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board game A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
s, such as
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
and Go, use an adjournment mechanism to suspend the game in progress, or at least did so before the advent of computer programs that play that game better than any human. The rationale is that games often extend in duration beyond what is reasonable for a single session of play. Adjourning the game would allow it to be continued at another time, typically the following day. There may be a : the next move that would be made is sealed in an envelope, to be played out when the game resumes (normally played by the director or arbiter). This practice ensures that neither player knows what the board position will be when it is their next turn to move.


Chess

Before chess programs achieved strength, and then became better than the best humans, adjournment was commonly offered in tournaments. When an adjournment is made, the player whose move it is secretly writes their next move on their scoresheet but does not make the move on the
chessboard A chessboard is a game board used to play chess. It consists of 64 squares, 8 rows by 8 columns, on which the chess pieces are placed. It is square in shape and uses two colours of squares, one light and one dark, in a chequered pattern. During p ...
. Both opponents' scoresheets are then placed in the sealed-move envelope and the envelope is sealed. The names of the players, the colors, the position, the time on the clocks and other game data are recorded on the envelope; the envelope may also be signed by both players. The arbiter then keeps possession of the envelope until it is time to restart the game, at which time the arbiter opens the envelope, makes the sealed move on the board, and starts the opponent's clock. Under USCF rules, if the sealed move is ambiguous and subject to more than one interpretation, the director may allow the opponent of the player making the sealed move to choose among the reasonable interpretations. If the sealed move is illegal and there is no reasonable interpretation, the player making the sealed move loses the game. Under FIDE rules, sealing an ambiguous move will also lose the game. Excerpts from the USCF rules for adjourning a game of chess: #If a game is not finished at the end of the time prescribed for play, the director may indicate that it is time for adjournment or accept the request of either player to adjourn. #In tournaments in which the adjournment time is fixed beforehand, normally after the full period of the first time control, a player who has completed the number of moves required may ask the director for permission to seal early. #Such a player absorbs the time remaining before the scheduled adjournment by having his or her remaining time decreased by the amount of time remaining in the session. Such requests are ordinarily granted during the last hour of the session. #To adjourn the game, the player on move, after deciding which move to make, does not play that move on the board but instead writes it in unambiguous notation on the scoresheet, puts the scoresheet and that of the opponent in the sealed move envelope, seals the envelope, stops both clocks, and then records the remaining time on the outside of the envelope. #Upon resumption, the director opens the envelope, makes the sealed move on the chessboard, and starts the player’s clock. The first three rules are designed to encourage players to continue games until the end of the session, but no longer. The fourth rule ensures that upon adjournment neither player knows what the position will be when it is that player's next turn to move, maintaining fairness of potential interim analysis of the adjourned positions. However, it can be advantageous to be the player who makes the sealed move, especially if the move forces a specific response from the other player. Considerations on when to adjourn a game can be complex, and involve an extra dimension of psychology that is not part of strictly logical gameplay. With the advent of strong chess playing computer programs, which can be used to analyze adjourned positions, most tournaments have abandoned adjourning games in favor of shorter time controls. The first
World Chess Championship The World Chess Championship is played to determine the world champion in chess. The current world champion is Gukesh Dommaraju, who defeated the previous champion Ding Liren in the World Chess Championship 2024, 2024 World Chess Championship. ...
not to use adjournments was the Classical World Chess Championship 1995, while the last one to use adjournments was the FIDE World Chess Championship 1996.


Go

Adjournments are common in long matches of the game of Go. Major Japanese title matches like the
Honinbo Honinbo (or Hon'inbō, 本因坊) is a title used by the head of the Honinbo house or the winner of the Honinbo tournament. Honinbo house The Honinbo house was a school of Go players officially founded in 1612 and discontinued in 1940. The foun ...
, Kisei and
Meijin is one of the eight titles in Japanese professional shogi player, professional shogi, and is the most prestigious title, along with Ryūō. The word ( "excellent, artful", "person") refers to a highly skilled master of a certain field (the ...
commonly have thinking time of over eight hours per player. Such matches are played over two days and use a sealed move during the adjournment. As in
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, a sealed move may have a forced response, giving an advantage to the sealing player. Sealing a move that has no purpose other than to force a particular answer from one's opponent is considered poor
etiquette Etiquette ( /ˈɛtikɛt, -kɪt/) can be defined as a set of norms of personal behavior in polite society, usually occurring in the form of an ethical code of the expected and accepted social behaviors that accord with the conventions and ...
.


References


Bibliography

* * {{chess Rules of chess Chess terminology Rules of Go