers still online that are playable with the following games: ''
Phantasy Star Online Ver. 1'' and ''
Phantasy Star Online Ver. 2'', ''
Sega Swirl'', ''
4x4 Evolution'', ''
Quake III Arena'', ''
Maximum Pool'', ''
Planet Ring'', ''
Toy Racer'', ''
Starlancer
''Starlancer'' is a space-based science fiction flight simulator computer game, created by Erin and Chris Roberts, and developed by Warthog Games under the auspices of Digital Anvil.
Plot
It is the year 2160. Mankind has colonized the Solar ...
'', ''
ChuChu Rocket!'', ''
The Next Tetris On-line Edition'', ''
PBA Tour Bowling 2001'', ''
Sonic Adventure
is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main ''Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Pr ...
'', ''
Alien Front Online'', ''
Worms World Party
''Worms World Party'' is a 2001 artillery turn-based tactics video game developed by Team17, and is the sequel to '' Worms Armageddon'' in the '' Worms series''. As with the previous games in the series, players take turns controlling their team ...
'', ''
Racing Simulation 2 On-line: Monaco Grand Prix'', ''
POD: Speedzone'', ''
Ooga Booga'', ''
World Series Baseball 2K2'', ''
Jet Set Radio
(originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GG's, as they use inline skates to traverse ...
'', ''
NCAA College Football 2K2: Road to the Rose Bowl'', ''
NFL 2K1'', ''
NFL 2K2'', ''
NBA 2K1'', ''
NBA 2K2'', ''Internet Game Pack'' and ''
Mobile Suit Gundam: Federation vs. Zeon DX'', with more games upcoming.
See also
Competing online services
*
GameCube online functionality
The GameCube is one of Nintendo's home video game consoles and part of the sixth generation of video game consoles. Although the competing PlayStation 2 and Xbox consoles supported substantial amounts of online games, the GameCube had only eigh ...
*
PlayStation 2 online functionality
The PlayStation 2 video game console, home video game console has had the ability for online game, online gaming and other Internet capabilities. Games that were online-compatible could make use of the feature using a network adapter that plugged ...
*
Xbox Live
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
Prior online ventures by Sega
*
Sega Meganet for the
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
(Japan, Brazil)
*
Sega Channel for the
Genesis
Genesis may refer to:
Religion
* Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind
* Genesis creation narrative, the first several chapters of the Bo ...
(United States)
*
Sega NetLink for the
Saturn
Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
Notes
References
{{Online video game networks
Products and services discontinued in 2007
Dreamcast
Internet service providers
Online video game networks
Sega hardware