Sea-Doo Hydrocross
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''Sea-Doo Hydrocross'' is a driving game developed by
Vicarious Visions Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vica ...
and published by Vatical Entertainment. It was released on June 6, 2001 on the
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after many delays, though the planned
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
,
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
and
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
releases never came to fruition. Project lead was Bill Armintrout and game designer was Mitch Booker.


Development

At E3 2000, Vicarious Visions showed off two of their upcoming games: '' Polaris SnoCross'' and ''Sea-Doo Hydrocross''. The former was said to be 80% complete at the time, with ''Sea-Doo HydroCross'' also nearing completion. Both were meant to be published by Vatical Entertainment later that year. The August 2000 issue of ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' (#135) said that both ''Cross'' games would see release in Fall 2000, which was later confirmed as that September. The September issue of ''Nintendo Power'' (#136) revealed that both games had been delayed, and said ''Sea-Doo Hydrocross'' would hit store shelves on November 21, a deadline that was missed as well. In February 2001 IGN had another interview with Vatical and confirmed that ''Sea-Doo Hydrocross'' was being tested by Nintendo, and had been delayed till Spring, a deadline that was also missed. This version was never released according to Micro64. Micro64 explained:


Gameplay

The game has five unique jet ski models, eight courses, a detailed Simulation mode, a fast-and-furious arcade mode, and is based on the engine used in the video game '' Polaris SnoCross''. It can be played with 1–2 players. Although the skis look different, the only playable Sea-Doo PWC was the XP.


Critical reception

''The PlayStation Museum'' gave the game a rating of 3.5 stars. A preview of the game by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' in September 2000 noted that "the development team still has a lot of work to do if ''Sea-Doo'' is to compare favourably with '' Wave Race 64''". ''Nintendo Power'' reviewed the game in its 139th issue, giving it an overall score of 5.6. It criticized the angular waves, lazily illustrated effects and glitchy backgrounds. It noted that "the handling is very tight", but that the game's "arcade aspirations are bogged down by tame courses and even tamer CPU rivals".


References


External links

* {{moby game, id=/sea-doo-hydrocross 2001 video games Cancelled Dreamcast games Cancelled Game Boy Color games Cancelled Nintendo 64 games Engine Software games Multiplayer and single-player video games Personal watercraft racing video games North America-exclusive video games PlayStation (console) games PlayStation (console)-only games Vatical Entertainment games Vicarious Visions games Video games developed in the United States