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''Resident Evil 3: Nemesis'' is a 1999
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
video game developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
originally for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. It is the third game in the ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' series and takes place almost concurrently with the events of ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon ...
''. The player must control former elite agent
Jill Valentine is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. She was introduced as one of two player characters in the original ''Resident Evil (1996 video game), Resident Ev ...
as she escapes from Raccoon City, which has been overrun by zombies. The game uses the same
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ge ...
as its predecessors and features
3D models In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and ...
over
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
backgrounds with fixed camera angles. Choices through the game affect how the story unfolds and which ending is achieved. ''Resident Evil 3'' was developed concurrently with '' Resident Evil – Code: Veronica'' and was conceived as a spin-off featuring a different protagonist. It was designed to have a more
action Action may refer to: * Action (philosophy), something which is done by a person * Action principles the heart of fundamental physics * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video gam ...
-oriented gameplay than its predecessors and features a larger number of enemies for the player to defeat. It also introduces
Nemesis In ancient Greek religion and myth, Nemesis (; ) also called Rhamnousia (or Rhamnusia; ), was the goddess who personified retribution for the sin of hubris: arrogance before the gods. Etymology The name ''Nemesis'' is derived from the Greek ...
, a creature that periodically pursues the player throughout the game and that was inspired by the
T-1000 The T-1000 is a fictional character in the ''Terminator'' franchise, debuting as the main antagonist in the 1991 film '' Terminator 2: Judgment Day''. The character was originally portrayed by Robert Patrick, marking his breakout role. In the ...
Terminator from the 1991 film '' Terminator 2: Judgment Day''. ''Resident Evil 3'' received critical acclaim and sold more than three million copies worldwide. Critics praised the setting, detailed graphics and Nemesis as an intimidating villain, but some criticized its short length and story. In the years following its release on the PlayStation, ''Resident Evil 3'' was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
, and
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
with varying degrees of critical success. In particular, the GameCube version was criticized for its relatively high retail price and outdated graphics. A
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
, entitled '' Resident Evil 3'', was released in 2020. The fourth mainline installment, ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley ...
'' is released in 2005.


Gameplay

''Resident Evil 3: Nemesis'' is a
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
game where the player controls the protagonist,
Jill Valentine is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. She was introduced as one of two player characters in the original ''Resident Evil (1996 video game), Resident Ev ...
, from a third-person perspective to interact with the environment and enemies. The player takes control of another character for a brief portion of the game. To advance, the player explores a city while avoiding, outsmarting and defeating enemies. The player can interact with the environment in several ways, such as opening doors, pushing objects or climbing obstacles. Scattered throughout the city are weapons, ammunition and other items, which can be collected and put in the player's inventory. Items can be examined, used, or combined with others. The inventory is limited to a certain number of slots, and the player must often move items from the inventory to a storage box located in special rooms to manage space. The player can use a variety of firearms to defeat enemies, ranging from pistols to a
rocket launcher A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few i ...
. Aside from enemies, parts of the environment, such as explosive barrels, can be shot at, causing them to explode and damage nearby enemies. The game also introduces the ability for players to dodge attacks or perform a quick 180-degree turn to evade enemies. The player has a certain amount of
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
which decreases when attacked by enemies. Health is regained with first aid sprays, as well as herbs, which can be used separately or mixed together to increase their healing effect. The game also features an ammunition creation system that allows players to create new ammunition from different varieties of
gunpowder Gunpowder, also commonly known as black powder to distinguish it from modern smokeless powder, is the earliest known chemical explosive. It consists of a mixture of sulfur, charcoal (which is mostly carbon), and potassium nitrate, potassium ni ...
. In addition to engaging in combat, the player must often solve
puzzles A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
that focus on logical and conceptual challenges. During certain situations, the player will be put in a perilous situation, where they will be prompted to choose between two possible actions or suffer a certain penalty, if not instant death. These choices affect how the story unfolds and which ending is achieved. Additionally, a creature called
Nemesis In ancient Greek religion and myth, Nemesis (; ) also called Rhamnousia (or Rhamnusia; ), was the goddess who personified retribution for the sin of hubris: arrogance before the gods. Etymology The name ''Nemesis'' is derived from the Greek ...
is encountered multiple times throughout the game as a recurring
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
. Nemesis is considerably more powerful than the player and has the ability to use a rocket launcher as a weapon, dodge incoming fire, and pursue the player from one area to the next. During one of these encounters, the player can choose to either fight Nemesis or run until he is evaded. A variety of encounters are possible, with some being mandatory, and some varying in nature and location based on certain choices made by the player. Even if evaded or defeated during one of these encounters, Nemesis will inevitably continue to pursue the player until the end of the game. Once the player completes the game, a mode called The Mercenaries - Operation: Mad Jackal is unlocked. In this mode, the player must control mercenaries that Jill encounters during the main game and run from one side of the city to the other within a limited amount of time and resources. However, the starting time limit given is insufficient to actually perform this task directly, and the player must continuously receive time extensions by performing certain actions such as defeating enemies, rescuing civilians and exploring hidden areas. Depending on the rank received and difficulty chosen, completing the main game may unlock alternate costumes for Jill and epilogue files that detail the activities of different characters following the events of the game. The Mercenaries mode and alternate costumes for Jill do not need to be unlocked in the
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
versions of the game.


Plot

On September 28, 1998, 24 hours prior to the events of ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon ...
'', former Special Tactics And Rescue Service (S.T.A.R.S.) member Jill Valentine attempts to escape from Raccoon City. Most of the population has been transformed into zombies by an outbreak of the T-virus, the gruesome
biological weapon Biological agents, also known as biological weapons or bioweapons, are pathogens used as weapons. In addition to these living or replicating pathogens, toxins and Toxin#Biotoxins, biotoxins are also included among the bio-agents. More than 1,2 ...
secretly developed by the pharmaceutical company Umbrella Corporation. After fighting through zombies and mutants on her way to the Raccoon City Police Department, Jill runs into fellow team member Brad Vickers, who is later killed by a new enemy. This creature, Nemesis-T Type, is a bio-organic weapon programmed to target the surviving S.T.A.R.S. members, who had knowledge of Umbrella's experiments. After she evades Nemesis, Jill encounters three surviving members of the Umbrella Biohazard Countermeasure Service (U.B.C.S.): Carlos Oliveira, Mikhail Victor, and Nikolai Zinoviev. Nikolai explains to Jill that a rescue helicopter can be contacted if they manage to reach the city's Clock Tower to ring the bell. When they are finished repairing a cable car, Nikolai goes missing and is presumed dead. Nemesis then corners the remaining members of the group onto the car as they head to the tower. Mikhail sacrifices himself with a grenade, causing the car to crash into the tower's central courtyard and separating Jill and Carlos briefly. At the Clock Tower, Jill summons the helicopter by ringing the Clock Tower's bell before being confronted by Nemesis, which destroys the helicopter and infects Jill with the T-virus. Jill manages to temporarily defeat Nemesis but she falls unconscious due to the T-virus infection given by Nemesis. Carlos finds Jill and takes her to safety within the Clock Tower. Three days later, he finds a vaccine for Jill's T-virus infection in a nearby Umbrella owned hospital, then returns and administers it to her, saving her. After she regains consciousness, Jill proceeds towards the Raccoon Park to search for an escape route and enters the park caretaker's cabin. There, she runs into Nikolai, who reveals that he is a "supervisor" sent into Raccoon City to gather combat data on Umbrella's bioweapons. Nikolai retreats, and Jill later is confronted by the Gravedigger, a massive worm-like creature. Jill defeats it and escapes to an abandoned Umbrella factory at the edge of town through the worm’s tunnels. Inside the factory, Jill meets up with Carlos, who tells her that the U.S. government is planning to launch an experimental thermobaric missile into Raccoon City to eradicate the T-virus infestation. After confronting Nemesis and grabbing a keycard needed to escape, Jill learns that the missile attack on Raccoon City has begun, with only a short time left before the city is destroyed. Depending on the path taken by the player, Jill's final encounter with Nikolai will differ. In one version of the events, Nikolai will attempt to start a gunfight with Jill, only to be ambushed and killed by Nemesis. In another event, Nikolai will hijack Jill's intended escape chopper, and the player must either reason with Nikolai or destroy the helicopter. If Jill negotiates with Nikolai, he reveals that he has killed the other supervisors and boasts about collecting the bounty placed on Jill by Umbrella before escaping. Regardless of Nikolai's fate, Jill makes her way to the rear yard and confronts Nemesis again. After an intense battle, Jill defeats Nemesis with the help of a large prototype railgun before meeting up with Carlos and escaping the city via a helicopter. If the previous escape chopper was stolen by Nikolai, Jill and Carlos will instead meet up with S.T.A.R.S. Alpha Team's weapons specialist Barry Burton, who helps them escape in his helicopter. The missile vaporizes Raccoon City, and Jill swears revenge on Umbrella. A newscast then briefly details the destruction and offers condolences for the lost lives.


Development

''Resident Evil 3'' was developed by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
and produced by
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
, who had directed the original ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' and produced ''Resident Evil 2''. After ''Resident Evil 2'' was released, Capcom was working on multiple ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' projects, with
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
directing what was planned to be the next main installment. This game would take place on a cruise ship and would involve HUNK attempting to bring back a sample of the G-Virus. However, Capcom cancelled the project after Sony announced the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, claiming that its development would not be completed before the PlayStation 2's launch. Because Capcom did not want fans to wait years for a new ''Resident Evil'' on
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, it promoted one of its side projects as the third main game while Kamiya's team moved onto ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley ...
''. The selected project was a spin-off developed by an inexperienced team led by director Kazuhiro Aoyama. It was intended to introduce a new character who would escape from an infected Raccoon City. However, after the promotion, Capcom made ''Resident Evil'' protagonist Jill Valentine the main character and decided that Raccoon City would be destroyed. Unlike the majority of the early scripts in the series, the story was not created by Capcom's
Flagship A flagship is a vessel used by the commanding officer of a group of navy, naval ships, characteristically a flag officer entitled by custom to fly a distinguishing flag. Used more loosely, it is the lead ship in a fleet of vessels, typically ...
studio but by internal Capcom writer Yasuhisa Kawamura, who had little experience with ''Resident Evil''. Kawamura played the original game to familiarize himself with its fictional universe. The story was proofread and sanctioned by Flagship to avoid continuity errors with other games, an issue that was also given attention in monthly meetings between all directors and producers. ''Resident Evil 3'' uses the same
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
as its predecessors. The environments consist of 2D pre-rendered backgrounds while moving objects, such as enemies and some interactive elements, consist of 3D polygon graphics. The developers chose this technique because having full 3D graphics would not allow them to create graphically rich and detailed environments. According to project supervisor
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including '' Gyruss'' and '' Time Pilot'', and for Capcom, including ''1942'', '' Gun.Smoke'', ''Final Fight'' and ...
, "the number of polygons allocated for the enemies would not be sufficient. We did not want to have blocky, pixelated zombies." Interaction with the environment was improved so that the player could shoot objects such as explosive barrels to damage enemies. The developers also added more zombie varieties, which can take the form of policemen, doctors, and ordinary citizens, among others. Unlike previous ''Resident Evil'' games, which mostly took place inside buildings, ''Resident Evil 3'' takes place largely in the streets of Raccoon City. This allowed the developers to create more varied environments. Capcom introduced more
action Action may refer to: * Action (philosophy), something which is done by a person * Action principles the heart of fundamental physics * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video gam ...
mechanics, which resulted in the addition of the 180-degree turn and a dodge feature to avoid attacks. Additionally, the developers designed the game so that up to nine enemies can appear at the same time, and improved their
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
to hunt the player up and down stairs. The Nemesis creature was inspired by the liquid-metal
T-1000 The T-1000 is a fictional character in the ''Terminator'' franchise, debuting as the main antagonist in the 1991 film '' Terminator 2: Judgment Day''. The character was originally portrayed by Robert Patrick, marking his breakout role. In the ...
from the 1991 film '' Terminator 2: Judgment Day''. According to Mikami, "I wanted to introduce a new kind of fear into the game, a persistent feeling of paranoia. The Nemesis brings that on in spades. When it disappears after the first confrontation, you live in constant dread of the next attack. The idea is to make you feel like you're being stalked." The game was developed concurrently with the Dreamcast version of '' Resident Evil – Code: Veronica''. It was originally referred to as ''Biohazard 1.9'' or ''Biohazard 1.5'' because it takes place between the first two ''Resident Evil'' games. Although ''Code: Veronica'' is set after ''Resident Evil 2'', Capcom wanted ''Nemesis'' to be the third numbered game to keep the PlayStation games consistent. Development began with a team of 20 people, but the size gradually increased to between 40 and 50 staff members. Unlike ''Resident Evil 2'', which features two discs with two different protagonists, ''Resident Evil 3'' is a single-CD game that centers on Jill Valentine. Capcom chose her as the only protagonist because she was "the only suitable character remaining", noting that
Claire Redfield is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. Claire was first introduced alongside Leon S. Kennedy as one of two player characters in ''Resident Evil 2'' (199 ...
and
Chris Redfield is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. He was introduced as one of the two player character, playable characters of the original Resident Evil (1996 vide ...
had already been chosen for ''Code: Veronica''.


Marketing and release

''Resident Evil 3'' was featured at the
Tokyo Game Show , commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
in March 1999. A playable version was available at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
in 1999. At the time, the dodging feature had not been completed and was absent from the demo. To promote the game, Capcom included a brief demo of ''Resident Evil 3'' in the US shipments of their earlier game, ''
Dino Crisis is a survival horror and action-adventure video game series created by Shinji Mikami and developed and published by Capcom. The plot focuses on recurring outbreaks of deadly dinosaurs in closed environments, such as a laboratory on an island. T ...
'', which had a successful launch in Japan. Prior to the release of the game, Capcom spent million on advertisement campaigns for ''Resident Evil 3'' and ''Dino Crisis'', as well as the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
version of ''Resident Evil 2''. The marketing campaign included dedicated television advertising, print advertising, and incentives to the consumer. A
double Double, The Double or Dubble may refer to: Mathematics and computing * Multiplication by 2 * Double precision, a floating-point representation of numbers that is typically 64 bits in length * A double number of the form x+yj, where j^2=+1 * A ...
soundtrack album A soundtrack album is any album that incorporates music directly recorded from the soundtrack of a particular feature film or television show. The first such album to be commercially released was Walt Disney's ''Snow White and the Seven Dwarfs ( ...
, composed by Masami Ueda, Saori Maeda and Shusaku Uchiyama, was released on September 22, 1999. A
novelization A novelization (or novelisation) is a derivative novel that adapts the story of a work created for another medium, such as a film, TV series, stage play, comic book, or video game. Film novelizations were particularly popular before the advent ...
, ''Nemesis'', written by
S. D. Perry Stephani Danelle Perry (born March 14, 1970) is an American science fiction and horror writer, publishing works as S. D. Perry and Stephani Perry. She has contributed tie-in works to several long-running franchises, including ''Resident Evil'', '' ...
, was published in 2000. ''Resident Evil 3'' was released for the PlayStation
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
on September 22, 1999 in Japan and November 11, 1999 in North America. The first 500,000 units of the game included additional demo discs of ''Dino Crisis''. The game was a commercial hit, selling more than 1 million units worldwide by early October. According to NPD, ''Resident Evil 3'' was the top-selling game for the PlayStation in the US during the first two weeks of November 1999. In Europe, the game was released on February 21, 2000 and became a bestseller in the UK, where it received a "Gold" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was founded in 1989 as the European Leisure Software Publishers Association (ELSPA), then chang ...
, indicating sales of at least 200,000 copies. As of June 2012, a total of 3.5 million copies of the PlayStation version had been sold.


Reception

Upon its release on the PlayStation console, ''Resident Evil 3'' received "universal acclaim", according to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' editor James Mielke considered it the most sophisticated and accomplished ''Resident Evil'' game in terms of graphics and gameplay. ''
Official UK PlayStation Magazine An official is someone who holds an office (function or mandate, regardless of whether it carries an actual working space with it) in an organization or government and participates in the exercise of authority (either their own or that of thei ...
'' called ''Resident Evil 3'' "a modern-day classic", concluding that the game "creates a believable environment, populates it with a host of evil adversaries and uses Raccoon City's urban sprawl to enhance the fiendish puzzles." ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (''CVG'') remarked that the game preserves the best features of its predecessors and adds "some exciting new elements". Similarly, ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' described it as "engrossing", despite its similarity to its predecessors, and found the Mercenaries mode a valuable addition. The pre-rendered backgrounds were credited for their rich details and dark art style. According to ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' editor Doug Perry, "Crashed cars, rubbish and rubble, totally destroyed city streets, and scattered broken glass and debris, all are housed in a suburban area that truly looks devastated in the worst possible way." ''GameSpot'' felt that the 3D modeling of Jill Valentine was greatly improved compared to the "blocky" models in the original game. The music and sound effects received similar praise, with ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' remarking that the game "keeps the action hot by hiding what you shouldn't see, but telling you about it through the audio". The introduction of the Nemesis creature was praised. ''Official UK PlayStation Magazine'' described the first encounter as shocking, while ''CVG'' said that the creature increases the tension level "to an insane degree" because the player never knows when he will appear. ''GameSpot'' praised the prompted choices during certain points in the game as they encourage
replay value Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. Factors that can influence perceived replay value include the game's extra characters, se ...
, but felt the game was too short compared to ''Resident Evil 2'', with only one disc and one protagonist. Perry praised the live-action-choice feature, stating that it "speeds up the pace, increases the tension, and forces a decision that varies the following scene". He found the 180-degree turn and dodge moves as welcome and necessary additions. In contrast, ''
Official U.S. PlayStation Magazine ''Official U.S. PlayStation Magazine'' (often abbreviated to ''OPM'') was a monthly video game magazine published by Ziff Davis Media. It was a sister publication of ''Electronic Gaming Monthly''. The magazine focused exclusively on PlayStation ...
'' criticized the dodge feature as impractical and for relying too much on timing, resulting in doing more harm to the player. ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' and ''Official U.S. PlayStation Magazine'' criticized the simple premise and voice acting, while ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' said that the game might be a bit tiresome for players familiar with its predecessors. ''Resident Evil 3'' was nominated for ''GameSpot''s 1999 Adventure Game of the Year.


Legacy


Ports and re-releases

''Resident Evil 3'' was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to the Microsoft Windows and Dreamcast platforms in 2000, featuring enhanced 3D character models and higher resolution graphics. The Dreamcast version includes more alternate costumes than in the PlayStation version. Critical reception for these ports was not as positive. The Microsoft Windows version was criticized for not being optimized for keyboard and mouse and for not letting players save their progress at any time. Critics noted that some of the pre-rendered backgrounds in the Dreamcast version of the game were not improved, resulting in them looking not as good as the PlayStation version's due to the Dreamcast's higher graphic fidelity. ''CVG'' generally praised the Dreamcast version, but admitted that the difference in graphical quality between ''Resident Evil 3'' and ''Code: Veronica'' was very large. A
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
version of the game was released in 2003 as part of an exclusivity agreement between Capcom and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. It received mixed reviews from critics and was mainly criticized for its relatively high retail price and outdated graphics. ''
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
'' noted that the fact that the game was not priced as a budget title could mislead buyers into thinking that it was an enhanced update similar to the 2002 ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' on the GameCube. ''GamePro'' remarked that, while the game's graphics on the GameCube were not like those of the 2002 ''Resident Evil'' or ''
Resident Evil Zero ''Resident Evil Zero'' (or ''Resident Evil 0'') is a 2002 survival horror video game developed and published by Capcom for the GameCube. It is a prequel to ''Resident Evil'' (1996), covering the ordeals experienced in the Arklay Mountains by s ...
'', they were better-looking than previous versions of the game. As of November 2003, 41,395 copies of the GameCube version had been sold in the U.S. ''Resident Evil 3'' was digitally released on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
in Japan in 2008 and North America in 2009, allowing
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
users to play the PlayStation version of the game via emulation. On June 26, 2024, ''Resident Evil'' was released on
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt, based in Warsaw, Poland. GOG.com delivers DRM-free video games through i ...
, with ''Resident Evil 2'' released on August 27, and ''Resident Evil 3: Nemesis'' released on September 25. The titles were sold both individually and as a $24.99 bundle. The game will get enhanced 3D character models and higher-resolution graphics on its release.


Remake

A
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
, entitled '' Resident Evil 3'', was released in 2020. The game is played from an over-the-shoulder, third-person perspective and runs on Capcom's proprietary RE Engine. Although it features the same premise as the original game, many parts were rearranged in favor of a more focused story. Some features such as the original game's multiple endings, several locations and The Mercenaries - Operation: Mad Jackal mode were removed. The game received generally positive reviews from critics.


Notes


References


External links

* {{Authority control 1999 video games 1990s horror video games Dreamcast games GameCube games Video game interquels PlayStation (console) games Resident Evil games Single-player video games Video game sequels Video games developed in Japan Video games featuring female protagonists Video games set in 1998 Video games set in the United States Video games with pre-rendered 3D graphics Virgin Interactive games Windows games Video games with multiple endings