Plot
Set at an undisclosed date somewhere in Malaysia, NATO Operations Commander Cullen Gray arrives at a NATO operations command center at the request of Area Commander James Gorman. A rebel movement calling themselves "Naga" have rallied and taken up arms against the country's government, and have hijacked ships belonging to Clawhammer Security, a private military company that was featured in the previous SOCOM title, Fireteam Bravo 2. Weapons and supplies were seized by Naga rebels, and Clawhammer has decided to withdraw from the region before losing any more assets, limiting the capabilities of NATO forces operating in the area. Under constant attack from Naga, Gray is given command of U.S. Navy SEALs (or other NATOMultiplayer
One of the main features of this game is the ability to play the co-op mode, replacing the AI Special Ops team with players via online play. Players can play instant action missions. Players can also unlock "Character Skins" for online play. ''SOCOM 4 U.S. Navy SEALs'' does not have lobbies like previous installments. Instead ''SOCOM 4 U.S. Navy SEALs'' has a Quick Match system along with a Party System to meet up with friends before creation of a game. The Party System was implemented in patch 1.03. ''SOCOM 4 U.S. Navy SEALs''s Online Multiplayer comes in three forms: Standard, Classic, and Custom. Unlike previous SOCOMs, ''SOCOM 4 U.S. Navy SEALs'' does not include many classic modes: Breach, Escort, Extraction, Control, and Convoy game modes. Instead, it features mainly all new game modes, with one classic mode, Suppression, available out of the box, and another, Demolition, available as DLC. * Last Defense: An objective-based game that requires the teams to capture all the neutral sectors placed in the middle of the map to find the opposing team's headquarters. It takes 12 seconds to fully capture a sector, and if a player dies while attempting a capture, the capture bar will remain at the same point; the player will only have to fill the bar from that point. In order to re-capture a captured sector, the team will have to fill the capture bar twice: once to remove the opponent's capture bar, and again to fill their own. * Uplink: Uplink is similar to a typical capture the flag mode. One team attacks while another defends in this game mode. The attacking team is given the task to steal the defending team's data by downloading it off random data locations set throughout the map. These data locations are shown on both teams' HUD. * Suppression: A standard team deathmatch game mode. * Bomb Squad: Similar to search and destroy mode, but with more than one bomb site. One team must protect the bomb sites while the other team must disarm them. The team that disarms the random bomb sites has one player randomly chosen as their Bomb Technician. The technician is heavily protected and armed with two unique weapons. * Demolition (DLC): An objective-based game in which a Bomb is located in a central area of the map and both teams must fight to acquire the Bomb, bring it into the heart of the opposing team's spawn area, and plant the Bomb at a designated location. Either team can acquire and use the Bomb, and there is no penalty placed on a player in possession of the Bomb. If a player carrying the Bomb is killed, the Bomb is dropped on the ground at the point in which the carrier was killed and will remain for a set amount of time for any other player to acquire. Should a player not pick the Bomb up, it will eventually respawn at its starting location. Once the Bomb has been planted in a team's HQ area, they have 30 seconds to attempt to disarm the Bomb. A team wins the round by either successfully planting and defending the Bomb until detonation, or if they disarm a Bomb that was planted in their HQ by the opposing team. * SCRUM (Custom): A Suppression mod that offers a "Classic" rules-inspired list of features that includes no respawn, no Sniper Rifles, no Concussion, Poison Gas, or Frag Grenades, higher damage and faster character movement. * Sniper Alley (Custom): Another 8-vs-8 variation on "Classic" Suppression that has higher damage values and weapon restrictions that allow players access to only Smoke and Poison Gas Grenades, Shotguns, and of course, Sniper Rifles. * Last Defense Run 'n Gun (Custom): Fast-paced deviation from the Last Defense gametype that includes speedier player movement, reduced weapon damage, and limitations to sub-machine guns and shotguns only. * Community Day Classic (Custom): Suggested by members of Zipper Community Day 2011, Community Day Classic offers a medley of different maps that support 8-vs-8 "Classic" variations on Suppression, Uplink, Last Defense and Bomb Squad with faster movement and no ranged explosives of any kind.Development
The pre-order bonus for ''SOCOM 4 U.S. Navy SEALs'' includes a shotgun for both the Spec Ops and the Insurgents. Pre-ordering at Gamestop also included the code to download the classic SOCOM map "Abandoned" from the original ''SOCOM U.S. Navy SEALs'' game. Zipper stated the ''SOCOM 4 U.S. Navy SEALs'' version of Abandoned will be the day-time version like ''SOCOM 1'', unlike ''SOCOM 2''s night-time version of Abandoned. On April 15, 2011, Zipper announced the "''SOCOM Pro DLC''", April 19, as any player who purchases a new copy of ''SOCOM 4 U.S. Navy SEALs'' receives exclusive access to all "Pro" Custom Game queues. Pro queues will be ranked, and they are also updated regularly. Moreover, the first set of "Pro" Custom Game types will be the same rule sets that the SOCOM fans tested during the ''SOCOM 4'' beta period. Another incentive for SOCOM Pro players is an exclusive pair of weapons. The M16A4 (for Spec-Ops) and the AK-47 (for the Insurgents) assault rifles. Expected to be available within the first 30 days of ''SOCOM 4 U.S. Navy SEALss release. On October 18, the Demolition map pack returned the demolition game mode that was excluded from the main game. The map pack also includes four new maps, including classic maps such as Bitter Jungle and Ruins. Also included were to be two new weapons, theReception
''SOCOM 4 U.S. Navy SEALs'' received "mixed or average" reviews, according to review aggregator Metacritic.References
External links
* {{Zipper Interactive 2011 video games Multiplayer and single-player video games PlayStation 3 games PlayStation 3-only games PlayStation Move-compatible games SOCOM U.S. Navy SEALs Video game sequels Video games about bomb disposal Video games about the United States Navy SEALs Video games featuring female protagonists Video games set in Malaysia Video games developed in the United States Video games with stereoscopic 3D graphics Video games using Havok Zipper Interactive games