Rumpel is a
card game
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including famil ...
, that is native to the
Danube
The Danube ( ; see also #Names and etymology, other names) is the List of rivers of Europe#Longest rivers, second-longest river in Europe, after the Volga in Russia. It flows through Central and Southeastern Europe, from the Black Forest sou ...
region from
Regensburg
Regensburg (historically known in English as Ratisbon) is a city in eastern Bavaria, at the confluence of the rivers Danube, Naab and Regen (river), Regen, Danube's northernmost point. It is the capital of the Upper Palatinate subregion of the ...
to
Linz
Linz (Pronunciation: , ; ) is the capital of Upper Austria and List of cities and towns in Austria, third-largest city in Austria. Located on the river Danube, the city is in the far north of Austria, south of the border with the Czech Repub ...
,
[Mala (2004), p. 81] but is played especially in the region of
Hauzenberg in the German county of
Passau
Passau (; ) is a city in Lower Bavaria, Germany. It is also known as the ("City of Three Rivers"), as the river Danube is joined by the Inn (river), Inn from the south and the Ilz from the north.
Passau's population is about 50,000, of whom ...
in
Bavaria
Bavaria, officially the Free State of Bavaria, is a States of Germany, state in the southeast of Germany. With an area of , it is the list of German states by area, largest German state by land area, comprising approximately 1/5 of the total l ...
.
[ Mala describes a version with 8 or 12 contracts from a menu of 29 called Großer Rumpel.] It is a descendant of the old Austrian student's game of Quodlibet
A quodlibet (; Latin for "whatever you wish" from '' quod'', "what" and '' libet'', "pleases") is a musical composition that combines several different melodies—usually popular tunes—in counterpoint, and often in a light-hearted, humorous ma ...
.[
]
History
''Rumpelspiel'' is an old German word – Martin Luther
Martin Luther ( ; ; 10 November 1483 – 18 February 1546) was a German priest, Theology, theologian, author, hymnwriter, professor, and former Order of Saint Augustine, Augustinian friar. Luther was the seminal figure of the Reformation, Pr ...
describes the world as the ''Teufels Rumpelspiel'' or "devil's playground" – but it is not clear when it attached itself to a card game. The earliest definite record is a diary entry for 5 May 1715 when a citizen of Augsburg
Augsburg ( , ; ; ) is a city in the Bavaria, Bavarian part of Swabia, Germany, around west of the Bavarian capital Munich. It is a College town, university town and the regional seat of the Swabia (administrative region), Swabia with a well ...
recorded that he had drunk 3 litres of beer and eaten 2 rolls and a sausage at a cost of 12 kreuzer
The Kreuzer (), in English also spelled kreutzer ( ), was a coin and unit of currency in the southern German states prior to the introduction of the German gold mark in 1871–1873, and in Austria and Switzerland. After 1760 it was made of cop ...
and 2 heller; and lost 59 kreuzer and 2 heller playing ''Rumpelspiel''.
A very similar game, Quodlibet, has been played since at least 1845, particularly in student circles as a drinking game
Drinking games are games which involve the consumption of alcoholic beverages and often enduring the subsequent intoxication resulting from them. Evidence of the existence of drinking games dates back to antiquity. Drinking games have been banne ...
. In a 400th anniversary magazine for the University of Tübingen
The University of Tübingen, officially the Eberhard Karl University of Tübingen (; ), is a public research university located in the city of Tübingen, Baden-Württemberg, Germany.
The University of Tübingen is one of eleven German Excellenc ...
that year, students from Mainz describe the rules for Quodlibet.[ Mala states that Rumpel is a relic of the ]Ottoman Wars
A series of military conflicts between the Ottoman Empire and various European states took place from the Late Middle Ages up through the early 20th century. The earliest conflicts began during the Byzantine–Ottoman wars, waged in Anatolia in ...
.
Rumpel was apparently being played in Erlangen
Erlangen (; , ) is a Middle Franconian city in Bavaria, Germany. It is the seat of the administrative district Erlangen-Höchstadt (former administrative district Erlangen), and with 119,810 inhabitants (as of 30 September 2024), it is the smalle ...
as early as the 1850s because it is mentioned as one of the games, along with Tarock Tarock is German for Tarot and may refer to:
* German Tarok, progenitor of a family of American and Austro-German card games
* Bavarian Tarock, once popular Bavarian card game
* Königrufen, most popular Austrian tarot game, often just called Ta ...
and Skat, that had "long since superseded Schlauch" around that time.
In 1882, Rost published a treatise on Rumpel, equating it with Quodlibet, and listing twenty contracts from which typically the first ten plus one or two from the second ten were actually played. Writing in Nuremberg, Bavaria, he says that the game "has had a great reception in all social circles."[Rost (1882).]
In 1890, we read of a Rumpel competition taking place in a pub in Griesbach near Passau
Passau (; ) is a city in Lower Bavaria, Germany. It is also known as the ("City of Three Rivers"), as the river Danube is joined by the Inn (river), Inn from the south and the Ilz from the north.
Passau's population is about 50,000, of whom ...
, alongside the game of Grasobern
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Rosenheim, and is still popular in eastern Bavaria, e ...
. There were prizes: one each for apparently different games or contracts, known as ''Naturrumpeln'', ''Generalquarte'' and ''Mach-Rumpeln'', as well as for the most and fewest ''Stangen'' (marks) and for each team which finished first.
However, as a student game, Rumpel was introduced to Hauzenberg in the 1970s by teacher, Karl Rothdauscher, who worked there for 31 years. The name of the game in Hauzenberg is derived from the special contract of ''Rumpel''. A game of Rumpel consists of a sequence of eight individual contracts. In special cases there are also the special contracts of ''Quart'' and even ''Rumpel''.
Rules
Aim
The aim of Rumpel is to score as few penalty points as possible.[''Rumpel'']
at www.br.de. Retrieved 13 Sep 2018.
Rumpel (1882)
Rost says that Rumpel or Quodlibet comprises twenty contracts, but there are numerous options to choose from and he has only listed the twenty most common. In most cases only his first ten are used, but sometimes a contract from his second series is swapped for one in the first series. His rules assume some prior knowledge. Nevertheless we are told that there are always four active players and up to seven may participate. A 32-card German-suited pack is used. Except where stated, players are dealt 8 cards, forehand leads to the first trick and players must follow suit if able, otherwise may play any card. Scoring is entirely in minus points. The contracts are:[
;1st series
# Oberei. Each Ober costs 5 points or 10 if in the first or last trick. If two fall together, the score is doubled; if three fall, tripled.
# Herzerei. Each heart captured costs 1 point, except for kings, Obers and Unters which cost 2, 3 and 4 points each.
# Progress. The first trick taken costs 1, the second 2, etc. If a player takes all tricks, the rest score 30 each.
# Bilder Plus. The aim is to capture picture cards (AKOU). Players score the difference between the ones they capture and the number captured by the player who took the most. If the latter capture 7, the scores are doubled, if 10 tripled and if 13 quadrupled. If a player captures all picture cards; the others score 96 points each.
# Fressen. Scoffer. Players are dealt 3 cards each and the rest form a stock. A player who cannot follow suit must draw cards from stock one-by-one until able to follow. As soon as someone goes "out", the rest score 1 point for each card in hand; as the second goes out, cards score double, and as the third goes out, treble.
# Minorl'n or sequences. Only suit sequences count; pip cards score their face value, courts 10 and Aces 11.
# Rothe König. Red king. Capturing the king of hearts scores 40 in the first trick, 80 in the last; otherwise 20.
# Siebenerei. Sevens. The first 7 to fall costs 15, the second 30, third 45 and fourth 60. By agreement the score doubles if two fall in one trick.
# Achmed. After receiving cards, forehand may choose any contract and play it out of turn. He may choose a ''Fressen'' after seeing 3 cards or a ''Pereat'' after seeing 4.
# Ultimo. The first and last tricks cost 20 each, unless a player takes every trick in which case the others score 30 each.
;2nd series
# Quarten. Quartets
# Grethel. A card is only beaten by another of the same rank. Suit is not followed. If the player with the most tricks has 5 tricks or fewer, the game is single, with 6 tricks it is worth double, 7 tricks treble and 8 tricks fourfold. If two players have the maximum number of tricks, the scores are doubled.
# Regress. Like ''progress'', but the first trick scores 8, the second 7, etc. Taking all tricks costs the other players 30.
# Bilder Minus The reverse of ''Bilder Plus''
# Double Noir and Double Rouge. Only cards of either the red or the black suits count. Cards taken may score 1 or 2 points as agreed.
# Pereat. Players are dealt 4 cards. The rules are "assumed to be known to all players".
# Bestimmter Stich. Pick a trick. Forehand names a trick (e.g. "5th trick") and the player who takes it scores 30.
# Laufen. Runners. A card is chosen at random by the dealer and placed down as "1". Players, in turn, count as many cards off as they wish e.g. "2, 3, 4..." but if the count matches the card, they score that number and the dealer chooses another card. This continues until the stock is exhausted.
# Verdeckte Bataille. Covert battle. Cards may not be viewed; same suit beats. The first trick costs 5, the second 10, third 15, etc.
# Rumpel. The Obers of acorns and leaves are wild. Suit is not followed. The game starts with a 7 and players must discard as many as possible in sequence. As the first player goes "out", the others score 2 points per card in hand, 4 when the second player goes out and 8 when the third goes out.
There was an elaborate method for turning scores into payments for the drinks bill.
]
Rumpel (2018)
Rumpel is played today in the county of Passau
Passau (; ) is a city in Lower Bavaria, Germany. It is also known as the ("City of Three Rivers"), as the river Danube is joined by the Inn (river), Inn from the south and the Ilz from the north.
Passau's population is about 50,000, of whom ...
using a pack of 36 Bavarian pattern
German-suited playing cards are a very common style of traditional playing card used in many parts of Central Europe characterised by 32- or 36-card packs with the suits of Acorns (''Eichel'' or ''Kreuz''), Leaves (''Grün'', ''Blatt'', ''Lau ...
cards
{{Redirect, CARDS, other uses, Cards (disambiguation){{!Cards
The CARDS programme, of Community Assistance for Reconstruction, Development and Stabilisation, is the EU's main instrument of financial assistance to the Western Balkans, covering spec ...
by four to nine players. Each of them completes four rounds that are known as 'kingdoms' (''Königreiche'').[
In each contract, players must follow suit ('']Farbzwang
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of suc ...
'') but do not have to win the trick (i.e. no ''Stichzwang
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of suc ...
''). Only penalty points are recorded. The contracts in each kingdom, together with their individual objectives, are as follows:[
#Oberei: To avoid taking tricks in which there are one or more Obers. Each Ober taken costs 3 penalty points, unless two or more are taken in one trick or an Ober falls in the first or last trick, in which case each Ober costs 6 points.
#Manderlspiel: To capture as many ''Manderls'' (picture cards – A, K, O, U) as possible. Players score the difference between the number they took and the number taken by the winner. If a player takes 10 or more ''Manderls'', the penalties are doubled.
#Quarten: Cards must be played in suit sequence and the fourth wins. Sevens and Aces are unbeatable. As soon as one player has only one card left; the game pauses and the King writes down the number of cards each player has. The game continues in order to form quartets from all table cards. The second time the scores are written down, they are doubled; the third time trebled.
#Greteln: Each player is dealt six cards; eight cards are placed face up on the table. These together with one's hand cards are used to form and take capture pairs (Ace with Ace) which the player may lay face up or down. Upcards must be turned after one round unless another player can pair with an upcard and take it. Anyone who cannot form a pair, must lay a card face up on the table. Each player scores the difference between pairs taken and the maximum possible.
#Herzerei: To avoid tricks with Heart cards. The Seven of Hearts scores 8 penalty points; the Ace of Hearts scores 1. Variant of ]Herzla
Herzla or Herzl'n is a Bavarian, reverse trick-taking, card game for 4 players in which the aim is to avoid taking any Hearts. There is a simpler variant for children and adults that may be played by 3-8 players.
History
Herzla is reported as ...
and Hearts.
#Fressen: Each player is dealt just 3 cards; the rest remain face down on the table as the talon. Anyone who cannot follow suit, must pick a card from the talon until he can follow suit. If the first, second and third player shed all their cards; scores are recorded.
#Eins-Zwei-Drei: The first trick scores one penalty point, the second 2 etc. If a player takes all tricks, the others score 25 penalty points each and the game is repeated.
#Achmed. Forehand
The forehand is a shot used in most racket sports, such as tennis, table tennis and pickleball, where the palm of the hand precedes the back of the hand when swinging the racket. In tennis, except in the context of the phrase ''forehand volley ...
looks at his or her cards and announces a contract.
Rumpel: This special bonus is claimed if anyone has a hand with all the cards from seven to ace. Obers may be used as wild cards
''Wild Cards'' is a series of science fiction superhero shared universe anthologies, mosaic novels, and solo novels. They are written by a collection of more than forty authors (referred to as the "Wild Cards Trust") and are edited by George R. ...
. Rumpel scores up to 60 penalty points.
Großer Rumpel
Matthias Mala describes rules for "Großer Rumpel" in his 2004 compendium, published in Munich
Munich is the capital and most populous city of Bavaria, Germany. As of 30 November 2024, its population was 1,604,384, making it the third-largest city in Germany after Berlin and Hamburg. Munich is the largest city in Germany that is no ...
. This game is simply four-hand Rumpel with a pack of 32 Bavarian pattern cards, but with eight or twelve contracts selected from a field of twenty-nine. These include all the above with the exception of ''Greteln''. However, ''Manderlspiel'' is known as ''Plus'', ''Eins-Zwei-Drei'' as ''Progress'' and ''Fressen'' as ''Fessare''. In many of the contracts, if a player fully achieves the opposite aim, the remainder lose and incur penalty points. All the contracts can be played as individual games; indeed Grün-Ober and Bierkopf (Kappa in this list) are traditional Bavarian games. The remaining contracts comprise the following:[Mala (2004), pp. 81–106]
#Siebnerei: To avoid capturing sevens (''Siebner'')
#Achtern: To avoid capturing eights (''Achten'')
#Alle Neun: To capture nines (''Neunen'')
#Zehnerfang: To avoid capturing tens (''Zehnen'')
#Untergang: To avoid capturing Unters
#Grün-Ober: To avoid taking the first or last trick or the green Ober; basic version of Grasobern
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Rosenheim, and is still popular in eastern Bavaria, e ...
#Ultimo: To avoid taking the first or last tricks
#Xerxes: To avoid capturing the K
#Minus: To avoid capturing any court card
A court is an institution, often a government entity, with the authority to adjudicate legal disputes between parties and administer justice in civil, criminal, and administrative matters in accordance with the rule of law.
Courts gene ...
s
#Regress: To avoid taking tricks; each successive trick costing fewer points
#Majorsequenz: To avoid taking tricks that contain sets or sequences
#Quodlibet: To avoid capturing Obers or sevens while playing 'blind'
#Solo: To score as many card points as possible. Forehand names trumps based on first 4 cards. ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
#Straßenraub: To score as few card points as possible; ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
and variant of Ramsch
Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an indepen ...
, Ouvert
#Eichenlaub: As solo, but only leaves and acorns count; ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
#Schellenherz: To score as few points as possible; only bells and hearts count; ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
#Transmission: To take as many points as possible, passing tricks to the right; ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
#Kappa: Play as for Bierkopf; partnership game; ace–ten game
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Description
Many of Europe's most popular card games feature the ace–ten scoring system, where the cards count as ...
#Peredo: Partnership game in which only cards of the same rank beat
#Handel: Three-card game similar to commerce
Commerce is the organized Complex system, system of activities, functions, procedures and institutions that directly or indirectly contribute to the smooth, unhindered large-scale exchange (distribution through Financial transaction, transactiona ...
#Stichwahl: Forehand decides which trick loses the deal
Footnotes
References
Literature
* Holzapfel, Roland (2008) ''Ein "Rumpler" sucht Gleichgesinnte.'' In
Passauer Neue Presse, 03 June 2008 (p. 10)
* Kalb, Wilhelm (1892). ''Die Alte Burschenschaft und ihre Entwicklung in Erlangen''. Erlangen: Max Mencke.
* Linke, Johannes (1886). ''Wann wurde das Lutherlied Ein feste Burg ist unser Gott verfasst?'' Leipzig: Vereinshaus.
* Mala, Matthias (2004). ''Das Grosse Buch der Kartenspiele''. Munich: Bassermann. Originally published 1997, Munich: Falken.
External links
at www.br.de. Retrieved 13 Sep 2018.
{{Trick-taking card games
William Tell deck card games
Compendium games
Historical card games
Student culture
Passau (district)
Four-player card games
Bavarian card games