Rolan's Curse
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''Rolan's Curse'', known in Japan as is an
action adventure Action-adventure game is a video game genre that combines elements of action and adventure games. Action-adventure may also refer to: * Action-adventure fiction, a hybrid of the action and adventure genres * Action-adventure film, a hybrid of the ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Sammy Sammy is a nickname, frequently for people named Samuel or Samantha, and also an English spelling of the Arabic name Sami. People Music * Sammy Adams (born 1987), American rapper and songwriter *Sammy Cahn (1913-1993), American songwriter *Sammy ...
and released for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in
1990 Important events of 1990 include the Reunification of Germany and the unification of Yemen, the formal beginning of the Human Genome Project (finished in 2003), the launch of the Hubble Space Telescope, the separation of Namibia from South ...
. Sammy released a follow-up to ''Rolan's Curse'' for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in 1992, entitled '' Rolan's Curse II''.


Story

Once the people of Rolan were terrorized by the evil ruler King Barius before he was imprisoned in a castle deep within the forest. When the king many years later was released he immediately unleashed legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in multiplayer) is needed to defeat him and his minions.


Summary

The game is shown in an overhead perspective. Like Nintendo's Zelda adventure series, the player goes from screen to screen and defeats enemies with a sword while finding items from monsters and treasure chests. The player is allowed two items at a time: one weapon and one sub-item; picking up a different weapon or sub will switch out the current one. In the beginning, the player starts with a sword but can find a fire wand that deals ranged attacks at the sacrifice of attack power. Other items include a hammer for breaking down barriers and a potion for restoring all health. The player can also pick up another of the currently equipped weapon to gain a temporary boost to attack power, or an armor jacket to raise defense temporarily. These temporary boosts return to normal after a level is beaten. More permanent power-ups come in the form of strength gloves and heart containers, which upgrade attack and defense respectively. This video game can also be played with another player if the two individuals link their Game Boys together while the game is inserted.


Controls

''Rolan's Curse'' uses the Game Boy's directional pad for cardinal movement, while the "B" and "A" buttons are used to activate the first and second item slots respectively. The "START" button calls up the stats menu where the player can see how strong they are; as well as the
password A password, sometimes called a passcode, is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of password-protected services t ...
required to continue the game upon power-off. The crystal bracelet can be charged by holding down the "A" button and releasing for a similar attack to the wand's. The "SELECT" button is unused.


Graphics

The game's visuals are built with graphic tiles, extending the play field beyond the current view. When the player walks to the edge of the screen, the view adjusts to next set of tiles that represent a new area. Because of the sprite limitations of the hardware, ''Rolan's Curses artists opted for a Japanese
super deformed ''Chibi'', also known as ''super deformation'' (''SD''), is an art style originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and ...
(SD) approach to the style.


Enemies

There are 19 different kinds of enemies in the game; not including bosses. They include zombies, skeletons, knights, wizards, bats, and spiders.Enemy sprites of ''Rolan's Curse''
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Save system

The ''Rolan's Curse'' cartridge has no internal save battery. The game relies on a
password A password, sometimes called a passcode, is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of password-protected services t ...
system that can be viewed from the menu and executed when the player picks "CONTINUE" from the title screen. The game updates the current password every time a new item is in inventory, a new upgrade has been found, and when the next level's map is reached.


Reception

Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
gave ''Rolan's Curse'' a 78/100 score.''Rolan's Curse'' NP synopsis(Nintendo Power)
/ref> While many players found the game to be fun, likening it to the Zelda series, a common complaint is the quest's brevity. The game only features three full levels, plus a smaller final boss level.''Rolan's Curse'' reader review(GameFaqs)
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References

{{reflist 1990 video games Action-adventure games Fantasy video games Game Boy games Game Boy-only games Multiplayer and single-player video games NMK (company) games Sammy games Video games developed in Japan