Robert Abbott (March 2, 1933February 20, 2018) was an American game inventor, sometimes referred to by fans as "The Official Grand Old Man of Card Games".
Though early in his life he worked as a computer programmer with the
IBM 360 assembly language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence be ...
, he began designing games in the 1950s.
[ Abbott 1962, p. 53]
Two of his more popular creations include the
chess variant
Baroque chess (also known as Ultima) and
Crossings
Crossings may refer to:
* ''Crossings'' (Buffy novel), a 2002 original novel based on the U.S. television series ''Buffy the Vampire Slayer''
* Crossings (game), a two-player abstract strategy board game invented by Robert Abbott
* ''Crossings'' ...
, which later became
Epaminondas.
Eleusis
Elefsina ( el, Ελευσίνα ''Elefsina''), or Eleusis (; Ancient Greek: ''Eleusis'') is a suburban city and Communities and Municipalities of Greece, municipality in the West Attica regional unit of Greece. It is situated about northwest ...
was also successful, appearing in several card game collections, such as ''Hoyle's Rules of Games''
[ Morehead 2001, p. 67] and ''New Rules for Classic Games'',
[ Schmittberger 1992, p. 74] among others. In 1963, Abbott himself released a publication, ''Abbott's New Card Games'', which included instructions for all of his card games, in addition to Baroque chess.
[ Abbott 1963] Abbott also invented
logic mazes
Logic mazes, sometimes called mazes with rules or multi-state mazes, are logic puzzles with all the aspects of a tour puzzle that fall outside of the scope of a typical maze
A maze is a path or collection of paths, typically from an entra ...
, the first of which appeared in
Martin Gardner's
''Mathematical Games'' column in the October 1962 issue of ''
Scientific American''.
[ Abbott 1997, pp. vii-ix] One of the more prominent of these is ''
Theseus and the Minotaur'', which was originally published in the book ''Mad Mazes''.
[ Abbott 1990, pp. 34-35] His game ''Confusion'' was named "Best New Abstract Strategy Game" for 2012 by
GAMES Magazine.
Biography

Abbott was born in
St. Louis, Missouri, and attended
St. Louis Country Day School. Abbott went to
Yale for two years, then attended the
University of Colorado for another two, but never graduated.
Soon after, Abbott moved to New York, where he and his games were discovered by
Martin Gardner. In 1963, after Abbott's book, ''Abbott's New Card Games'', received only moderate success, he "got tired of being poor"
and moved back to St. Louis. There, he became a computer programmer at the
Washington University Computer Research Laboratory. In 1965, he moved back to New York, where he continued to work as a computer programmer, mostly with the
IBM 360 assembly language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence be ...
.
Abbott created all of his card games during the 1950s, starting with Babel in 1951,
[ and ending with Auction in 1956.][ Abbott 2001, p. 1] Soon after, he moved to New York City, where the rules for his game Eleusis
Elefsina ( el, Ελευσίνα ''Elefsina''), or Eleusis (; Ancient Greek: ''Eleusis'') is a suburban city and Communities and Municipalities of Greece, municipality in the West Attica regional unit of Greece. It is situated about northwest ...
were first published by Martin Gardner in his '' Mathematical Games'' column. Motivated by the article, Abbott self-published the rules for four of his card games in the book ''Four New Card Games'' in 1962, which he sold by mail. In 1963, the book ''Abbott's New Card Games'' was published by Sol Stein of Stein and Day
Stein and Day, Inc. was an American publishing company founded by Sol Stein and his wife Patricia Day in 1962. Stein was both the publisher and the editor-in-chief. The firm was based in New York City, and was in business for 27 years, until clos ...
, containing the rules for all eight of his card games and the rules for his chess variant, Baroque chess. In 1968, the publisher Funk & Wagnalls
Funk & Wagnalls was an American publisher known for its reference works, including ''A Standard Dictionary of the English Language'' (1st ed. 1893–5), and the ''Funk & Wagnalls Standard Encyclopedia'' (25 volumes, 1st ed. 1912).Funk & Wagnalls N ...
published a paperback edition of ''Abbott's New Card Games'',[ Abbott 1968, pp. 121-138] in which Abbott slightly modified the rules of Baroque chess, but these changes never became popular. Around the same time that ''Abbott's New Card Games'' was published, Abbott sent his maze, ''Traffic Maze in Floyd's Knob'', to Martin Gardner. This was the first logic maze to be published, appearing in Gardner's ''Mathematical Games'' column.[
After that time, Abbott created various mazes, most of which appeared in the books ''SuperMazes'' and ''Mad Mazes''.][ Abbott 1997][ Abbott 1990] In 2008, RBA Libros published a Spanish version of his book ''Abbott's New Card Games'', under the title ''Diez juegos que no se parecen a nada'', which translates to ''Ten games that do not resemble anything''.[ Abbott 2008] This version was not just a Spanish translation of the original, however; the most up-to-date rules for the various games were used; in addition, the rules for Eleusis Express
''Eleusis'' is a shedding-type card game where one player chooses a secret rule to determine which cards can be played on top of others, and the other players attempt to determine the rule using inductive logic.
The game was invented by Robert ...
and Confusion were included. In 2010, his ''Where are the Cows?'' maze was published by the Oxford University Press in the book ''Cows in the Maze''.Stewart 2010
Stewart may refer to:
People
*Stewart (name), Scottish surname and given name
*Clan Stewart, a Scottish clan
*Clan Stewart of Appin, a Scottish clan
Places
Canada
*Stewart, British Columbia
*Stewart Township, Nipissing District, Ontario (histor ...
, pp. 179-193 In 2011, his game Confusion was published by Stronghold Games
A fortification is a military construction or building designed for the defense of territories in warfare, and is also used to establish rule in a region during peacetime. The term is derived from Latin ''fortis'' ("strong") and ''facere'' ...
. The game was named "Best New Abstract Strategy Game" for 2012 by GAMES Magazine.
Logic mazes
Abbott was the inventor of a style of maze
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
called logic mazes
Logic mazes, sometimes called mazes with rules or multi-state mazes, are logic puzzles with all the aspects of a tour puzzle that fall outside of the scope of a typical maze
A maze is a path or collection of paths, typically from an entra ...
.[ A logic maze has a set of rules, ranging from the basic (such as "you cannot make left turns") to the extremely complicated. These mazes are also called "Multi-State mazes".] The reason for this name is that sometimes you can return to a position you were in before, but be traveling in a different direction. That change in direction can put you in a different state and open up different choices for you. One example, from the book ''SuperMazes'', would be a rolling-die maze. Where you can move from a particular square depends on what number is facing up on the die. If you return to that same square, the die may be in a different state, with a different number on top. Thus, you would have different options than the first time.[ Abbott 1997, pp. 18-19]
Traffic Maze in Floyd's Knob
The first logic maze ever published, ''Traffic Maze in Floyd's Knob'', appeared in the October 1962 issue of '' Scientific American'' in the ''Mathematical Games'' column.[
The maze looks like a street grid, with arrows pointing down various roads at each intersection. When one comes to an intersection, only arrows leading from the road you are on to another road can be followed. One must continue in this fashion, following the arrows at the intersection, until the end is reached. When you come to an intersection from one direction, you have different options for which road to take than you would coming into the intersection from another direction; therefore, this can be defined as a "multi-state" or "logic" maze.][
]
Where Are the Cows?
''Where are the Cows?'' was one of Abbott's most difficult mazes. It first appeared in his book ''SuperMazes''. Abbott warns readers that it "may be too difficult for anyone to solve."[ Abbott 1997, p. xiii] Since then, it has also appeared as the titular maze in the book ''Cows in the Maze''.[
The complexity in ''Where are the Cows?'' includes self-reference, changing rules, and flow charts. It is also worded so as to provoke confusion between an object (such as red text), a reference to an object (such as the word "red"), and even more subtle references (the word "word"). The maze ends up being so complicated that it can even be difficult to work out the next move, let alone the end. In this maze, you have to use two hands, each starting at a different place. The instructions in one box might have to do with the box that the other hand is in, boxes you have already left, or complex combinations of the two.][ Abbott 1997, pp. 42-43]
Theseus and the Minotaur
'' Theseus and the Minotaur'' is another of Abbott's better-known mazes. It first appeared in his book ''Mad Mazes''. Like ''Where are the Cows?'' in ''SuperMazes'', Abbott said that this "is the hardest maze in the book; in fact, it is possible that no one will solve it."[ Since then, several different versions of it have appeared, made by others, following the same theme, both on paper and in electronic forms.]
Games
Abbott has created several games, including card games, board games, and one equipment game. As a whole, his games are not of particular fame, although they have some unique elements that set them apart from mainstream games. For instance, the card game Metamorphosis
Metamorphosis is a biological process by which an animal physically develops including birth or hatching, involving a conspicuous and relatively abrupt change in the animal's body structure through cell growth and differentiation. Some inse ...
is a complex trick-taking game. As you play the game, the rules change three times, so it is as if you are playing four different games that are threaded together.[ Abbott 1963, pp. 55-59]
Baroque chess
Baroque chess, or Ultima, was the only board game in the book ''Abbott's New Card Games''. Abbott's reasoning for including this non-card game in a card game book was that chess pieces are as plentiful as playing cards, and in this book, he wanted to introduce new games that did not require special equipment. Abbott's friends, once he started teaching it to them, began to call the game "Abbott's Ultima," which he did not like at all.[ Abbott 1963, p. 121] However, the publisher, Sol Stein, preferred the name "Ultima," so that is the title that was used in the book.
Eleusis
Eleusis
Elefsina ( el, Ελευσίνα ''Elefsina''), or Eleusis (; Ancient Greek: ''Eleusis'') is a suburban city and Communities and Municipalities of Greece, municipality in the West Attica regional unit of Greece. It is situated about northwest ...
is probably Abbott's most prominent game, due to its metaphors and its suitability for use as a teaching tool. He invented it in 1956, and it appeared in his self-published book ''Four New Card Games''.[ Abbott 1962] It was also published in the book ''Abbott's New Card Games'' a year later. Martin Gardner wrote about it in his ''Mathematical Games'' column in the June 1959 issue of '' Scientific American''. Basically, the gameplay consists of the dealer choosing a secret rule dictating how cards are to be played, and the players playing cards in an attempt to figure out the rule through inductive reasoning
Inductive reasoning is a method of reasoning in which a general principle is derived from a body of observations. It consists of making broad generalizations based on specific observations. Inductive reasoning is distinct from ''deductive'' re ...
. In 1973, Abbott decided to improve Eleusis; the result was considered to be far better than the original, with various improvements to the layouts and gameplay making it work quite a bit better. Martin Gardner wrote about this version in the October 1977 issue of '' Scientific American''. Abbott also self-published a pamphlet in 1977 with the rules for the improved version, titled ''The New Eleusis''.[ Abbott 1977] It has appeared in several card game collections, such as ''Hoyle's Rules of Games''[ and ''New Rules for Classic Games'',][ among others.
]
Confusion
Abbott initially created the game Confusion in the 1970s, and had it in finished form by 1980. The game was published in Germany by Franjos in 1992; Abbott was not satisfied with this version, however, due to several flaws in it. The rules were published in the Spanish translation of his book ''Abbott's New Card Games'' in 2008, but the game did not get published in North America until 2011. This Stronghold Games
A fortification is a military construction or building designed for the defense of territories in warfare, and is also used to establish rule in a region during peacetime. The term is derived from Latin ''fortis'' ("strong") and ''facere'' ...
version was named "Best New Abstract Strategy Game" for 2012 by GAMES Magazine. The game is based on the idea of not knowing what your pieces are or what they do at the beginning of the game. His game Eleusis uses a similar idea, in that you do not know how cards are to be played at the beginning; George Brancaccio, someone Abbott worked with at the Bank of New York, commented on this, saying "In your game Eleusis, you don't know what cards can be played. Why don't you make a board game where you don't know how pieces move?" This is what gave Abbott the idea, and he began work on it soon after.
Published work
*''Four New Card Games'' (1962)
*''Abbott's New Card Games'' (1963, again in paperback in 1968)
*''The New Eleusis'' (1977)
*''Mad Mazes'' (1990)
*''SuperMazes'' (1997)
*''Auction 2002 and Eleusis'' (2001)
*''Diez juegos que no se parecen a nada en games that do not resemble anything
En or EN may refer to:
Businesses
* Bouygues (stock symbol EN)
* Esquimalt and Nanaimo Railway (reporting mark EN, but now known as Southern Railway of Vancouver Island)
* Euronews, a news television and internet channel
Language and writing
* ...
' (2008, translated by Marc Figueras)
Notes
References
*
*
*
*
*
*
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*
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*
External links
Robert Abbott's website
Remembering Robert Abbott
Gathering4Gardner
{{DEFAULTSORT:Abbott, Robert
Recreational mathematicians
Board game designers
American game designers
Chess variant inventors
American computer programmers
Artists from St. Louis
1933 births
2018 deaths