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''Sea Rogue'' is a 1992 video game published by
Microplay Software MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the '' Civilization'' and '' X-COM'' series. Most of thei ...
.


Gameplay

''Sea Rogue'' is a game in which over 270 actual shipwrecks from the last 1000 years are available for treasure hunting. Using a six-person archeology crew, the player navigates to the coordinates of a sunken ship and sends four divers to explore the wreck. The player oversees the trawler and its crew, and their funds, and successful finds result in experience points that can be used to improve the skills of crew members and more money which allows the player to buy better ships. The advanced levels of the game involve combat with enemy divers.


Reception

Gary Jay Levine reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through t ...
'', and stated that "In the tradition of the famed ''Starflight'' series, ''Sea Rogue'' provides do-as-you-wish game play choice in its vast open-ended underwater world. Software Sorcery, in their first design effort, offers long term play value in a fascinating subject area." T. Liam McDonald for ''
Game Players PC Entertainment ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' appreciated the game's open-ended design, and liked the game interface, praising the game by saying "We're talking vicarious archaeology at its best, created with a loving eye to detail and sure sense of history."


Reviews

*''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
'' - Jul, 1992 *''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through t ...
'' - Jan, 1994


References

{{reflist 1992 video games Archaeology in popular culture