Richard Fretson Halliwell (29 March 1959 β 1 May 2021) was a British
game designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
who worked at
Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are '' Warhammer Age of Sigmar'' and '' Warhammer 40,000''.
Founded in 1975 by John Peake, ...
(GW) during their seminal period in the 1980s, creating many of the games that would become central to GW's success.
Career
Early games
As teenagers living in
Lincoln, England in the 1970s, Richard Halliwell and his school friend
Rick Priestley
Rick Priestley (born 29 March 1959) is a British game designerSlingshot, No279, Nov 2011, p1 and author mainly known as the creator of '' Warhammer'' miniature wargame.
Career
Rick Priestley, with Bryan Ansell and Richard Halliwell, designed ...
liked to play tabletop miniatures wargames. In 1979, while still in school, they decided to create a set of rules for a fantasy miniatures wargame they called ''Reaper''.
Halliwell and Priestley found a small company, Tabletop Games, that was willing to publish their small booklet but had no sales outlet. They contacted
Bryan Ansell of
Asgard Miniatures in
Nottingham
Nottingham ( , locally ) is a city and unitary authority area in Nottinghamshire, East Midlands, England. It is located north-west of London, south-east of Sheffield and north-east of Birmingham. Nottingham has links to the legend of Robi ...
; he put them in touch with the Nottingham Model Soldier Shop, who agreed to sell ''Reaper''.
With one rulebook for sale, Halliwell and Priestley collaborated on a second effort, a science fiction miniatures wargame titled ''Combat 3000'', also published by Tabletop, that used 15mm/25mm "space marine" miniatures from Asgard.
About this time, Bryan Ansell, with financial backing from Games Workshop, left Asgard Miniatures to form
Citadel Miniatures in
Newark. Halliwell got a job there, but found that he also liked to travel abroad frequently, and soon stepped back from fulltime employment, preferring to do odd jobs and freelance work for Citadel, usually as a mould maker. During this time, he and Ansell collaborated on the rules for a science fiction wargame called ''
Imperial Commander'' that featured a titanic struggle between two vast forces. It was again published by Tabletop Games.
Warhammer
By 1982, Bryan Ansell wanted to create a set of rules for miniatures wargames that would drive sales of Citadel's miniatures.
Halliwell, as a freelance employee, had plenty of time on his hands, and was given the task of writing the rules.
He came up with the idea of an overarching fantasy campaign set on a continent called
Lustria
''Warhammer Fantasy'' is a fictional fantasy universe created by Games Workshop and used in many of its games, including the table top wargame '' Warhammer Fantasy Battle'', the ''Warhammer Fantasy Roleplay'' (WFRP) pen-and-paper role-playing g ...
.
Like his previous game, ''Imperial Commander'', this would feature a never-ending war between titanic forces. Once Halliwell was finished with the rules, Rick Priestley and Tony Ackland developed the product, and it was released by sister company Games Workshop in 1983 as ''
Warhammer''.
On the development process, Priestley said, "It was actually my colleague Richard Halliwell who was originally commissioned to write it. I developed it with him, because we often worked on things together".
Mechanics of the game were derived from their earlier game ''Reaper''.
Halliwell was on the development team of the second edition of ''Warhammer'' in 1984, as well as ''
Warhammer Fantasy Roleplay
''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy'' setting, published by Games Workshop or its licensees.
The first edition of ''WFR ...
'' in 1986,
and the third edition of ''Warhammer'' in 1987. Halliwell and Priestley also collaborated to produce ''
Ravening Hordes: The Official Warhammer Battle Army Lists'' in 1987.
Other GW games
In 1987, Halliwell stepped away from the ''Warhammer'' universe to develop several other projects. GW had produced ''
Judge Dredd: The Role-Playing Game'' in 1985, a dystopian
post-apocalyptic
Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; ast ...
role-playing game based on the ''
Judge Dredd
Judge Joseph Dredd is a fictional character created by writer John Wagner and artist Carlos Ezquerra. He first appeared in the second issue of '' 2000 AD'' (1977), which is a British weekly anthology comic. He is the magazine's longest-running c ...
'' comics. In 1987, Halliwell designed a tongue-in-cheek combat game called ''
Block Mania
Judge Joseph Dredd is a fictional character created by writer John Wagner and artist Carlos Ezquerra. He first appeared in the second issue of '' 2000 AD'' (1977), which is a British weekly anthology comic. He is the magazine's longest-running c ...
'' that was set in the ''Judge Dredd'' universe, in which residents of two city blocks must cause as much harm as possible to each other before the Judges arrive to restore order.
He followed this with ''
Mega-Mania'', a four-player expansion, and ''
Slaughter Margin'', a ''Judge Dredd'' adventure scenario. He also helped design ''
Citi-Block'', a ''Judge Dredd'' supplement.
After the 2020 rerelease of ''Block Mania'' and ''Mega-Mania'', the UK print magazine ''Tabletop Gaming'' highlighted that "Richard Halliwell knew his source material well, ensuring itβs all thematically bang-on, and satisfying to die-hard ''Dredd'' fans. But it feels more like a curious relic, a collector's piece, than something which seriously deserves to take tabletop time away from newer, player-friendlier games".
In 1988, Halliwell worked with Marc Gascoigne to design ''
Dark Future'', a ''
Mad Max
''Mad Max'' is an Australian post-apocalyptic action film series and media franchise created by George Miller and Byron Kennedy. It began in 1979 with '' Mad Max'', and was followed by three sequels: ''Mad Max 2'' (1981, released in the Unit ...
''-like combat board game featuring a violent car race across North America.
''
PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N.
History
Parent company Net ...
'' highlighted that "''Dark Future'' drew on the marvellous design instincts of Richard Halliwell, then just a year away from publishing ''Space Hulk'' and introducing the word 'overwatch' to the sci-fi gaming lexicon".
In 1989β1990, Halliwell reached the height of his game design career, winning two
Origins Awards in two years. In 1989, he was the "sole designer credited on the first" edition of ''
Space Hulk'', a tense and suspenseful tactical science fiction miniatures game in which the evil Genestealer aliens have taken over a derelict ship drifting in space, and the heroic Space Marines must board the ship to accomplish a given goal.
At the 1990
Origins Awards, ''Space Hulk'' was named ''Best Fantasy or Science Fiction Boardgame of 1989''.
The following year, Halliwell collaborated with
Matt Forbeck and
Jervis Johnson to produce two ''Space Hulk'' expansions, ''
Deathwing'', and ''
Genestealer''. At the 1991 Origins Awards, ''Genestealer'' won ''Best Fantasy or Science Fiction Boardgame of 1990''. The following year, Halliwell helped design ''Space Hulk Campaigns'', a set of new scenarios for his ''Space Hulk'' game.
Life after Game Workshop
Following his successes, Halliwell left GW and stepped away from game design.
Graeme Davis Graeme or Graham Davi(e)s may refer to:
*Graeme Davis (game designer) (born 1958), role-playing games author, and novelist
*Graeme Davis (mediaevalist) (born 1965), academic medievalist
*Graeme Davies (1937β2022), New Zealand engineer and academi ...
posted on Twitter on May 3, 2021, that Richard Halliwell had died.
References
{{DEFAULTSORT:Halliwell, Richard
1959 births
2021 deaths
British game designers
Games Workshop
People from Lincoln, England