''Rime'' (stylized as ''RiME'')
[Tequila Works: RIME]
at TequilaWorks.com; retrieved 30 October 2018 is an
adventure
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extr ...
puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion.
...
developed by
Tequila Works. The game was released for
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in May 2017, for
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
in November 2017, and for
Amazon Luna
Amazon Luna is a cloud gaming platform developed and operated by Amazon. Luna was announced on September 24, 2020, with early access available to subscribers by invitation beginning on October 20, 2020. In its early access state, Amazon Luna ...
in October 2020. The game follows a boy arriving at and searching a mysterious island with a fox-like spirit as a guide. The player guides the boy in solving environmental puzzles across five large levels.
Early concept work was undertaken under the working title ''Echoes of Siren'' when the game was green-lit by Microsoft, but later rejected. Funding of the game was eventually obtained from Sony for a PlayStation 4 release, with the first trailer released at
Gamescom
Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Assoc ...
2013. Tequila Works re-acquired the rights to the
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
in 2016.
Gameplay
''Rime'' is played with a
third-person view
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; m ...
as the player controls a young boy who has washed ashore on an abandoned island. The player can make the boy run, climb, carry objects, and push or pull larger objects across the island's landscapes. The player can have the boy shout or sing, which can trigger certain events tied to nearby statues, such as causing a door to open for a limited length of time.
Through these commands, the player solves various environmental puzzles. Some of the puzzles are based on the use of perspective, using a special turret-like feature to align several disparate objects to create a doorway on a surface they project onto, or trigger other events in a similar way.
Plot
''Rime'' begins with a boy washed ashore on a mysterious island, with a giant tower at its far end. As the boy explores the island, guided by a magical fox, he encounters a mysterious man in a red cape on several occasions but never reaches him. During the progress of the game, the boy has recollections about how he came to the island. He and his father were at sea when a storm struck and his father fell overboard. The boy tried to save him but could only grab hold of part of the red cloak his father was wearing before the sea took him. The figure in red represents his father, leading him across the island to the far tower.
As the boy climbs the tower, he comes to additional areas, each individually represents the
five stages of grief
The five stages of grief model (or the Kübler-Ross model) is popularly known as a model that describes a series of emotions experienced by people who are grieving: denial, anger, bargaining, depression and acceptance. In actuality, the Kübler ...
. Eventually reaching the top of the tower and exploring the area representing depression, the boy is forced to let the fox go as it disperses before him. He returns to the central tower and finds that he is now inverted within it, and climbs back through it, eventually reaching the "top", the initial island, now representing acceptance.
At this point, another flashback shows that the story has actually been from the father's perspective the entire time; it was the son that had been lost at sea, and the island and tower have all been part of the father's own mind as he's coming to grips with his loss. Imagining his child having come back to him, the father goes to the boy's room and examines his various toys. As he turns to leave, a vision of his child with his red cloth appears on the bed. He hugs his son, the vision vanishing and leaving the red cloth in his hands. The father releases the cloth, finally letting go and accepting the loss of his son.
If all four instances of the "white shade" throughout the game were found, a vision of the man's deceased wife appears alongside their son, hugging the pair before vanishing along with the boy.
Development
Conceptual design of the game began during the development of ''
Deadlight
Deadlight or Deadlights may refer to:
Boats
*Deadlight, a wood or metal shutter fastened over a ship's porthole or cabin window in stormy weather
*Deadlight, less common term for a deck prism, a porthole fixed in a ship's deck to give natural li ...
''. An early iteration was a third-person isometric action role-playing game concept originally under the title ''Echoes of Siren''; the game was to include hunting and crafting elements during a day cycle, preparing for combat including
tower defense
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive stru ...
elements during a night cycle; other key game elements were to be exploration,
avatar
Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appeara ...
development and customisation.
The game was offered to
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
as an exclusive
Xbox Live Arcade (XBLA) title and possible
Windows 8
Windows 8 is a major release of the Windows NT operating system developed by Microsoft. It was released to manufacturing on August 1, 2012; it was subsequently made available for download via MSDN and TechNet on August 15, 2012, and later to ...
game;
initially Microsoft
greenlit
To green-light is to give permission to proceed with a project. The term is a reference to the green traffic signal, indicating "go ahead".
Film industry
In the context of the film and television industries, to green-light something is to ...
the game, but the design was later rejected due to a mismatch with Microsoft's Xbox One XBLA publishing policies which emphasised multiplayer and other social gaming.
A development budget was approved by Sony, and the game for a while became a PlayStation 4 exclusive.
By September 2016 Tequila Works had reacquired the rights from Sony which resulted in the game becoming a multiplatform release.
The first released trailer for the game was shown in August 2013 in the
indie game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
section of Sony's press conference at
Gamescom
Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Assoc ...
; showing
third-person,
adventure video game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-base ...
-type gameplay with a '
cel-shaded' art style.
The trailer gameplay and art drew comparisons to games by
Team Ico, as well as ''
Journey'' by
Thatgamecompany
Thatgamecompany, Inc. (stylized as thatgamecompany) is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company was a developer for Sony Co ...
,
and ''
The Legend of Zelda: The Wind Waker''.
The trailer resulted in an initial positive response from journalists.
Creative director Raúl Rubio has also referenced the films ''
Princess Mononoke
is a 1997 Japanese animated epic historical fantasy film written and directed by Hayao Miyazaki and animated by Studio Ghibli for Tokuma Shoten, Nippon Television Network and Dentsu. The film stars the voices of Yōji Matsuda, Yuriko Ish ...
'', ''
Spirited Away
is a 2001 Japanese animated fantasy film written and directed by Hayao Miyazaki, animated by Studio Ghibli for Tokuma Shoten, Nippon Television Network, Dentsu, Buena Vista Home Entertainment, Tohokushinsha Film, and Mitsubishi and dist ...
'', and ''
Jason and the Argonauts'', as well as the art work of
Joaquin Sorolla,
Salvador Dalí
Salvador Domingo Felipe Jacinto Dalí i Domènech, Marquess of Dalí of Púbol (; ; ; 11 May 190423 January 1989) was a Spanish surrealist artist renowned for his technical skill, precise draftsmanship, and the striking and bizarre images in ...
and
Giorgio de Chirico
Giuseppe Maria Alberto Giorgio de Chirico ( , ; 10 July 1888 – 20 November 1978) was an Italian
artist and writer born in Greece. In the years before World War I, he founded the '' scuola metafisica'' art movement, which profoundly influ ...
as influences.
Rubio would later note, in a 2016 interview, that the early trailer created added pressure and noted that it was shown "too soon"
The game involves a boy who needs to escape an island and a curse. The game, played through the boy, originally involved puzzle solving in an
open world island setting; The game design uses the island environment itself, and audio without a spoken narrative to tell the game's story,
a day-night mechanic was retained from the 'Echoes of Siren' design, with light influencing gameplay as well as visual appearance. In the progress of development the original open world design was lost, converted to a more gated progress in 'levels' in an overworld; additionally several game elements were removed such as
survival game
Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons ...
aspects, including the need to eat and drink, as well as stamina and health stats.
The game was released for Windows, PlayStation 4 and Xbox One on 26 May 2017. A version for the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
, ported over by
Tantalus Media
Tantalus Media (formerly Tantalus Entertainment and Tantalus Interactive) is an Australian video game developer based in Melbourne. It was founded in 1994 by programmers Andrew Bailey and Trevor Nuridin. Since its inception, Tantalus has devel ...
, was released in November 2017. A version for
Amazon Luna
Amazon Luna is a cloud gaming platform developed and operated by Amazon. Luna was announced on September 24, 2020, with early access available to subscribers by invitation beginning on October 20, 2020. In its early access state, Amazon Luna ...
was released on October 20, 2020.
Reception
''Rime'' received generally favorable reviews, according to
review aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
awarded the game a score of 6 out of 10, saying "Although'' ''Rime looks and sounds gorgeous, its visual splendor is locked behind frustrating, shallow puzzles and an incomprehensible story, meaning you spend more time figuring out where to go than taking in the world around you."
Marty Sliva of
IGN described the game as "Beautiful but shallow" and said that "On the surface, ''Rime'' is a gorgeous, melancholy adventure of a lone wanderer in the similar fashion as memorable games like ''
Ico'', ''
Journey'', or ''
The Witness''. But just under that layer of beautiful art, mysterious locations, and wonderful music, is a game with very few new ideas. Instead, almost all of its puzzles are shallow and ultimately uninteresting versions of things we've seen and done in other, better games." Sliva awarded it a score of 6.5 out of 10.
''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson.
Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' ranked the game 19th on their list of the "Top 50 Games of 2017". The game was nominated for "Best Puzzle Game" at
IGN's Best of 2017 Awards.
Awards
Legacy
In 2021, ''
GQ España'' named ''Rime'' one of the best Spanish-made games ever.
Notes
References
External links
* {{Official website, http://www.rimegame.com/
2017 video games
Nintendo Switch games
Open-world video games
PlayStation 4 games
PlayStation 4 Pro enhanced games
Puzzle video games
Single-player video games
Unreal Engine games
Video games about children
Video games about foxes
Video games developed in Spain
Windows games
Indie video games
Xbox One games
Xbox One X enhanced games
Video games set on fictional islands
Tantalus Media games