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''Ryzom'', also known as ''The Saga of Ryzom'', is a
free and open source Free and open-source software (FOSS) is software available under a license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term encompassing free ...
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) developed by Nevrax for
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,
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, and
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.


Gameplay

''Ryzom'' features
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
. Instead of
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es, it has a unique system for character abilities that allows players to construct custom actions like spells or attacks in detail. The game world is complex modeled, incorporating realistic effects like changing weather and seasons. Computer controlled entities ('mobs') display complex behaviors, and animals will, for example, graze in herds or hunt in packs. ''Ryzom'' offers a scenario editor that lets players design their own areas that can be uploaded and played on the official server.


Skill system

Each character gains levels independently in the fields of weapon-oriented fighting, magic, crafting, and harvesting simply by performing appropriate acts (killing enemies with a sword for fighting, assembling jewelry for crafting, etc.) Each level gained in one of these fields awards the character 10 skill points that can be spent on new abilities specific to that field, on general character improvements, or simply saved. As a character progresses in levels, the skills become more refined. For instance, a starting character casting spells will acquire points in the skill called "magic". After level 20, points are accumulated in either "offensive magic" or "defensive magic", and attack spells will add points to the former, while healing spells add to the latter category. At later levels, these are also split, allowing higher level characters to specialize. All player actions are built of components called ''stanzas''. Each stanza defines one of the action's effects, costs, or usage restrictions. Players may assemble actions out of any legal combination of stanzas their character knows. Components for crafting can come from the corpses of killed animals or from hidden resource deposits scattered throughout Atys. Different ingredients provide varying benefits to different characteristics of the finished object. For example, when crafting a mace, using a certain kind of animal bone for the head may produce a hard-hitting but slow weapon, while using a particular wood may produce a weapon that is fast and gives a large bonus to parrying enemy attacks, but causes less damage. Further complicating things is the fact that any ingredient may occur in one of five classes and with a quality from 1 to 250, all of which affect the attributes of the final product. Harvesting is a complex and sometimes team-oriented procedure. The player must first locate the desired materials using prospecting skills, as resources give no visible sign of their presence. If he does not have teammates to aid him, he may need to balance his work between extracting the resource and treating the extraction site to prevent it from collapsing prematurely or exploding. The site's location and the harvester's own skill levels both affect the maximum possible quality of the extracted resource.


Player vs. player

In general, player characters are not allowed to attack other player characters or peaceful non-player characters. The exception is specifically marked zones, either smaller areas, like the PvP arena in the starting region, or larger regions, like the "Prime Roots" of Atys. It is also possible to engage other players in one-on-one combat (duels), this requires acceptance by both combatants.


Game world

The game takes place on the planet Atys. Unlike normal planets, Atys is an enormous tree large enough to sustain an atmosphere and multiple ecosystems on its surface and within immense networks of branches and roots. The various creatures in Ryzom have differing AI based upon their species that allows them to perform many realistic behaviors, such as migration and movement as a herd. Carnivores, for example, will attack specific animals for food, and certain animals hunt in packs. The game also features changing seasons and weather. Weather effects include rain, snow, and wind. Tied to the season and weather changes are the movements of animals and the availability of harvestable materials. For example, a certain type of sap may only be harvested during spring rains and be unattainable during other seasons or weather conditions. Weather conditions can change minute by minute. Each game season (spring, summer, fall, and winter) lasts four real-time days. Player characters come from one of four distinct humanoid races, collectively called "homins". The 'Matis' are a proud and noble race of forest dwellers. They have mastered the art that is a fusion of botany and genetic manipulation, and consequently they have constructed their kingdom and castles from massive trees grown for that very purpose. The 'Tryker' are a fiercely independent and fun-loving race of lake dwellers. They build large floating cities on their lakes, and networks of wind-powered water pumps around them. The 'Zoraï' are a spiritual and tranquil race of jungle dwellers. They build their temple-cities within naturally fortified areas of the jungle. Finally, the 'Fyros' are a tough and obstinate race of desert dwellers. They have mastered fire technology, which they like to build into their weapons and architecture. Interacting benevolently with all four homin cultures, but hostile towards each other, were two additional and far more advanced races: the magical Kami and the technological Karavan. The Kami are depicted as elusive, chaotic, playful, and highly protective of Atys, while the Karavan are more secretive and have never been shown outside their environmental suits or far from their machinery. The Matis, and to a lesser extent, the Tryker, cultures tend to ally with the Karavan, while the Zoraï and Fyros tend to side with the Kami. In the game year 2481, the homin races were decimated when the hostile, insect-like Kitins were accidentally released from their home deep within Atys's root system. Surviving refugees from all four homin cultures began working together in 2485 to rebuild a single, mixed society in relatively remote areas. Soon came the added threat of the "Goo," a spreading infestation that renders areas uninhabitable and drives wildlife mad with rage. At release, the game year was 2525. New characters come from one of the four homin races, and start out as ''refugees'', they are scattered survivors of the kitin invasion who have somehow managed to make it to an area called the ''Ruins of Silan''. This area, which is not connected to the rest of Atys, contains a variety of animals, as well as various traders and trainers, and representatives for the cultures in the game. There are several NPCs providing missions, including four whose missions act as tutorials in the four skill areas (fighting, magic, crafting, and foraging). When a character decides to, he or she may choose to travel (
teleportation Teleportation is the hypothetical transfer of matter or energy from one point to another without traversing the physical space between them. It is a common subject in science fiction and fantasy literature. Teleportation is often paired with tim ...
) to the main world (called the ''mainland''), and must choose one of the four homin capitals to travel to. This decision can not be reversed, and although it is possible to travel between capitals, the journey is long and dangerous, even for experienced characters.


History


Development and release

The
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French
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studio
Nevrax ''Ryzom'', also known as ''The Saga of Ryzom'', is a free and open source software, free and open source massively multiplayer online role-playing game (MMORPG) developed by Nevrax for Microsoft Windows, OS X, and Linux. Gameplay ''Ryzom'' ...
began development of Ryzom, and the underlying
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
NeL (for Nevrax Library), around 2000. In October 2002 Nevrax made the NeL engine open source as
free software Free software, libre software, libreware sometimes known as freedom-respecting software is computer software distributed open-source license, under terms that allow users to run the software for any purpose as well as to study, change, distribut ...
using the
GPL The GNU General Public Licenses (GNU GPL or simply GPL) are a series of widely used free software licenses, or ''copyleft'' licenses, that guarantee end users the freedom to run, study, share, or modify the software. The GPL was the first c ...
.FSF France enters Free Software Gaming
on fsffrance.org (October 31, 2002)
The game launched in September 2004 with the name ''The Saga of Ryzom'' and received little attention at the time. The publisher was Winch Gate. After the initial release, several updates were released as "Chapters", providing new features and content. The first update, titled ''Changing Times'', featured the addition of a merchants system in which players could sell their crafted items using vendors. It also revamped several of the game's key systems, including prospecting and harvesting. On December 13, 2004 the first part of three from ''Chapter Two: Open Conflict'' was released, the third on January 13, 2005. Major features included the addition of the encyclopedia system and the addition of player mounts. ''Chapter Three: Outposts'' was released on December 19, 2005. Major features included the introductions of PvP outposts as well as major changes to the game's fame system. On June 15, 2006 an update called the ''New Player Experience'' was released. It replaced the beginning area with an area called ''The Ruins of Silan'', which provided more tutorial material for beginners. On October 3, 2006 an expansion called ''Ryzom Ring'' was released, offering players the ability to create their own content in the form of scenarios. It provides a scenario editor where players can design content, and subsequently upload it to the game's main servers. Other players may then access the player-created areas through terminals located in each race's capital city. In August 2006, the game's name was simplified to ''Ryzom'' for marketing purposes.


Commercial problems and "Free Ryzom Campaign"

Since the game was not a commercial success, Nevrax announced, on November 20, 2006, that it would enter
receivership In law, receivership is a situation in which an institution or enterprise is held by a receiver – a person "placed in the custodial responsibility for the property of others, including tangible and intangible assets and rights" – especia ...
sometime in December. On November 21, Nevrax confirmed that "Nevrax as a corporate entity will probably cease to exist in a few weeks" and announced that "several companies and/or individuals are actively engaged in negotiations to take over Ryzom". In response, the "Free Ryzom Campaign" was launched in order to gather enough funds from
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
donations to purchase Ryzom and release the game as
free software Free software, libre software, libreware sometimes known as freedom-respecting software is computer software distributed open-source license, under terms that allow users to run the software for any purpose as well as to study, change, distribut ...
.Free Ryzom campaign
(archived 2006)
On December 14, 2006 the
Free Software Foundation The Free Software Foundation (FSF) is a 501(c)(3) non-profit organization founded by Richard Stallman on October 4, 1985. The organisation supports the free software movement, with the organization's preference for software being distributed ...
pledged a donation of 60,000
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s, but the campaign ultimately raised €172,988 instead of the €200,000 requested.


Nevrax and Ryzom sold

On December 21, 2006, Nevrax SARL was eventually sold to the owners of Gameforge AG, a German company specialising in
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s, which started up GameForge France SARL as a 'sister company' and transferred all the rights. Less than a year later, Gameforge France had filed for bankruptcy. As GameForge had not fully paid for the Nevrax assets, these were returned to the original liquidator. Currently, the game can be played free of charge with a limitation on character level.


Source code and assets freely released

On May 6, 2010, Ryzom announced the full release of
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
under GNU AGPL-3.0-or-later and the artwork under CC-BY-SA-3.0,Massively Multiplayer Game Ryzom Released as Free Culture and Free Software
on creativecommons.org (2010)
and a partnership with the Free Software Foundation to host a repository of the game's artistic assets. Since then, Ryzom has been community-developed. Ryzom offers a portal for open-source development of their GPL licensed
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ge ...
NeL, on which the game Ryzom is based. Since 2010 all the software's
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is available as
free software Free software, libre software, libreware sometimes known as freedom-respecting software is computer software distributed open-source license, under terms that allow users to run the software for any purpose as well as to study, change, distribut ...
under the AGPL-3.0-or-later license. Similarly, the game's artistic work is available as
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under the CC-BY-SA-3.0 license. The game's 3D models and textures were ported to the Blender software format in 2016.


Availability

''Ryzom'' is
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
available for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Mac OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
on the official servers. The game requires registration, and a
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is required for characters to advance beyond level 125. Each account may have up to five different characters. Prior to 2012, there were three different ''Ryzom'' servers that used the same game world, but were differentiated by language, with the choice of English, French, or German being offered when starting a game. In 2012, all three servers (Arispotle, Aniro, and Leanon) were unified into one server (Atys), an event long-time players refer to as "The Merge". Many of Ryzom's chat channels utilize DeepL translation to facilitate communication between players who do not share a common language. From the start, the client software, referred to as NeL, for the Nevrax Library, was released as free software under the
GPL The GNU General Public Licenses (GNU GPL or simply GPL) are a series of widely used free software licenses, or ''copyleft'' licenses, that guarantee end users the freedom to run, study, share, or modify the software. The GPL was the first c ...
. As of May 6, 2010, the entire software base, including client, server, and associated tools, was made available under the AGPL-3.0-or-later license, and current development uses a community-based open source model. A 13GB archive containing all textures and effects, 3D models, animations, characters and clothing (but not music or sounds) was released under a CC-BY-SA-3.0 license. The commercial ongoing game-world data (story plots, quests, maps, lore, etc.) is not available for download, so as not to disrupt the fan-base. Also, in order to combat cheating, connecting to official servers with unofficial client builds is prohibited.


Reception and awards

Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
rates ''Ryzom'' 64/100, indicating "mixed or average" reception. Initial reception ranged from great to mediocre. ''GameZone'' rated ''Ryzom'' at 8.1, highlighted the innovative skill system, and called ''Ryzom'' a "fun game that has some very innovative features", with "good graphics, and great gameplay and concept". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' also acknowledged the novel skill system and friendly community, but rated the game at 5.6 ("mediocre"), being unfinished and needlessly complex. In 2005, the game received the Reader's Choice Award from MMORPG.com for the best game story.2005 Reader's Choice Award Winners - Reader's Choice Best Story: The Saga of Ryzom, Nevrax
By Dana Massey on January 16, 2006


See also

*
List of open source games This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine ...


References


External links

* {{Official website, https://ryzom.com
Ryzom Core (engine) project site
2004 video games Commercial video games with freely available source code Creative Commons-licensed video games Linux games Lua (programming language)-scripted video games MacOS games Massively multiplayer online role-playing games Open-source video games Role-playing video games Software using the GNU Affero General Public License Video games developed in France Video games scored by Frédéric Motte Video games set on fictional planets Windows games