Roger Sanger
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Roger Sanger is an American
game designer Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
and the owner of Digest Group Publications, a small publishing firm focused on the role-playing game market and specifically on the game '' Traveller''.


Career

In 1994, Roger Sanger joined "History of the Imperium Working Group" (HIWG), an international association of fans of ''Megatraveller'' a science fiction role-playing game designed by Digest Group Publications (DGP) and published by
Game Designers' Workshop Game Designers' Workshop (GDW) was a Board wargame, wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. ...
(GDW) in 1987. HIWG had developed a lot of significant user-generated material for the '' MegaTraveller'' universe, some of which was included in GDW's supplement '' Rebellion Sourcebook''. However, when Sanger joined HIWG in 1994, it was a group in crisis mode. The previous year, GDW had released a new edition, '' Traveller: The New Era''. This edition featured harder science, and moved the timeline forward several centuries, after interstellar government and society had largely collapsed. Overnight the new edition superseded ''Megatraveller'' and made obsolete all of the material generated by HIWG over the past seven years. It also made all of the ''Megatraveller'' material produced by Digest Group Publications out of date, driving that company towards bankruptcy. Sanger was originally interested in setting up a licensed electronic fanzine, but GDW turned down the proposal. Sanger then approached the head of DGP, Joe Fugate, late in 1994; Sanger bought some of the remaining backstock at that time, as Fugate was still paying back creditors and holding onto boxes of the remaining DGP products he owned. Over the next nine months Sanger came to an agreement in which he would pay Fugate a few thousand dollars for what assets, copyrights and trademarks remained of DGP; Fugate would retain the larger debts, but Sanger would take care of the smaller debts. Fugate agreed to this arrangement, and Sanger became owner of DGP. By this time, GDW had gone out of business, and Marc Miller, original creator of ''Traveller'', had published ''Marc Miller's Traveller'', a throwback to the original vision of ''Traveller'' and ''Megatraveller''. Sanger initially wanted to republish DGP material and support this new edition, but Sanger and Miller could not agree on licensing fees. With no license agreement, Sanger decided to design a new role-playing system, ''MacroCosm'', but that product was never released.


References

American gamebook writers American role-playing designers Living people Place of birth missing (living people) Year of birth missing (living people) {{Rpg-bio-stub